MAP21: Bleeding Woods (Cyberdreams)

MAP21: Bleeding Woods is the twenty-first map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Essentials
Shoot the switch at the start to alert the cyberdemons and go along the hall. Run east and enter the teleporter to reach the main arena. Between one to three cyberdemons (depending on the skill level) appear on the outer cage of the arena and you need to dodge them as you get to the switch in the southeast corner. This triggers a hallway crusher which gets rid of the cyberdemons. Re-enter the teleporter you came out of to be behind the starting point. Shoot this switch and run back through the hall again, this time taking the other teleporter at the end. Between two to three cyberdemons (depending on skill level) show up at the south end, and you now need to reach the northeast switch to crush them. You also need to avoid the northern hallway crusher as you do so. Once the cyberdemons at the south end are being crushed, head to the east side of the hall and wait for it to lower all the way to reach the exit.

Secrets

 * 1) The main arena is a secret and is impossible to miss. (sector 31)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: