Strife keys

Keys
Base Key - Given to Strifeguy by Rowan, allows access to Irale's store, and The Front Base Govs Key - Received from Macil after first meeting, allows access to Governor Mourel's Mansion Pass Card - (Optional) Governor Mourel gives this to Strifeguy upon accepting the "I'm not squimish" mission. Grants entry to the Power Station Prison Pass - Governor Mourel gives this to Strifeguy upon return after one of his missions is complete. Opens the Prison gate. ID Badge - Optional Key from Prison Guard, drops upon his death, gives access to Warden Montag. Prison Key - Key dropped by Warden Montag upon death, allows entry into majority of Prison, any key slot that is yellow in the Prison works. Severed Hand - Taken from Judge Wolfnick, allows Strifeguy to use hand scanners and free the prisoners. Pass Card - Received from Macil if Strifeguy doesn't have the Pass Card after the Prison Mission. Grants entry to the Power Station