Strawberry Doom
From Doom Wiki
| Strawberry Doom | |
| A developmental bot failing to retrieve the shotgun on a raised ledge. | |
| Codebase | Chocolate Doom |
|---|---|
| Developer(s) | GhostlyDeath |
| Development status | Discontinued |
| Written in | C |
| Target Platform | Cross-Platform |
| License | GNU General Public License v2+ |
Strawberry Doom is a defunct source port based off Chocolate Doom. It was developed by GhostlyDeath for a short while and never saw an official release. The main purpose of the project was to enhance Chocolate Doom while keeping with compatibility. It fixed some common Doom bugs and added several features. It features extended limits as per Doom plus, in-game multiplayer scoreboard which also shows player health and armor information, enhanced and color contextualized automap (which was also copied into ReMooD)), primitive bots with primitive navigation for any level, and deathmatch team support.
[edit] External links
| Source code genealogy | ||
|---|---|---|
| Based on Chocolate Doom | Strawberry Doom | None |
