MAP54: Redemption Denied (PlayStation Doom)

MAP54: Redemption Denied is the final map of the PlayStation and Saturn versions of Doom and is exclusive to those versions of the game.

Essentials
You begin in a room similar to the opening of Doom II's MAP30: Icon of Sin. Make sure you walk all around the room, as its darkness may prevent you from seeing the remaining items.

The teleporter takes you to a large arena. There is a dozen barons of Hell in this room. There is a large pillar in the center with ammo, and four surrounding pillars which periodically raise and lower have a soul sphere and some extra ammo. Additionally, each side of the room has a raised section containing even more ammo, and a teleporter which takes you to the other sides of the room.

After you kill all barons, two corners of the room will lower, revealing two spider masterminds. While it is possible to kill both of them individually using the cover available, you can also attract the attention of one without firing your weapons, then strafe run toward the other to make them fight. You more than likely have a BFG9000, so greet the remaining spider using it. After both lie dead, a door will open up to a hallway which leads to the exit teleporter.

Secrets
There are no official secrets in this level.

Music
The map uses the following music tracks:

Things
This level contains the following numbers of things per skill level:

Trivia

 * As this is the last level of the game, this is the only other time the player will come across intermission text spoken by a deep, ominous voice-over. The text itself is actually an unused ending from the Atari Jaguar version of Doom, stating that "by turning the evil of the horrors of Hell in upon itself", the player has destroyed the power of the demons, stopping their invasion cold.  The text then claims, sardonically, that the player can "retire to a lifetime of frivolity" and congratulates the player before the cast of monsters begins.