Heroes

Heroes is a 36-level megawad for Doom by Albert Dewey, created by compiling together several levels and smaller mapsets released separately. Four shovelware CD-ROMs were used to create this compilation: D!Zone 150, Demon Gate 666, 's Toolkit for Doom, and the CD accompanying Tricks of the Doom Programming Gurus. In addition, Albert Dewey created four original maps for it, and tweaked or altered many of the maps included.

It has an equivalent for Doom II, called Heroes 2.

Source

 * E1M1: AFRO.WAD by Tim Scott
 * E1M2: BRAVE.WAD by an unknown author
 * E1M3: INFEST.WAD (Infestation) by Nicholas Bell
 * E1M4: MEGAWATT.WAD by Casey Miller
 * E1M5: WARBABY.WAD E2M1 (TECH.WAD) by Warbaby aka Ben Morris
 * E1M6: OPOST21.WAD by Scott Amspoker via WADPACK3
 * E1M7: FRENZY.WAD (Frenzy on Phobos) by Jeffery Chow
 * E1M8: _WOW_.WAD (The word you will say after playing this!) by Jon Landis
 * E1M9: CRUSHER.WAD by Ethan Brodsky
 * E2M1: GRYBLOOD.WAD by an unknown author
 * E2M2: CORE.WAD by Barry Ferg via WADPACK3
 * E2M3: WARBABY.WAD E2M2 (BEN10.WAD) by Warbaby aka Ben Morris
 * E2M4: START1.WAD by Albert Dewey
 * E2M5: KILLZONE.WAD by Craig J. Dudle
 * E2M6: WHITROOM.WAD (White Room) by Doug Ryerson
 * E2M7: SUDTIC.WAD (Slaughter Until Death) E2M6 by The Innocent Crew
 * E2M8: HEX1.WAD (The Halls of Hex = the Halls of Power) by Peter Naus
 * E2M9: PRODOOM.WAD or PVBDETH.WAD by James Atchison aka Professor Doom
 * E3M1: MARX1_2.WAD by The Harbinger of Sorrow
 * E3M2: PERI11.WAD (Crush-o-rama-ama-ama) by Peri Strange
 * E3M3: 11FORTKO.WAD (Fort Knocks) by Guy Stockie
 * E3M4: START2.WAD by Albert Dewey
 * E3M5: BCOMPLEX.WAD by Megaduck
 * E3M6: CRATER.WAD (Docking Crater Alpha) by Jin H. Kim "Time Traveler"
 * E3M7: TOWER2.WAD by Chris Kendall
 * E3M8: TIGERDEN.WAD (The Tiger Den) by Jim Young
 * E3M9: FORGEX.WAD by John C. Lyons
 * E4M1: TOWN.WAD (The whole city's gone to Hell!) by Kevin Haley and Bill Courneya
 * E4M2: DAEMON2.WAD by Cameron Newham
 * E4M3: SPILLWAY.WAD by Jeff Ebert
 * E4M4: HOOTER.WAD (hOOters) by Norman Scott
 * E4M5: DMTURM.WAD (Der Turm) by Nicholas Bell
 * E4M6: DMATCH1.WAD by Albert Dewey
 * E4M7: TIBET.WAD by Keith Sheehan
 * E4M8: TGMO2.WAD (Training Ground of the Mad Overlord - 2) by Bruce A. Bacher
 * E4M9: DMATCH2.WAD by Albert Dewey
 * Sounds: DGOLD2LT.WAD
 * Status bar: TECHBAR.WAD by Josh aka Phallus

Soundtrack

 * E1M1: "Chris3.mid" by Christopher Jon Wilkins
 * E1M2: MIDI version of "" by
 * E1M3:
 * E1M4:
 * E1M5:
 * E1M6: "Facing the Spider" by Bobby Prince (slightly modified)
 * E1M7: MIDI version of "Industrial Revolutions" Overture by Jean Michel Jarre, sequenced by Brian Havis
 * E1M8: Original track by Jon Landis written for this level
 * E1M9: Same as MAP31 in Heroes 2
 * E2M1: Same as MAP09 in Heroes 2
 * E2M2: Same as MAP26 in Heroes 2
 * E2M3:
 * E2M4:
 * E2M5: "Chris3.mid" by Christopher Jon Wilkins
 * E2M6: Same as MAP32 in Heroes 2
 * E2M7: Same as MAP06 in Heroes 2
 * E2M8: MIDI version of "Second Rendez-Vous" by, sequenced by Brian Havis
 * E2M9: Same as MAP12 in Heroes 2
 * E3M1: Same as MAP22 in Heroes 2
 * E3M2: "Evil Incarnate" by Bobby Prince
 * E3M3: "Running From Evil" by Bobby Prince
 * E3M4: "The Healer Stalks" by Bobby Prince
 * E3M5: "Getting Too Tense" by Bobby Prince
 * E3M6: "Waiting For Romero To Play" by Bobby Prince
 * E3M7: "Shawn's Got The Shotgun" by Bobby Prince
 * E3M8: "Waiting For Romero To Play" by Bobby Prince
 * E3M9: "The Healer Stalks" by Bobby Prince
 * E4M1: "The Healer Stalks" by Bobby Prince
 * E4M2: "Evil Incarnate" by Bobby Prince
 * E4M3: "Running From Evil" by Bobby Prince
 * E4M4: Same as E1M5
 * E4M5: Same as MAP06 in Heroes 2
 * E4M6: Same as E2M4
 * E4M7: Same as MAP32 in Heroes 2
 * E4M8: "Chris3.mid" by Christopher Jon Wilkins
 * E4M9: Same as MAP31 in Heroes 2
 * Title screen:
 * Intermission: MIDI version of "Hallelujah Chorus" at of  of 's 
 * Text screen: MIDI version of the first movement from "" (Piano Sonata No. 14) by