E3M5: Chapel of Scorn (Doom the Way id Did)

E3M5: Chapel of Scorn is the fifth map of Inferno in Doom the Way id Did. It was originally designed by Paul Corfiatis and later edited by Gus Knezevich (Alfonzo) and Michael Mancuso (esselfortium). The final map resembles Sandy Petersen's style more than any other id mapper.

Essentials
You have only one choice of the two doors here, so use the right door and follow the passage up to a switch. Press it to raise a bridge to the other side, but watch out for imps both in front and behind you. Cross to the other side and flip the switch to access the valley. Here, go to the left, making sure to pick up the radiation suit in the blood and enter the small cave here with a switch. This opens a door on the far east side of the valley. Go through here taking the one path you are able to take, down the lift into the next door. Climb the stairs and follow the path to the red skull key. Now drop down and find the red door you passed along the way and hit it and the switch behind it. Now go to the other door that you could not open before and carefully cross the bridge to get to the next switch. This raises some stairs near the red door. If you fall in the lava you can get two secrets, one of which is a winding path. Be sure to grab the radiation suit if you do. When you go up the new set of stairs near the red door you will reach a teleporter leading to the yellow key.

Drop down and open the door to be back at where you started. Now you can open the yellow door here. You can get a secret behind the structure in the blood pool by using the teleporter. Inside of this structure is a switch to open the next door. In here, the set of stairs to your right need to be raised. Go left and down the lift into a maze-like area. Find the switch in the northern part of the maze, this will open up a door to the southeast. Take this passage until you find the next switch. You will release several monsters, but also raise the aforementioned stairs, so head back there. You will see the blue exit door on your left, and another passage to your right. Take this passage picking up the chaingun if necessary and traverse through the hall with crushers. On the other end, go through the door into the open area. You will see the blue skull key on a pedestal. To get it, go around the perimeter to a switch, which builds a bridge to the key. Grab it, but be careful of monsters appearing from several directions as you do. Backtrack to the blue door, looking out for the duo of barons, and exit.

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on June 19, 2013.

Multiplayer records
Last updated on June 19, 2013.

Miscellaneous demos
Last updated on June 19, 2013.

Map data
* The vertex count without the effect of node building is 1451.