TAT29: Dark Tartarus (Dark Tartarus)

TAT29: Dark Tartarus is the twenty-ninth map of Dark Tartarus. It was designed by lihanchi and uses the music track " ".

Secrets

 * 1) Head east through the first building at the start, then into the next building. Use the button on the south wall to open the east door. In the next room, lower the northwest corner wall to find boxes of shotgun shells and a super shotgun. (sector 3142)
 * 2) When you enter the second lava cavern, jump to the rocks to the north and head southwest for a blur artifact. (sector 3179)
 * 3) At the easternmost end of the lava cave, the yellow keycard counts as a secret. (sector 3124)
 * 4) At the city, enter the northeast building and take the long lift up. At the top, head south, then shoot the button at the northeast corner wall. This opens the south door which has a medikit, a megaarmor, and energy cells. (sector 2683)
 * 5) In the large computer room of the same building, head to the southeast wall and open it to find a blur artifact. (sector 1628)
 * 6) Head to the balcony west of the northeast building, then fall down onto the roof behind the fence, then to one southeast to find a soul sphere. (sector 926)
 * 7) Head west from the start and flip the switch that needs the blue key. In here, lower the alcoves with revenants (imps on Hey, Not Too Rough or lower) and enter the northwest alcove. Use the wall with the electricity symbol to find a megasphere. (sector 3155)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains eleven spawn points:
 * 1) facing west. (thing 759)
 * 2) facing north-west. (thing 765)
 * 3) facing south-east. (thing 766)
 * 4) facing east. (thing 767)
 * 5) facing south-west. (thing 768)
 * 6) facing south-west. (thing 769)
 * 7) facing north-east. (thing 775)
 * 8) facing north-east. (thing 776)
 * 9) facing north-east. (thing 777)
 * 10) facing south-west. (thing 1881)
 * 11) facing north. (thing 1885)

Things
This level contains the following numbers of things per skill level: