MAP06 (TDUNN Series for Doom II)

MAP06 is the sixth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Secrets

 * 1) At the easternmost pool, on the southwest platform, carefully inch towards the central column and around to a switch (an arch-vile will be here on Hurt Me Plenty or higher). Flip the switch, then return to the northernmost pool. The soul sphere at the southeast corner will be available. (sector 14)
 * 2) On the pier where the yellow key is, open the wall with the electricity symbol to find a computer area map. (sector 48)
 * 3) At the easternmost pool, head to the northwest corner and shoot the metal wall to the south to find shotgun shells, ammo clips, and an energy cell. (sector 59)
 * 4) In the same pool, head to the northeast side and shoot the metal wall to the north to find more shotgun shells, ammo clips, and another energy cell. (sector 69)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 12, 2021.

Player spawns
This level contains eleven spawn points:
 * 1) facing south. (thing 168)
 * 2) facing south. (thing 169)
 * 3) facing south-east. (thing 171)
 * 4) facing east. (thing 172)
 * 5) facing north-west. (thing 173)
 * 6) facing west. (thing 174)
 * 7) facing north. (thing 175)
 * 8) facing south. (thing 176)
 * 9) facing west. (thing 177)
 * 10) facing east. (thing 178)
 * 11) facing east. (thing 179)

Things
This level contains the following numbers of things per skill level: