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Gonna try some stuff related to map views here.
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Gonna discuss some stuff related to {{cat|map views}} here.
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==Crispness==
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Two tools are commonly used to create map images for this wiki: [[Omgifol‎]] and [[SLADE 3]]. The former exists in three versions. These test images illustrate the differences:
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<gallery>
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File:MAP01 map.png|1: original omgifol @ [[MAP01]]
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File:MAP01-omgifol0.2.png|2: via omgifol 0.2
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File:MAP01-omgifol.png|3: via omgifol [[Omgifol#cite_note-2|current]]
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File:MAP01-slade3.png|4: via slade3
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</gallery>
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omgifol images are generated via the command-line:
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<pre>
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# image 1 & 2:
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python omg/demo/drawmaps.py doom2.wad MAP01 999 PNG
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# image 3:
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python omg/demo/drawmaps.py doom2.wad MAP01 1079
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</pre>
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Slade3 images are generated via the following GUI steps:
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# Open dialog tab Edit -> Preferences -> Interface -> Colours & Theme
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# In section "Map Image Export", set Background 'White' (default) & Opacity 255 (non-transparent)
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# Switch to dialog tab Advanced
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# Find the map_image_* entries, and set _thickness to 3
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# For the test image, set _height to 1079 and _width to 999
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# Load doom2.wad
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# From the WAD directory, preview MAP01
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# Use the Save Map Image button, to the left just above the preview, and Save
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===Differences===

Revision as of 06:50, 21 April 2016

Gonna discuss some stuff related to map views here.

Crispness

Two tools are commonly used to create map images for this wiki: Omgifol‎ and SLADE 3. The former exists in three versions. These test images illustrate the differences:

omgifol images are generated via the command-line:

# image 1 & 2:
python omg/demo/drawmaps.py doom2.wad MAP01 999 PNG
# image 3:
python omg/demo/drawmaps.py doom2.wad MAP01 1079

Slade3 images are generated via the following GUI steps:

  1. Open dialog tab Edit -> Preferences -> Interface -> Colours & Theme
  2. In section "Map Image Export", set Background 'White' (default) & Opacity 255 (non-transparent)
  3. Switch to dialog tab Advanced
  4. Find the map_image_* entries, and set _thickness to 3
  5. For the test image, set _height to 1079 and _width to 999
  6. Load doom2.wad
  7. From the WAD directory, preview MAP01
  8. Use the Save Map Image button, to the left just above the preview, and Save

Differences