MAP18: Neurosphere (Doom II X-Treme)

MAP18: Neurosphere is the eighteenth map of Doom II X-Treme. It was designed by  and uses the music track "".

Secrets

 * 1) Before flipping the switch at the start, shoot the wall behind you to get a highspeed chaingun. (sector 20)
 * 2) At the south end of the maze, where a teleporter is, head east and then north and to a dead end. Open the wall to get this secret. (sector 82)
 * 3) At the northernmost part of the maze, open a wall in the middle to find medikits. (sector 57)
 * 4) From Secret #3, head down all the way, then west, then north. Press on the west wall to get more medikits. (sector 34)
 * 5) After raising the high walkway in the maze, follow it all the way to the west side. Over there, fall to the right and open the northeast wall to find a switch, a Deathclaw, a backpack, and a teleporter that leads to energy cells, EM-Railgun ammo, an armor 200% upgrade, and a soul sphere. (sector 87)
 * 6) Flip the switch mentioned in Secret #5, then return all the way to the starting point and enter the room to the north to get a yellow key, an energy cell pack, and a flame thrower. (sector 16)
 * 7) See Secret #6. (sector 41)
 * 8) With the yellow key, go to the southwesternmost part of the maze and open a wall to the west to find a teleporter leading closer to the exit. (sector 22)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains five spawn points:
 * 1) facing east. (thing 0)
 * 2) facing south. (thing 157)
 * 3) facing south. (thing 160)
 * 4) facing west. (thing 161)
 * 5) facing south. (thing 241)

Things
This level contains the following numbers of things per skill level: