E2M1: Flying Guts (Slaughter Until Death)

E2M1: Flying Guts is the first map of Slaughter Until Death. It was designed by Thomas Möller, then known as Grindcrusher, and uses the music track "Kitchen Ace (And Taking Names)" as a replacement.

Secrets

 * 1) In the southernmost wooden hallway there is a wall that looks like a tile wood. (sector 63) Behind it there are a medikit, box of shells and two shotgun guards.
 * 2) The shade in the room of secret #1 (sector 64) is counted as secret.
 * 3) The light in the room of secret #1 (sector 65) is counted as secret.
 * 4) In the central marble area there are two alcoves that are opened when the button is pressed. The secret is located in the western alcove behind the grim wall. You can get boxes of bullets and shells, three stimpacks and a chainsaw there. (sector 169)
 * 5) The door of secret #4 (sector 168) is counted as secret.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains nine spawn points:
 * 1) facing east. (thing 238)
 * 2) facing east. (thing 239)
 * 3) facing east. (thing 240)
 * 4) facing east. (thing 241)
 * 5) facing east. (thing 242)
 * 6) facing east. (thing 243)
 * 7) facing east. (thing 244)
 * 8) facing east. (thing 245)
 * 9) facing east. (thing 246)

Things
This level contains the following numbers of things per skill level: