MAP01: Get Going (Scythe)

MAP01: Get Going is the first map of Scythe. It was designed by Erik Alm and uses the intermission screen theme from Doom for its music track.

Essentials
Head north from the start and enter the building. Go down the stairs in the north-west corner of this room and hit the switch on the northern wall. This lowers the red key. Backtrack and grab the now-lowered red key. Enter the south-eastern building and head up the stairs. Hit the switch on the eastern most wall. Enter the southernmost area and head east to find the exit switch.

Secrets

 * 1) In the north-east corner of the courtyard, the small platform with the chainsaw. (sector 13)

Bugs
Linedef 270 has a missing upper texture, making an obvious HOM visible to the player.

Current Compet-n records
The Compet-n records for the map are:

The data was last verified in its entirety on July 4, 2020.

Current DSDA records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 75)
 * 2) facing west. (thing 76)
 * 3) facing north. (thing 77)
 * 4) facing south. (thing 78)

Things
This level contains the following numbers of things per skill level: