MAP15: Four Leaf Clover (Cyberdreams)

MAP15: Four Leaf Clover is the fifteenth map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Essentials
Before you start the map, if you intend to reach the secret exit, you need to shoot the barrels in front of you. You can do this by getting the ammo clip at the north end of the starting area near the lift switch. Flip the lift switch and head up to the main event. A soul sphere is on the lift on Hey, Not Too Rough or lower, while a megaarmor is in the middle of the area on Hurt Me Plenty or lower. There are four cyberdemons (two on Hey, Not Too Rough or lower) at the ends of the hallways here. In order to win, you need to go towards each cyberdemon, which will telefrag them, but this can be tough as they will fire directly at you. A switch is behind each one, along with stimpacks (Hurt Me Plenty only) and medikits (only two on Ultra-Violence or higher).

Once you telefragged every cyberdemon and have flipped every switch, head back to the starting corridor and the normal exit is straight ahead. If you intend to reach the secret exit, there is a hidden button on the east wall, which opens a teleporter to the south side. Make sure you have shot the barrels prior to this, or you will telefrag them. You can then reach the secret exit.

Secrets

 * 1) The sector you start in is a secret and is impossible to miss. (sector 34)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: