Hellcore

Hellcore is a megawad that contains 32 new levels. It had a long time of production (1995-2004), so its maps represent a wide range of mapping eras - from the simplistic levels of 1995 to the detailed 2004 style. Because of this the megawad is generally considered to be of uneven quality. Original music was composed by Simon Judd (sirjuddington); the rest of the soundtrack was taken from various sources.

In 2004 Hellcore received the Mordeth Award of the 11th Annual Cacowards.

On October 29th of 2006, Hellcore 2.0 was released; a 12 map wad containing 9 revamped levels from the first release.

Levels

 * MAP01: On Hell's Horizon by Robert Babor (Fusion) and Devon West (Darkfyre)
 * MAP02: The Forsaken by Robert Babor
 * MAP03: The Nether World by Robert Babor
 * MAP04: Brickyard by Robert Babor
 * MAP05: The Mines of Dismay by Robert Babor
 * MAP06: Conquest by Devon West and Christian Hansen (c-cooper)
 * MAP07: Death's Door by Robert Babor
 * MAP08: Stellar Phenomenon by Devon West and Brad Spencer
 * MAP09: Bloodlust by Devon West
 * MAP10: Conquest by Devon West
 * MAP11: Jaded by Robert Babor
 * MAP12: Too Quiet by Robert Babor
 * MAP13: The Wicked by Robert Babor
 * MAP14: Circle of Trinity by Devon West
 * MAP15: Underworld by Robert Babor and Chris Hansen
 * MAP16: Tryx 'n Traps by Devon West
 * MAP17: Packaging/Shipping by Robert Babor
 * MAP18: Sect of Power by Brad Spencer
 * MAP19: Baron Streets by Devon West
 * MAP20: Central Docking by Devon West and Alberto Sposito (Ismaele)
 * MAP21: Toxic Waste Treatment Centre by Alberto Sposito
 * MAP22: Vestibule of War by Robert Babor
 * MAP23: Vestibule of Plague by Devon West
 * MAP24: Parasite Dawn by Devon West
 * MAP25: Tribulation by Devon West
 * MAP26: Sheer Chaos by Robert Babor
 * MAP27: UAC Compound by Robert Babor
 * MAP28: Massacre by Robert Babor
 * MAP29: Nightmare's Requiem by Devon West
 * MAP30: Hellcore by Robert Babor
 * MAP31: Ample Prey by Devon West
 * MAP32: Seclusion 'D'&dagger; by Robert Babor and Devon West

&dagger;This level is only playable in ZDoom, and has no exit. Furthermore, you must use a level warp cheat code to play it.

Soundtrack

 * MAP01: "Danielle's Face" by Edwin van Veldhoven
 * MAP02: "Day's End" by Simon Judd (sirjuddington)
 * MAP03: "The Depths" by Simon Judd (sirjuddington)
 * MAP04: "Kitchen Ace (And Taking Names)" from Doom by Bobby Prince
 * MAP05: "On the Hunt" from Doom by Bobby Prince
 * MAP06: "At Doom's Gate" from Doom by Bobby Prince
 * MAP07: "Facing the Spider" from Doom by Bobby Prince
 * MAP08: "Cold Tea" by Andy Haveland-Robinson (slightly sped up)
 * MAP09: "More" from TNT: Evilution by Tom Mustaine
 * MAP10: "They're Going to Get You" from Doom by Bobby Prince
 * MAP11: "The Imp's Song" from Doom by Bobby Prince
 * MAP12: "Grand Design" by Simon Judd (sirjuddington)
 * MAP13: "Suspense" from Doom by Bobby Prince
 * MAP14: "Horizon" from TNT: Evilution by Tom Mustaine
 * MAP15: "Sinister" from Doom by Bobby Prince
 * MAP16: "CBLOOD7" from
 * MAP17: "Dark Halls" from Doom by Bobby Prince
 * MAP18: "Waiting For Romero To Play" (unreplaced)
 * MAP19: "The Face in the Tree"/"Speech of the Land" from  by
 * MAP20: "D_MAP3" from Strife (teaser version)
 * MAP21:
 * MAP22: "CBLOOD6" from Blood
 * MAP23: "Streets of Gotham II" from Batman Doom by Janek Szulew
 * MAP24: "Secure Place" from  by Masami Ueda
 * MAP25: "Crypt" from Hexen
 * MAP26: "Blood Jungle" from TNT: Evilution by Jonathan El-Bizri
 * MAP27: "Waiting For Romero To Play" (unreplaced)
 * MAP28: "Getting Too Tense" (replaced with same)
 * MAP29: MIDI version of "Freddy Krueger's Theme" from 
 * MAP30: MIDI version of "" by
 * MAP31: "Nobody Told Me About id" from Doom by Bobby Prince
 * MAP32: MAP31 theme from TNT: Evilution
 * Intermission:
 * Text screen: MAP31 theme from TNT: Evilution

Built-in demos
This WAD features a single built-in demo. It requires Doom II v1.9 to be viewed. The demo level is: