MAP01: Entryway (Doom 2 In Name Only)

MAP01: Entryway is the first map of Doom 2 In Name Only. It was designed by Eli Cohen (ProcessingControl) and uses the music track "DLA" by Mark Klem, originally composed for Memento Mori. The par time defined in MAPINFO is 2:00.

Essentials
Take the chaingun inside the crate to your right, then follow the path north past imps, zombiemen and demons (plus chaingunners on Hurt Me Plenty skill level or higher) until you reach a tall gray doorway. Go through it to a junction guarded by more zombiemen and turn left or right - the left path leads down to a room with a water trench while the right path goes past that room, but if you continue heading north you will reach some blue steps that lead to a door. Open the door and head straight forward to another door; when you try to open it the walls will rise and you will be surrounded by zombiemen and imps. Continue north into a tunnel and press the button at the end to finish the level.

Other points of interest
The western-most room contains an armor; taking it will trigger an ambush by imps and demons.

Secrets

 * 1) Inside the building, head up the steps on the north side of the central area, then look out the window towards the crate with the berserk pack. Jump onto the wooden platform with the chaingunner and then to the berserk pack. (sector 137)
 * 2) In the central part of the building, press on one of the four brown bridges to lower all of them, then quickly run up the nearby blue steps going back to the entrance. There will be an alcove here with a button. Press this button, then go east and north as quickly as you can. An opening will be on your left, drop into the water and go to the other side of the platform with the chaingunners and health bonuses to access it. (sector 209)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on August 1, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 261)
 * 2) facing west. (thing 262)
 * 3) facing south-east. (thing 263)
 * 4) facing north. (thing 264)

Things
This level contains the following numbers of things per skill level: