Deadly Standards 4

Deadly Standards 4 is a limit removing episode for Doom, created by various members of the community led by Walter Confalonieri (daimon) and uploaded on September 14, 2022 to the idgames archive. It includes new textures, graphics and several DeHackEd monsters.

For this entry in the series, the visual theme is based around Earth-like settings, such as cities, castles, or gardens.

Custom monsters
Additionally, updated sprites are included for the zombieman (called dune warrior), the imp (called void imp), and the Wolfenstein SS (but these don't occur in the maps).
 * Beam zombie: A former human soldier wielding a beam weapon. Deadly in high numbers. It has 50 hit points.
 * Mini mastermind: A smaller variant of the spider mastermind with 300 hit points. Similar to the beta version of the arachnotron.
 * Insanity spider: A spiderdemon variant with 5000 hit points and increased speed, but also a higher pain chance.

Levels

 * by Walter Confalonieri (daimon)
 * by NeedHealth
 * by Sergey Andreevich Burow (SilverMiner)
 * by DukeOfDoom and Sergey Andreevich Burow (SilverMiner)
 * by Matt Powell (cannonball)
 * by NeedHealth
 * by Sergey Andreevich Burow (SilverMiner), DukeOfDoom and ChaingunnerX
 * by Matt Powell (cannonball)
 * by Christian Blair (Endless)

Soundtrack

 * E4M1: "Future Military Conquest" by Lee Jackson
 * E4M2: "21 Dredge (Extended)" by Mark Klem
 * E4M3: "Disposition" by Mark Klem
 * E4M4: "Damage Assessment" by Mark Klem
 * E4M5: "Gold Rush" by Stuart Rynn (stewboy)
 * E4M6: "Recycle" by Maxime Tondreau (Psychedelic Eyeball)
 * E4M7: "Organic Gods" by Mark Klem
 * E4M8: Theme from Equinox MAP13
 * E4M9: "Turning Tricks" by Nathan Maxx (Lippeth)
 * Title screen: "In a Blaze of Glory" by James Paddock (Jimmy)
 * Intermission screen: "Lookin Up" by Cassiopea

Built-in demos
This WAD features four built-in demos. All require Ultimate Doom v1.9 to view them. The demo levels are: