Menelkir

Menelkir, Arch-Mage of the Arcanum, is one of the 2 last bosses in Hexen that the player must defeat before proceeding to the final encounter with Korax. Like Zedek and Traductus, Menelkir uses the fourth weapon of a specific class, this time it's Daedolon's (the Mage) Bloodscourge. The fireballs home in on the player, but are easily deflected with Discs of Repulsion. Menelkir is a pain, even after the nightmare that is his tomb. Like the other class-bosses in Hexen, Menelkir can move around in erratic strafing-like patterns in battle, making him harder to hit.