Gauntlets of the Necromancer

The Gauntlets of the Necromancer are a weapon from Heretic. They are a pair of spiked gauntlets with a green aura. When active, they emit short-range magical energy that damages enemies for 2-16 damage every 4 tics and drags the player toward them. They neither use nor require any form of ammunition; so they are always usable so long as they are in the player's possession. The Gauntlets are essentially Heretic's version of Doom's Chainsaw. When a Tome of Power is active, the Gauntlets have a red aura, increased attack range, and the ability to drain health from enemies (equal to half damage dealt, rounded down) and transfer it to the player. This weapon is always effective on ghosts.

The weapon can already be picked up on the first level of the game, E1M1: The Docks, if the secret cache is uncovered. The Gauntlets finally appear in a non-secret area in E1M3: The Gatehouse.

Strategy
The Gauntlets are not a good weapon to use against Sabreclaws, because the Sabreclaw is still able to slice up the player even while it is being Gauntleted. Using them on Golems is safer and more effective, albeit the player needs to aim directly at the Golem otherwise he will get punched. The Gauntlets work well on enemies that move and attack more slowly, such as the Undead Warrior, Disciple of D'Sparil and the Ophidian. The Gauntlets are most effective against monsters if the player keeps walking slowly back while attacking the target monster. This way the monster needs to chase the player instead of the player having to face the monster up close, giving the player a bit of range.

Trivia
The idle frame without the Tome of Power is very similar to the idle frame for the gauntlets of Baratus, the fighter in Hexen.