MAP06: Harbor of Deth (The World Of Deth)

MAP06: Harbor of Deth is the sixth map of The World of Deth: From Heaven To Hell. It was designed by Morten Strømsvold (The Big One).

Secrets

 * 1) At the east dock, open the only other door that does not require a key, then take the lift down. Open a wall to the south and follow the path, where you will get a secret when you get to a portion where you can look left to some shotgun shells. (sector 161)
 * 2) Continue north and west from the previous secret, opening the wall at the end. Open the next wall to the west to enter a cage that will have zombiemen, imps, or chaingunners depending on your skill level. (sector 75)
 * 3) Leave this area and open the west door. Head south and east to a cage that can have zombiemen, imps, or chaingunners depending on your skill level. You can enter this cage from the southernmost point, which triggers the secret. (sector 76)
 * 4) After you get the blue key, go back to the hall from before. Head south until you see a metal ridge on the east wall. Open the wall south of that ridge to find a square. Stepping on it transports you to this secret, which has a box of ammo, health bonuses, as well as a box of shotgun shells and a rocket if you are playing on Hurt Me Plenty or higher. (sector 96)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on May 25, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing south. (thing 283)
 * 2) facing south. (thing 284)
 * 3) facing south. (thing 285)
 * 4) facing east. (thing 286)

Things
This level contains the following numbers of things per skill level: