Sunder

Sunder is a 14-level PWAD for Doom II, developed by Insane_Gazebo. Originally intended to be a full megawad, it saw its first release in 2009 with more levels expected to be added later, although this is yet to happen and the project is widely believed to be abandoned. It is a slaughter-based level-set, with monster counts ranging from the hundreds to thousands in each map.

Levels

 * MAP01: Python
 * MAP02: The Burrow
 * MAP03: The Dreaming Garden
 * MAP04: Metal Descendants
 * MAP05: Precarious
 * MAP06: Grinder
 * MAP07: Hollow Icon
 * MAP08: Pale Monument
 * MAP09: The Cage
 * MAP10: The Hags Finger
 * MAP11: The Furnace
 * MAP12: The Zealous Machine
 * MAP13: Obsidian Nightmare
 * MAP14: Hive Mother

Soundtrack

 * MAP01:
 * MAP02: TNT: Evilution MAP06 theme
 * MAP03: "Under Death" by Mark Klem (from Requiem)
 * MAP04: "Double, Double, Toil and Trouble" by Guy Whitmore and Daniel Bernstein (from )
 * MAP05: "Become the Hunted," by James Paddock (Jimmy) (from Plutonia 2)
 * MAP06: Remix by Jay Reichard (silentzorah) of "Suspense" from Doom, originally by Robert Prince
 * MAP07: "Demons on the Prey" by Robert Prince (from Doom)
 * MAP08: "Fight the Logic if you Can" by Chris Laverdure (from Alien Vendetta)
 * MAP09: "Industrial" by Simon Judd (sirjuddington) (from Hellcore 2.0)
 * MAP10: "Sneaky Snake" by Robert Prince (from Duke Nukem 3D)
 * MAP11: SA-X Arrival theme from 
 * MAP12: "Europa Mining Colony" from 
 * MAP13: "Ending Title" from , by
 * MAP14: Guardhouse by James Paddock (Jimmy)


 * Title screen: "Briefing" from 
 * Intermission screen: "Mysterious Statue Chamber" from