A Raise

A_Raise is a code pointer used in the weapon raise animation for all weapons.

Uses
The  code pointer appears in the following states in Doom's state table:

Example
The following is an example of how to set the  code pointer in a Dehacked file:

Pointer 22 (Frame 36) Codep Frame = 83

Or using BEX syntax:

[CODEPTR] Frame 1234 = Raise