Sergey Andreevich Burow (SilverMiner)

Sergey Andreevich Burow, also known as SilverMiner, is a Russian Doom level designer. He started making WADs in late 2009, joined the community in 2016, and first released WADs in 2017. The majority of his WADs are not present on the idgames archive because he decided that they are not qualitative enough.

2017

 * Plutonia 3: Going to Surface

2018

 * The Boggy Region
 * The Boggy Region DOS engine source code (Released in 2020)

2019

 * Pectate Lyase 3
 * The Curse of Boggy Region (WAD in progress)

2021

 * The 128 kb mapping extravagant "challenge"
 * E2M9: Metabolism
 * E3M2: Lab of Beat
 * E3M9: Orthobolism
 * E4M2: Not a Lab
 * DBP38: Chronicles of Ghost Town
 * MAP05: Parichmakher
 * Doom: The Way We Remember It
 * Literalism
 * Ray Mohawk 2: Ray Wreaks Havoc!
 * DBP41: Hell Revealed III (Pt. 1)
 * MAP02: Radar
 * MAP06: Painlord (with ChaingunnerX and DukeOfDoom)
 * DBP41: Hell Revealed III (Pt. 1)
 * MAP02: Radar
 * MAP06: Painlord (with ChaingunnerX and DukeOfDoom)

2022

 * Doomworld Mega Project 2021
 * Angry Quilt III: Big Game Hunter
 * DBP47: Dreamcatcher Apparatus
 * MAP13: Meager Windy Areas
 * Deadly Standards 4
 * E4M3: Not a sewer
 * E4M4: News Studio "Whatever" (with DukeOfDoom)
 * E4M7: Sad Retaken Voyager (with DukeOfDoom and Chainie)
 * Pandora
 * DBP51: Deadly Ritual
 * MAP04: Ash Wine
 * 128 Linedefs, 64 Things
 * MAP01: Rotated Mast Wave Hike
 * MAP12: Mega Ash Ryes
 * MAP01: Rotated Mast Wave Hike
 * MAP12: Mega Ash Ryes

Trivia

 * The Boggy Region can be played in various source ports, but includes an executable to play in DOS, called . This is a Boom 2.02 based source modification, based on the GPL re-release. Changes are minor, but it remains the only choice in DOS, as using stock Boom 2.02 will not work.