This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
You Dig is a single-level PWAD for Doom II using a Boom-compatible source port. It was created by Tuxlar and uses the music track "Subterranean" from Earthworm Jim 2.
You Dig was chosen as a runner-up at the 21st Annual Cacowards.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Dig through the gray rock leading to the northeast area. As you do, you will find a hole with lava. Enter and dig to the east to collect a chaingun. (sector 270)
- In the large room west of the red key area, enter the lava behind the invulnerability where the arch-viles are coming from to find energy cells. (sector 518)
- In the gray waterway at the east side, get rid of the brown rock at the northeast end, which raises the water level. Head northeast into the lavafall to find an energy cell pack guarded by an arch-vile. (sector 818)
- After you get the blue key, remove the rocks to the northwest of the blue key area and enter the hall. When the path goes south, there's a wall you can remove at the east end, which reveals a backpack. (sector 1639)
A big pile of items at the same spot have no flags set for any of the three difficulty classes, so they do not actually appear in the level: one armor (Thing 552), one berserk pack (628), a chainsaw (764), a rocket launcher (613), a plasma gun (627), five boxes of rockets (317, 549, 550, 551 and 596), and three energy cell packs (597, 605 and 610).
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5598.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
108 |
122 |
122
|
Lost soul |
1
|
Demon |
44 |
53 |
54
|
Spectre |
5 |
7 |
8
|
Revenant |
19 |
29 |
31
|
Cacodemon |
5 |
12 |
22
|
Pain elemental |
4 |
6 |
8
|
Hell knight |
41 |
50 |
52
|
Baron of Hell |
5 |
11 |
16
|
Arachnotron |
1
|
Mancubus |
12 |
17 |
18
|
Arch-vile |
12 |
18 |
22
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
18
|
Rocket |
157 |
161 |
148
|
Box of rockets |
105 |
96 |
82
|
Energy cell |
8 |
8 |
12
|
Energy cell pack |
8 |
8 |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
35 |
53 |
31
|
Medikit |
52 |
27 |
23
|
Armor |
1 |
3 |
3
|
Megaarmor |
4 |
2 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16
|
Health bonus |
84
|
Supercharge |
6
|
Megasphere |
1 |
1 |
0
|
Backpack |
1
|
Berserk |
1
|
Invulnerability |
4 |
3 |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
7 |
8 |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]