MAP06: Destination Defenestration (Doom II: 25 Years on Earth)

MAP06: Destination Defenestration is the sixth map of Doom II: 25 Years on Earth. It was designed by James Cresswell (Phobus) and uses the music track "".

Secrets

 * 1) Grabbing the super shotgun raises poles to the north and southeast, allowing you to get on the terminal (this is repeatable, if you raise them too high there is a switch at the outside corner of the terminal that can lower the poles). Raise the poles once and get on the terminal, then north onto the block. From there, jump west into the alcove and open the terminal. Climb the steps up to the top of a higher ledge in the room, then jump south to another terminal. From there, jump east into a corridor, then north to a switch. Flipping it opens the northeast ledge, where you can drop into a hole with a megaarmor and a rocket. (sector 107)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 27, 2021.

Things
This level contains the following numbers of things per skill level: