MAP06: What Could Go Wrong? (Interception II)

MAP06: What Could Go Wrong? is the sixth map of Interception II. It was designed by  and uses the music track " ".

Secrets

 * 1) (sector 84)
 * 2) (sector 236)
 * 3) (sector 699)
 * 4) (sector 1150)
 * 5) (sector 1689)

Current records
The records for the map at the Doom Speed Demo Archive are:

Things
This level contains the following numbers of things per skill level: