Hexen: Deathkings of the Dark Citadel

Hexen: Deathkings of the Dark Citadel is an official expansion pack of Hexen: Beyond Heretic. The game features 3 new hubs, spanning across 20 levels in total.

Deathkings starts off where the original Hexen story left off. Having discovered the Chaos Sphere after the defeat of Korax, the sphere whisks the heroes away to the Realm of the Dead, and they must find their way home. Getting back will not be easy, though, for the way is blocked by the Dark Citadel.

Hubs
There are three hubs in Hexen: Deathkings of the Dark Citadel:


 * Expansion Hub 1: Blight
 * Expansion Hub 2: Constable's Gate
 * Expansion Hub 3: Nave

Music

 * Main article: Deathkings music

Deathkings reuses Hexen's music, but the soundtrack in version 1.0 is still associated to the levels of the original games, not those of the expansion. A patch (dkpatch.zip) has been released for updating HexDD.wad, which enables music in-game, and upgrades it to version 1.1.

Deathmatch maps

 * As well as the 20 single player maps, Hexen: Deathkings of the Dark Citadel also comes with several new maps made specificially for deathmatch play, all of which may all be accessed from the "hub" of Transit:
 * Transit (MAP33)
 * Over N Under (MAP34)
 * Deathfog (MAP35)
 * Castle of Pain (MAP36)
 * Sewer Pit (MAP37)
 * The Rose (MAP38)

Patches
There's just one patch available, Version 1.1