The Art of DOOM

The Art of DOOM is a 184-page hardcover book of concept art and lore from Doom (2016), authored by id Software and Bethesda, edited by Ian Tucker, and published by on June 21, 2016.

Synopsis
"From id Software, the studio that pioneered the first-person shooter genre and coined the multiplayer term Deathmatch, comes a massive art tome from the highly anticipated next installment of DOOM! From the massive UAC facilities on Mars to the depths of hell, uncover never-before-seen sketches and concept art from DOOM. The book also features an exclusive look at the development of the relentless demons of hell, devastating, over-the-top weapons, as well as the iconic DOOM marine-- all accompanied by commentary from the developers themselves. The Art of DOOM is indispensible for fans of video games, visceral first-person shooter combat, and pulse-pounding action! This is the companion Art book for DOOM, the latest installment of the Doom franchise, set for release May 13th 2016."

- Publisher's description

Contents

 * Intro: Written by id Software's Marty Stratton and Hugo Martin.
 * Demons
 * Environments
 * Characters
 * Weapons
 * Props and Graphics