Napalm

Napalm is a single-level PWAD for TNT: Evilution meant for limit removing source ports. It was designed by Alexander S. (Eternal) and uses the music track "Hell" by Jeremy Doyle, originally from Icarus: Alien Vanguard. It is set in a mountainous techbase and offers a variable environment with several details such as a highway and vehicles built with sectors.

Secrets

 * 1) (sector 320)
 * 2) (sector 380)
 * 3) (sector 393)
 * 4) (sector 409)
 * 5) (sector 421)
 * 6) (sector 486)
 * 7) (sector 549)
 * 8) (sector 608)
 * 9) (sector 671)
 * 10) (sector 701)
 * 11) (sector 821)
 * 12) (sector 1004)
 * 13) (sector 1010)
 * 14) (sector 1051)

Demo files

 * The release includes a separate demo file, npl-1618.lmp, by Andrey Budko (entryway). It requires Doom II v1.9 to be viewed and runs for 16:29.17 (34621 tics), completing the level on Ultra-Violence.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on August 25, 2022.

Player spawns
This level contains seven spawn points:
 * 1) facing west. (thing 120)
 * 2) facing south-east. (thing 122)
 * 3) facing east. (thing 126)
 * 4) facing north. (thing 128)
 * 5) facing south-west. (thing 585)
 * 6) facing south. (thing 777)
 * 7) facing north-east. (thing 778)

Things
This level contains the following numbers of things per skill level: