User talk:JudgeDeadd

Strife
The game started development in 1994, and released in 1996. Moving the company and finding a new publisher took time. In the same period of time in which Raven was able to release both Heretic and Hexen, and id Software was able to finish Doom II, Ultimate Doom, publish Final Doom and the Master Levels, and nearly entirely finish Quake, Rogue was still working on Strife.

What more do you need? An MSM citation? It's not going to happen, no such thing exists. It's logical that the transition had at least some impact and was partially responsible for the game's long development cycle. 2 years in 1994 was a relative eternity to spend on a game. Doom was developed in less than a year. --Quasar (talk) 18:16, 1 April 2015 (UTC)