Master Levels (PlayStation Final Doom)

Master Levels is the first episode of the PlayStation version of Final Doom. It comprises thirteen maps taken from original Master Levels for Doom II and adapted by Williams Entertainment's mapping team to the limitations and features of the engine developed for the PlayStation version of Doom and Doom II.

The episode has no particular story; upon defeating it, the player is simply congratulated for proving him or herself a master of the game.

Levels

 * Level 1: Attack
 * Level 2: Virgil
 * Level 3: Canyon
 * Level 4: Combine
 * Level 5: Catwalk


 * Level 6: Fistula
 * Level 7: Geryon
 * Level 8: Minos
 * Level 9: Nessus
 * Level 10: Paradox


 * Level 11: Subspace
 * Level 12: Subterra
 * Level 13: Vesperas



Trivia

 * The music tracks of maps 11-18 exactly repeat the order of the tracks of the original PlayStation Doom. Whether this is done deliberately or due to an error or bug is not known. On the good side the music tracks fit the atmosphere of the maps.