MAP15: The Causeway (Doom 2 the Way id Did)

MAP15: The Causeway is the fifteenth map of Doom 2 the Way id Did. It was designed by Richard Frei (Tarnsman) and uses the music track "Into Sandy's City". The par time defined in the DEHACKED lump is 3:15.

Secrets

 * 1) Leave the starting point and enter the teleporter to the south at the southernmost building. Head north and northeast when inside to get two energy cell packs. This secret closes thirty seconds after you start the level. (sector 105)
 * 2) Enter the moat at the west side and head west to get boxes of rockets and a rocket launcher. (sector 21)
 * 3) At the steps leading out of the starting building, use the gargoyle switch on the south wall. Quickly leave and run west, south of the starting building, and to a platform that lowered to get a soul sphere. (sector 134)
 * 4) Approaching the switch that opens the way to the yellow key lowers the bookshelves. Run to the easternmost bookshelf, ride up, and open the picture to the south. Jump to the ledge and take the teleporter to get rockets and a switch. (sector 11)
 * 5) The switch at Secret #4 opens the door to the nearby building. Enter to lower the back ledges, with the southeast ledge having a megasphere. (sector 65)
 * 6) In the northwest crate room, use the northwest crate with a skull and ride it up. Jump to the west crate to get this secret. Although it does not have anything on it, the crate would have a BFG9000 on multiplayer modes. (sector 170)
 * 7) Jump to the building at the north end and open the damaged wall at the northeast end to find a blur artifact. (sector 129)
 * 8) Take the teleporter in the north building and use the switch to drop down. Go to the east switch, press it, and go back to teleport onto the rising platform. Run northwest to that ledge to open the west wall with a switch. Flip it, leave the area, then head to the northeast part of the moat to find the passage to the secret exit. (sector 109)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on June 1, 2022.

Player spawns
This level contains seven spawn points:
 * 1) facing north. (thing 5)
 * 2) facing west. (thing 9)
 * 3) facing west. (thing 11)
 * 4) facing west. (thing 32)
 * 5) facing south. (thing 222)
 * 6) facing north. (thing 260)
 * 7) facing north. (thing 344)

Things
This level contains the following numbers of things per skill level: