MAP22: Gonna Never Have To Die (BTSX-E1)

MAP22: Gonna Never Have To Die is the twenty-second level of the first episode of Back to Saturn X. It was designed by Matt Cibulas (RottKing) and Paul DeBruyne (skillsaw), and uses the music track "Womp" by Michael Mancuso (esselfortium).

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count towards the end-of-level tally.

Secrets

 * 1) Sector 401: From the secret door mentioned above, go through the green door in this room, and go to the elevator at the end of this corridor. A broken vent panel is halfway down this elevator, on the south wall. A blue armor is inside. You only get one shot at this, so don't mess it up!
 * 2) Sector 420: In the outdoor cavern, look for a hole after the elevator leading to a cave with water. A green panel can be found in the south-west of this cave. Press it to lower it. Three backpacks are inside.
 * 3) Sector 557
 * 4) Sector 565: From secret #1, proceed through the map as normal. When you come to the 'r' shaped room with an arachnotron and a green armor, press the eastern metal panel with green lights. Some ammo and armour is inside.
 * 5) Sector 813: In the north of the map, a room with an arachnotron and a super shotgun. A switch is hidden in a computer texture here. It opens a secret door in a room with a hell knight to the north. This secret door has a berserk pack on the other side.

Speedrunning
The records for this map at the Doomed Speed Demos Archive are: Last updated on March 17, 2013.

Things
This level contains the following number of things on each skill level:

Inspiration and development

 * In versions of Back to Saturn X up to 0.99i8, this map held the MAP21 slot. In versions starting from 0.99i8, the addition of a new MAP19 moved some maps forward by one slot.