E2M7: The Madhouse (The Beginning of the End (part 1))

E2M7: The Madhouse is the seventh map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track " ".

Secrets

 * 1) Enter the door north of the starting point. Press the first three switches you find in this area. After pressing the third switch, the wall ahead will lower, with a block in the middle. Lower it to get a megaarmor. (sector 48)
 * 2) Press the switch near Secret #1, then head back to the door that you used earlier to enter this area. Head east and southeast to get a berserk pack and a box of ammo. (sector 55)
 * 3) Head east from the starting point, up the steps, east, then south. Open either of the doors leading to the next room. Here, use the wall in the alcove north of the southern switch to find a rocket, ammo clips, a box of ammo, and a soul sphere. (sector 146)
 * 4) Head to the area south of the starting point and take the lift to the east up. Go south, then west to the higher ledge. Use the south wall near the metal wall to find a computer area map and a BFG9000 (or a soul sphere on Hey, Not Too Rough or lower). (sector 177)
 * 5) When you get the yellow key, return to the starting area and head northwest. Ride the lift up and go towards the soul sphere, which causes a bar to lower. Open it up, then use the wall east of the soul sphere for a teleporter leading to a secret area with stimpacks and boxes of rockets. (sector 238)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 683)
 * 2) facing south. (thing 684)
 * 3) facing south-east. (thing 685)
 * 4) facing north-west. (thing 686)

Things
This level contains the following numbers of things per skill level: