No Rest for the Living


No Rest for the Living is the title of the new Doom II expansion set developed by Nerve Software's Richard Heath and Russell Meakim for the release of Doom II on the XBLA. It is also available in Doom 3: BFG Edition.


[edit] Episode

The episode consists of nine levels in all, eight standard levels and a single secret level, as a homage to the similarly structured nine-map episodes in the original Doom, particularly Knee-Deep in the Dead[1]. As Doom II did not have episodes per se calling No Rest for the Living an episode is technically a misnomer. The new maps are a separate selectable campaign at the inception of the game, in a fashion similar to Doom's episode selection. Selecting "Hell on Earth" propels the player into the classic 32 map Doom II campaign, whereas selecting "No Rest for the Living" starts the new 9 map addition. Completing No Rest for the Living in singleplayer on any difficulty unlocks the "And Back Again" Achievement, and unlocks the "Doom II Marine Suit" Avatar award.

According to Nerve Software boss Brandon James the expansion set "continues on Earth after Hell's forces have [seemingly] been vanquished".

[edit] Levels

LevelSoundtrackPar timeNotes
Level 1: The Earth BaseD_MESSAG75
Level 2: The Pain LabsD_DDTBLU105
Level 3: Canyon of the Dead D_DOOM120
Level 4: Hell MountainD_SHAWN105Secret exit to Map09
Level 5: VivisectionD_IN_CIT210
Level 6: Inferno of Blood D_THE_DA105
Level 7: Baron's BanquetD_IN_CIT165
Level 8: Tomb of MalevolenceD_SHAWN105Doom II cast endgame
Level 9: March of the DemonsD_DDTBLU135Secret level. Completing takes the player to Map05

[edit] Source port support

The Eternity Engine has built-in support for the episode if the entire doom2.disk file from the Xbox 360 version is loaded, or if a path is configured to point to the BFG Edition PWAD file. It uses the metadata.txt included in the diskfile. ZDoom and GZDoom recognize NERVE.WAD by its size and MD5 sum and allow to play it as a Doom II episode.

[edit] External links

[edit] References

  1. Shacknews comment on May 26, 2010