MAP10: Blast Processing (The UnMaking)

MAP10: Blast Processing is the tenth map of The UnMaking. It was designed by scwiba.

Secrets

 * 1) Approaching the first frozen cacodemon, turn right and walk toward the tree stump. You can jump off the ledge beyond the stump to reach another ledge with a supercharge on it. (sector 165)
 * 2) In the large central chamber, begin climbing the narrow stairs toward the blue key. At about the halfway point up the stairs, turn around and there will be a ledge below you with megaarmor on it. (sector 200)
 * 3) At the south end of the central chamber, there is green armor and a semi-circle of health bonuses around a dead tree. Stand halfway between the armor and the tree and look to the west. You will see a darkened nook you can drop down to for a berserk pack. (sector 181)
 * 4) Before jumping down the hole that leads to the barrel obstacle course, instead turn left at the three armor bonuses and fall off the ledge. An invulnerability is in the lava below. (thing 110)
 * 5) Partway through the barrel obstacle course, at the point where there are several wide platforms that spawn two or three barrels, stop between the fourth and fifth set of barrels. There is an alcove you can duck into on your left for safety and a medikit. (sector 354)
 * 6) Once you have collected all three keys, work your way toward the final arena. Immediately after the yellow switch, instead of proceeding all the way across the pillars, jump to the opening on your right. At the end of the short hall, you can drop down to a shotgun and shotgun shells. (sector 117)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing south. (thing 57)
 * 2) facing south. (thing 58)
 * 3) facing south-west. (thing 59)
 * 4) facing north. (thing 71)

Things
This level contains the following numbers of things per skill level: