MAP14: Hell (The Twilight Zone)

MAP14: Hell is the fourteenth map of The Twilight Zone. It was designed by Paul Corfiatis and uses the music track from E1M5/E3M7/E4M5 of Heretic, composed by Kevin Schilder. The par time defined in MAPINFO is 3:00.

Secrets

 * 1) As you cross the bridge over blood after the start, the outer walls will reveal monsters who will attack. When this happens, go back the way you came to the starting area to find a compartment to the south has opened. Inside is a berserk pack, a megasphere, a plasma gun, a backpack, and energy cell packs. (sector 20)
 * 2) In the maze area, head to the southeast wall and use it to find energy cell packs, a megasphere, and a BFG9000. (sector 57)
 * 3) In the yellow key area, drop off to the south side and use the door to find pain elementals (only on Ultra-Violence or higher) and a switch. After flipping it, teleport back and leave the area to the previous hall. There will be an open corridor along the hall that has a teleporter. You can get a megasphere, a shotgun, a super shotgun, a rocket launcher, and lots of ammo here. (sector 121)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing south. (thing 27)
 * 2) facing east. (thing 152)
 * 3) facing east. (thing 153)
 * 4) facing east. (thing 203)

Things
This level contains the following numbers of things per skill level: