DRL

DoomRL (or Doom, the Roguelike) is an ASCII reincarnation of the FPS DOOM, created by Kornel Kisielewicz.

The game
DoomRL is consistent with the Roguelike standard. It is turnbased, and formed entirely of ASCII characters. As per the new norm, it features a level system with traits. Being based on Doom, it is more fast-paced than normal roguelike games, and relies heavily on ranged combat as opposed to melee fighting. It ranges on the simpler end of the spectrum, with only limited inventory, one item per tile, etc., as opposed to the often extreme intricacy of other roguelikes.

As of the latest version (v.0.9.8(beta)), it sports the entire Doom soundset and music library, with support for optional high-quality MP3s (being downloadable from an external webpage), a character log for the many dead characters you will accrue, and a dodge system.

Also interesting to note is its attempt to bring the atmosphere of Doom into the Roguelike format. Every monster has an ASCII image, and blood and bodies fly everywhere, especially with more powerful weapons like the rocket launcher. Walls become bloodstained, and barrels explode in large, dangerous chains.

Version history

 * 28.4.2005 - Version 0.9.8 (Sounds are added, latest release)
 * 25.2.2005 - Version 0.9.7 is (Now distributed in a Windows format along with DOS)
 * 16.1.2005 - Version 0.9.6
 * 1.1.2005 - Version v.0.9.5
 * 20.11.2004 - Version v.0.9.1
 * 6.8.2003 - Version v.0.9.0
 * 15.11.2002 - Version v.0.8.3
 * 12.11.2002 - Version v.0.8.2
 * 10.11.2002 - Version v.0.8.1
 * 8.11.2002 - Version v.0.8.0 (The first public release)