E2M8 (Heroes)

E2M8 is the eighth and final map of the second episode of Heroes. It was originally designed by Peter Naus as HEX1.WAD (The Halls of Hex = the Halls of Power), then modified by Albert Dewey for the compilation. It uses the music track " ".

Secrets

 * 1) The room with the switch that opens up the long room near the start counts as a secret and is impossible to miss. (sector 62)
 * 2) #1 has a door to the south leading to a corridor with a box of shotgun shells and 1-3 imps. (sector 204)
 * 3) The room opened by #1 has a secret door in the far east leading to 0-2 imps and three boxes of bullets (one on easy skill). (sector 207)
 * 4) Getting the yellow key opens up several rooms, one of which contains a backpack which lowers on approaching. Collecting the backpack opens up a room to the north. This room has a niche to the east, the back wall of which is a secret door leading to a computer area map. (sector 200)
 * 5) Immediately south of the door leading into the blue key area (which requires the blue key to open from the blue key side) is a niche to the west, the back wall of which is a secret door leading to a medikit. (sector 202)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains twelve spawn points:
 * 1) facing north. (thing 296)
 * 2) facing north. (thing 301)
 * 3) facing north. (thing 420)
 * 4) facing north. (thing 428)
 * 5) facing north. (thing 438)
 * 6) facing north. (thing 440)
 * 7) facing north. (thing 443)
 * 8) facing south. (thing 510)
 * 9) facing south. (thing 602)
 * 10) facing north-east. (thing 689)
 * 11) facing north. (thing 940)
 * 12) facing north. (thing 1012)

Things
This level contains the following numbers of things per skill level: