Temple11

Temple11 is a single-level PWAD for Doom that was released in 1994. It was designed by Mark Mackey.

Secrets

 * 1) The opening area has a secret door behind two exploding barrels in the south-west, leading to a clip (hard skill only), a medikit, a shotgun guy and a demon (not on easy skill). (sector 2)
 * 2) The nukage pit in the south-east of the opening area has a secret door to the east leading to 12 health bonuses and a path back to normal territory. (sector 21)
 * 3) Part-way along the corridor containing #2 is a secret door to the east (marked with a misaligned texture) leading to a shotgun and an imp (easy skill), or a chaingun and a cacodemon (other skills). (sector 16)
 * 4) North of the lava trench near the blue key, there is a T-junction. Turn left - the apparent dead end has a secret door to the west leading to a partial invisibility and a teleporter to the red key area. (sector 103)
 * 5) West of the blue key is a secret door (marked with a misaligned texture) leading to two stimpacks, a box of shotgun shells (not on easy skill), a box of bullets, an armor, and 0-2 spectres. (sector 117)
 * 6) South-west of the door leading to the exit is a secret door (opposite the floor lamp) leading to a teleporter to a ledge near the other red door, where there is a chainsaw. (sector 173)

Bugs
The door to the room with the yellow and blue doors has a W1 linedef in front of its west side. This means that if you use the teleporter in #4 without having activated this linedef (by approaching from the east) and without having collected the blue key, the door will not open and the level will be impossible to complete.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on November 30, 2021.

Things
This level contains the following numbers of things per skill level: