User contributions
From DoomWiki.org
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- 11:07, 28 February 2024 (diff | hist) . . (+656) . . Id Anthology (copy info from versions page)
- 19:08, 5 January 2021 (diff | hist) . . (+464) . . N Embers of Armageddon (Created page with "{{stub}} '''Embers of Armageddon''' is a GZDoom-compatible mod first released on April 5, 2020 by DoomKrakken. It attempts to faithfully recreate the weapons, items, comba...")
- 18:41, 5 January 2021 (diff | hist) . . (+34) . . Icon of Party
- 17:36, 5 January 2021 (diff | hist) . . (+1,187) . . N Doom 4 Vanilla (Created page with "{{stub}} '''Doom 4 Vanilla''' is a Doom (2016)-inspired gameplay mod released by Phobos867 aka Noiser in 2019. It features redone graphics, sounds, music and enemies, alon...")
- 15:41, 5 January 2021 (diff | hist) . . (+3) . . Mega Man 8-Bit Deathmatch
- 11:54, 22 April 2019 (diff | hist) . . (+77) . . Doom II for Game Boy Advance
- 11:18, 21 April 2019 (diff | hist) . . (+734) . . Talk:Doom II for Game Boy Advance (current)
- 11:02, 21 April 2019 (diff | hist) . . (+253) . . Doom II for Game Boy Advance
- 16:47, 20 April 2019 (diff | hist) . . (+399) . . Super NES (→Details)
- 16:33, 20 April 2019 (diff | hist) . . (+106) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 14:59, 20 April 2019 (diff | hist) . . (+136) . . Doom (→History and development)
- 14:45, 20 April 2019 (diff | hist) . . (+82) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 11:34, 20 April 2019 (diff | hist) . . (+73) . . m Doom II for Game Boy Advance
- 11:16, 20 April 2019 (diff | hist) . . (-13) . . m Doom II for Game Boy Advance
- 11:09, 20 April 2019 (diff | hist) . . (+19) . . Doom II for Game Boy Advance (Nightmare! seems to affect wall textures exclusively)
- 10:23, 20 April 2019 (diff | hist) . . (+656) . . Doom for Game Boy Advance (→Differences from Jaguar)
- 09:07, 20 April 2019 (diff | hist) . . (-8) . . m Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 08:47, 20 April 2019 (diff | hist) . . (+704) . . Doom II for Game Boy Advance
- 08:30, 20 April 2019 (diff | hist) . . (+144) . . N File:Doom2 GBA NM.png (Doom II GBA original resolution rendering quality comparison. Screenshot from VBA 1.8.0-beta3.) (current)
- 08:30, 20 April 2019 (diff | hist) . . (+144) . . N File:Doom2 GBA HMP.png (Doom II GBA original resolution rendering quality comparison. Screenshot from VBA 1.8.0-beta3.) (current)
- 19:29, 19 April 2019 (diff | hist) . . (+619) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 16:10, 19 April 2019 (diff | hist) . . (+113) . . Sony PlayStation
- 15:46, 19 April 2019 (diff | hist) . . (+91) . . Doom II for Game Boy Advance
- 15:27, 19 April 2019 (diff | hist) . . (+1,878) . . Doom II for Game Boy Advance
- 13:02, 19 April 2019 (diff | hist) . . (+391) . . Atari Jaguar (→Differences between the Jaguar and PC versions)
- 12:21, 19 April 2019 (diff | hist) . . (+212) . . Doom for Game Boy Advance (→Differences from Jaguar)
- 07:06, 17 April 2019 (diff | hist) . . (+74) . . Doom for Game Boy Advance (→External links)
- 07:45, 16 April 2019 (diff | hist) . . (+72) . . Doom II for Game Boy Advance (→External links)
- 05:32, 16 April 2019 (diff | hist) . . (-26) . . Talk:Doom II for Game Boy Advance (→Full extent of the armor bug)
- 05:16, 16 April 2019 (diff | hist) . . (+447) . . Talk:Doom II for Game Boy Advance
- 07:00, 24 February 2019 (diff | hist) . . (-42) . . DMX (→Other bugs)
- 13:49, 5 February 2015 (diff | hist) . . (+93) . . Duke Nukem 3D (→Impact on Doom)
- 13:38, 5 February 2015 (diff | hist) . . (0) . . Doom II for Game Boy Advance (→Differences from Doom for GBA: gba res correction)
- 13:33, 5 February 2015 (diff | hist) . . (0) . . m Mega Man 8-Bit Deathmatch
- 13:32, 5 February 2015 (diff | hist) . . (-81) . . Final Doom TNT music (rm redundant paragraph)
- 13:29, 5 February 2015 (diff | hist) . . (+111) . . The Plutonia Experiment
- 15:09, 3 February 2015 (diff | hist) . . (+7) . . Music
- 15:09, 3 February 2015 (diff | hist) . . (+67) . . Music
- 14:52, 3 February 2015 (diff | hist) . . (+178) . . TNT: Evilution
- 14:49, 3 February 2015 (diff | hist) . . (+6) . . Final Doom TNT music
- 14:48, 3 February 2015 (diff | hist) . . (+88) . . Final Doom TNT music
- 21:33, 19 January 2015 (diff | hist) . . (+6) . . m Final Doom
- 21:31, 19 January 2015 (diff | hist) . . (0) . . m Final Doom (PlayStation) (Undo revision 97457 by Asdfsfs (talk) ok, this probably makes more sense if considering the Master Levels maps)
- 21:29, 19 January 2015 (diff | hist) . . (0) . . m Final Doom (PlayStation)
- 19:39, 18 January 2015 (diff | hist) . . (0) . . Mega Man 8-Bit Deathmatch
- 19:36, 18 January 2015 (diff | hist) . . (+171) . . Talk:Sky never changes in Doom II (→Ports: new section)
- 07:33, 21 May 2014 (diff | hist) . . (+38) . . Eternal Doom
- 22:45, 7 March 2014 (diff | hist) . . (-2) . . m Mega Man 8-Bit Deathmatch
- 11:41, 7 March 2014 (diff | hist) . . (+491) . . User talk:Asdfsfs
- 07:24, 7 March 2014 (diff | hist) . . (-1) . . m Sony PlayStation (→Further differences between PlayStation and PC version)
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