E4M3: Sever the Wicked (Doom)

From DoomWiki.org

Knee-Deep in the Dead
The Shores of Hell
Inferno
Thy Flesh Consumed
This level occupies the map slot E4M3. For other maps which occupy this slot, see Category:E4M3.

E4M3: Sever the Wicked is the third map of Thy Flesh Consumed in Doom. It was designed by Shawn Green, and was his first Doom level. It uses the music track "Deep into the Code." In the Doom Classic port, it has a par time of 2:15.

Contents

[edit] Overview

The map title comes from Matthew 13:49: "So shall it be at the end of the world: the angels shall come forth, and sever the wicked from among the just."

[edit] Strategy

Map of E4M3

[edit] Walkthrough

[edit] Secrets

  1. From the start, drop onto the ground in front of you and head down through the staircase. In the next room, take the upward staircase and continue along the hall until you reach a lion-faced door. Before you reach it, a room behind you will open, unleashing some enemies, but also allowing you to get some goodies.
  2. (2 & 3) In the wooden room at the far south of the map (where the red skull key lowers to) is an alcove in the west. There are four torches here, the two easternmost of which are standing on secret sectors. Unfortunately, you cannot trigger these secrets unless clipping is turned off and you walk directly through the torches.
  3. (4 - 22) Open the northern wall in the same alcove as secrets 2 and 3. There is a set of stairs leading up to a room with a soul sphere and some ammo. Every single sector leading up to and including the soul sphere room counts towards the level's secret score.

[edit] Bugs

  • Behind the starting position, there is a bridge (sector 95) that can be raised for an invulnerability sphere and ammo. The bridge's southern and northern sides (linedefs 364 and 365) as well as a nearby line (808) have been tagged to the sector, but have no action attached to them. Instead, the player presses the switch in front of the start to raise the bridge sector.
  • The lava pit (sector 117) that surrounds the red skull key platform has many lurking imps. One of them (thing 69, present on skills 4 and 5) is stuck in a wall.

[edit] Speedrunning

[edit] Routes and tricks

[edit] Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:08Marijo Sedlić (Sedlo)2002-11-14u4m3-008.zip
NM speed00:09Jonathan Rimmer2000-05-04n4m3-009.zip
UV max02:44Radek Pecka2001-12-06u4m3-244.zip
NM100S00:32JC Dorne2010-07-01n4s3-032.zip
UV -fast02:53Radek Pecka2001-12-07f4m3-253.zip
UV -respawn01:58Radek Pecka2001-12-07r4m3-158.zip
UV Tyson05:19Anders Johnsen2002-11-21t4m3-519.zip
UV pacifist00:08Marijo Sedlić (Sedlo)2002-11-14u4m3-008.zip

The data was last verified in its entirety on November 23, 2012.

[edit] Statistics

[edit] Map data

Things384
Vertices784
Linedefs822
Sidedefs1216
Sectors156

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants304659
Spectres8915
Imps263342
Demons567
Barons of Hell117
Troopers499
Cacodemons061
Lost Souls5510
PowerupsITYTD and HNTRHMPUV and NM
Backpacks222
Stim packs666
Medikits999
Soul spheres111
Blue armors111
Invulnerabilities111
Berserks111
Invisibilities222
Radiation suits111
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
Chainguns111
Rocket launchers111
Plasma guns111
Chainsaws111
AmmunitionITYTD and HNTRHMPUV and NM
Bulk Cells111
Ammo clips777
Shells212121
Rockets171717
Rocket boxes191919
Energy cells333
Ammo boxes1166
Shell boxes999
KeysITYTD and HNTRHMPUV and NM
Red skulls111
Blue skulls111

[edit] External links