E2M2 (Forest Valley)

E2M2 is the second map of Forest Valley. It was designed by Jean-Serge Gagnon and uses the music track " ".

Secrets

 * 1) The north-western wall in the start area has a secret door leading to a rocket launcher, six boxes of rockets (three on easy skill), and an imp (not on easy skill). (sector 82)
 * 2) The north-western wall of #1 is a secret door leading to a passage containing some monsters, nine health bonuses, and eight armor bonuses. (sector 100)
 * 3) The corridor leading north-west from the start area has a secret door on the right (the demon face wall) leading to a computer area map. (sector 110)
 * 4) In the north-west is a room with a wall saying 'Watch your back when you go up those stairs!'.  This is a secret door, leading to two armor bonuses. (sector 14)
 * 5) Going up the aforementioned stairs opens up two traps with monsters.  The western one has an alcove to the south.  This alcove has a secret door to the west, leading to a health bonus. (sector 18)
 * 6) #5 has a secret door to the south leading to an area with several monsters and a yellow door. (sector 29)
 * 7) The yellow door in #6 leads to a room with a megaarmor and two armor bonuses.  It also has a secret door in its north wall leading to a passage that leads to a switch which lowers the soul sphere in the yellow key area.  It is the area past the switch (near the window) that counts as secret. (sector 60)
 * 8) Near the start is a row of health bonuses.  Continue north-east past along this row until the path turns right.  The north-western wall here is a secret door leading to a chaingun and a box of bullets (latter only present on medium skill). (sector 70)
 * 9) Approaching the red key opens up two rooms further back along the blood passage.  One contains four energy cells (eight on medium skill), the other contains a plasma rifle. (sector 87)
 * 10) See #9. (sector 92)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains five spawn points:
 * 1) facing east. (thing 4)
 * 2) facing north-east. (thing 5)
 * 3) facing north-west. (thing 6)
 * 4) facing east. (thing 7)
 * 5) facing north. (thing 8)

Things
This level contains the following numbers of things per skill level: