Fortress of Doom

Fortress of Doom is a single-level PWAD for Doom II. It was designed by Rylan Hilman in 1994.

Essentials
You start the level immediately in action. In front of you there is a group of chaingunners shooting at you from the top of a wall. Go ahead and go down some narrow stairs, pick up the chaingun and run quickly to the end of the wall to avoid the damage of the chaingunners. Eliminate the enemies from here. On the wall, press use on the green brick texture to lower the platform. On the way up, go to the left side, to the south, and go through the wooden door. Inside are three arachnotrons and a plasma rifle with ammo. From the room, there is a small window that offers cover from which you can attack the revenants in the next area.

The next area is the room where you will find the red key. Once you take it, keep going.

Follow the straight path and open the door carefully, on the other side is a sizable group of chaingunners. You can follow the path all the way along the castle wall until you reach the yellow door. On the right side, pointing east, you will find the blue door and in front of it a rocket launcher with ammo. Now go back through one of the platforms to the castle wall and go to the red door, located on the northeast side of the map.

The red room contains the yellow key. You can continue straight ahead to the yellow door. Inside is the blue key. Now you can return to the center of the map and go through the blue door.

Inside there will be a lot of enemies. Pay attention on both sides; two arachnotrons, side by side, will attack you quickly. In front of you (at the end of the area), there will be a pair of barons of Hell and an Arch-vile. You could try to run to the back of the room, but it is risky.

At the back of the area there is a kind of throne, when you go on top of it, you will be teleported to the exit area, which is full of spectres. Follow the path and jump to the exit and you will have finished the map.

Secrets
There are no official secrets on this map.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 6, 2021.

Player spawns
This level contains ten spawn points:
 * 1) facing south-west. (thing 34)
 * 2) facing south-east. (thing 35)
 * 3) facing north-east. (thing 36)
 * 4) facing north-west. (thing 37)
 * 5) facing south. (thing 38)
 * 6) facing north. (thing 39)
 * 7) facing south-east. (thing 269)
 * 8) facing north-east. (thing 270)
 * 9) facing north-west. (thing 271)
 * 10) facing south-west. (thing 272)

Things
This level contains the following numbers of things per skill level: