MAP30: Haunting Dreams (Scythe 2)

Map30: Haunting Dreams is the final level of Scythe 2. Unlike most Map30's, which show the player down against the Icon of Sin, this attempts something different. The layout consists of a main area hub (in the style of the hell episode) packed with monsters. From there the player must, in order, visit five subsections via teleports. Each subsection is an area from one of the previous five episodes, but with much different monsters. The player must return to the main hell area every time between areas. After clearining the fifth side area, the boss room, which is a group of Afrits, becomes accessible. From there the player teleports to a harmless Icon of Sin and is killed upon it's death; however this ends the game.

  is the map of. It was designed by  and uses the music track " ". The par time is.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Current records
The Compet-n records for the map are:

Things
This level contains the following numbers of things per skill level: