MAP32: In the Void (Doom 64 for Doom II)

MAP32: In the Void is the second secret map of Doom 64 for Doom II. It was designed by Elric Sullivan (DILDOMASTER666) and Brett Harrell (Mechadon), and uses a MIDI rendition of "Blood Red Shadows" from the Doom 64 soundtrack, composed by Aubrey Hodges, and sequenced by Michael Barrette, with modifications by DILDOMASTER666.

In single-player, this is the only map where the player can encounter a Nightmare Cacodemon, a custom monster otherwise exclusive to cooperative play.

Secrets

 * 1) After using the eye switch that opens the exit, approach it, but look to the west and shoot the skull. Afterwards, go north and west through the portal. When you emerge, go north, west, and south to a plasma gun. (sector 80)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 316)
 * 2) facing south. (thing 318)
 * 3) facing north. (thing 319)
 * 4) facing south-west. (thing 320)
 * 5) facing east. (thing 321)
 * 6) facing south. (thing 322)
 * 7) facing north. (thing 323)
 * 8) facing west. (thing 324)

Things
This level contains the following numbers of things per skill level: