Community project

A community project (also known as CP) is a communal effort to create a PWAD, made by different users from around the Doom community, with the main goal being to offer an open map-making project where all kinds of mappers can participate and contribute with a level of their own. Usually, community projects require mappers to follow a set of rules, although is not uncommon for community projects to have no rules at all.

Community projects tend to be very large in scope. Most community projects try to fill all map slots, depending on the target IWAD.

Community projects, despite being an open-door effort, tend to have one or more leaders that work as the spearheads and coordinators of the project. The leader (or leaders) of the project may impose a certain level of expected quality as a requisite to be accepted, or no requisite at all.

Community projects vary in their design theme and goal.

Historical background
The initial PWADs, created by independent members of the community, were usually done through solo efforts or with a group of close friends. With the advent of the Internet, especially the creation of fan forums, map creation techniques evolved to offer different ways in which entire communities could participate in creating a WAD, usually with the goal of making it a complete megawad. One of the main advantages offered by this approach to creating maps is the ability to cover multiple levels in a relatively short period of time, which offers an attractive way to participate for other users without having to offer the work in its entirety, dividing it by parts and completing it in a convenient manner.

One of the very first community projects was the 2003 Community Chest megawad, a project hosted for the first time in the Doomworld forums that allowed all kinds of mappers, newcomers or veterans alike, to partake.

Before this, most megawads used to be made either as a solo effort or a team effort, such as TNT: Evilution, a megawad created exclusively by members of TeamTNT. Map makers would also start a project on their own and then invite other close collaborators to contribute a map, such as Alien Vendetta, a megawad founded by Anders Johnsen, but with a large number of contributed maps by other invited users.

After the release of the Community Chest series, community projects became a staple of the Doom community at large.

Community projects made by members of a particular nationality are also of common practice, such as the 3 heures d'agonie series made by the French Doom Community.

Notable community projects

 * 1994 Tune-up Community Project
 * 3 heures d'agonie series
 * Community Chest series
 * Czechbox
 * Doom Upstart Mapping Project
 * Doomer Boards Projects
 * Doomworld Mega Project series
 * Heretic Upstart Mapping Project
 * Japanese Community Project
 * MAYhem series
 * NOVA series
 * Plutonia: Revisited Community Project
 * Rabbit's All-comers Mapping Project
 * Sacrament