Shawn C. Green is a video game designer who is best known for his work on the Doom and Hexen for id Software and for 3D Realms. He also worked on Daikatana as a programmer for Ion Storm in Dallas, Texas, USA. He has also worked for Gearbox Software making Halo.
Shawn Green took over the supervision of late Doom-related products at id Software while the majority of the rest of the team was working on Quake. This included doing quality assurance work on Final Doom and cross-country coordination of the mappers involved in the Master Levels for Doom II.