Z1M6: Central Processing (Knee-Deep in ZDoom)

Z1M6: Central Processing is the sixth level of Knee-Deep in ZDoom, revisiting the original level with some new twists.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector number numbers in boldface are secrets which count towards the end-of-level tally.

Secrets

 * 1) Sector 3095
 * 2) Sector 3460
 * 3) Sector 4474: Turn right after going into the building after the aforementioned outdoor area. You will come to some caverns. In the east of these caverns, go up the stairs and jump into the pit to the north. Follow the tunnel. Keep to the right as much as possible. When you come to the crevasse, jump onto the platform to the north-east, and don't fall into the crevasse! You will find a blue armor.
 * 4) Sector 5390: In the large slime cavern, go up to the slimefall and submerge. Follow the tunnel. When it opens up, resurface. Take the soulsphere.
 * 5) Sector 5724: After the slime cavern, in the outdoor area, jump over the railings. Do not jump into the crevasse! Instead, jump into the alcove to the east.
 * 6) Sector 6490
 * 7) Sector 8122

Speedrunning
The records for this map at the Doomed Speed Demos Archive are: Last updated on March 17, 2013.

Things
This level contains the following number of things on each skill level. Custom things are italicised.

Primary mapping

 * Björn Ostmann (Vader)
 * Pawel Zarczynski (NMN)

Tertiary mapping

 * Michael Niggel (Risen)
 * cccc_leha
 * FarlowJ
 * Andrew Fernie (Ninja_of_Doom)
 * Kirby