Hospoda

Hospoda is a single level PWAD for Doom2 created by Gibbon in 2022. The level was done as an exercise in speedmapping and distinguishes itself with a unique theme: that of a Czech Hospoda - a local pub. It makes use of many custom textures to make the atmosphere authentic. The midi is a digital version of the Czech national anthem.

Story
In theme with the humorous setting, the story posted in the release thread is tongue-in-cheek: "So after kicking all that Demon butt, Doomguy finally wanted some decent Beer and he was only gonna find it in the Czech Republic, so he grabbed his ticket and dove into a Hospoda. Those Demons had the same idea and had already ordered their food before he got there...  how rude!  Time to give them some dessert" The level ends with a UMAPINFO text screen that states: "You wanted a break, and some Gulas! But those demons yet again ruined your plans! Your ticket home is near, your belly rumbles and your throat thirsts, when will you get that Czech beer . . . You look around and smell the air, time to hit another joint! Ty vole . ..

Essentials
Firstly, grab the super shotgun and run through the hallway to grab the box of shells. A shotgunner will wake up when you get the ammo, so prioritize him. Shooting will wake up the pink demons, so make sure to keep space between yourself and them. They can swarm you very easily. When you've dispatched the horde, turn right and tackle the imp swarm. Getting them to infight with the Hell Knight is ideal, as shotgun shells may be running low. There's a chainsaw and health and armor bonuses around as well, make sure to use them if ammo and health are dwindling. Now go back through the hallway with the pinkies and pick up the box of shells. You'll now have enough ammo to clear the Mancubus and kill the Hell Knights up ahead. Continue onward and be careful around the shotgunner room. Getting them infight is easy, so they aren't much of a threat. Killing the shotgunners will wake up the chaingunners further ahead, kill them and continue on to find a plasma rifle. You'll pass the blue door on the way to get it. To get the blue key, head up the stairs and use the plasma to kill the Archvile. This will allow you to dispatch the Cacodemons with ease. The blue key is sitting on a table in this outdoor dining area. Walk back to the blue door and go through it. There's a rocket launcher you can use to kill the Arachnotrons. The exit is waiting at the end of the room.

Secrets

 * 1) In the room with the shotgunners, a wall texture with a picture of a cow and the words "TY KRÁÁÁÁÁÁÁVO!" will open when interacted with. Inside is a backpack and soulsphere.

Bugs
In sector five, multiple shotgunners are stuck in place, due to being put too close to each other.