MAP26: Surreptitious Ichor (NOVA II)

MAP26: Surreptitious Ichor is the twenty-sixth map of NOVA II. It was designed by Matt Powell (cannonball) and Darryl Steffen (dobu gabu maru), and uses the music track "Like a Night of Falling Stars," originally composed by for.

Secrets

 * 1) Lower the lift with the red key behind the red key door and head west across it and up the steps. At the top, gently drop off and onto a soul sphere. (sector 396)
 * 2) At the second half of the map, find the switch in the southwest corner. Look at the west wall for another switch to flip. Do so, then quickly run north and just before the hexagonal floor turn left and claim a BFG9000. (sector 868)
 * 3) In the water caverns to the north of the red key, follow the trail of armor bonuses leading westward as they go up the rocks. When the trail turns to the east, ignore it and get onto a rock north of the candle. Traverse across on the west side until you reach a fork, then go right, hopping across two rocks. Hop another rock to the east, then two rocks to the north for the secret. You will find a computer area map. (sector 1151)
 * 4) To the east of the red key is a backpack. Walk onto the metal ledge near the backpack and head east towards the wall with the light. Lower it and head around to pick up a megaarmor. (sector 1484)
 * 5) At the southeasternmost area, when you can get onto the red rock blocks, flip the switch to lower the lift, then ride up. Then, jump to the left to reach the block with the soul sphere. (sector 2284)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Player spawns
This level contains eight spawn points:
 * 1) facing north. (thing 2003)
 * 2) facing east. (thing 2004)
 * 3) facing south. (thing 2005)
 * 4) facing south. (thing 2006)
 * 5) facing east. (thing 2007)
 * 6) facing west. (thing 2008)
 * 7) facing north-west. (thing 2009)
 * 8) facing south-west. (thing 2010)

Things
This level contains the following numbers of things per skill level: