Baron attacks a monster behind him

When a baron or hell knight is struck by another monster during its attack sequence, and changes his target without entering a pain state, he will attack the new target while still facing the original one. Thus the fireball or claw damage appears to emerge from his back.

This is a purely cosmetic anomaly having to do with the A_BruisAttack and A_FaceTarget frames, and does not affect the underlying engine actions.

External link

 * Miscellaneous demos (part 1) [please post in part 2 instead ], thread at the Doomworld forums