MAP01: System Control (TNT: Evilution)

From DoomWiki.org

TNT: Evilution maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

Sony-PlayStation-5501-Console-FL.png

This level has a
console version.

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: System Control is the first map of TNT: Evilution. It was designed by Tom Mustaine and uses the music track "Sadistic" by L.A. Sieben shared with MAP09: Stronghold. It is set inside of a very small techbase, and, as the first level, is simple to complete.

A modified version of this level was included in PlayStation Final Doom as MAP14: System Control.

Walkthrough[edit]

Map of System Control
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Enter the door. Cross the hallway until you arrive at a dead-end with a raised platform. Hit the switch and climb the new stairs towards the walkway. Go to the blue door, which will open another door in the south-east, and head through the newly-opened doorway. Eliminate the imps in front of the switch and flip it. Go back inside, down the stairs towards the entrance room, and grab the blue keycard. Retrace your steps to the blue door, dispatch the imp inside, and flip the switch. You will slowly descend into another room. Flip the western switch to remove the barrier, and hit the northern switch to exit the level.

Other points of interest[edit]

The first room contains a berserk pack right near the first door. While not required to finish the map, it makes getting through it easier, as you can easily take down the enemies in your path without using up ammo.

Immediately after the first room, you may climb up the eastern stairs to find armor, as well as an imp.

Also after the first room, you can enter the western door, which leads to another room with a trio of zombiemen, and (on Hurt Me Plenty (HMP) or higher) a pair of imps. You will also find a set of computer pillars with a switch on each one. The switch on the northern pillar opens an alcove containing two imps, a pair of stimpacks, a box of shotgun shells, and (on HMP or higher) a megaarmor. The switch on the southern pillar opens the way to the secret below.

Enabling access to the blue key will also free a chaingunner, or two if you are playing on HMP or higher. In the alcove they come from, you can grab two medikits.

In the final room, there are five armor bonuses sitting in front of a metal wall. Open the wall behind them and you will find a hidden teleporter back to the security armor tower. However, this does not count as a secret.

Secrets[edit]

  1. In the western room with the two computer pillars, press the button on the southern pillar to open a door leading outside to the east. Head out to find a stimpack, a few imps, and a shotgun. (sector 52)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current Compet-n records[edit]

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed 00:26 Drew DeVore (stx-Vile) 2005-10-01 ev01-026.zip
NM speed 00:33 Jim Leonard (Xit Vono) 2005-07-29 tn01-033.zip
UV max 00:46 Radek Pecka 2005-01-21 ev01-046.zip
NM100S 00:38 Jim Leonard (Xit Vono) 2005-07-26 es01-038.zip
UV -fast 00:49 Jim Leonard (Xit Vono) 2005-07-25 ef01-049.zip
UV -respawn 00:47 Radek Pecka 2001-10-22 er01-047.zip
UV Tyson 00:53 Radek Pecka 2002-08-09 et01-053.zip
UV pacifist 00:33 Jim Leonard (Xit Vono) 2008-02-18 ep01-033.zip

The data was last verified in its entirety on July 5, 2020.

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.66 Zero-Master 2018-06-04 ev01-022.zip
NM speed 0:33.29 Jim Leonard (Xit Vono) 2005-07-29 tn01-033.zip
UV max 0:42.71 mhrz 2023-04-08 ev01-042.zip
NM 100S 0:36.51 Starduster 2023-02-15 es01-3651.zip
UV -fast 0:42.89 mhrz 2023-04-26 ev01f042.zip
UV -respawn 0:47.23 Radek Pecka 2001-10-22 er01-047.zip
UV Tyson 0:45.83 mhrz 2023-04-19 ev01t045.zip
UV pacifist 0:29.71 Niloquì 2023-05-14 ev01p029.zip
NoMo 0:20.89 Aleksey Kamenev (4shockblast) 2018-09-11 ev01o020.zip
NoMo 100S 0:24.91 Thomastd 2020-12-26 ev01os024.zip
Stroller 1:54.91 Jim Leonard (Xit Vono) 2022-08-22 ev01str154.zip

The data was last verified in its entirety on May 27, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 10)
  2. facing south. (thing 17)
  3. facing south-west. (thing 23)
  4. facing south. (thing 39)
  5. facing south. (thing 55)

Statistics[edit]

Map data[edit]

Things 84
Vertices 555*
Linedefs 591
Sidedefs 476
Sectors 134
* The vertex count without the effect of node building is 467.

Things[edit]

This level contains the following numbers of things per skill level:

Inspiration and development[edit]

System Control was one of the maps Tom Mustaine submitted for inclusion in the Master Levels. While it got rejected by Shawn Green for being "too small", another one of Mustaine's maps got included; Paradox.

External links[edit]