MAP01: Entering the Building (Hell Factory)

MAP01: Entering the Building is the first map of Hell Factory. It was designed by Tomi Rajala (Lu Wang) and uses the music track "".

Secrets

 * 1) In the southeast water area, swim down and east to a secret room with partial invisibility. (sector 191)
 * 2) In the blue key room, jump from the vats out the window to the north to find a backpack. (sector 317)

Bugs
In recent versions of GZDoom (at least as early as version 1.4.0, and possibly later versions of ZDoom as well), the silent teleport in the ventilation shaft sections (west and north portions of the map) will not correctly rotate the player 180 degrees, thus making it nearly impossible to progress. This can be fixed by running ZDoom/GZDoom with the command line parameter gennodes 1.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on February 21, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing south-west. (thing 73)
 * 2) facing east. (thing 74)
 * 3) facing west. (thing 75)
 * 4) facing north-west. (thing 76)
 * 5) facing east. (thing 77)
 * 6) facing south. (thing 221)

Things
This level contains the following numbers of things per skill level: