MAP14: Transfer Locking Area (Perdition's Gate)

MAP14: Transfer Locking Area is the fourteenth map of Perdition's Gate. It was designed by Jimmy Sieben (Evil Genius).

Essentials
At the start, enter the teleporter in front then go up the stairs ahead in the new area to collect the red key on the left. Turn right, then enter the room ahead and go around the central structure. Follow the eastern wing, then climb up the stairs and flip the red switch in front. Return to the western wing, then go down the stairs to your right and enter the teleporter in front. Jump to the teleporter ahead to reach the interior of the central structure. Press the switch to the left, then drop down from the central structure and move to the south. In the southeastern corner of this area are some stairs leading to the yellow key. Grab it then move to the north, going up both sets of stairs. Follow the path, go down the stairs and open the yellow bars to unlock the exit teleporter.

Secrets

 * 1) After taking the teleporter at the start, there's a barely noticeable set of stairs leading to the water to the left of the stairs ahead. As you're dropping down to the water you'll be teleported to a small room, similar to the starting room where two energy cells (one energy cell and one energy cell pack on skills 1-2), two medikits (three on skill 3), three boxes of rockets (four on skill 3, five on skills 1-2), a megaarmor (an invulnerability on skills 1-2), three stimpacks (two on skills 1-3), five boxes of shotgun shells and three boxes of bullets can be found. Take the teleporter in this room to be teleported to where the red switch is. (sector 159)
 * 2) The yellow key platform counts as a secret. There's also a plasma gun here. (sector 96)
 * 3) The supercharge platform beside the yellow key counts as a secret. (sector 97)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains five spawn points:
 * 1) facing east. (thing 3)
 * 2) facing north. (thing 4)
 * 3) facing south-east. (thing 5)
 * 4) facing south. (thing 6)
 * 5) facing south-east. (thing 9)

Things
This level contains the following numbers of things per skill level: