MAP16: Tower of Tor (32in24-5)

MAP16: Tower of Tor is the sixteenth map of 32in24-5, a deathmatch megawad. It was designed by Brendan Bradley (Bucket) and Cybershark, and uses the music track "Rithm," originally composed by Kevin Schilder for Hexen.

Player spawns
This level contains eight spawn points, all of which spawn with a shotgun:
 * 1) On the castle wall at the south-west corner, facing north. This is the closest spawn to the megaarmor. (thing 1)
 * 2) At ground level just to the west of spawn #1, next to the exit door, facing south. (thing 8)
 * 3) At ground level along the northern wall of the castle, facing east. Close to the green armor. (thing 9)
 * 4) On the castle wall at the south-east corner, facing north. (thing 10)
 * 5) Inside the eastern entrance to the southern ice cave, facing west. (thing 11)
 * 6) Inside the western entrance to the southern ice cave, facing south-east. Has a distance advantage over spawn #5 for the plasma gun (997 units vs 1331). (thing 12)
 * 7) At the eastern edge of the map, outside the entrance to the northern ice cave, facing north-west. Close to the chaingun. (thing 13)
 * 8) In the northern ice cave, near its northern entrance, facing south. (thing 14)