MAP16: Torture Room (Toons for Doom 2)

MAP16: Torture Room is the sixteenth map of Toons for Doom 2. It was designed by David Hopkins and uses the music track "" by (the  theme).

Essentials
Walk forward and press the switch at the end of the alcove.

Other points of interest
Pressing the other switches will give you access to a naked rat and an armor in exchange for having to fight a cyberdemon.

Secrets
There are no official secrets on this map.

Bugs
Playing in no monsters mode will display a Hall of mirrors effect in place of the cyberdemon.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on July 9, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 33)
 * 2) facing south-east. (thing 34)
 * 3) facing west. (thing 35)
 * 4) facing north-west. (thing 36)

Things
This level contains the following numbers of things per skill level: