Player Connector

Player Connector was a lobby-based online service for multiplayer matchmaking built upon the Doom Connector 3 source. Although it was visually similar to Doom Connector, there were many major differences. Unlike DC3, there was no single developer, but rather a team of people (Player Connector Staff) and one lobby to support all games.

Weekly tournaments and events were held where players obtained points based on their scores. Each player had a running score, and a set icon according to their score. The system also included new services such as Wadbot (a WAD file hosting/retrieval service) and the Quotebot.

Player Connector supported the following Doom source ports:
 * csDoom
 * Doom Legacy
 * GZDoom
 * Doomsday
 * Skulltag
 * Vavoom
 * ZDaemon
 * ZDoom
 * ZDoomGL (v1)

Many more games other than Classic Doom were supported, including:
 * Blocktrix
 * Bloodmasters
 * Call Of Duty
 * Call Of Duty: United Offensive
 * Doom 3
 * Doom 3: Resurrection of Evil
 * Halo: Combat Evolved
 * Halo: Combat Evolved Demo
 * Medal Of Honor: Allied Assault
 * Moves
 * QuakeWorld
 * Quake 2
 * Quake 3
 * Quake 3 Demo
 * Quake 4
 * Quake 4 Demo
 * Return To Castle Wolfenstein
 * Return To Castle Wolfenstein Demo
 * Soldier Of Fortune 2
 * Soldier Of Fortune 2 Demo
 * Sonic Robo Blast 2
 * Tribes
 * Unreal Tournament (Game Of The Year Edition)
 * Unreal Tournament 2004
 * Wolfenstein: Enemy Territory