MAP01: Paradox (Master Levels)

Paradox is a map that is part of the Master Levels for Doom II. It was designed by Tom Mustaine, and is contained in the file PARADOX.WAD.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Yellow key
The yellow key is located in the northernmost part of the map. To get there use the eastern staircase near the beginning of the level. Proceed until you reach the balcony with several metallic columns. Open the door. Go past the long hall with columns to the end. In the room grab the yellow key.

Getting access to all the other keys
Open the yellow key door in the western side of courtyard where you have began this level. Once you enter and try to apporoach the other end of the room the door containing the baron of hell will open. Flip the switch that is accompained by two blue torches. Flipping the switch lowers the bar that blocks way to the room with three teleporters in castle-like building in centre of the courtyard. Leave the room you are in and go inside that building. Then walk the staircases and enter that room with a plasma gun and the teleporters. You don't need to enter the middle one as it leads to the room containing no key but a berserk pack. Enter any of two teleporters except of the middle one. When you enter you will be in a tower with a corresponding key and a trap with teleporting monsters.

Making way to the exit
The exit is located near the begging of the level - in the eastern part of the map. Find the place with three columns. Open the bars that block entrance of the south-eastern tower then use lift leading inside. Now jump over to the alcove containing exit switch.

Secrets

 * 1) (sector 72)
 * 2) (sector 105)
 * 3) (sector 107)
 * 4) (sector 140)
 * 5) (sector 141)
 * 6) (sector 142)
 * 7) (sector 214)

Current records
The records for the original map on the Doomed Speed Demos Archive are: