Mayan Temple

Mayan Temple (MAYAN667.WAD) is a single-level PWAD designed by Paul Turnbull (Stenger) and released in December 1994.

Secrets

 * 1) In the north of the main area, near the yellow door is a hexagonal nukage pool.  It is possible to walk through the King Tut texture here to obtain a medikit. (sector 41)
 * 2) West of the pyramid with the yellow key is the shadow of the pyramid on the ground.  The shadow points to a secret door leading to a passageway with three visible doors.  There is a secret door on the right just after the second of the three doors, leading to an area overlooking the rocket launcher area with a box of bullets, three rockets, and some monsters. (sector 146)
 * 3) The western wall next to the third of the three doors mentioned above is also a secret door, leading to another area overlooking the rocket launcher area, containing 8 shotgun shells and (on medium and hard skills) a stimpack, as well as some monsters. (sector 145)
 * 4) The second of the three doors mentioned above leads to a teleporter to an area south of the main area.  In this area is a tall red firestick, to the north-east of which is a fake wall leading to a chainsaw. (sector 165)
 * 5) North of the red key is a secret door leading to an imp (two on hard skill), a stimpack, and a box of bullets.  On multiplayer there is also 4 shotgun shells, a shotgun, and a plasma gun.  There is also a teleporter to the yellow key area. (sector 54)
 * 6) After going through the red door, continue straight ahead to the wall.  This wall is a secret door leading to an armor (not on hard skill) and a shotgun guy. (sector 67)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains six spawn points:
 * 1) facing east. (thing 44)
 * 2) facing south-east. (thing 57)
 * 3) facing east. (thing 71)
 * 4) facing south. (thing 199)
 * 5) facing north-east. (thing 256)
 * 6) facing east. (thing 330)

Things
This level contains the following numbers of things per skill level: