MAP07: Water Treatment Facility (End Game)

MAP07: Water Treatment Facility is the seventh map of End Game. It was designed by Lee Szymanski.

Secrets

 * 1) After raising the ledge in the center of the map, go across to the north side, then jump southeast to the ledge with the column. Head around the column to get five rockets (or a computer area map on Hey, Not Too Rough or lower). (sector 4)
 * 2) After raising the ledge in the center of the map, go across to the north side and jump to the open door to the north. Head up the steps, then shoot at the silver bars to the south to get a green armor. (sector 108)
 * 3) At the outside area at the east end of the map, walk west to a window and look southwest for a switch. Shoot it, then head into the room below and into the one that has opened to find a medikit and five rockets (or a green armor on Hey, Not Too Rough or lower). (sector 165)
 * 4) After raising the ledge in the center of the map, go across to the north side and use the wall where the health bonuses are to find a backpack and a berserk pack. (sector 472)

Bugs
A visplane overflow is possible at position X=1307, Y=-991 with the player viewing north west. The requirements are:
 * Sector 24 door open by traversing raised bridge
 * Switch (linedef 1798) activated, this lowers two steps between sectors 82 and 258

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 7, 2021.

Things
This level contains the following numbers of things per skill level:

Inspiration and development
According to Lee, the design was influenced by:


 * The texture theme of MAP03: The Gantlet (Doom II) featuring and.
 * Doom 3 high-contrast lighting and long shadows.
 * platform 2 that is reinterpreted as a stone ledge raised in the map's central area.