MAP19: Blessed are the Quick (Icarus: Alien Vanguard)

MAP19: Blessed are the Quick is the nineteenth level of Icarus: Alien Vanguard. It takes place in a cathedral on another planet, and was designed by Rand Phares.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials
Open the door at the start and press the switch at the hall to open the door to the main room. Head straight across, up the stairs to the door, and press the switch there to open the hall. Head down either hall to the right and go towards the teleporter. Look out for demons that emerge from the rainy exterior as you approach it though. In the green hall you appear in, press the switch on the left and look out for teleporting enemies as you take the teleporter back to the main room. The blue skull key is available, so take it, kill the demons, and take the wall next to the blue bars on the east. Press the switch here to lower the blue bars around the next door and hit the switch there to enter the hall behind it. Take either side hall to the chapel then go all the way east until you reach a teleporter with a computer area map behind it. Taking the teleporter, press the switch you see then return to the main room to retrieve the yellow skull key. Open the door near the yellow bars and then lower them with the switch. Proceed through the next hall to a fork. Go left and take the teleporter at the end of the stairs. When you emerge, press the switch behind you to lower the stairs. In the next room are imps and a switch. The switch does nothing, but you will be locked in the room while enemies attack you from the bars. When the bars open, head to the back side of the hall where the baron of hell is and hit both switches here. Head into the room with the lava pool to find two teleporters and the red keycard. Take either teleporter and return to the main room, looking out for monsters inside it. Take the yellow path again to the fork and head right this time up the stairs. The path should be open, so take the teleporter. In the small courtyard, kill the monsters, grab the BFG 9000, and take the teleporter near the end of the path. Press the furthest panel on the right to exit.

Secrets

 * 1) At the east of the level, walk up the stairs onto the platform with the rocket launcher, and a bookshelf will open behind you to reveal either a chaingunner (on Hey, Not Too Rough or lower) or a revenant (on Hurt Me Plenty or higher.)  Enter the alcove they came from to find a switch.  Flip it, return to the nexus, and look to the compartment where you found the blue skull key switch to find that another switch is now there. (sector 194) Trigger it to lower a cell in the center for acquisition.
 * 2) The compartment in which you find the red keycard counts as a secret. (sector 170)

Current records
The records for the map on the Doomed Speed Demos Archive are:

Miscellaneous demos
The data was last verified in its entirety on April 3, 2015.