DNA10: hcraeseR adbmaL (Declared New Apocalypse)

DNA10: hcraeseR adbmaL is the tenth map of Declared New Apocalypse. It was designed by Kan3 and uses the music track "". Its title is backwards for Lambda Research. The par time defined in MAPINFO is 12:00.

Secrets

 * 1) In the middle hall, enter the south room and go to the toilet and sink. Open the wall there to find a box of rockets and a grenade launcher. (sector 2082)
 * 2) At the yellow key, jump onto the terminal to the west and follow this thin ledge as it goes north. Jump across the computers to the right to get boxes of rockets and a light amplification visor. (sector 2273)
 * 3) At the west side, after restoring server #11, there will be a compartment to the southeast with health bonuses, as well as an eye switch to the south high on the wall. This lowers bars behind the central lift for one second, so it is recommended to shoot this switch from the lift while it is down. Do so, then get the megasphere behind the lift. (thing 539)
 * 4) Initialize the reactivation protocol and return to Secret #2. When it gets to 70%, the north wall will lower. Head there to get a box of ammo and a computer area map. (sector 2628)
 * 5) At the room you teleport to at the south end, head west and through the spider mastermind hologram to find an invulnerability. (thing 305)
 * 6) The room at the south end has a BFG9000 behind a force field. The room initially denies access when you attempt to enter it, and the only way to get access is, in the previous level, use the yellow keycard in the southwest control room in the spider mastermind room. This will allow you to use the switch on this map with the blue keycard. Use the blue computer to remove the force field to collect the BFG9000. (thing 358) Note that if you do not use the yellow keycard switch in DNA09, this secret cannot be accessed.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 30, 2022.

Things
This level contains the following numbers of things per skill level: