Epic 2

Epic 2 is a 32-level megawad released in November 2010, created by Eternal. The mod features both "egyptian" and "alien" levels, and uses new or replaced graphics, most notably textures from.

Content

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Levels

 * MAP01: Entrance
 * MAP02: Voodoo
 * MAP03: Black magic
 * MAP04: Sarcophagus
 * MAP05: Abu Gurab
 * MAP06: Revived bones
 * MAP07: Hell guard
 * MAP08: Karnak temple
 * MAP09: Mystery
 * MAP10: Goldmine
 * MAP11: The Tower
 * MAP12: Alien ship
 * MAP13: Mebius
 * MAP14: Orion's Belt
 * MAP15: Astral base
 * MAP16: DNA replicate
 * MAP17: Hologram
 * MAP18: Gunman
 * MAP19: Escape
 * MAP20: Anomaly zone
 * MAP21: Shore dream
 * MAP22: Mummy tomb
 * MAP23: Oasis
 * MAP24: Hentiamenti
 * MAP25: Per Nefer
 * MAP26: Luxor
 * MAP27: Ammut
 * MAP28: Ogdoad
 * MAP29: Mortuary
 * MAP30: Amenthes
 * MAP31: Osirion
 * MAP32: The Harbour


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Soundtrack

 * MAP01: MUS conversion of 21.HMI from 
 * MAP02: Modified version of CBLOOD2 from  by and
 * MAP03: MIDI version of "Fossil Roo" from  by
 * MAP04: Unnamed Brotherhood of Ruin MAP01 song by Paul Corfiatis
 * MAP05: MIDI version of the Magus theme from  by
 * MAP06: "Gut Wrencher" from Duke Nukem 3D by Bobby Prince
 * MAP07: Unnamed Death Tormention II E4M3 theme by Paul Corfiatis
 * MAP08: "InDIAn Song" from Eternal Doom MAP17 by Rich Nagel
 * MAP09:
 * MAP10: CASB3 from Hexen II map "Eidolon's Ordeal" by Kevin Schilder
 * MAP11: MM_01 from Daedalus: Alien Defense by Rich Nagel
 * MAP12: MM_03 from Daedalus: Alien Defense by Rich Nagel
 * MAP13: Equinox MAP10's heavily modified version of "Dungeon" from Daggerfall by Eric Heberling
 * MAP14: EGYP2 from Hexen II map "Temple of Anubis" by Kevin Schilder
 * MAP15: MIDI version of "Panic" from  by, sequenced by DarioRamsus
 * MAP16: MIDI version of "The Dream" from  by Jerry Goldsmith
 * MAP17: MIDI version of "SA-X Samus Arrival Theme" from  by Kenji Yamamoto, sequenced by Tsu Ryu and Takeuchi Yuka
 * MAP18 &mdash; D_ROMERO: MIDI version of "" (also known as "Knight of Fire") from  by
 * MAP18 &mdash; D_ROMER_: Ogg Vorbis recording of the end credit theme from  by.
 * MAP19: MIDI version of "Helltime" (Dark Groove Part 1) theme from  by, sequenced by KDS
 * MAP20: "Turmoil" from : Chains of Promathia by Naoshi Mizuta
 * MAP21: "Eruyt Village" from  by
 * MAP22: "Frozen in Time" from  by and
 * MAP23: "Legendary Beast" from  by
 * MAP24: Unnamed Brotherhood of Ruin MAP01 song by Paul Corfiatis (same as MAP04)
 * MAP25: Original piece from BLOOD.WAD, also used in Heroes 2
 * MAP26: "Vampire Hunters" from  by
 * MAP27: MIDI version of "The Armory" from  on the Sega Saturn by Dan Forden, sequenced by Matze, sped up a bit
 * MAP28: Alice - The unbegotten dreams by "BUHS", possibly an original piece
 * MAP29: MIDI version of "Rest In Peace" - 's theme song by
 * MAP30: MIDI version of "TheWayGrotesque" from ''
 * MAP31: Deus Vult II MAP20's slowed-down MIDI version of "Silence of Sand" from  by Yuko Takehara
 * MAP32: "Cherry Blossom Storm" from  by Hiroshi Yamaguchi
 * Title screen music: MIDI version of "SA-X Samus Arrival Theme" from  by Kenji Yamamoto, sequenced by Tsu Ryu and Takeuchi Yuka
 * Text screen music: "Junction" from  by, sequenced by QMA
 * Intermission music: "Gazz!" from ''Rise of the Triad by Bobby Prince