Alex Mayfield (AlexMax)

Alex Mayfield (AlexMax), though a fan of Doom since its release, was not involved in Doom community affairs until 2003. Discovering the existence of client/server Doom ports rekindled their love of Doom and soon afterwards started getting involved in Doom communities and projects.

Alex is probably best known for contributions to many Capture the Flag mapsets, but has contributed to other types of multiplayer-focused mapsets as well, and has been a longtime member of clan Unidoom. Beyond modding for Doom, they've also contributed code to Odamex, Zandronum, Crispy Doom, and even added uncapped framerates and widescreen to the official Doom Classic Unity port, among other features.

2002

 * Nukeage Plant
 * The Underground Base

2004

 * ZDaemon CTF Map Pack 1
 * MAP01: Fortress Collision (with Rellik and Washu)
 * MAP02: Refineries
 * MAP07: The Excavation
 * MAP08: Something Epic
 * MAP09: Frozen
 * MAP10: Outer Limits
 * ZDaemon CTF Map Pack 2
 * MAP11: Tribute
 * MAP17: Burn it with Fire
 * Unidoom DM 3
 * MAP05: Grosse Hoseschlange (with Ralphis)
 * MAP06: Kokkenballz (with Harvey)
 * MAP07: Fetus Gumbo (with Doomraider)
 * MAP09: Satyricon
 * MAP10: MAP01 (aka Draft 7.30)
 * MAP13: The Claustrophobic Place (with Mephisto)
 * MAP31: You Can't Shoot!
 * MAP32: You Can't Dodge!

2005

 * ZDaemon CTF Map Pack 3
 * MAP22: Mainstay (with Josh Simpson (EarthQuake))
 * MAP30: No Limits

2007

 * Odamex CTF
 * MAP01: The Ride
 * MAP02: Something Epic II
 * MAP03: Pagan CTF
 * MAP06: Lava Incorporated

2008

 * Unidoom Deathmatch X
 * MAP13: At The Center
 * MAP19: The Renaissance (with Nautilus)

2009

 * DUEL16 (later DUEL32 and DUEL40, still updated)

2011

 * IDL Mapping Contest 2011 (WadArchive)
 * MAP10: Something Epicish
 * MAP12: Cross Counter

2012

 * 32in24-12: IRON MAPPER
 * Anthology CTF
 * See ZDaemon CTF Map Pack 1-3, with the exception of MAP17, and in addition:
 * MAP22: Mainstay (updated version)
 * MAP30: No Limits (updated version)
 * MAP30: No Limits (updated version)

2013

 * Eyedea

2014

 * 32in24-14: How the Hamburglar Stole Christmas

2015

 * ChaosCore CTF (, WadArchive)
 * CORE04: Frozen Chaos (with Caution)
 * CORE14: Speed of Dark (with SwordGrunt)
 * CORE24: Towering Gardens

2016

 * Eyedea_
 * 32in24-16: DOOT CTF

2018

 * Impromptu DM
 * MAP02: Strapped

2021

 * MBF21

2022

 * Odamex Horde (Ongoing Project)
 * MAP02: Disaster Tourism
 * MAP04: Boarding Action
 * MAP06: Too Deep, Too Greedy
 * MAP07: Hard Light
 * MAP08: Grim Cay
 * MAP09: Uptown Saturday Night
 * MAP10: Cast Away
 * MAP14: Sandswept

Doom Programming projects

 * Odamex (2006-)
 * Horde Mode
 * Attack & Defend CTF
 * The initial wave of lives-based gamemodes (Survival, LMS, TLMS, LMS CTF)
 * Many other features and fixes
 * Charonauth (2014-2016)
 * Login server for online source ports
 * Doom Classic Unity port (2019-2020)
 * Uncapped framerate support
 * Widescreen rendering support
 * Many other smaller features and fixes
 * MBF21 (2021)