E1M8 (Return to Phobos)

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Return to Phobos maps
This level occupies the map slot E1M8. For other maps which occupy this slot, see Category:E1M8.

E1M8 is the eighth and final map of Return to Phobos. It was designed by Michael Kelsey.

Walkthrough[edit]

Map of E1M8
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets in this level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:48.37 Bdubzzz 2022-07-04 re18n148.zip
UV max 1:27.57 Revved 2024-04-02 re18-127.zip
UV -fast 2:54.20 Serge Marudov (Never_Again) 2002-07-27 return01_na.zip
UV -respawn
UV Tyson 2:07.11 Serge Marudov (Never_Again) 2003-05-06 return01_na2.zip
UV pacifist

The data was last verified in its entirety on April 15, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 82)
  2. facing north-west. (thing 83)
  3. facing north-east. (thing 84)
  4. facing north-west. (thing 85)

Statistics[edit]

Map data[edit]

Things 111
Vertices 242*
Linedefs 221
Sidedefs 322
Sectors 20
* The vertex count without the effect of node building is 193.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]