MAP12: Trapped (Cleimos 2)

MAP12: Trapped is the twelfth map of Cleimos 2. It was designed by Rand and Steven Phares.

It is a re-working of E2M2 of Cleimos.

Secrets

 * 1) At the southern teleporter room, use the skull switch in the southeast and take the left door of the two north doors. Go through the passage until you reach a lion switch, then backtrack a bit to find a chainsaw and lost souls. Open the wall behind them to get stimpacks, health and armor bonuses, a soul sphere, and a light amplification visor. (sector 297)
 * 2) At the bottom of the steps past Secret #3, open the wall straight ahead to find a plasma gun, armor bonuses, a medikit, partial invisibility, energy cell packs, and a backpack. (sector 334)
 * 3) In the red brick room at the southeast end of the map, use the wall to the left of the door you came out of to find a switch. This will allow you to head down the steps to the exit as well as Secret #2. (sector 339)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains ten spawn points:
 * 1) facing east. (thing 308)
 * 2) facing west. (thing 309)
 * 3) facing east. (thing 310)
 * 4) facing west. (thing 311)
 * 5) facing east. (thing 312)
 * 6) facing west. (thing 313)
 * 7) facing east. (thing 314)
 * 8) facing west. (thing 315)
 * 9) facing south. (thing 316)
 * 10) facing west. (thing 317)

Things
This level contains the following numbers of things per skill level: