MAP21: Passage to Exile (Doom 2 the Way id Did)

MAP21: Passage to Exile is the twenty-first map of Doom 2 the Way id Did. It was designed by Brendt Pantley (Megalyth) and Michael Fraize (Marcaek). The par time defined in the DEHACKED lump is 2:30.

Secrets

 * 1) After opening the wall at the beginning, check behind the switch on top of the steps and press the switch there to reveal an alcove with a backpack and a berserk pack. (sector 19)
 * 2) After pressing the main switch near #1, go to the west. Step into the toxic pool in front of the blue key bars and press the switch behind the pillar, which will rise a flight of steps and allow you to collect the soul sphere on the other side of the room. (sector 10)
 * 3) In the west side of the map, jump into the toxic pool and go in the opening behind the radiation shielding suit. A small elevator (sector 57) will take you to a room containing a rocket launcher, rocket boxes and a computer area map. A wall section will open back to the switch you pressed to reach #2.

Bugs
A hanging leg (Thing 264) in the east has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Current records
The Compet-n records for the map are:

Player spawns
This level contains six spawn points:
 * 1) facing south. (thing 0)
 * 2) facing north. (thing 289)
 * 3) facing north. (thing 290)
 * 4) facing east. (thing 291)
 * 5) facing east. (thing 292)
 * 6) facing east. (thing 296)

Things
This level contains the following numbers of things per skill level: