Slaughter map

A slaughter map is a style of fan-made Doom level where gameplay is centered around fighting large hordes of mid-tier monsters, such as Revenants and Hell knights. These maps typically feature large arenas where monsters attack in hordes. This forces the player to apply group management techniques, such as infighting, and use the strongest vanilla weapons: the rocket launcher, plasma gun and BFG9000.

The Punisher map made by Dario Casali in August 1995 and The Plutonia Experiment's MAP32 made by his brother Milo several months later are cited as the earliest examples of a slaughter map.

Mapsets

 * Deus Vult II
 * Hell Revealed II
 * Holy Hell
 * No Chance
 * Sunder

Single maps

 * Okuplok
 * Holy Hell Revealed