Community Chest 3

Community Chest 3 is a 2007 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port to play. It is the second sequel to Community Chest, preceded by Community Chest 2 and followed by Community Chest 4. It was one of the winners of Doomworld's Cacowards for 2007.

It was originally started in early 2005 by Andrew Stine as a ZDoom project. When progress later proved lacking, however, the project was canceled. In the summer of 2006, it was revived by Andy Leaver as a Boom project, and it was eventually released on November 22, 2007. On November 26, 2007, a hotfix was released to fix bugs in a few maps (notably MAP05: Living Hell), along with some other changes.

Levels

 * MAP01: Ventilator by Mike Alfredson (Use3d)
 * MAP02: Ion Storm by Ronald Lubbelinkhof (Dutch Devil)
 * MAP03: Mineopoly by Maximillian Daley (BlackFish) and Matt Grieshober (Soap on a Rope)
 * MAP04: UAC Checkpoint by Matthew Gilzinger (doom2day)
 * MAP05: Living Hell by Matthew Gilzinger (doom2day)
 * MAP06: Foregone Destruction by Daniel Gimmer (Tormentor667)
 * MAP07: Simple Complex by Matt Tropiano
 * MAP08: Impure Liquids by Andy Leaver and Eric Baker (The Green Herring)
 * MAP09: As the Doctor Sleeps by Paul Corfiatis
 * MAP10: Atlantis Rising by Will Hackney
 * MAP11: The Grieving Outpost by Burke Hill (Kirby)
 * MAP12: Black Rain by Matt Cibulas (RottKing)
 * MAP13: Welcome to the Machine by Thomas van der Velden
 * MAP14: Mountains and Mortar by Matt Grieshober (Soap on a Rope)
 * MAP15: Clash of Galaxies by Eric Baker (The Green Herring)
 * MAP16: Hangman's Noose by Matt Devlin (Shadow Dweller) and Eric Baker (The Green Herring)
 * MAP17: Mind's Prison by Andy Leaver
 * MAP18: Godforsaken Hole by James Cresswell (Phobus)
 * MAP19: Subduction by Mike Alfredson (Use3d)
 * MAP20: Huitzilopochtli by Dr. Zin
 * MAP21: The Hero's Return by Thomas van der Velden
 * MAP22: Second Entry by Ronald Lubbelinkhof (Dutch Devil)
 * MAP23: Hard Attack by Ronald Lubbelinkhof (Dutch Devil)
 * MAP24: Amalgamation by Ian Cunnings (The Flange Peddler)
 * MAP25: Fate in Blood by Andy Leaver
 * MAP26: Hybrid Envy by Dr. Zin
 * MAP27: Ruby Abyss by Eric Baker (The Green Herring)
 * MAP28: Token Arch-Vile by Rob Young (RjY)
 * MAP29: For We Are Many by Matt Tropiano
 * MAP30: Leviathan by Matt Tropiano
 * MAP31: Disarming the Mechanism by Chris Kassap (lupinx-Kassman)
 * MAP32: Installation 07 Warszawa by Matt Devlin (Shadow Dweller) and Eric Baker (The Green Herring)

Soundtrack

 * MAP01: "Waterworld" from Duke Nukem 3D, by Bobby Prince
 * MAP02: 279.mid by Ray Schmitz (Shtbag)
 * MAP03: MIDI version of "Replica" by, sequenced by RazTor
 * MAP04: Modified version by Matthew Gilzinger (doom2day) of "I sawed the Demons" by Bobby Prince
 * MAP05: Modified version by Matthew Gilzinger (doom2day) of "Getting Too Tense" by Bobby Prince
 * MAP06: "Taking the Death Toll" from Duke Nukem 3D, by Bobby Prince
 * MAP07: TNT MAP16 theme
 * MAP08: "Infuscomus" (CBLOOD7) from , by and
 * MAP09: "Into Sandy's City" by Bobby Prince
 * MAP10: "Nothing So Cruel" from Memento Mori II by Mark Klem
 * MAP11: "Kitchen Ace (And Taking Names)" by Bobby Prince
 * MAP12: "AimShootKill" by Tom Mustaine
 * MAP13: "Double, Double, Toil and Trouble" (CBLOOD3) from Blood, by Guy Whitmore and Daniel Bernstein
 * MAP14: Heretic E1M9 theme by Kevin Schilder
 * MAP15: "Liberty Through Violence" by Eric Baker
 * MAP16: TNT MAP01 theme
 * MAP17: Oberon Iron Mine theme from 
 * MAP18: "Waiting For Romero To Play" by Bobby Prince
 * MAP19: "Sneaky Snake" from Duke Nukem 3D by Bobby Prince, slightly modified
 * MAP20: MIDI version of "The Unforgiven" by, sequenced by King Diamond
 * MAP21: "In Tents" from Duke Nukem 3D by
 * MAP22: "Infinite" by Tom Mustaine
 * MAP23: TNT MAP06 theme
 * MAP24: Remix by Jay Richard of "The Demons from Adrian's Pen" by Bobby Prince
 * MAP25: Europa Mining Colony from Descent
 * MAP26: "Intermission from Doom" by Bobby Prince
 * MAP27: "Inferno's March" by Eric Baker
 * MAP28: no music: silent track
 * MAP29: "Mist Ache" from Rise of the Triad by Lee Jackson
 * MAP30: "Plasma" from Duke Nukem 3D by Lee Jackson
 * MAP31: MIDI version of "Old Sense" from  by, sequenced by Sephiroth3
 * MAP32: Doom City song by Shamus Young
 * Title screen: un39.mid by Bobby Prince (based on "Rain When I Die" by )
 * Intermission: un19.mid by Bobby Prince (based on "We Die Young" by Alice in Chains)
 * Text screen: un20.mid by Bobby Prince (based on "Man in the Box" by Alice in Chains)