E3M1: Hell Keep (Wonderful Doom)

E3M1: Hell Keep is the first map in the Inferno episode of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) At the first intersection, go right and use the gargoyle switch on the south wall to raise a bridge to the other side, where you will find a box of shotgun shells, health bonuses, and armor bonuses. (sector 27)
 * 2) Drop to the south from the previous secret and go through the damaged wall. Follow the passage to a medikit, ammo clips, and a switch. Flipping the switch lets you use a life to get up to a rocket launcher. (sector 35)
 * 3) Open the door west of the room just before the exit room, then head to the southeast side for a switch. Return to the previous room and the walls to the east will be open, revealing rockets. (sector 45)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains five spawn points:
 * 1) facing east. (thing 97)
 * 2) facing west. (thing 98)
 * 3) facing east. (thing 99)
 * 4) facing west. (thing 100)
 * 5) facing north. (thing 101)

Things
This level contains the following numbers of things per skill level: