Jon Dowland

John 'Teppic' Dowland is a Doomer that worked on Doom Legacy and now works on Freedoom.

Brief History
Like many he played and fell in love with Doom back when it was being sold in the high street shops for a pretty penny, and he quickly got hooked on both playing PWADs and creating levels. He didn't get net access until comparitively late, so many of the 'controversial' modifications such as Aliens TC and other full-on total conversions passed by. He instead worked his way through commercial WAD collections such as D!Zone... and eventually 3D Game Alchemy.

He probably first got involved in 'the community' in around 97 or 98 when he read about Doom Legacy in a magazine and followed up. Once Linguica stuck a JIRC thing on doomworld and discovered, he was hooked.

Contributions
Most of his work in the late nineties was centred around legacy. He befriended Gokuma and Ebola, and was involved in a lot of play testing and experimenting with ideas.

He released very little publically, but some people may remember smallfun2, a level demonstrating some of the neat tricks one could pull off in legacy, such as coronas, rays of light, lifts on top of other lifts, etc.

Later on (2000?) he was one of the first people to help beta-test TCP/IP based multiplayer with legacy and what became known as csdoom.

Towards the end of september his first publically released level, 'Lift Tension', was included in the 10 Sectors megawad.

Current
Nowerdays his Doom stuff is more or less exclusively to do with Freedoom, which he co-maintains alongside Fraggle. He has created texture-patches, levels, sounds, and the upcoming website design.