Difference between revisions of "The ZDoom Community Map Project "Take 1""
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− | + | Image:Zdmcmp1-start.png|The start | |
+ | Image:Zdmcmp1-secret2.png|Secret #2 | ||
+ | Image:Zdmcmp1-grass.png|The big grassy outdoor area | ||
+ | Image:Zdmcmp1-baronofcentaur.png|The first baron with shield | ||
+ | Image:Zdmcmp1-darkimps.png|Two dark imps with homing missiles | ||
+ | Image:Zdmcmp1-redimp.png|The red imp | ||
+ | Image:Zdmcmp1-sewers.png|The first sewers | ||
+ | Image:Zdmcmp1-twinroom.png|One of the twin rooms | ||
+ | Image:Zdmcmp1-ykroom.png|The yellow skull room | ||
+ | Image:Zdmcmp1-columns.png|The columns room and secret #4 | ||
+ | Image:Zdmcmp1-trap.png|a trap | ||
+ | Image:Zdmcmp1-redroom.png|The lava room | ||
+ | Image:Zdmcmp1-blueroom.png|The rotating blue room | ||
+ | Image:Zdmcmp1-fountain.png|The fountain that goes | ||
+ | Image:Zdmcmp1-afrit.png|Under water | ||
+ | Image:Zdmcmp1-pool.png|The pool and secret #6 | ||
+ | Image:Zdmcmp1-trees.png|Trees, nearby | ||
+ | Image:Zdmcmp1-sewers2.png|Sewers, again | ||
+ | Image:Zdmcmp1-forklift.png|The forklift | ||
+ | Image:Zdmcmp1-newimps.png|One dark imp and one stone imp | ||
+ | Image:Zdmcmp1-secret7.png|Secret #7 | ||
</gallery> | </gallery> | ||
Revision as of 08:52, 25 July 2014
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Zdmcmp1 is the only map of This project. It was designed by ZDoom community members.
Contents
Walkthrough
[[Image: |thumb|300px|Map of **]]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- When you quit the river, there is, on the right, a rocky door. Open it, grab a soulsphere.
- Open the next door, open on your left, open a computer, enter a zone under construction and grab a few health bonuses and a partial invisibility.
- Use the crackling computer in the next room and get the megaarmor.
- In the big outdoor section with pillars and a backpack overhead, open a rock wall near a tree, read the tombstone and get the two special rockets and two stimpacks.
- Just on the left of the blue door after the blue rotating room, shoot the crate and get 64.PAK.
- In the tunnel before the pool that goes underwater, open on your left, admire the statue, grab the three special rockets and a medikit.
- In the big crate room, on the up left part, use a computer and jump on a crate nearby to get a soulsphere.
- In the up right part, jump from crates inside a lonely square crate, get the armor.
- Before using the switch in the next room after the crates, use on your left the Enjay tag and get the rocket launcher.
- In the computer caves after the yellow skull door, go protected in the acid pool with four pipes and grab nine health bonuses.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 0 |
Vertices | 0 |
Linedefs | 0 |
Sidedefs | 0 |
Sectors | 0 |
Things
This level contains the following numbers of things per skill level: