E2M7: Dark Passage (Doom the Way id Did: The Lost Episodes)

E2M7: Dark Passage is the seventh map of episode The Shores of Hell in Doom the Way id Did: The Lost Episodes. It was designed by Chris Pisarczyk (Mr. Chris), Callum Guy Oliver (phobosdeimos1), and Jeff Shark (Marnetmar). It also received standalone releases as "The Damned" in November 2012 and "Dark Passage" in July 2013.

Secrets

 * 1) In the hall east of the start, open the first door you come to and enter the dark passage. Press on the wall with skulls on it to find a box of shotgun shells, a box of ammo, and a stimpack. (sector 44)
 * 2) In the hall east of the start, at the south end, drop into the nukage and head west, then around to the east to find a rocket launcher, rockets, and a green armor. (sector 233)
 * 3) Head to the end of the hall east of the start and open the east door. Head south and use the wall with the pentagram to find a backpack and two stimpacks. (sector 46)
 * 4) Grab the blue key and backtrack until you find a cacodemon, baron of Hell, and imp in a new area with a teleporter. A switch on the north wall in this area opens a door near where the blue key was. Enter the area past the door and follow the armor bonuses to reach a computer area map. (sector 199)
 * 5) Open the blue door and the door immediately to the right. Once you get past the second blinking light, open the south wall to find a teleporter leading to stimpacks, a soul sphere, a box of ammo, a box of shotgun shells. (sector 307)
 * 6) After you get the yellow key, return to the starting point and you will find a new open area with a switch. Use it, then go to the center of the starting area and head north where a bridge is rising. You can now access the plasma gun and energy cell packs on the other side. This area has two secrets, with the plasma gun pedestal counting as a secret, however this particular sector cannot be accessed without cheating, only the sector around it (secret #7) can be accessed. (sector 239)
 * 7) See Secret #6. (sector 21)
 * 8) Open the yellow door and take the first set of steps down. Head west and down more steps to a red floor. To the west, use the wall with the skull to find a soul sphere. (sector 384)
 * 9) Head to the far west end of the map and go east to a hall with crates. Head north through a corridor to reach a berserk pack, then use the north terminal to drop down to a chainsaw, shotgun shells, a stimpack, and an ammo clip. (sector 505)
 * 10) Grab the red key and head through the west passage. Go behind the green torch and head east, hugging the south wall until you go through a small corridor that has a light amplification visor. (sector 553)

Bugs
Secret #6 is not accessible without cheating, meaning that only 90% secrets is possible on this map.

Current records
The Compet-n records for the map are:

Player spawns
This level contains seventeen spawn points:
 * 1) facing east. (thing 4)
 * 2) facing north-east. (thing 9)
 * 3) facing east. (thing 39)
 * 4) facing south. (thing 40)
 * 5) facing south-west. (thing 41)
 * 6) facing south-east. (thing 43)
 * 7) facing south-east. (thing 44)
 * 8) facing north-west. (thing 45)
 * 9) facing south-east. (thing 66)
 * 10) facing west. (thing 94)
 * 11) facing east. (thing 97)
 * 12) facing north-west. (thing 328)
 * 13) facing south-west. (thing 329)
 * 14) facing north-east. (thing 332)
 * 15) facing south. (thing 333)
 * 16) facing north. (thing 334)
 * 17) facing south-east. (thing 337)

Things
This level contains the following numbers of things per skill level: