MAP01 (Brotherhood of Ruin)

MAP01 is the first level of Brotherhood of Ruin. It was designed by Kristian Aro and uses an original MIDI composition by Paul Corfiatis.

Essentials
Follow the waterfall till you reach a chamber with a lone imp. Go north into the large outdoor area with a lava grotto on the right path. Remember this area for later. Head into the western shack and keep going west to a small open area with a switch behind the rocks. Flipping this switch opens a passageway in the shack you already went through. This small chamber holds another switch, hit it and return to the small open area again. Continue down the passageway, which should be open now, going west grabbing a super shotgun and then outside to a new outside area. Climb the rocks up and go into the small vine-covered hut to get the blue skull key and the chainsaw. Be on the lookout for cacodemons and demons as you exit. Now return all the way to the large outdoor area with lava and locate the blue door. Inside is a baron of Hell and a switch that removes the bar blocking the way to several ledges jutting out over the lava. Carefully manuever and jump to the next ledge that has imps on it, and go through the caverns. When you reach a fork go right and find a small niche with a heavy weapon dude and a switch. This opens the exit on the left side of the fork.

Secrets

 * 1) When you reach the open area with the lava, go right and carefully drop down close to the rocks with vines on them. Then go around and through the vines for a medikit, two cells, and a plasma gun. (sector 233)
 * 2) When headed towards the western part of the map, after the lift, you will end up in a hallway with a spectre, a demon, and a super shotgun. Here, you will notice six Mayan frescos on the walls, the second one on the right has a bloodied appearance. Use it and a niche with two clips, a box of shells, a megaarmor, and a backpack opens behind you. (sector 165)
 * 3) In the outdoor area on the western part of the map, from where the entrance door is, turn right and use the wall next to the dead tree to reveal three rockets and a rocket launcher. (sector 200)