Disdain

Disdain is a single-level PWAD for Doom that was released in July 1994. It was designed by Jason Ingram (Widowmaker). The level is mostly themed around green marble textures and brown colors, with a noticeable usage of blood liquids and tight passages.

Secrets

 * 1) Go through the door north of the start. Drop into the blood and head round to the east. There is a path leading to a lift containing a medikit, which leads to a door back to the upper area. This door can be opened from either side. (sector 171)
 * 2) Just before the staircase leading up to the red key is an alcove with two imps. This alcove has a secret door (marked with a gargoyle) leading to a chaingun, a box of bullets, 4 shotgun shells, a stimpack, and a megaarmor. (sector 118)
 * 3) In the west of the level is a room with a chaingun. Head west from here - eventually you will reach a room with a switch. Press the switch, then lower a lift on the south wall. Jump across onto the ledge and through one of the gaps - a door is open to the south, leading to a box of bullets, a stimpack, a medikit, and an armor. (sector 263)
 * 4) From #3, head north via six health bonuses and drop down - a door to the east here returns you to the chainsaw room. (sector 261)
 * 5) North of the aforementioned chaingun room (see #3) is a lift which drops down to a room with a light amplification visor, a box of bullets, and three armor bonuses. (sector 287)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing south. (thing 255)
 * 2) facing east. (thing 256)
 * 3) facing south. (thing 257)
 * 4) facing north. (thing 258)

Things
This level contains the following numbers of things per skill level: