SATAN'S CASTLE!

SATAN'S CASTLE! is a single-level PWAD for Doom, designed by George Fiffy (King REoL) and released in July 1994. This level is an early example of a castle map. A sequel was released the following year, titled SATAN'S CASTLE II.

Secrets

 * 1) Enter the castle and take the southeast steps. As it curves north, open the southeast corner to get a megaarmor. (sector 33)
 * 2) In the yellow key area, go south and press use when you cannot move anymore. This opens up the imp cage. (sector 91)
 * 3) In the room north of the blue key room, open the east wall to find a switch, which will open a wall in the southeast courtyard. (sector 114)
 * 4) In the room with the armor bonuses that spell "DIE", enter the southwest compartment and open the back wall to find ammo clips and a switch. (sector 346)
 * 5) In the room with the armor bonuses that spell "DIE", enter the southeast compartment and open the back wall to find shotgun shells and a switch. (sector 351)
 * 6) After pressing the switches in Secrets #4 and #5, return to the starting point and flip the switch there. Go to the southwest courtyard and a teleporter to the west will be available, leading to the hidden "FIFFY" area. (sector 348)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on May 3, 2022.

Player spawns
This level contains eleven spawn points:
 * 1) facing north. (thing 15)
 * 2) facing south. (thing 16)
 * 3) facing south. (thing 17)
 * 4) facing south. (thing 18)
 * 5) facing north-west. (thing 19)
 * 6) facing north. (thing 20)
 * 7) facing north-east. (thing 21)
 * 8) facing north-west. (thing 22)
 * 9) facing north. (thing 23)
 * 10) facing north. (thing 24)
 * 11) facing east. (thing 25)

Things
This level contains the following numbers of things per skill level: