MAP14: Genesis (The Plutonia Experiment)

MAP14: Genesis is the fourteenth map of The Plutonia Experiment. It was designed by Dario Casali and uses the music track "Nobody Told Me About Id" from Doom.

Essentials
Yellow key

At the beginning, take either walkway south. When you are in the blood pool area, go around the corner northeastward and use the lift. Killing shotgun guys, get to the northern side. Enter the northern area and walk on the bridge to get a blur sphere. A trap will open. Also, the western staircase will be revealed. Use this staircase to get into the trap. Go around toward the eastern side and flip the switch to get access to the key.

Backtrack to the place south where you killed the shotgun guys. The yellow key is on the cross-like structure with the bridges on either sides risen. Get the key.

Exit

Backtrack southward, toward the blood pool area. Open the yellow door. Use any teleporter to get higher. Take the eastern way and use the exit portal at the end of it.

Secrets

 * 1) From the level start, head south into the blood-floored area. Go through the opening on the right, go up the stairs, and run across the gap to get the rocket launcher. Ahead of you is a bridge crossing another bloody pit. On the other side is a blood-splattered wood-panel wall in the corner. Open this wall to reveal a secret teleporter that takes you to an otherwise unreachable area. (sector 81)
 * 2) From the ledge you were taken to in secret #1, you can see a metal "well" just below in the blood pool. Drop into it to get the soul sphere inside. (sector 36)
 * 3) Return to the bridge from secret #1. This time, drop off the west side. You can lower the bloodfalls here like a lift, which will reveal another teleporter to a secret area. (sector 110)

Current Compet-n records
The Compet-n records for the map are:

The data was last verified in its entirety on July 6, 2020.

Current DSDA records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on February 24, 2022.

Player spawns
This level contains nine spawn points:
 * 1) facing north. (thing 127)
 * 2) facing north. (thing 128)
 * 3) facing north. (thing 130)
 * 4) facing east. (thing 132)
 * 5) facing west. (thing 134)
 * 6) facing north. (thing 136)
 * 7) facing south. (thing 138)
 * 8) facing east. (thing 139)
 * 9) facing south. (thing 140)

Things
This level contains the following numbers of things per skill level: