GZ3Doom

GZ3Doom is a source port derived from GZDoom which adds support for multiple forms of three-dimensional imaging and. It is maintained by biospud.

Features
As of release 1.8.10_d, GZ3Doom supports eight different rendering modes. The latest release upgrades support for the to the 1.3.0 SDK. Support for rotational and positional tracking is present when in Oculus mode.
 * Mono/off/normal
 * Green-magenta anaglyph
 * Red-cyan anaglyph
 * Side-by-side
 * Side-by-side narrow
 * Left-eye view
 * Right-eye view
 * Quad-buffered (3D Vision)
 * Oculus Rift