Difference between revisions of "WebGL Doom"
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m (Quasar moved page WebGLDoom to WebGL Doom: Name according to webpage (leaving redirect as is github project name)) |
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− | ''' | + | '''WebGL Doom''' is a {{wp|WebGL}} [[Doom]] map viewer and partial implementation of game logic in {{wp|JavaScript}} which allows moving through the nine levels of the [[shareware]] version inside a web browser. It was developed by int13h / Heavy Industries in [[Timeline of source port releases#2012|2012]] and was last updated on July 11, 2013. |
− | + | It utilizes a custom WebGL 3D rendering engine created by Heavy Industries called HE3D. | |
− | + | ==External links== | |
+ | * [http://github.int13h.com/webgldoom/doom.html#e1m1 Live demo page] | ||
+ | * [http://github.int13h.com/webgldoom/ Project home page] | ||
+ | * [https://github.com/HeavyIndustries/webgldoom GitHub project] | ||
− | + | {{s-start}} | |
+ | {{s-port}} | ||
+ | {{s-cond}} | ||
+ | {{s-bef-cond|before=[[Linux Doom]] v1.10}} | ||
+ | {{s-ttl|rows=2|title=WebGL Doom}} | ||
+ | {{s-non|rows=2|reason=None}} | ||
+ | {{s-bef-cond|before=[https://github.com/HeavyIndustries/he3d HE3D]}} | ||
+ | {{s-end}} | ||
− | + | [[Category:OpenGL ports]] | |
− | + | [[Category:Web ports]] | |
− | [[Category:Web]] |
Revision as of 14:54, 17 July 2015
WebGL Doom is a WebGL Doom map viewer and partial implementation of game logic in JavaScript which allows moving through the nine levels of the shareware version inside a web browser. It was developed by int13h / Heavy Industries in 2012 and was last updated on July 11, 2013.
It utilizes a custom WebGL 3D rendering engine created by Heavy Industries called HE3D.
External links
Source code genealogy | ||
---|---|---|
Based on | Name | Base for |
Linux Doom v1.10 | WebGL Doom | None |
HE3D |