SMMU

SMMU (Smack my Marine Up) is a source port created by Simon Howard. It is derived from MBF.

Features of SMMU:


 * FraggleScript
 * Console
 * Rewritten Menu, Head-up display and networking.
 * Quake-style "start map"
 * Windows, MS-DOS and Linux ports
 * Chasecam
 * Various demo features: eg, the ability to walk around demos while they are playing

After the project was abandoned, the Eternity engine emerged as a derivative of the SMMU codebase.