Theatre of Doom

Theatre of Doom is a single-level PWAD for Doom that was released in 1994. It was designed by James Wilson (Shade).

Secrets

 * 1) Ahead of you at the start is a shotgun, whose sector counts as a secret. (sector 483)
 * 2) The far north-east of the opening area has a door leading to a shotgun guy, a cacodemon, 4 shotgun shells, a medikit, and an armor. (sector 489)
 * 3) The far north-west of the opening area has a door leading to a cacodemon, a stimpack, a barrel, and a backpack. (sector 492)
 * 4) The first indoor room has doors to the west and east leading to small rooms. The eastern room has a secret door on the south wall (marked with a different texture) leading to six light amplification visors and a medikit. (sector 55)
 * 5) In the west is a theatre with a rocket launcher behind the screen. There is a secret door to the south (marked with a green texture) leading to four boxes of rockets. (sector 279)
 * 6) Run up the stairs east of #5's theatre and continue towards the yellow key area. A small lift has briefly lowered (it can be lowered repeatedly), allowing access to a secret door to a megaarmor and a soul sphere. There are three secrets here. (sector 300)
 * 7) See #7. (sector 308)
 * 8) See #7. (sector 495)
 * 9) Head east from the first indoor room - the second door to the south is a yellow door leading to a rising staircase. Go through the door at the top - there is a secret door in the north of this room leading to a chainsaw. (sector 218)
 * 10) Go past the door to the room with the crusher near the red key - there is a secret door on the west wall which opens on shooting, leading to six energy cell packs, a plasma rifle, and a medikit. (sector 414)
 * 11) The room north of the blue key room has a secret door to the south-west leading to a partial invisibility. (sector 127)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains nine spawn points:
 * 1) facing east. (thing 597)
 * 2) facing north. (thing 598)
 * 3) facing north. (thing 599)
 * 4) facing north. (thing 600)
 * 5) facing north. (thing 601)
 * 6) facing north. (thing 602)
 * 7) facing south. (thing 603)
 * 8) facing north. (thing 617)
 * 9) facing north. (thing 618)

Things
This level contains the following numbers of things per skill level: