Randy Estrella

Randy Estrella is a game designer who was an employee of and. He was involved in level design and testing for Doom for Sony PlayStation, Final Doom for Sony PlayStation, and Doom 64.

Career
Randy started his career in the game industry at Williams in quality assurance and level design. He stayed on there during the company's transition into Midway Games. He moved on in 2003 to to work on titles for the. Other notable titles that Randy has worked on include the arcade version of ', Quake for the, and '.

Trivia

 * Randy's initials "re" can be found by examining the automap in the PlayStation-exclusive secret level, MAP57: The Marshes. The area which forms an inescapable crusher death trap is shaped into these letters.
 * Randy designed levels for Doom and Doom 2 on the PC before his work at Williams, but none are known to have been released publicly.
 * Randy loves revenants.
 * His favorite Doom 2 map for deathmatch is MAP13: Downtown.