Nash Muhandes

Nash Muhandes is a long-time Doom modder from Malaysia. He is known primarily for his mods created for the ZDoom engine, including Nash's Gore Mod, among many other "quality of life" mods designed for universal improvement of the player experience. He also is a strong proponent of using Doom engines (specifically GZDoom) for standalone games, and has contributed many community resources to enable such projects.

In 2015, Nash spearheaded GZDoom-GPL, one of several attempts to create a GPL-compliant [pGZDoom]] fork for use by creators of standalone games. Though eventually discontinued, much of the work done on GZDoom-GPL eventually found a home in the mainline GZDoom codebase when it finally achieved full GPL compliance.

The original Nash's Gore Mod (known colloquially as "Nashgore") achieved some mesure of notoriety for being used as a base for the gore system in Brutal Doom, though most of the original code has now been reworked or replaced. Nashgore also pioneered the now-common technique of using flat-plane 3D models as "floor decals" for blood pools and other such effects.

Nash is a professional musician and audio engineer, and has either performed with or produced several bands including Caladrius, Ivory Aisle, and Face the Wolf.

He currently serves as a ZDoom Community Guide and has recently formalized an independent game studio known as Mischef Donut, consisting of several long-time Doom community members focused on producing standalone games.

2006

 * Nash's Gore Mod ("Nashgore")

2015

 * GZDoom-GPL (Later added to GZDoom)

2017

 * SpriteShadow
 * TiltPlusPlus

2018

 * Nash's Gore Mod: Vengeance Edition ("Nashgore: VE")