MassMouth 2

MassMouth 2 is an acclaimed Doom II modification released in 2003 by Mike Watson (Cyb) that is a lot more plot driven than the original MassMouth PWAD. MassMouth must embark on a journey to save his boss, The Worm, who is kidnapped by a mysterious group of aliens. Some maps provide the player with differing paths. Also features multiple endings that can be achieved depending on the player's actions.

Characters and enemies
John Romero: MassMouth's enemy. He abducts The Worm and harasses MassMouth along the way.

Linguica: John Romero's sidekick.

Ontras: Black aliens which resemble giant squids. They are man-sized, and walk upright on their tentacles. They work for John Romero. Ontras carry advanced weapons, such as Ontra Shotguns. They also use rayguns, similar to those in The Adventures of MassMouth.

Shock Troopers: Taken from , these are strong enemies who shoot blue energy rays at MassMouth.

One Trooper is a friendly Shock Trooper who helps MassMouth in his quest.

Levels

 * MAP01: Zero Day
 * MAP02: Into the Moon
 * MAP03: Back to Bahl
 * MAP04: Otaleg Underwater Labs
 * MAP05: Hover Truck to Heck
 * MAP06: Zeeble == Home
 * MAP07: Hostilality
 * MAP08: Blow Up This Ship!
 * MAP09: The Guide
 * MAP10: The Texas Linguine Foundation
 * MAP11: Regression
 * MAP12: It's a Forest Out There
 * MAP13: Space Station Romero
 * MAP14: Branch Instructions
 * MAP15: Epilogue
 * MAP16: Training Course
 * MAP31: WTF?!

Soundtrack

 * MAP01: "Backroad Wanderer" by David Shaw from Memento Mori II (Ogg Vorbis rendition)
 * MAP02: "Backroad Wanderer"
 * MAP03: "Give In (With Pleasure)" by Mark Klem from Memento Mori II (Ogg Vorbis rendition)
 * MAP04:
 * MAP05:
 * MAP06:
 * MAP07: from 
 * MAP08: from 
 * MAP09:
 * MAP10:
 * MAP11:
 * MAP12:
 * MAP13:
 * MAP14: "Backroad Wanderer"
 * MAP15:
 * MAP16: "Backroad Wanderer"
 * MAP31: "Novaroid" (D_WTF) by Mark Klem from STRAIN and
 * Title screen: "Passport, Please" (a.k.a. passport.mid) from
 * Intermission: "Breach of Madness" by Mark Klem from Requiem
 * End credits:
 * Fight songs: and

Built-in demos
This WAD features three built-in demos. All require Doom II with the ZDoom v2.02 source port to view them. The demo levels are:

Trivia

 * In the training course it is mentioned that the crates along the way do not contain anything and even if they did, they could not be broken. Also, in one of the last stages a crowbar is found, but it cannot be used.