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The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, and more. We have created 3,581 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.



Did you know that John Romero coined the term "deathmatch" while he and John Carmack were developing Doom's multiplayer mode?

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Featured Article

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The Ultimate Doom

The Ultimate Doom is an expanded version of Doom released on April 30, 1995, that adds a fourth episode to the game, Thy Flesh Consumed. It was made as an incentive for the retail version of the game, although to be fair to fans who had previously registered Doom, id Software provided a freely available patch to upgrade Doom v1.9. The expansion's design was led by John Romero with American McGee and Shawn Green; two prominent level designers from the fan community were also recruited to complete the team: John Anderson and Tim Willits.
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