Sucker Punch

Sucker Punch and Sucker Punch 2 are PWADs by Andy Johnson (Rook), both consisting of nine small-sized maps. The first was released in 2018 and used cc4-tex textures. The sequel, released in 2021, used OTEX.

Rook implemented a color-code scheme to indicate the relative difficulty of each map: green-themed maps were the easiest, yellow in the middle, and red the hardest. The sequel was given an honorable mention at the Cacowards 2021.