MAP06: Assault on the Mountain Garrison (Doomworld Mega Project 2017)

MAP06: Assault on the Mountain Garrison is the sixth map of Doomworld Mega Project 2017. It was designed by Pegleg.

Secrets

 * 1) Open the wall on the right side of the garrison (can be done by pressing the inner switch on the east side in the starting building). At the north end of this wall, open the wall here to find a soul sphere and two armor bonuses. (sector 243)
 * 2) Open the wall on the far left side of the garrison (can be done by pressing the inner switch on the west side in the starting building). At the southwest end, press on the wall to get a rocket launcher, stimpacks, a megaarmor, a box of shotgun shells, and a box of rockets. (sector 245)
 * 3) Open the north wall in the previous secret to find three health bonuses and a switch that opens the teleporter, which will take you to the east side of the map. (sector 262)

Bugs
A large number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: Also, four deathmatch starts (12 through 15) have no skill flags set either, but because of special handling in the engine they function normally in the level.
 * four armors (things 326, 327, 328 and 331)
 * one backpack (333)
 * two boxes of bullets (373 and 375)
 * two boxes of rockets (239 and 383)
 * two boxes of shotgun shells (374 and 376)
 * one chaingun (323)
 * two chainsaws (312 and 332)
 * two plasma guns (311 and 318)
 * three rocket launchers (238, 243 and 324)
 * six rockets (377 through 382)
 * two stimpacks (329 and 330)
 * five super shotguns (40 through 43 and 325)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 24, 2022.

Player spawns
This level contains five spawn points:
 * 1) facing north-west. (thing 4)
 * 2) facing south. (thing 12)
 * 3) facing north-east. (thing 13)
 * 4) facing west. (thing 14)
 * 5) facing south-west. (thing 15)

Things
This level contains the following numbers of things per skill level: