MAP11: Technicfear (Claustrophobia 1024)

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Claustrophobia 1024 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Technicfear is the eleventh map of Claustrophobia 1024. It was designed by Paul Corfiatis, who also wrote the music track for this map.

Walkthrough[edit]

Map of Technicfear, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the super shotgun on the east side of the room, next to the exit door, and use it to kill the shotgun guys and imps around you, then go to the corners of the room to find four switches - each switch lowers a nearby lift, allowing you to reach another switch that lowers the cage around the three keycards as well as the keys themselves. When all four switches are flipped, kill the demons that teleport in (a chainsaw will be provided to you), collect the keys then open the west door to confront a cyberdemon guarding another switch; mancubi will also teleport in, but you will be given a megasphere to help you. Flip the switch behind the cyberdemon to open the exit door, kill an arch-vile that teleports in then press the button behind the exit door to finish the level.

Other points of interest[edit]

Secrets[edit]

There are no official secrets in this level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:39.46 Boris Klimeš (dew) 2009-06-21 2c11-039.zip
NM speed
UV max 1:30.14 Brian Nesser (Anima Zero) 2009-06-19 2c11-130.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 86)
  2. facing west. (thing 87)
  3. facing west. (thing 88)
  4. facing east. (thing 89)

Statistics[edit]

Map data[edit]

Things 112
Vertices 1654*
Linedefs 1445
Sidedefs 2440
Sectors 159
* The vertex count without the effect of node building is 1246.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]