Daniel Alexander (Danlex)

Danlex Daniel Alenxander,(formerly known as DanielAlexander)is a salvadoran Doom level designer who contributed to a number of community projects and has made several maps of his own authorship since 2018. His mapping style features a wide range of complex texture choices and maps designed for limit-removing ports, with special emphasis on the use of highly thematized textures that heavily rely on visual effects.

2018

 * 1-Hour Speedmapping 2018
 * MAP15: Fist of Justice
 * MAYhem 2018
 * SlaughterMAX
 * MAP03: Canyon Base
 * MAP05: The Broken Machine
 * Title screen
 * Caco Bell
 * Caco Bell

2019

 * The Joy of Mapping #6: Joy Eternal
 * E2M11: Demonic Vats
 * Eagle Mapping Project, Nov 2018
 * MAP02: Turquoise Glow
 * The Mapwich, June 2019
 * MAP06: Baphomet's Bagel
 * Walk in the park, Nov 2019
 * The Mapwich 2
 * Ascent to ﻿Valhalla