MAP16: Dark Citadel (Doom 64 for Doom II)

MAP16: Dark Citadel is the sixteenth map of Doom 64 for Doom II. It was designed by Nevander, DeXiaZ and Brett Harrell (Mechadon), and uses the music track " ".

Secrets

 * 1) (sector 45)
 * 2) (sector 60)
 * 3) (sector 123)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 622)
 * 2) facing west. (thing 623)
 * 3) facing south. (thing 624)
 * 4) facing north-east. (thing 625)
 * 5) facing west. (thing 626)
 * 6) facing north. (thing 627)
 * 7) facing south. (thing 628)
 * 8) facing east. (thing 629)

Things
This level contains the following numbers of things per skill level: