MAP01: Renewed Faith (Community Chest 4)

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Community Chest 4 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 35

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Renewed Faith is the first map of Community Chest 4. It was designed by William Huber and uses a MIDI of the Final Boss theme from The Ninja Warriors sequenced by Robert Hansson.

Walkthrough[edit]

Map of Renewed Faith
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Go through the door in front of you. Head outside through the next doorway, go west and look north till you find a switch. Throw it and go through the doorway that has opened in the southern end of the building nearby. Press the button in the southeast corner and take the lift in the north. Climb the stairs to the west, and go south and east around the walkway until you reach the button at the end. Push it to lower the blue pedestal in the west, and go there to pick up the blue key. Jump down from there, go east to the blue-bordered door and open it with the blue key. Attempt to open the exit door and closets containing monsters will open in the hallway. Press the button in the southwestern closet to open the exit door, and circle around the pillar in the next room till you find another button on its eastern side. Press it to open the wall around you, go into the passage in the northeast and throw the switch at the end.

Other points of interest[edit]

Secrets[edit]

  • Upon taking the berserk pack, pause for a moment and inspect the chainlink-grated window immediately south of you. You should notice an odd-colored rectangle in the bottom part of the window's framing. Come closer and "use" the window where that rectangle is located, and the tech panel to your left will reveal a compartment containing a soul sphere. (sector 256)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:39.71 Maribo 2022-03-27 c401-039.zip
NM speed
UV max 1:11.37 j4rio 2013-02-08 c401-111.zip
NM 100S
UV -fast 1:17.94 j4rio 2019-07-25 c401f117.zip
UV -respawn
UV Tyson 1:32.83 j4rio 2019-07-25 c401t132.zip
UV pacifist 0:54.71 j4rio 2019-08-02 c401p054.zip
NoMo 0:24.71 Doomdaniel95 2014-07-05 c401o024.zip

The data was last verified in its entirety on April 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 258)
  2. facing north. (thing 260)
  3. facing north. (thing 262)
  4. facing south. (thing 264)

Statistics[edit]

Map data[edit]

Things 346
Vertices 4111*
Linedefs 3488
Sidedefs 5913
Sectors 518
* The vertex count without the effect of node building is 3073.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]