Serenity III - Map 11

Serenity III - Map 11 is a single-level PWAD for Doom II that was created in 1996 although not released until 2001. It was designed by Holger Nathrath.

Secrets

 * 1) Head to the northeast cage in the first area to get shotgun shells and a stimpack. (sector 465)
 * 2) Head to the northwest cage in the first area to get shotgun shells and a stimpack. (sector 466)
 * 3) At the west bridge, head east and north down the steps. Use the west wall at the bottom to get a box of rockets. (sector 143)
 * 4) At the west bridge, head east and south down the steps. Use the west wall at the bottom to get an energy cell pack. (sector 212)
 * 5) At the northeast end, approach the south switch, then return to the room with blood to find an arrow pointing at the bloodfall. Go on it to head up, then head to a secret room with a backpack. Shooting the wall behind the backpack reveals another one along with a megasphere. (sector 230)
 * 6) See Secret #5. (sector 293)
 * 7) See Secret #5. (sector 295)
 * 8) See Secret #5. (sector 297)
 * 9) See Secret #5. (sector 298)
 * 10) See Secret #5. (sector 300)
 * 11) See Secret #5. (sector 301)
 * 12) In the hall with the door in metal ridges, go through the southeast wall and you will find a box of ammo and a stimpack. (sector 205)
 * 13) See Secret #12. (sector 485)
 * 14) In that same hall, open the door and go to the other side, then through the northwest wall for another stimpack and a box of shotgun shells. (sector 206)
 * 15) See Secret #14. (sector 486)
 * 16) Head to the easternmost room, then head back all the way to the intersection where the bars closed to find a new compartment to the west. An arrow points to the north end of the cage (but only if you entered the closet behind the yellow key earlier), indicating you can go through the cage to get a box of rockets and a medikit. (sector 383)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 6, 2021.

Things
This level contains the following numbers of things per skill level: