Talk:Basics of the WAD format

Basic Doom Level Format, not WAD format.
The Doom Level Format and the WAD format are two completely different things.

--Agent Spork


 * Yeah. The page on the level format should simply explain vertexes, linedefs, sidedefs, sectors and things. Fredrik 20:54, 8 Feb 2005 (GMT)

programming-specific information
This page looks like it could be the beginning of some programmer-specific information (E.g., parsing WAD files etc.). If so, I look forward to some of this :) -- Jon Dowland
 * Programmer-specific information should be on a separate page. This is supposed to be an editing tutorial. By the way, you can sign your name with ~ ~ ~ ~ :-)  Fraggle 02:06, 22 Mar 2005 (EST)
 * Also, why dont you register a proper account? Fraggle
 * Ah neat, thanks for the tip. Actually, I thought I had created my own account... Jdowland 10:35, 22 Mar 2005 (EST)

delete
We should delete this page. Manc mentioned that it came up with some searches for 'wad format' which is what reminded me it exists; the searches have been improved with redirects from Wad format (and similar) to WAD, which covers the technical side of WADs. Fraggle's old comments on this talk page suggest this was originally intended to be a mapper-oriented tutorial, but this was never clear from the content or name, and hasn't come to fruition. -- Shambler (talk) 03:54, 14 November 2016 (CST)