User talk:Jartapran

Original research
About your edit message in ACS: this is not Wikipedia. Original research isn't banned. In fact, it's a large part of the technical content. Keep in mind that any form of original research in these pages can easily be verified by other members of the community, since most of the time it merely involves looking at code or maps. Therefore, there's no reason to remove original research, unless it's mistaken and verified to be false. --Gez 21:06, 14 January 2012 (UTC)
 * I remember it from now on, the policy does seem reasonable. I had test runs for the scripts in Hexen v1.0. and they worked the way as described. They only need the #include "common.acs" command at the beginning of the list. Also, if the nether script is used via a repeatable linedef, it causes a lockup (unless played in ZDoom) if pressed for the fourth time since the test returns it instantly back to the start over and over again. However, I guess that is a secondary thing, the primary one being that they act as suggested.


 * PS. Seeing that you review new changes actively, could it be possible for you to review the pending changes in articles Key and Item? Anyway, thanks for your help. --Jartapran 05:35, 15 January 2012 (UTC)

Template:Competnftp
Um... what was wrong with your edit? I tried downloading the file and it worked. Ryan W 21:05, 14 June 2012 (UTC)
 * There was something bizarre going on with it. When I originally saved the page with the new link and made a test, the template still used the old link - competn.mancubus.net - instead of the new one - www.doom.com.hr/public/doom2/demos/compet-n. It led me to think that some other template needed to be changed too (there was some kind of material I don't know anything about) so I reverted the edit, in fear of breaking something. Only after the revocation, the template started to use the link I had changed and, as you said, it worked. Today, as I checked the template again, it had returned to use the mancubus.net address.


 * Knowing that you've worked with templates much more than me, you may tell what the matter was there. Does it take a while (say, more than five minutes after saving) for the template links to become updated? It seemed utterly odd to me ... --Jartapran 22:22, 14 June 2012 (UTC)


 * That is odd, I agree. Possibly an internal MediaWiki option controls how long it waits to update links.  Possibly Manc is less aggressive than Wikia when setting such options, because of the load issues we've had...  You could try comparing the job queue length before and after the change.    Ryan W 23:29, 14 June 2012 (UTC)


 * Updating all affected pages after a template change takes a while, yes. Also, note that there is a revision control system here, so if a page is modified by a template change, the change will only appear in the "Draft" version until it's been reviewed. If it isn't a review issue, you can do this to purge the cache: go to the page, click on "edit", modify the URL to replace "edit" by "purge", and press enter. That'll tell the wiki software to purge the cache and recreate it from the raw data and can be used if you don't want to wait.--Gez 08:07, 15 June 2012 (UTC)


 * Purge did the trick for the template itself; the page reflects the change finally. Secondly, the necessary changes had already been carried out successfully in every article that uses the template. There were some issues with the incoming folder of some old links but I fixed them whenever I caught one by the search tool. Couldn't find more than five pages with such links. --Jartapran 12:08, 15 June 2012 (UTC)

Prayers of Armageddon
I'm not opposed to Prayers Of Armageddon having an article on the Doom Wiki. I do not think removing it from the list of noteworthy megaWADs on the megawad article is tantamount to deleting its own article. I believe one of the eventual goals of the Wiki is to have an article for every WAD (and every map), though it may seem unfeasible. My issue is whether it is worthy of inclusion on the list of noteworthy megaWADs on the aforementioned page. I'm aware that it's a contentious topic, as indicated by the discussion page of the list of notable WADs, a separate list with somewhat similar goals.

I believe that all WADs are worthy of a Wiki article, but I do not think that all megaWADs with a Wiki article are noteworthy, or a host of WADs should be added to the megaWAD list, in which case, why not just link the megawads category? I suppose the true issue is the lack of some definite criteria for whether a megaWAD is noteworthy or not, outside of the Cacowards and Top 100. --KMX E XII 03:14, 18 July 2012 (UTC)


 * I do respect your open-minded view although I don't fully agree with it (I think each map should not have a page here, only those that are considered notable). The central point was that if some content is to be removed from the wiki, some argumentation should be given, and after seeing your summary, it would have been interesting to hear more accurately why you consider the megawad unworthy.


 * On YouTube, I had a little taste of this treat. Design-wise, I'm ready to brand it unworthy as the first levels, at least, were just small rooms connected to each other with doorways. Guess some people call it minimalism. Then again, it has a wide variety of new sound effects that, admittedly, give a positive addition to the experience. I know many of them were from other games but nevertheless. Judging by the small amount of discussion page hits via Google, I don't think the megawad is very known which is another reason for me to doubt its notability. In case I made similar points as you would have made, I could remove POA from the Megawad article. However, the topic may gather more opinions. --Jartapran 12:01, 18 July 2012 (UTC)


 * The sound effects are not native to Prayers Of Armageddon. According to the video poster, if I'm looking at the correct video playthrough, "I also used my custom soundpack with this mod". Your impression of the level design is accurate, in my opinion. Rarely do the levels deviate from short maps composed of small rectangles and cramped hallways, and while there are bits of interesting architecture every few maps, the level of design below the standards of every megaWAD I have played to date, in both visuals and encounter design. I've written a full review which I'll be posting to my blog in five days or so, complete with screenshots.


 * The only reason I heard about this WAD was because of its inclusion on the "list of noteworthy megawads", and the only discussion I've seen anywhere was on Doomworld, with someone asking for a copy of the bugfixed version, as the link to it on its article page is dead. At one point, Sigvatr cared enough about it to add "It is widely considered to be excellent", but the only results Google returns are for the Doomwiki article (and derivatives on other sites) and the aforementioned Youtube playthrough, which was apparently done on request by madfinnishgamer38. This is actually H3llraich's alias - MFG38 - as I discovered while trying to find information on POA (link here).


 * My conclusion, then, is that H3llraich manufactured any publicity for this megaWAD outside of Doomwiki, and he may well have created the articles themselves. I can't tell from the IP addresses. It would have had a Newstuff review, but H3llraich didn't submit it to the idgames archives (at least, that I can tell), not that the distribution clause prevents anyone else from doing it. All of this information brought me to the decision that Prayers Of Armageddon is not a noteworthy megaWAD. --KMX E XII 14:30, 18 July 2012 (UTC)


 * Kudos to your thorough research. You're perfectly right with the sound effects, and the Doomworld page seems to be the only topic that is related to POA there. I returned your edit at Megawad. The argumentation questions the presence of the article well enough but someone else may do the nomination if it is seen necessary. --Jartapran 15:09, 18 July 2012 (UTC)

Screenshots
Hello, maybe you should rename your screenshots to include in their name that they are from Doom 2. Ducon 09:10, 13 August 2012 (UTC)
 * Good point, it will happen. EDIT: It seems that only the Administrators can do it (the move feature is not available for files). Anyway, thanks for notifying so that I know to name them more wisely in the future. --Jartapran 09:42, 13 August 2012 (UTC)