GZDoom for OS X

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GZDoom for OS X
Codebase GZDoom
Developer(s) _mental_
Initial release 0.1.0 (2011-12-25, 12 years ago)
Latest release 0.5.1 (2016-02-06, 8 years ago)
Development status Discontinued
Written in C++
Target Platform Mac OS X
License Doom Source License, 3-point BSD, others
Website alexey-lysiuk.github.io/gzdoom/
Source Repository

(Git)

github.com

GZDoom for Mac OS X is a fork of GZDoom by Alexey Lysiuk (_mental_). The primary aim was to have a ZDoom port with OpenGL rendering on the Macintosh, but it has since obtained additional features. Since the release of GZDoom 2.2, this project is no longer maintained.

Features[edit]

In addition to all ZDoom and GZDoom features, GZDoom for OS X offers:

Some features introduced there were since backported to ZDoom and GZDoom, including:

  • Berserk indicator in the alternate HUD
  • Enhanced optional display of time in the alternate HUD
  • xBRZ rescaling filter (with explicit permission of the author).

External links[edit]

Source code genealogy
Based on
GZDoom
GZDoom for OS X Discontinued