MAP04: Cursed Cellars (Scythe 2)

MAP04: Cursed Cellars is the fourth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Preacher Man" by.

Essentials
At the start, face right and go through the left opening. Climb up the stairs and follow the hallway, take a left once you see the chaingun and go straight ahead until you reach a room with a lit satyr face on a pillar. Go around the pillar to find the blue key. Backtrack, climb up the stairs and you should spot a blue door. Open it and press the switch inside to raise a bridge nearby leading into a fireplace. Enter the fireplace to be teleported to the red key alcove. Drop down and go up the staircase to your right to arrive at the starting room where you'll find the red door. Enter it, go through the lava and open the last door: the exit portal is inside.

Official

 * 1) At the southern end of the map, you can take two back alleyways to reach two rooms, both marked as secrets. The room on the left holds armor bonuses and ammo. (sector 89)
 * 2) The room on the right holds health bonuses and ammo. (sector 95)
 * 3) Take the teleporter in Secret #4 to reach a tower with a megaarmor. (sector 148)
 * 4) In the dark alleyway at the north end of the map, open the wall with a candle in front of it for a teleporter. (sector 219)

Non-official
Although not marked as a secret, it is possible to get over the wall where the cacodemons emerge from near Secret #3. This is best done by entering Secret #3 and utilizing an arch-vile jump. However, the closest arch-vile to this spot appears only on Ultra-Violence or higher after the blue key is retrieved. If you get over the wall, you will find a BFG9000, an energy cell pack, and a soul sphere.

Things
This level contains the following numbers of things per skill level: