Minor characters in Doom 3

This is a list of minor NPCs you encounter in Doom 3 in order of appearance. They do not have collectable PDAs and your interaction with them is limited and they don't help you out (i.e. something as simple as opening a door). Most are encountered in the first level (Mars City) and are presumably killed or turned into zombies during the demonic invasion.

R. Cooper


R. Cooper is a Mars-Sec security guard encountered at the beginning of Doom 3, who inspects cargo inbound from space transports to Mars City and greets new arrivals on Mars. He also directs them to where they should go. His fate is unknown, but he was most likely killed when the demons invaded.

His name may be a reference to a character named Richard Cooper in the 1995 Sci-Fi film Screamers.

Killing him (with Cheats) will not make him drop his PDA.

A. Chang


A. Chang is a civilian technician assigned to Mars City. He is one of the first people the Player meets upon arriving on Mars. If you speak to him, Chang will remark that he's never seen you before and that you must be one of the new guys. If you try to speak to him further, he will tell you he's too busy to talk.

J. Yezback


J. Yezback is a Mars security guard stationed at Mars City. You can find him in the main office entrance guarding the door to the ACO Access Junction. If the player approaches him, he will say, "Listen buddy, you don't have clearance for this area. Move along."

If the player persists in speaking to him, he becomes very annoyed and snaps, "God damn it, marine, get out of here!"

T. Washington


T. Washington is one of the friendlier Marines you encounter before the invasion in Mars City. He is first encountered coming out of the bathroom near Marine Command. If you speak to him, he greets you and offers some advice about your stay on Mars. After Sergeant Kelly gives you your first assignment, you can find Washington reading a computer terminal in the lobby.

K. Tang


K. Tang was a maintenance worker stationed at Mars City. He'd been working there for years. He is one of the more friendlier characters you meet at the beginning of the game. Tang can be found in the Common Area watching the news. If you speak with him, he will welcome you and then advise you to work hard and stay out of trouble.

Miller and Marak


Miller and Marak are minor Doom 3 UAC marine characters. They are seen in the Mars City Common Area. They are talking about the people who are coming and going, most notably, a marine named Corporal Allen who just "lost it" and was shipped home, and whom the Player is replacing. If you talk to them, they will welcome you to the "worst assignment you'll ever have" and wonder how long you'll last.

Slang and Kim


R. Slang and J. Kim are two maintenance technicians. When the Player is making his way to Marine Command to meet Sergeant Kelly, he overhears them talking about Counselor Elliot Swann's arrival. If the player stays long enough, he can hear Slang and Kim talk about Delta Labs and the mysterious experiments taking place. They wonder what could be going on that requires so much energy.

Later on, when the Player exits Marine Command after being given a mission by Sergeant Kelly, he passes by Slang and Kim again. This time, they will be gossiping about some strange creatures seen at Delta Labs.

If you try to talk to either of them, they will tell you they're busy and don't want to be bothered.

S. Holmes


S. Holmes is the marine who instructs the Player to go to Marine HQ to meet Sergeant Kelly upon the Player's arrival at Marine Command. If the player tries to talk with him, Holmes will warn you that "Sarge'll have your ass if you're late."

Holmes was in Mars City when the Delta Labs Teleporter failed and created a gateway to Hell. Holmes lost his helmet during combat against the forces of Hell and the zombified personnel. He can be found when the Doomguy arrives at Marine HQ, where he is strangled to death by a zombie. It is impossible to save him.

His name may be a reference to Sherlock Holmes.

E. Grafton


E. Grafton is a marine on patrol in Mars City patrolling the area around Marine Command. He wears a helmet, heavy armor, and wields a standard issue machine gun.

He welcomes the player to his job when he talks to him, but then tells him he has to do his job. After the first invasion as the Doomguy approaches the console that is requesting an uplink, Grafton can be found on the three stairs dead. A spot of blood on his upper body implies that he met his unfortunate fate from a gunshot.

R. Kasal


R. Kasal is a scientist who can be found working on a console just outside the infirmary near Marine Command. At the same time, the player witnesses a crazed patient being sedated in the infirmary. Kasal, however, pays no attention to this incident, and if the player tries to talk to him, he will say he's busy and doesn't want to be disturbed.

K. Lee-Creel


K. Lee-Creel is a marine posted at Mars City. The player can find him at Marine Headquarters where he is trying to reconfigure a Sentry Bot. If you try to talk to him, he will (like many characters) tell you he's too busy to talk.

V. King


V. King is a civilian technician stationed at Marine Headquarters in Mars City. He is responsible for monitoring communications coming to and from Marine Headquarters. When the player first arrives at Marine Command, V. King is seen responding to a request from Delta Labs for additional security. If you try to converse with him, he will (like most characters) tell you he's too busy to talk.

S.L. Medley


S.L. Medley is a marine stationed at Marine Command HQ Control. He is seen at the beginning of the game communicating with Counselor Swann's ship and clearing it for landing. Dr. Betruger, who is present, instructs Medley to have Swann sent directly to him.

The Player can meet Medley in HQ Control after Sergeant Kelly gives you your first assignment. However Medley will not be interested in talking with you, and will instead tell you to complete your mission.

D. Morton


D. Morton is a marine stationed at Marine Command HQ Control. Morton, like most characters you meet at Mars City, will not be interested in talking to you.

Daniel Young
Daniel Young is a worker in Doom 3 who operates a crane in the Mars City Underground. He is cynical about his job, which he finds very boring. He passes the time by reading his PDA while he works and also talks to nearby co-workers. He is somewhat friendlier to new people than other denizens of Mars City, though if you fiddle with the crane controls he will be annoyed.

Shortly before the invasion of Hell occurs, Daniel is offered a promotion by Frank Delahue. He probably would have accepted it, had the demon attack not come. After the demon invasion, when the player passes through the area where he last saw Young, nobody can be found but the floor is covered in blood, which is likely Young's.

It is possible to shoot Young and pick up his PDA to read an e-mail about his possible promotion.

Email on PDA
Tired of working the crane? (11-15-2145): ''Daniel,

''I'm considering a promotion for you if you're interested. I'm down an engineer in Reclamation and I think you would be the perfect replacement.''

Give it some thought over the next few days and let me know what you think.

Frank Delahue, Engineering Manager

C. Rodgers


C. Rodgers is a maintenance worker that the player meets in the Mars City Underground. He tells the player that he shouldn't go looking for the missing scientist, but refuses to tell why. Rodgers is killed in the demon invasion minutes later. In the PC version of Doom 3, his body parts are scattered around his bloody workstation. In the Xbox version, there is no body but a trail of blood leading to the security office door which has bloody hand prints on it, which is possibly Rodgers.

R. Fry


R. Fry is an underground maintenance worker who can be found in the Energy Stabilization Unit where he is seen supervising/arguing with another (unseen) worker Scotty over replacing power couplings. If you try to talk to him, he says he has to do his job and does not have time for you.

Both Fry and Scotty are killed by an Imp during the demonic invasion. When you return to the Energy Stabilization Unit, you will find Fry's remains on the same spot he stood earlier. Scotty's dying screams are heard coming from the vent he was working in. If the Player looks into the vent, the Imp (presumably the one responsible for killing Scotty) will crawl out and attack the Player.

If you kill R. Fry while he's arguing with Scotty, Scotty will shout, "Boss? Boss? Hey what the hell is going on down there?"

Specialist Wilson
Specialist Wilson is a marine voiced by John Carmack, who is heard over the radio when the Player returns to Mars City. He states that his whole squad had been wiped out and that he doesn't know where to go or what to do. Sergeant Kelly orders Wilson to fortify his current position and wait for rescue. The Player does not hear from Wilson again after this, and it can be assumed that Wilson was ultimately killed off screen. His transmission is meant to heighten the sense of fear in the game.

Possible factual error: Assuming that the Marine Corp on Mars uses the same ranking system as the real life US Marine Corp, then Wilson should be a Corporal, as the rank of Specialist is only used by the Army.

E. Webb


E. Webb is a wounded marine the Player encounters in the Administration Complex just outside the doors leading to the Alpha Labs. Webb tells the Player that his squad was trying to link up with the other surviving marines but they were ambushed and that the rest of his squad is dead. He encourages the Player to try to find the other Marine teams. He dies shortly after he finishes speaking.

Unknown Survivor in C4
While the player is in the Ventilation Ducts, he receives a transmission over the radio from an unknown survivor: "Hello. Is this reaching anyone? I'm broadcasting on a very low frequency. If you can hear me, I'm not far. I've locked myself in storage room C4. Please, if anyone can hear me, please help."

The Player never finds Storage Room C4, nor does he encounter the unknown survivor. It can be assumed this survivor perished. The transmission was most likely included in the level as yet another suspense factor.

T. Ryan


T. Ryan is a Delta Labs scientist whom the player meets on the monorail tram. During the demon invasion, Ryan's partner went to investigate but never returned and was likely killed by the demons. When the player meets Ryan, he is confused and scared and tells the player that Delta Labs is not safe and that the artifacts at Site 3 have something to do with the invasion. The player leaves Ryan on the Monorail tram to unlock the Delta Labs entrance. When the player returns to the Monorail, Ryan's body has been torn apart by a swarm of trites.