Arch-vile (Doom Eternal)



The arch-vile returns as a monster in Doom Eternal, its first proper reappearance since Doom 3. Judging from its appearance, which closely matches its Doom II incarnation's slim, mutilated body, long arms, and gold-glowing, fire-wreathed hands, it will likely attack in a manner similar to the original monster, utilizing fire-elemental spells. Also it was shown to cast lightning spells in the Battlemode demonstration from QuakeCon 2019. It was mentioned by id Software developers that the arch-vile summons stronger versions of normal demons. It is presently unknown if the summoner will also be retained alongside the arch-vile as a separate monster.

Appearance
Through a statue of the arch-vile which has been featured at, it is known that the arch-vile now has yellowish or off-white bone-like plates under which gore and muscle tissue can be seen. Like the original, it has a partially torn-open rib cage and open abdomen, though a significant difference is that its abdomen is filled with gore rather than being completely empty. The arch-vile's hands can be seen to have a network of red-glowing cracks or veins, and when preparing its Hellfire attack they burst into flames along with most of the ground upon which the arch-vile stands.

E3 2018 contest
A statue of the arch-vile was the subject of a contest held by Bethesda and id Software during E3 2018 - tweets of photographs taken with the statue using the hashtag #DOOMEternalE3 would enter the posting user in a drawing for free tickets to the 2018 convention, where further information about the game is slated to be released. The same statue later appeared at QuakeCon.

QuakeCon 2018
An arch-vile appears at the end of the gameplay reveal of Doom Eternal during a modified version of the Mars Core level, where it seems to channel its Hellfire attack toward the Doom Slayer, as the Doom Slayer brings out a sword that is strikingly similar to the Crucible. This encounter is not the case for the final version.