Z1M2: Nuclear Plant (Knee-Deep in ZDoom)

Z1M2: Nuclear Plant is the second level of Knee-Deep in ZDoom, revisiting the original level with some new twists.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count towards the end-of-level tally.

Secrets

 * 1) Sector 1092: The room after the green door is a secret. Three rapid fire troopers are inside. From here, you can get to the outside area containing a soulsphere.
 * 2) Sector 474: A blue armor is in the north east corner of the outdoor area mentioned above.
 * 3) Sector 2499: In the start room, a chaingun is behind a forcefield. Shut down the reactor to gain access to it.
 * 4) Sector 107: The backpack secret in the start room has remained a secret. The switch no longer works.
 * 5) Before the room with the chainsaw, the armor bonus secret has remained in its original location.
 * 6) Sector 97: Although harder to spot with the different lights, the backpack secret in the dark maze has remained. This time, it contains the green key needed for secret #1.
 * 7) Sector 2621: Upstairs after the red door, in the slime room. To the west of this room, there is a small opening visible. Jump into the slime to get under the railing, and resurface to go into the opening. The stairs inside will lead you to an alcove, making the green armour accessible.
 * 8) Sector 483: Also in the slime room, in the north-eastern pit, swim down as far as possible, to find a tunnel. Follow this tunnel until it opens up. Surface here to find a small area with various items.
 * 9) Sector 1296: In the south-west corner of the outside area preceding the yellow key room. Using the rocks, jump up onto the brown building extension, and jump down the hole. You will be taken to a storage room. Follow the corridor to find the blue key. You can escape by continuing down the tunnel, and ending up at the blue pillars.

Speedrunning
The records for this map at the Doomed Speed Demos Archive are: Last updated on March 17, 2013.

Things
Initially, this level contains the following number of things on each skill level. This does not account for Thing Spawn. Custom things are italicised.

Primary mapping

 * Nick Baker (NiGHTMARE)
 * Michael Niggel (Risen)

Secondary mapping

 * Daniel Gimmer (Tormentor667)

Tertiary mapping

 * Pawel Zarczynski (NMN)
 * cccc_leha
 * Lexus Alyus
 * Mephisto