Paradise

Paradise is a seven-level partial conversion for Doom II, created by Tango for the GZDoom source port. Released in May 2019, Paradise alters the appearance and behavior of some of the weapons and enemies. It also removes random numbers from all damage calculations. Its maps are lush, tropical lands that give way to poisoned and hellish landscapes. Besides the main campaign, an additional episode consisting of 25 speedmaps is also included and playable from the episode selection screen.

Paradise won a Cacoward that year. Tango has also shared the gameplay changes as a separate mod called Supercharge.

Levels

 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?

Soundtrack

 * MAP01: "Chasing Gang, Need 4 Speed [Stage 5 Highway]" from ', or "Lunar SciLabs" theme from '
 * MAP02: "Easy To Go [Stage 1 Manhattan City]" from Armed Police Batrider, or "Web Spider" from 
 * MAP03: "Night Sweeper (Stage 7)" from , or "Departure" from Duke Nukem 3D
 * MAP04: "Degeneracy" from ', or "Plantation Crash" from '
 * MAP05: "The Red Naval Port" from ', or "Credits" from '
 * MAP06: "Oversnow" theme from 
 * MAP31: "Sacred Cave" / "Forbidden Area" from 
 * MAP32: "Portrait of a Ghost Ship" from 
 * Title screen: "Do U R [Staff Roll]" from 
 * Intermission screen: "Flashback [Ranking]" from Armed Police Batrider