Talk:The Biovite Project

Custom things mapping
The content descriptions, DECORATE and DEHACKED lumps allowed to compile the following custom things mapping file for DMMPST (TSV format): 0	3004	Technician	The Biovite Project#Custom enemies	20 0	9	Special unit	The Biovite Project#Custom enemies	30 0	84	Security agent	The Biovite Project#Custom enemies	50 0	9600	Scientist	The Biovite Project#Custom enemies	80 0	9604	Phobetor	The Biovite Project#Custom enemies	80 0	9603	Hellbuck	The Biovite Project#Custom enemies	120 0	9609	Black lizard	The Biovite Project#Custom enemies	120 0	9601	BFG lamer	The Biovite Project#Custom enemies	140 0	3005	Big fish	The Biovite Project#Custom enemies	400 0	9612	Nightmare	The Biovite Project#Custom enemies	700 0	3003	Black baron	The Biovite Project#Custom enemies	1000 0	9615	Charon	The Biovite Project#Custom enemies	1400 0	9605	Mantis	The Biovite Project#Custom enemies	3000 0	9610	Neurachnid	The Biovite Project#Custom enemies	5600 Please let me know any improvements/corrections. And here's how you can help with mapping files for other WADs. --Dynamo128 (talk) 17:39, 1 February 2023 (CST)
 * 1) class	thingID	wikiname	wikilink