ReMooD

ReMooD is a source port of Doom Legacy 1.42 lead by GhostlyDeath.

Synopsis
ReMooD was first started in December of 2006 by GhostlyDeath. It originally used the normal version of the Doom source code and offered features such as jumping and the removal of limits. Initially GhostlyDeath wanted to create a port off Doom Legacy but feared that others would steal his work for themselves. On December 12, 2006, the decision was made to use the GPL version, the reason was mostly to use FraggleScript within ReMooD as fraggle only allowed usage of it, if it were GPLed. The project's goal was to create an enhanced and bug free Doom Legacy experience.

The project was on February 26, 2011. The project was on July 3, 2011.

On July 3, 2011 the project stopped using Subversion and has switched to Mercurial instead for source code management.

Team Members
The project has virtually be solely led only by GhostlyDeath since December 7, 2006. Other members who have been on the team were NightZTag (project co-leader until project was discontinued), Stealth` (left the team), Demyx (removed due to no activity), Freedoomer (removed due to no activity), PhreakOnALeash (removed due to no activity), and Edward850 (removed for being against the GPL license). Despite all of these people being on the team the only main source of code contribution was from GhostlyDeath alone. Other members have had little or none source code contribution.

Features
ReMooD has most of the features of Doom Legacy along with playback of PC speaker effects, 4 player split-screen, an enhanced automap (from Strawberry Doom) and high resolution support.

The following is a list of features available to ReMooD.