MAP03: The Tower (Infested)

MAP03: The Tower is the third map of Infested. It was designed by Chris Polan (ginc) and uses four music tracks, listed below. The par time defined in ZMAPINFO is 40:00.

The four music tracks are:
 * "Come to my Circle, Chichiburrin," originally composed by zan-zan-zawa-veia for Finely Crafted Fetish Film
 * "Liquid Luck," originally composed by James Paddock (Jimmy) for Back to Saturn X
 * "SA-X Samus Arrival theme" from 
 * "Robo-zombie mecha-brain boss battle," originally composed by Cyriak Harris (mouldy) for Going Down

Secrets

 * 1) On the fourth level, head to the north end and enter the bathroom. Use the vent to find a BFG core and a soul sphere. (sector 2344)
 * 2) On the fifth level, head to the west side and climb the stacks to the floor above. Head north and go through the hole to the northwest room, which has boxes of rockets, armor plates, and a BFG core. (sector 2854)
 * 3) On the third level, head to the southeast side, then move a bit towards the center. Look south through the southeast fence and shoot the button. This opens the red compartments to the south and east, which have some supplies. All of these compartments count as the same secret. (sector 3866)
 * 4) On the lounge floor, head to the southwest side and enter the closet. Use the switch inside to find a BFG core, a charged medikit, and an energy cell pack. (sector 4269)
 * 5) In the parking garage at the basement level, head to the truck on the east side and use the button on the south side of the truck to enter it, which has a box of shotgun shells, a BFG core, and a charged medikit. (sector 8763)
 * 6) On the second level, head to the northwest area and hit the button on the desk. This lowers a bookshelf revealing a vent. Fall into the vent to find a secret area with armor plates, a charged medikit, and a BFG core. (sector 8827)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on February 21, 2022.

Things
This level contains the following numbers of things per skill level: