STR06: Downtown (Stronghold: On the Edge of Chaos)

STR06: Downtown is the sixth map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses a custom music track.

This level introduces the "Core" mode, where the objective is to protect a computer core against waves of enemies.

Essentials
Before the level starts, you will be briefed by Lt. Carmack on the essentials of core defense. As the level starts, the core is in a room behind you which has two entrances - as there are more monsters here than in previous levels, it is advisable to place sentry turrets and barriers at these entrances to hold back any enemies that pass you. All four item pads can be found in the core room, and a second ammo pad can be found on a ledge near the center of the level, accessed via a lift.

Monsters will spawn from five locations at the north end of the level and will usually follow the roads south to reach the core, but they can also follow the roads east and west from the crossroads to reach the center of the level. All spawn points are active from the start and do not change during the level.

Although demons are the fastest enemies in this level, they are not as much of a threat as in Deadline levels because they must get close to the core to damage it. The final wave involves a large number of suicide bombers - they are weak and explode when killed, so the rocket launcher and plasma rifle are very effective against them.

A shotgun can be found in front of you at the start of the level.

Completing this level awards 500 bonus credits.

Secrets

 * 1) Due east of the ammo pad in the center of the level is an open window. Jump up to the window to find a blue access disk inside it; this item is used to access the Fortress of Damnation level back in the main hub. (sector 1054)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: