4 seasons of DOOM

4 seasons of DOOM is a four-level mapset for Boom-compatible source ports by Forli. Each map features its own unique texture set and is themed around one of the four seasons, with each receiving an accompanying MIDI rendition of a movement from 's. All four maps are fairly long and feature non-linear gameplay. The WAD also makes use of DeHackEd and features four custom enemies. The WAD was released on the Doomworld forums on October 7th, 2018 and was uploaded to the idgames archive on November 5th.

Custom monsters

 * Trash imp
 * An imp that hides in a trash can and sneakily pops out to fire off an attack when the player is nearby.


 * Shadow
 * A small black imp-like creature that fires a cacodemon fireball.


 * Flamethrower marine
 * A chunky marine that fires two volleys of mancubus fireballs and explodes upon death.


 * Plasma baron
 * A cybernetic Hell noble that fires a burst of green plasma, similar to the arachnotron.

Soundtrack

 * MAP01: MIDI rendition of Spring, second movement by
 * MAP02: MIDI rendition of Summer, first movement by Antonio Vivaldi
 * MAP03: MIDI rendition of Autumn, second movement by Antonio Vivaldi
 * MAP04: MIDI rendition of Winter, third movement by Antonio Vivaldi


 * Title screen: "June: Barcarolle" from  by
 * Intermission screen: "March: Song of the Lark" from The Seasons by Pyotr Ilyich Tchaikovsky