E2M4: Death Pain (Slaughter Until Death)

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Slaughter Until Death maps
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.

E2M4: Death Pain is the fourth map of Slaughter Until Death. It was designed by Denis Möller, then known as Panza, and includes "Hiding the Secrets" as a replacement music track.

Walkthrough[edit]

Map of Death Pain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start of the level, look for a misaligned wall next to the door on your right. Press it and it will lower, revealing a spectre and a chaingun. (sector 106)
  2. When you go through the right door, you'll see some barrels to the left of you. Blow them up and enter a pit. Press the switch in the pit to open a door leading to a nukage hallway containing a backpack, shells and a medikit. Press the left wall at the end to get out. (sector 19)
  3. In the nukage area with the rocket launcher, look for a misaligned wall behind the barrels. Open it, and then press the far wall of the room. A lift will take you up to some goodies. (sector 141)
  4. After you go through the yellow key door, you'll end up in a computer room. A wall exactly opposite of where you entered the area can be opened revealing some ammo. (sector 135)
  5. If you press the furthest stone wall in the Secret 4 area, it will open revealing a spectre and a rocket. You can open the back wall and it will lead you back to a room by the nukage lake. (sector 137)
  6. In the computer room, after you flip the switch, an area in the back will open revealing monsters. Open the door in that area, and after you defeat the monsters and flip the switch, look to your right where a sergeant was - there's a misaligned wall. Press it to reveal a megaarmor. (sector 156)
  7. After flipping the switch in the area where Secret 6 is, a new area will open in the yellow key area, with a few spectres and a cacodemon. Press the wall right of the warning sign (behind the cacodemon) to find a chainsaw. (sector 154)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:47.63 Serge Marudov (Never_Again) 2014-03-12 sudticnm_na.zip
UV max 3:23.03 Dylan Gill (TheV1perK1ller) 2020-02-19 sud4-323.zip
NM 100S
UV -fast 7:49.14 Serge Marudov (Never_Again) 2003-02-28 sudtic_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 233)
  2. facing west. (thing 234)
  3. facing south. (thing 235)
  4. facing north-east. (thing 236)

Statistics[edit]

Map data[edit]

Things 253
Vertices 699*
Linedefs 787
Sidedefs 1131
Sectors 171
* The vertex count without the effect of node building is 620.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]