MAP07: Cave of Hades (One Bloody Night)

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One Bloody Night maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Cave of Hades is the seventh map of One Bloody Night. It was designed by Erik Alm and uses a MIDI rendition of "God of Decadence" by Yuko Takehara, from Breath of Fire II, as its music track.

Walkthrough[edit]

Map of Cave of Hades
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the marble maze, there is a platform east and north of where the yellow key is with medikits, a megaarmor, energy cell packs, and a plasma gun. In order to get it, you need to go along the outer walls of the maze. It is preferred to start from the northeast end, taking the south wall and following it as it goes all the way around, jumping across to the left side when you see the platform. (sector 162)
  2. At the east end, past the crushing walls, open a wall with a gargoyle face to the north to get a blur artifact. (sector 168)
  3. In the cyberdemon arena at the north end, you need to press all three switches, then head to the east side to find a teleporter, which takes you to the center. You will telefrag the cyberdemon and get a megaarmor, an energy cell pack, and boxes of rockets. (sector 265)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 10:31.83 vdgg 2010-03-17 bld71031.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 10, 2024.

Statistics[edit]

Map data[edit]

Things 572
Vertices 2580*
Linedefs 2344
Sidedefs 3633
Sectors 346
* The vertex count without the effect of node building is 2028.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]