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The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, the upcoming Doom, and more. We have created 3,759 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.



Did you know that the -turbo command line parameter was added to Doom by John Carmack as a prank to allow Shawn Green to beat John Romero in a deathmatch?

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Featured Article

Chocolate Doom Icon.png

Chocolate Doom

Chocolate Doom is a set of conservative source ports for Doom, Heretic, Hexen, and Strife, started in 2005 by Simon Howard (Fraggle), with a philosophy of preserving the look, feel, and bugs of the vanilla versions of each game. Deliberately including very few new features and maintaining all of the limitations of the original DOS versions, Chocolate Doom is of use to level authors creating vanilla-compatible levels, as well as players seeking an authentically retro experience of the game as it was played in the 1990s.
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