MAP26: Astare Lakle (Mano Laikas)

MAP26: Astare Lakle is the twenty-sixth map of Mano Laikas. It was designed by Nicolas Monti and uses the music track "".

Secrets

 * 1) At the red key area, the switch at the base of the lift leading to the red key lowers a lift to the northwest. Time it so you press the switch as you rise up, then go northwest as fast as you can to this lift. You can get the soul sphere here, guarded by chaingunners. (sector 46)
 * 2) The northern section of the map has some columns near the water. Examine the southern side of one of the columns to find a switch to flip. Do so and run back south of this area to a lowering pillar, which counts as the secret. If you ride it up, you can jump to the next pillar to claim a berserk pack. (sector 70)
 * 3) At the intersection of stairs near the southern part of the map is a switch in the middle. Press it, then take the lower left stairs to the hole. Go down here for a megaarmor. (sector 84)
 * 4) Enter the next room from the starting point, the one with the rocket launcher, and examine the brown streak of wall in the northwest corner. This opens a passage southwest of your starting point where you can find a computer area map. (sector 86)
 * 5) At the far northeast portion of the map with the columns, examine the east side of the northeasternmost column to find a backpack. (sector 278)
 * 6) At the intersection of stairs near the southern part of the map, take the east stairs and run north as quickly as possible, ducking left through the opening when you see it. You will wind up getting a blur artifact. (sector 283)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 15)
 * 2) facing north-east. (thing 16)
 * 3) facing south. (thing 17)
 * 4) facing north. (thing 18)
 * 5) facing west. (thing 19)
 * 6) facing north. (thing 20)
 * 7) facing east. (thing 21)
 * 8) facing east. (thing 30)

Things
This level contains the following numbers of things per skill level: