MAP03: Poison Processing (Requiem)

MAP03: Poison Processing is the third map of Requiem. It was designed by Iikka Keränen, and uses the music track "Breath of Sin" by David "Tolwyn" Shaw. It is notable for containing simulated swinging doors at one point in the level. It is divided into three distinct areas: a snow outdoor area near the beginning, a series of nukage filled sewers in the middle, and a complex of brick tunnels near the end.

Description
There is no description provided for this level in both the text file and the Requiem info pack.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

 * 1) At the southernmost sewage tunnel, in the section with the gargoyle-faced switch, enter the southwest tunnel, and travel on until you reach a dead end.  There, you will find a few demons, security armor, and a berserk pack.  Behind the berserk pack is a wall with three metal panels.  Press on it to open the path back onto the stairs to the switch, and walk through it to trigger this secret. (sector 148)

Current records
The Compet-N records for the map are:

The data was last verified in its entirety on May 13, 2013.

Map data
* The vertex count without the effect of node building is 1641.

Trivia
In a post written to his blog on November 6, 2007, Derek MacDonald (Afterglow) named this map one of his favorite user levels.