E1M6: Central Processing (Wonderful Doom)

E1M6: Central Processing is the sixth map in the Knee-Deep in the Dead episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) Head east from the start. Just before the big room ahead, open the beige wall at the south end with silver ridges. You will find health bonuses, armor bonuses, ammo clips, and a green armor. You can access this secret after picking up the red key as well by entering the monster closet further east from the key and opening the northeast wall. (sector 8)
 * 2) At the maze section at the east side, head to the southernmost intersection and go southwest to find a radiation suit. Continue past it to find armor bonuses, a medikit, a box of ammo, a box of rockets, and a backpack. If you have the red key, open the door and follow the health bonuses to a wall. Open that wall to reach a courtyard where you can find another radiation suit, armor bonuses, and a soul sphere. (sector 65)
 * 3) Drop into the nukage at the yellow key and enter the small passage at the north end to find rockets, a berserk pack, and stimpacks. (sector 148)
 * 4) Open the misaligned wall at the northeast end of Secret #3 and take the lift up to find a box of rockets, partial invisibility, health bonuses, and a teleporter. The teleporter takes you to health bonuses, a megaarmor, and a box of ammo. (sector 239)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains ten spawn points:
 * 1) facing north-west. (thing 416)
 * 2) facing west. (thing 417)
 * 3) facing north. (thing 418)
 * 4) facing east. (thing 419)
 * 5) facing south. (thing 420)
 * 6) facing east. (thing 421)
 * 7) facing east. (thing 422)
 * 8) facing south. (thing 423)
 * 9) facing south. (thing 424)
 * 10) facing east. (thing 427)

Things
This level contains the following numbers of things per skill level: