MAP18: Crush Depth (Valiant)

MAP18: Crush Depth is the eighteenth map of Valiant. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Prototype (Extended)," composed by James Paddock (Jimmy) and Stuart Rynn (stewboy). The par time is 8:30.

Secrets

 * 1) Run to the top of the staircase at the starting area and strafejump so you land on the super chaingun platform in the middle. (sector 41)
 * 2) Head onto the upper ledge on the south part of the main structure. Look carefully at the lights on the walls. One of them is orange instead of yellow, use this light and go around the corner to a secret room with medikits and rockets. (sector 305)
 * 3) At the southern end of the main structure, directly south of the stairs leading to the upper ledge, if you drop past the metal column slowly, you can find health bonuses, a soul sphere, and a super shotgun. (sector 752)
 * 4) At the northwest corner of the map with the platforms, there is a yellow teleporter in the far corner. Use it to reach a ledge with armor bonuses and a berserk pack. (sector 992)
 * 5) At the southwest corner of the main structure, one of the metal columns here has a target switch on its south side. If you shoot it, run straight north and then east just before the crusher hallway to reach a soul sphere. There is an alternate way of reaching this secret. If you go into the room with the switch that opens up the northwest exit in the starting room, the same wall will lower for 3 seconds. Run from the inside to reach it. This method is much harder to pull off as you will have to time it properly through the crushers. (sector 1000)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: