E1M5 (Heroes)

E1M5 is the fifth map of the first episode of Heroes. It was originally designed by Ben Morris (Warbaby) as WARBABY.WAD E2M1 (TECH.WAD), then slightly modified by Albert Dewey for the compilation.

Secrets

 * 1) The door west of the start leads to a room with a shotgun. This room has a secret door on its south wall leading to a box of shotgun shells. Although the box can be picked up, the floor is too high for the room to be entered, thus it is not possible to get credit for this secret. (sector 9)
 * 2) In the south-west is an area with four floors containing imps that slowly rise and fall. There is a secret room at the top of the second one from the west leading to a lost soul, an armor, a medikit, and two boxes of bullets. On multiplayer there is also a soul sphere. (sector 84)
 * 3) In the nukage maze near the blue key is a chainsaw. Approaching it opens up a nearby room with a switch. Press the switch, then head south and towards the western side of the rectangular structure. Press the 'Poison' sign here - a lift lowers, allowing access to a stimpack, 8 shotgun shells, a megaarmor, an imp and (not on easy skill) a demon. (sector 134)
 * 4) Pressing the switch mentioned in #3 reveals a room with an energy cell pack at the top of #3. (sector 141)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains six spawn points:
 * 1) facing north. (thing 267)
 * 2) facing north. (thing 268)
 * 3) facing north. (thing 269)
 * 4) facing north. (thing 273)
 * 5) facing north. (thing 281)
 * 6) facing west. (thing 298)

Things
This level contains the following numbers of things per skill level: