Doom (previously titled Doom 4) is a reboot of the Doom series released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016. It is the third major game released by id Software and published by Bethesda Softworks since their acquisition by ZeniMax Media, following Rage and Doom 3: BFG Edition. Early planning and development began in August 2007, and is still continuing with the release of patches, downloadable content packs, and planned updates. The game features a story detailing the invasion of the UAC Mars Base by the forces of Hell.
The new Doom has been built on a successor to id Software's id Tech 5 game engine which id Software has dubbed id Tech 6. Gameplay-wise the game resembles the action-oriented nature of the classic Doom games much more than the horror style of Doom 3, with a heavy emphasis on strong weapons, fast and agile player movement, and quickly paced encounters with large groups of foes. From a graphic and architectural point of view, its advanced designs are aesthetically closer to Doom 3 in some regards, but with many deliberate nods to the original series, particularly with respect to its new enemy designs.
- 1 Story
- 2 Game elements
- 3 Development history
- 4 Current events and ongoing development
- 5 Sources
- 6 References
A team of UAC researchers has spent years on Mars developing technologies for interdimensional exploration, which led them to discover Hell and its infinite source of power known as Argent energy. Led by Dr. Samuel Hayden, they built the Argent Tower, a huge device to extract this energy from Hell, filter and purify it, and make it usable by human technologies, solving all of Earth's ongoing energy crises. However, this came at great cost. The corrupting influences of Hell could not be held back, and some staff members, particularly Dr. Olivia Pierce, would prove vulnerable to seduction by the dark powers of the demons. With Dr. Hayden's influence reduced by his illness and transference into a cyborg body, Dr. Pierce oversaw the transformation of the UAC into a regimented cult dedicated to the worship of the demons, and bent her sights on using the Argent energy to rip open a permanent portal to Hell.
During UAC expeditions to Hell, Dr. Hayden uncovered evidence in an artifact known as the Helix Stone of an ancient warrior trapped in Hell known as the Doom Slayer, who was feared and loathed by the demons for destroying vast numbers of them in battles waged across eons of time. He brought this warrior, who had been entombed in a sarcophagus by the demons, back to Mars to serve as a fail-safe in case the demons were to invade the base, with or without Olivia's help. As he feared, this happened when Olivia unleashed a Hell Wave from the Lazarus Labs' Hell portal.
The player awakens as the Doom Slayer, also known as the Doom Marine, at the beginning of the game with the invasion already in full swing, and must start out by reclaiming the powerful Praetor suit and fighting to find out the cause of the invasion. Meanwhile, Dr. Hayden tries to control the marine's actions to make sure he does things the way he wants them done, while Olivia continues to pursue the permanent opening of the Hell portal. The marine must try to stop her at all costs.
As the new Doom is still in the process of release, details may rapidly emerge and could likely change without warning. However, the following articles summarize what is currently known in the corresponding subject areas and will be updated when new information becomes available.
- Baron of Hell
- Hell guard
- Hell knight
- Hell razer
- Lost soul
- Prowler (Multiplayer Exclusive)
- Spider Mastermind
- The Unwilling
Single- and multiplayer
- Combat shotgun
- Gauss cannon
- Heavy assault rifle
- Pistol (single-player only without Unto the Evil DLC)
- Plasma rifle
- Rocket launcher
- Super shotgun
Items and mechanics
- Argent energy
- Argent cell
- Frag grenade
- Glory kill
- Siphon grenade
- Supplies (Ammo/Armor/Health)
Locations and missions
|Site 03 (The UAC)||Mission 01: Rip & Tear|
|Resource Operations||Mission 02: Know Your Enemy|
|Foundry||Mission 03: Meltdown|
|Argent Facility||Mission 04: Beginning of the End|
|Argent Energy Tower||Mission 05: Argent Tower|
|Kadingir Sanctum||Mission 06: Into the Fire|
|Argent Facility (Destroyed)||Mission 07: Hell on Mars|
|Advanced Research Complex||Mission 08: A Brighter Tomorrow|
|Lazarus Labs||Mission 09: Lazarus|
|Titan's Realm||Mission 10: Titan's Realm|
|Necropolis||Mission 11: The Crucible|
|VEGA Central Processing||Mission 12: I Am VEGA|
|Argent D'Nur||Mission 13: The Well|
Doom, previously titled Doom 4, was confirmed to be in development by id Software as early as May 7th, 2008. Very little information was given on the development process, and by 2013, Doom 4 was declared to be in "development hell" after reports of mismanagement. Those who worked on the early version of Doom 4 compared it to gritty, scripted military shooters such as Call of Duty. Shortly after Doom 4 was declared to be in development hell, key members of id Software resigned. Todd Hollenshead, John Carmack, and many other employees resigned, leaving id Software short handed. Doom seemed as if it would never be released, until the multiplayer beta was announced.
People who pre-ordered copies of Wolfenstein: The New Order were promised access to the beta test for Doom. Although the information was vague, it was the first news regarding Doom 4 (now re-branded simply as "DOOM") since Kotaku's article in 2013. The game would go on to be shown to a private audience at QuakeCon 2014, followed by a public reveal with the first solid information on the game appearing at E3 2015, where publisher Bethesda held its first-ever full-scale presentation.
The closed beta test began on March 31, 2016, and ran through April 3. A beta open to all Steam, Xbox Live, and Playstation Network users followed shortly after, beginning on April 15 and lasting until April 18. The full game was released on May 13, 2016, to glowing critical reception.
Current events and ongoing development
On June 12, 2016, a playable demo was released through Steam, allowing players to "Fight Like Hell through the opening level of the first-person shooter's single-player campaign."
Unto the Evil
The first multiplayer DLC pack, "Unto the Evil," was announced at the 2016 Bethesda E3 conference on June 12. It is slated to introduce three new maps, the harvester demon, and bring the UAC EMG pistol into multiplayer, amongst other minor perks such as additional armors, paints, and decals.
Several free updates are pending release to all three major components of the game, including introduction of a centered weapon mode and artistic screenshot tool for single player, capture the flag and capture-and-hold modes for multiplayer, and new modules, items, props, and proper single-player mode support for SnapMap. A Hell-themed module set will be a welcome addition, and the ability to add skybox windows will help to open up layouts.
- This article incorporates text from the open-content Wikipedia online encyclopedia article Doom (2016 video game).
- Bethesda Softworks (4 February 2016). "DOOM in May." Blue's News. Retrieved 4 February 2016.
- The Escapist: John Carmack Sheds Some Light On Doom 4 on August 6, 2008
- Shacknews: Doom 4 announced on May 7, 2008
- Bethesda Softworks (9 March 2016). "DOOM Closed Beta This Month; New MP Trailer." Blue's News. Retrieved 10 March 2016.
- Skrebels, Joe (6 April 2016). "Doom Open Beta and DLC Announced." IGN. Retrieved 6 April 2016.
- "Doom Metascore." Metacritic. Retrieved 13 June 2016.