The mini-missile launcher being fired.
The mini-missile launcher is a weapon in Strife, and is equivalent to Doom's rocket launcher. The weapon is used both by the player and also by crusaders (firing three missiles at a time) and the Bishop (in the form of homing missiles).
The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and splash damage to nearby targets, though it is less powerful than Doom's rocket launcher.
Picking up a mini-missile launcher will grant 8 missiles; ammo can also be found in the form of mini-missiles (granting 4 missiles each) or crates of missiles (granting 20 missiles each). The maximum ammo capacity is initially 100, doubled to 200 if the player has collected an ammo satchel.
This weapon is first obtained for free at the Power Station.
Mini-missile launcher data
|
Thing type |
2003 (decimal), 7D3 (hex)
|
Enum |
MT_MISSILELAUNCHER (192)
|
Appears in |
Strife full version Strife Veteran Ed.
|
Radius |
20
|
Height |
16
|
Class |
Weapon Pickup
|
Flags |
1 (decimal) 00000001 (hex)
|
Flags list |
0: Can be picked up
|
Flags2 - VE |
0 (decimal) 00000000 (hex)
|
Spawns |
MT_MINIMISSLE
|
|
Weapon attributes
|
Weapon slot |
4
|
Included ammo |
8 (16 on skills 1 & 5)
|
Max ammo |
100 (200 with ammo satchel)
|
Ammo type |
Missiles
|
Shots per minute |
110.5
|
State |
Sprite |
Frames
|
Before pickup |
MMSL |
1 [A]
|
Wielded |
MMIS |
1 [A]
|
Firing |
MMIS |
7 [ABCDEFF]
|
|
Ranged attack
|
Type |
Projectile
|
Enum |
MT_MINIMISSLE (99)
|
Velocity |
20 map units per tic (700 map units per second)
|
Damage |
10-40 (direct hit) 0-64 (blast radius) 10-104 (direct hit + blast radius)
|
Radius |
10
|
Height |
14
|
Sprite |
MICR (in flight) MISL (impact)
|
Frames |
1 [A] (in flight) 7 [ABCDEFG] (impact)
|
Sound |
DSRLAUNC (firing) DSMISLHT (impact)
|
Flags |
67088 (decimal) 00010610 (hex)
|
Flags list |
4: No blocklinks (Inert) 9: No gravity 10: Drops off ledges 16: Projectile
|
Flags2 - VE |
16 (decimal) 00000010 (hex)
|
Flags2 list |
4: Leave some decal
|
Spawns |
MT_MISSILESMOKE (smoke)
|
|
Smoke trail
|
Enum |
MT_MISSILESMOKE (51)
|
Radius |
20
|
Height |
16
|
Sprite |
PUFY
|
Frames |
5 [BCBCD]
|
Sound |
DSRFLITE (in flight)
|
Flags |
262672 (decimal) 00040210 (hex)
|
Flags list |
4: No blocklinks (Inert) 9: No gravity 18: Partial invisibility
|
Flags2 - VE |
0 (decimal) 00000000 (hex)
|
|
Appearance statistics[edit]
In the IWAD the mini-missile launcher is first encountered on these maps per skill level:
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Strife |
MAP01: Sanctuary |
MAP01: Sanctuary |
MAP01: Sanctuary
|
|
The IWAD contains the following numbers of mini-missile launchers per skill level:
Single-player
|
Game |
1-2 |
3 |
4-5
|
Strife |
10 |
10 |
11
|
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Strife |
87 |
90 |
91
|
|