MAP31: Osirion (Epic 2)

MAP31: Osirion is the first secret map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 2:00.

Secrets

 * 1) Enter the pyramid and turn left, going southwest towards the sarcophagus. Shoot the face switch to the north and press the eye switch that follows, then return to the north to the room with the bars and the large eye wall. Press on the wall to reveal a shotgun and shotgun shells. (sector 91)
 * 2) Head south from where the red key is into the hall and go down the steps. There may be bars blocking a switch here, but press on the wall just to the right of the bars to find a box of shotgun shells, a medikit, and a green armor. (sector 237)
 * 3) From the yellow key, head south and lower the hieroglyph wall. Head east and south but do not go up the steps. There is a switch at the base of the steps. Use it and run north and east to get a backpack. (sector 258)
 * 4) In the large chamber with columns at the north end of the map, head west to the circular staircase and climb it all the way up. Open the door at the south end to find a shotgun guy or two. There are two candles in the back corner here. Approach the southeast one and find a hidden switch near it. This will lower a block to the east. Drop down and head north. The hieroglyph wall will lower in front of you taking you back to the chamber, where the hieroglyph wall straight ahead will also lower. Ride this block up to the alcove with shotgun shells and use the hieroglyph wall here to collect a megasphere. (sector 298)
 * 5) In the square room with the square pool, press on the southwest corner to reveal a switch. Shoot it to open the right wall with an energy cell pack and a green armor. (sector 719)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 26)
 * 2) facing east. (thing 29)
 * 3) facing east. (thing 30)
 * 4) facing west. (thing 33)

Things
This level contains the following numbers of things per skill level: