Baron of Hell (Doom 2016)

The Baron of Hell returns as a monster in the Doom as a towering, pink-skinned, horned demon with an enormous muscular stature, sharp-clawed green-glowing hands, and goat-like legs with hoofed feet. In addition to projectile and melee attacks which call directly back to its classic predecessor, it also possesses the ability to stomp the ground and unleash a massive shockwave area attack. Unlike its classic version, it bears little resemblance to the Hell knight, which retains an appearance similar to its Doom 3 incarnation. The barons are said to be direct, personal servants of the Lord of Hell, and it is said their powers are directly tied to their lord's.

Tactical analysis
Health: 3500

The Baron has three modes of attack - A melee strike, a ranged green fireball (sometimes charged), and a ground slam to rapidly close distance. All three modes can be easily avoided by strafing around the Baron in a circle. It is common for the Baron to blindside the player by using a ground slam attack to move from a lower to a higher platform. Often, a Super shotgun blast towards its head can interrupt the Baron in the midst of its attack.

Unique player kills
In the campaign trailer released by Bethesda on February 4, 2016, a baron can be seen to leap onto the player, crush his body with a stomp from one hoof, and then rip off his legs.

Lore
"The Baron of Hell is the highest demon among the order of the Hell Knights . They rarely leave Hell, and no Baron of Hell has yet been captured by any of the Tethering Operations . Details regarding their behavior and physiology are therefore limited."

- Codex