Monolith 6

Monolith 6 is a single-level PWAD for Doom II and a limit removing source port that was released in May 2007. It was designed by Richard Wiles as the sixth map in his Monolith mini-series and uses the music track "Vengeance" by.

Secrets

 * 1) In the red key area, go to the altar south of the key and use its north side to lower the skull bars to the south. Go into that hall to teleport to a soul sphere. (sector 108)
 * 2) At the southwest end, you can head northwest to get a backpack. However, it is impossible to access this secret by normal means. The reason being is that the switch to raise a step to the backpack is above the slimefall nearby, by shooting a gargoyle switch there. There is no way to shoot this gargoyle switch from afar unless you use the no-clipping code, jumping, or mouselook. (sector 500)
 * 3) At the north end, you can see a BFG9000 behind crates. Open the door to the east and head east, then north to a blue skull. From here, look west to see a switch up there. It is possible to shoot this switch, but only with the vertical spread of the super shotgun. After doing so, return to where the BFG9000 and hop over the crates to get it. (sector 296)
 * 4) At the easternmost end of the map, head to the terminal and use it, then quickly head northwest to the candle and get the megasphere to the east before it closes. (sector 695)
 * 5) Head west from the easternmost area and open the door. Go north to three crates, then head behind the northernmost crate and use the beige side. Quickly run back and south, then to the northwest stack of crates that lowered. Ride it up and head north into a room with a computer area map. (sector 199)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 13, 2021.

Things
This level contains the following numbers of things per skill level: