MAP08: Finale (ASDOOMII)

MAP08: Finale is the eighth map of ASDOOMII. It was designed by Andy Sheppard.

Secrets

 * 1) After going through the first teleporter you will reach a small room that has secret doors on its north and south walls.  These lead to an armor and a berserk respectively. (sector 77)
 * 2) See #1. (sector 78)
 * 3) From the yellow key, head north, west, then south.  There is a secret door on the south wall leading to four clips, some shotgun shells, a BFG9000, several cacodemons, and an energy cell pack. (sector 233)

Bugs
A multiplayer-only shotgun (Thing 6) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains six spawn points:
 * 1) facing west. (thing 5)
 * 2) facing south. (thing 94)
 * 3) facing west. (thing 98)
 * 4) facing south. (thing 148)
 * 5) facing north-east. (thing 276)
 * 6) facing south-east. (thing 278)

Things
This level contains the following numbers of things per skill level: