Fred

Fred is a single-level PWAD for Doom that was designed by Kurt Schulenburg and released in August 1994 along with his other PWADs JStuff10, Walls, and Spiral.

Secrets

 * 1) Go through the door south of the start, and take the path leading south-west from this room. There is a secret door to the south-east here which opens on shooting, leading to a backpack, a berserk, and a cacodemon. (sector 173)
 * 2) Carry on along the path from #1 to reach a room with several exploding barrels. There is a secret door to the north, which opens on shooting, revealing a rocket launcher, a box of rockets, and a soul sphere. (sector 170)
 * 3) The south-east wall of the room just before #1 has a secret door leading to two medikits and a stimpack. This room can also be accessed via the path leading east from the former room. (sector 67)
 * 4) Just before dropping down to the room north of the blue key, there is a secret door to the south leading to a megaarmor, a spectre, and the blue key itself. (sector 139)
 * 5) Head up the stairs to the east of the room before the exit - there is a secret door to the south which leads to the large arena area. (sector 122)
 * 6) Head east from #2's room - there is a secret door to the south leading to five clips, a chaingun, a medikit, and an invulnerability. (sector 163)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 259)
 * 2) facing east. (thing 260)
 * 3) facing east. (thing 261)
 * 4) facing north-west. (thing 262)

Things
This level contains the following numbers of things per skill level: