JStuff10

JStuff10 is a single-level PWAD for Doom that was designed by Kurt Schulenburg and released in August 1994 along with his other PWADs Fred, Walls, and Spiral.

Secrets

 * 1) East of the start are two rectangular pillars. The southern one lowers on pressing, allowing access to a passage containing eight clips. (sector 20)
 * 2) The passage accessed by #1 leads to a room with a door that opens on entering to reveal a megaarmor. Approaching the megaarmor opens a room containing two cacodemons (three imps on easy skill), two medikits, and a rocket (not on easy skill). (sector 152)
 * 3) The room south of the nukage pit has three protruding parts on the eastern wall. Shooting the northernmost one opens it up, revealing a medikit and a switch. (sector 159)
 * 4) Pressing the switch in #3 opens a nearby door revealing an invulnerability. (sector 156)
 * 5) The sector containing the teleporter to the blue key counts as a secret and is impossible to miss. (sector 70)
 * 6) The room south of the nukage containing the radiation shielding suit counts as a secret and is impossible to miss. (sector 109)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 95)
 * 2) facing east. (thing 143)
 * 3) facing east. (thing 146)
 * 4) facing east. (thing 148)

Things
This level contains the following numbers of things per skill level: