MAP12: Battlegrounds (Scythe 2)

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Scythe 2 maps
Gothic episode

01 02 03 04 05

Egypt episode

06 07 08 09 10

Industry episode
Waste episode

16 17 18 19 20

Earth jungle episode

21 22 23 24 25

Gothic hell episode

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz Next?" from Rise of the Triad, composed by Lee Jackson.

Walkthrough[edit]

Map of Battlegrounds
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start. get out of the room and turn right. Move forward and go around the fence. As you approach a door at the end it will open, so go through it and go down the stairs to your right. Another door will open, make a hairpin turn to the right and move towards the outside area visible from the upper area. The blue key is in a central structure blocked by bars and there's a switch straight ahead: flip it to lower the bars and grab the blue key.

Climb up the stairs and face the megaarmor alcove, to its right is a blue door. Open it and press the switch inside to lower the blue bars, allowing access to the upper area again. Move right and go through the blue door. Go down the stairs to your right and press the switch in the middle of the courtyard to open the door in front of you. Inside, go up the stairs to your left and you'll find the red key. Drop down from here and open the red door to the left. Grab a radiation shielding suit, traverse the nukage and open the red bars at the end. Follow the path to the upper area and open the red door in the middle. Turn right and use the switch to end the level.

Secrets[edit]

  1. At the northwest end of the battleground AKA the blue key area, a door will open. Inside the next room, press the northern computer panel and a nearby lift will lower. Behind this lift, you will find boxes of rockets and a rocket launcher down there. (sector 434)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:48.11 Kristian Ronge 2007-02-12 s212-048.zip
NM speed
UV max 1:53.86 mhrz 2022-01-14 s212-153.zip
NM 100S 1:29.77 megasphere308 2021-10-21 s212s129.zip
UV -fast 15:40.83 Dogmachine 2022-10-03 s212f1540.zip
UV -respawn
UV Tyson 6:35.80 j4rio 2019-07-23 s212t635.zip
UV pacifist 1:02.77 Jochen Schneidau (Angus) 2006-04-12 s212p102.zip
NoMo 0:29.60 mhrz 2023-02-24 s212o2960.zip Recorded with -complevel 9 but plays back in -complevel 2

The data was last verified in its entirety on March 4, 2023.

Statistics[edit]

Map data[edit]

Things 284
Vertices 2658*
Linedefs 3162
Sidedefs 5138
Sectors 752
* The vertex count without the effect of node building is 2367.

Things[edit]

This level contains the following numbers of things per skill level:

Trivia[edit]

See also[edit]

External links[edit]