MAP06: Rail Terminal 38 (Interception)

MAP06: Rail Terminal 38 is the sixth map of Interception. It was designed by Callum Guy Oliver (phobosdeimos1) and uses the music track " ". The par time defined in MAPINFO is 2:30.

Secrets

 * 1) At the start, turn left and open the wall with electricity symbols on it to find a medikit, a megaarmor, a health bonus, and a box of shotgun shells. Make sure you get this secret before dropping off the first ledge, otherwise you will not be able to reach it again. (sector 2)
 * 2) Drop off of the first ledge and climb the west set of steps to the next room. You will hear a lift lower. Run back and to the west to find a super shotgun, a plasma gun (only on Hey, Not Too Rough or lower), a soul sphere, a box of shotgun shells, two energy cells (only on Hey, Not Too Rough or lower), and two boxes of ammo. (sector 17)
 * 3) At the four-way intersection of the map, take the steps leading east and go south through the passage, using the lift to reach this secret, containing a stimpack, shotgun shells, and rockets. (sector 74)
 * 4) In the big room mentioned above, go to the east side and you will trigger a lift going down to a room with two boxes of rockets, a rocket launcher, and a berserk pack. (sector 101)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains ten spawn points:
 * 1) facing south. (thing 10)
 * 2) facing north. (thing 38)
 * 3) facing north. (thing 42)
 * 4) facing north. (thing 94)
 * 5) facing south-east. (thing 104)
 * 6) facing south. (thing 153)
 * 7) facing south. (thing 161)
 * 8) facing east. (thing 176)
 * 9) facing north-east. (thing 197)
 * 10) facing north. (thing 222)

Things
This level contains the following numbers of things per skill level: