MAP21: Administration Center (TNT: Evilution)

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This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
TNT: Evilution maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

MAP21: Administration Center is the twenty-first map of TNT: Evilution. It was designed by Drake O'Brien, and uses the music track "Into Sandy's City" from Doom II.

Strategy[edit]

Map of MAP21

Walkthrough[edit]

Secrets[edit]

Official[edit]

  1. In the office building, when you enter the balcony around the center slime pit, turn right, look at the south wall and open a section marked by a standing health bonus. Inside a lava room you can find a soul sphere or medikits.
  2. In the office building, when you get the yellow skull key on the northern lowered pillar in the slime pit, a new room becomes accessible in the western corridor. Find there a new corner marked by a picture on the wall and open it to get access to a room with a teleporter. The teleporter takes you to an L-shaped room with a ledge on western and southern sides. To get to the ledge sprint-jump from a top of the pyramid. Go through a fake wall on the eastern end of the ledge to get a BFG9000. Opposite corner of the ledge also contains some goodies behind fake wall.
  3. There is a green fort in the middle of the outside area. Before going out from the building, open a wall on the right from the door to find a blue armor.
  4. The outside area is surrounded by the dark wall, of which one section is marked by blue torches. Lower this section, get an invulnerability sphere and you will find yourself on top of the nearby rock.

Non-official[edit]

  1. In the office building, next to the room with the teleporter from Secret #2, there is a room with a square window seen from the eastern corridor. Inside you can find a megasphere. If you get the megasphere, you will be teleported to a room in the northern part of the office building, where you can find an invulnerability sphere (On Hurt Me Plenty or lower skill).
  2. Also in the office building, in the wooden room past the blue key door, there is a teleporter that takes you to the final outdoor area. Open the corner of wall to the right of this teleporter to get a box of rockets.

Notes[edit]

On an interesting note, in the intermission screen before starting the level, the Administration Center is reported as something that looks "pretty damned familiar", though makes no further mention on how or why.

Screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Records[edit]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 02:20 Chris Felix (DevastatioN) 2003-01-22 ev21-220.zip
NM speed 07:33 Jim Leonard (Xit Vono) 2002-08-23 tn21-733.zip
UV max 11:56 Serge Marudov (Never_Again) 2008-02-09 ev211156.zip
NM100S 09:28 Jim Leonard (Xit Vono) 2002-08-24 es21-928.zip
UV -fast 16:38 Serge Marudov (Never_Again) 2008-01-18 ef211638.zip
UV -respawn 14:01 Serge Marudov (Never_Again) 2008-02-07 er211401.zip
UV Tyson 51:37 Jim Leonard (Xit Vono) 2002-11-01 et215137.zip
UV pacifist 03:04 Drew DeVore (stx-Vile) 2003-05-10 ep21-304.zip

The data was last verified in its entirety on May 28, 2013.

Statistics[edit]

Map data[edit]

Things 587
Vertices 2505
Linedefs 2397
Sidedefs 916
Sectors 342

Things[edit]

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 12 22 30
Cyberdemons 0 1 1
Spectres 5 9 13
Imps 116 146 157
Barons of Hell 1 1 2
Troopers 1 1 1
Cacodemons 1 2 2
Lost Souls 2 4 4
Arch-Viles 1 1 1
Pain Elementals 1 1 1
Chaingunners 15 22 28
Revenants 1 9 12
Mancubi 2 4 5
Arachnotrons 2 3 3
Hell Knights 3 12 18
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Stim packs 7 7 9
Medikits 12 14 12
Soul spheres 3 1 1
Health bonuses 1 1 1
Armor bonuses 10 10 10
Green armors 1 1 1
Blue armors 2 2 2
Invulnerabilities 2 2 1
Berserks 2 2 2
Invisibilities 1 1 1
Radiation suits 1 1 1
Automaps 1 1 1
Megasphere 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Rocket launchers 1 1 1
Plasma guns 1 1 1
Chainsaws 1 1 1
BFG 9000s 1 1 1
Super shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bulk Cells 3 3 3
Shells 3 3 3
Rockets 10 10 10
Rocket boxes 13 14 14
Energy cells 2 1 1
Ammo boxes 8 8 9
Shell boxes 28 29 29
Keys ITYTD and HNTR HMP UV and NM
Red skulls 1 1 1
Yellow skulls 1 1 1
Blue skulls 1 1 1

External links[edit]