MAP19: Borough of Blood (Unholy Realms)

MAP19: Borough of Blood is the nineteenth map of Unholy Realms. It was designed by Brian Knox (Snakes) and uses the music track "Your Move, Cybie," composed by John Weekley (PRIMEVAL).

Secrets

 * 1) On the lift at the start, hug the right wall until you get a megaarmor. (sector 9)
 * 2) In the octogonal room where you can jump to the red key, open the clean wall on the west side of the room, and run up the metal beams to the tower with shotgun guys and an arch-vile. This tower contains a soul sphere. (sector 56)
 * 3) In the building that needed the red key, head to the switch in the northeast, and look southeast towards the hallway with health bonuses. Shoot the gargoyle face and run outside to press the switch that it revealed nearby. This lowers the wall allowing access to the hall with health bonuses. The lift at the end takes you to the secret, with a box of rockets and energy cell packs. (sector 205)
 * 4) There is a switch on a column near the blue door. Press it, then, after using the switch behind the yellow key door and riding the lift up to shoot the target, enter the small corridor with the blue teleporter that takes you to the blue key. If you used the switch near the blue door, the other teleporter will be available. Take this teleporter to get a megasphere. (sector 247)
 * 5) On the blue key platform, jump north to the platform with health bonuses to retrieve a berserk pack. (sector 307)
 * 6) In the octogonal room where you are supposed to jump to the red key, use the gargoyle switch to the south of the room (if you flipped the switch in the octogonal room, this switch will have lowered revealing a passage, but you can still trigger the switch in the same spot). Afterwards, go to Secret #3, and strafejump into the green teleporter to the right. You will teleport onto a BFG9000. (sector 336)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 4, 2022.

Things
This level contains the following numbers of things per skill level: