Peasant

The peasants are the townspeople in Strife. They do not do much except for walk around aimlessly. The player can talk to them to get opinions and minor information about the Front or the Order. Alternatively, they can threaten to call the guards or ask that the player not hurt them. Some, such as Ulaine, ask for money in exchange for more valuable information. Peasants retaliate against attacks with a weak punch. Many peasants reside in the town and the commons.

The peasant actors are also used by various characters, both minor and major.

Peasant actors
The peasant exists as 22 distinct actor types with mostly identical properties aside from their color. This large array of actor types allows various characters to co-exist on the same map with different conversation ID numbers.

Data
These statistics reflect the base characteristics of the majority of peasant actor types. Deviations for specific types were noted above. Note that bit flags 28 through 30 are added to change the color translation appropriately (the base color of the peasant without any color swap bit flags applied is tan).

Related actors

 * A dead peasant exists with DoomEd number 18 and can be placed on maps for decorative purposes, but due to the fact that peasant corpses decay into gibs after a short period of time, this is ineffective in the original game. Strife: Veteran Edition alters corpse objects to stay on the map indefinitely.
 * A zombie version of the peasant exists with DoomEd number 169. This special version of the peasant is inert (never walking or attacking, and dying immediately if any damage is dealt), and is used exclusively on the conveyor belts of the converter. A line special 195 "WR Teleport and Change Zombie" is capable of causing these peasants to change to using the sprite of the acolyte. If this type of peasant enters a sector with type 15 (instant death floor), it will die.