E4M1: Delusion (REKKR)

E4M1: Delusion is the first map in the Bonus episode of REKKR. It was designed by Bzzrak Ktazzz and Matthew Little (Revae), and uses the music track "".

Secrets

 * 1) Enter the destroyed building west of the first building and use the blue button. Get to the east side of the first building and use its east wall, then enter the building and enter the northernmost room. Here you can get a bottled health. (sector 47)
 * 2) Use the switch near Secret #1, then head to the field on the west side and go north past the bars. Head east, then lower the southeast wall to find health essences. (sector 120)
 * 3) In the northwest room, shoot the wall north of the center shelf, then use the switch that appears to the south to lower said wall. Go up to it when it lowers, then bash the north side to rise up to a platemail armor. (sector 150)
 * 4) Shoot the west switch in the same room as the previous secret, then use the switch that appears near it. Leave the room and use the northeast switch to take a lift up. Lower the green wall to get bottled health. (sector 304)
 * 5) Enter the east cave system and head south to a big room. Go through the wall which is just west of the south path to get ten armor patches. (sector 267)
 * 6) At the south end of the east cave system, go to the water to the south and dive in to the west. You will eventually find a bottled health. (sector 280)
 * 7) At the northernmost side, enter the red room and shoot the southwest corner. Go back to the previous hall and enter the alcove to the southwest. (sector 415)
 * 8) Use the south wall in Secret #7 to get a shamans brew. (sector 432)
 * 9) In the northernmost room, drop into the hole and head south. Open the southwest corner wall to find a shamans brew and ringmail armor. (sector 493)
 * 10) See Secret #9. (sector 494)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch
This level includes its own, separate deathmatch arena.

Player spawns
This level contains eight spawn points:
 * 1) facing north-west. (thing 104)
 * 2) facing south. (thing 449)
 * 3) facing north. (thing 450)
 * 4) facing south. (thing 451)
 * 5) facing south. (thing 452)
 * 6) facing south-east. (thing 453)
 * 7) facing north-west. (thing 454)
 * 8) facing north-east. (thing 455)

Things
The following things (per skill level) are placed in the arena:

Things
This level contains the following numbers of things per skill level: