MAP51: Bloodfalls (PlayStation Doom)

MAP51: Bloodfalls is the fifty-first level of the PlayStation and Sega Saturn versions of Doom, and the twenty-first level of the Doom II episode. It is based on the original MAP25: Bloodfalls, with modifications made to adapt the map to the consoles' limitations. The author of the original map is Shawn Green.

Secrets

 * 1) (sector 25)
 * 2) (sector 82)

Bugs
Inherited from the PC version: the following Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
 * a multiplayer rocket launcher (Thing 60) behind secret #1,
 * a box of shotgun shells (110) on the walkway surrounding the eastern courtyard,
 * a pool of blood (118) in the same courtyard,
 * three medikits (177, 178 and 179) around the fountain in the courtyard,
 * a BFG9000 (180) next to the same fountain.

Music
The map uses the following music tracks:

Player spawns
This level contains six spawn points:
 * 1) facing south. (thing 217)
 * 2) facing south-east. (thing 218)
 * 3) facing north-west. (thing 219)
 * 4) facing north-west. (thing 220)
 * 5) facing west. (thing 222)
 * 6) facing north-west. (thing 223)

Things
This level contains the following numbers of things per skill level: