Difference between revisions of "The ZDoom Community Map Project "Take 1""

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[checked revision][checked revision]
(Secrets: The last one)
(Areas / screenshots)
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Image:Zdmcmp1-start.png|The start
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Image:Zdmcmp1-secret2.png|Secret #2
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Image:Zdmcmp1-grass.png|The big grassy outdoor area
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Image:Zdmcmp1-baronofcentaur.png|The first baron with shield
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Image:Zdmcmp1-darkimps.png|Two dark imps with homing missiles
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Image:Zdmcmp1-redimp.png|The red imp
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Image:Zdmcmp1-sewers.png|The first sewers
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Image:Zdmcmp1-twinroom.png|One of the twin rooms
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Image:Zdmcmp1-ykroom.png|The yellow skull room
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Image:Zdmcmp1-columns.png|The columns room and secret #4
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Image:Zdmcmp1-trap.png|a trap
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Image:Zdmcmp1-redroom.png|The lava room
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Image:Zdmcmp1-blueroom.png|The rotating blue room
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Image:Zdmcmp1-fountain.png|The fountain that goes
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Image:Zdmcmp1-afrit.png|Under water
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Image:Zdmcmp1-pool.png|The pool and secret #6
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Image:Zdmcmp1-trees.png|Trees, nearby
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Image:Zdmcmp1-sewers2.png|Sewers, again
 +
Image:Zdmcmp1-forklift.png|The forklift
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Image:Zdmcmp1-newimps.png|One dark imp and one stone imp
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Image:Zdmcmp1-secret7.png|Secret #7
 
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Revision as of 08:52, 25 July 2014

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Zdmcmp1 is the only map of This project. It was designed by ZDoom community members.

Walkthrough

[[Image: |thumb|300px|Map of **]]

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When you quit the river, there is, on the right, a rocky door. Open it, grab a soulsphere.
  2. Open the next door, open on your left, open a computer, enter a zone under construction and grab a few health bonuses and a partial invisibility.
  3. Use the crackling computer in the next room and get the megaarmor.
  4. In the big outdoor section with pillars and a backpack overhead, open a rock wall near a tree, read the tombstone and get the two special rockets and two stimpacks.
  5. Just on the left of the blue door after the blue rotating room, shoot the crate and get 64.PAK.
  6. In the tunnel before the pool that goes underwater, open on your left, admire the statue, grab the three special rockets and a medikit.
  7. In the big crate room, on the up left part, use a computer and jump on a crate nearby to get a soulsphere.
  8. In the up right part, jump from crates inside a lonely square crate, get the armor.
  9. Before using the switch in the next room after the crates, use on your left the Enjay tag and get the rocket launcher.
  10. In the computer caves after the yellow skull door, go protected in the acid pool with four pipes and grab nine health bonuses.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links