MAP19: Arch'Cult (Doomworld Mega Project 2015)

MAP19: Arch'Cult is the nineteenth map in the DMP15A.wad mapset of Doomworld Mega Project 2015. It was designed by tomatoKetchup and uses the music track "Suspense," originally composed by Robert Prince for Doom.

Secrets

 * 1) In the wooden area at the southeast end, there are three columns in the middle. Use the south side of the northernmost column here to find a blur artifact. (sector 263)
 * 2) In the graveyard area, the northeast tombstone has a switch on its north side. Use the switch, then quickly enter the shack behind the graveyard and down the steps to find a BFG9000, energy cells, and boxes of rockets. (sector 21)
 * 3) In Secret #2, open the north wall that has a red floor and take the lift to find a megaarmor. (sector 1654)
 * 4) In the water cave at the west end of the map, head to the south end where you will find a light amplification visor. On the other side of the pedestal with the skulls and candles is a hidden skull switch. Use it to find rockets and a soul sphere. (sector 969)
 * 5) Open the bars east of the water cave at the west end of the map, then head there and up into a building. Go to the west end where you will find a floating skull rock. Use it and the wall behind you will reveal a demon, Hell knight, or baron of Hell depending on your skill level. In that alcove, the face on the west wall has a green button in its mouth. Use that button to find health and armor bonuses. (sector 1779)
 * 6) Open the yellow door and head down the steps until you reach a switch. There is another switch just to the left of that one. Flip that switch and backtrack a bit until you see a lowered lift. Take it up to a soul sphere. (sector 483)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 24, 2022.

Player spawns
This level contains eleven spawn points:
 * 1) facing east. (thing 990)
 * 2) facing south. (thing 991)
 * 3) facing south. (thing 992)
 * 4) facing north. (thing 993)
 * 5) facing north. (thing 994)
 * 6) facing east. (thing 995)
 * 7) facing east. (thing 996)
 * 8) facing north. (thing 997)
 * 9) facing east. (thing 998)
 * 10) facing south. (thing 999)
 * 11) facing north-east. (thing 1000)

Things
This level contains the following numbers of things per skill level: