MAP05: Crash Site (Mars War)

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Mars War maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Crash Site (named "Crash Sight" on the intermission screen) is the fifth map of Mars War by Nathan Lineback. It uses a MIDI conversion of "intromusic3" by Bjørn Lynne (Dr. Awesome), the tracker module playing in the intro to the Amiga swapper tool Swappit v3.0, which was developed by the demoscene group Crusaders.

Walkthrough[edit]

Map of Crash Site
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head to the north of the level, and open the western door. Activate the switch inside and head through the eastern doorway. Take the elevator up, take the red key, and head back to the north of the level. Open the northern door, head inside, and open the red door at the east. Climb up the stairs and activate the exit switch.

Other points of interest[edit]

Secrets[edit]

  1. To the south of where the red key is found is a broken door. Move carefully up to the west side of the door, taking care not to fall into the pit in front of it, until you can open it. Do so, and head through the doorway to access three medikits, megaarmor, a rocket, and a backpack. (sector 73)
  2. In the nukage room, there is a small platform in the northeast with some exploding barrels and a chaingun. (sector 67)
  3. At the northwest of the level is a staircase. Climb the staircase, jump the gap, and climb the rest of the stairs up. Take the next right turn, and head forward. Look to the north and you will see a pentagram on the wall. Shoot it to reveal a switch, and activate the switch to open access to a plasma gun. (sector 93) Be sure you have over 60% health before lunging for it, however, or you will be killed by the crushing ceiling above it.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:19.46 Aleksey Kamenev (4shockblast) 2020-08-29 mw05p019.zip Cross-listed from Pacifist
NM speed 1:05.26 waveplay 2016-09-16 mwnmwave.zip
UV max 1:57.63 vdgg 2020-02-21 mw05-157.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:19.46 Aleksey Kamenev (4shockblast) 2020-08-29 mw05p019.zip

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 4)
  2. facing east. (thing 5)
  3. facing north-west. (thing 6)
  4. facing north. (thing 7)
  5. facing south-east. (thing 79)
  6. facing east. (thing 218)

Statistics[edit]

Map data[edit]

Things 232
Vertices 792*
Linedefs 856
Sidedefs 1106
Sectors 159
* The vertex count without the effect of node building is 687.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]