Italo-Doom

Italo-Doom is a 20-level megawad for Doom II using Boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). First released via a Doomworld thread on December 6, 2015, it was then uploaded to the idgames archive on January 13, 2016.

This mapset has a reputation for being extremely difficult, with slaughter maps and other challenges. One difficulty guide states that "each map is brutally crushing and will take a lot of grinding to beat."

Soundtrack

 * MAP01:
 * MAP02:
 * MAP03:
 * MAP04:
 * MAP05:
 * MAP06:
 * MAP07:
 * MAP08:
 * MAP09:
 * MAP10:
 * MAP11:
 * MAP12:
 * MAP13:
 * MAP14:
 * MAP15:
 * MAP16:
 * MAP17:
 * MAP18:
 * MAP19:
 * MAP20: