E2M4: Deimos Lab (Wonderful Doom)

E2M4: Deimos Lab is the fourth map in episode The Shores of Hell of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) At the start, open the shining light to find a stimpack, armor bonuses, shotgun shells, and a shotgun. (sector 200)
 * 2) In the beige halls at the south end, press on the misaligned wall at the northwest end before the lift to find health and armor bonuses. Open the wall at the end here to find more health bonuses and a soul sphere. (sector 153)
 * 3) In the circular nukage area, head to the northwest side and head in to find partial invisibility and a green armor. (sector 160)
 * 4) Head west of the circular nukage area and you will hear a door to the north close. This is a secret, and to open it, head south to the computer area with the crusher. You need to shoot at the interior terminals and when you hear a door open, return to the wall that closed and you will see that it opened. Behind it you will find a backpack behind health and armor bonuses. (sector 123)
 * 5) In the circular nukage area, go northeast and take the first path to the right. Cross the nukage to a small platform with a medikit and an energy cell. (sector 167)
 * 6) Go all the way north from the circular nukage area, then west to a door. Get the stimpack northeast of the door and a lift will lower. Run east and take the lift up to get a medikit and a computer area map. (sector 186)
 * 7) At the west end with the blood, enter the blood and head northwest, then south. Pick up the medikit and you will hear something lower. Head around to the south to get a megaarmor. (sector 88)
 * 8) Press on the damaged wall south of Secret #7, then head south and east. In this room with the bars, press on the misaligned wall to the south to find a passage with a stimpack. (sector 25)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains seven spawn points:
 * 1) facing east. (thing 28)
 * 2) facing north. (thing 258)
 * 3) facing east. (thing 259)
 * 4) facing east. (thing 260)
 * 5) facing south. (thing 261)
 * 6) facing west. (thing 262)
 * 7) facing west. (thing 281)

Things
This level contains the following numbers of things per skill level: