E3M1: Abyssal Stronghold (Doom the Way id Did)

E3M1: Abyssal Stronghold is the first map of Inferno in Doom the Way id Did. It was designed by Jacob Zuchowski (ellmo) in the style of Sandy Petersen.

Essentials
From the cave where you start head out into the field and, to avoid the blood, use the stepping stones on either side. Grab the clips in the southeast. Enter the stronghold and turn right to find a switch there. Press it to open the rest of the passage. You can either take the next door you see, or go further down the passage, grabbing a shotgun at the end. To cross to the other side of the field, drop down and go left, through the hall to an eye switch which triggers a nearby lift. Once on the upper floor you should be on the other side so enter the next room. When you enter this room, a bridge behind you will open allowing you access to a secret should you want it. In this room, take the next door you see and you will find yourself at the fork. If you want the second secret, go down the stairs here and hug the right-hand wall until you find a passage with a switch. Then backtrack to the first room after the field to get it. Otherwise, take the left-hand path, finding another switch tucked away in a cave. Pressing this raises a lift. Take this lift up to the final switch which lowers the teleporter to the exit.

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on June 19, 2013.

Multiplayer records
Last updated on June 19, 2013.

Miscellaneous demos
Last updated on June 19, 2013.

Map data
* The vertex count without the effect of node building is 628.