Kadingir Sanctum

The Kadingir Sanctum is a level in Doom (2016). It is the first area of Hell which is visited in the game after Olivia Pierce uses an Argent accumulator to rip open a permanent portal to the demons' dimension at the Argent Energy Tower. The Doom marine is pulled into the rift shortly after her, and ends up near the place he was imprisoned by the demons and subsequently found by the UAC. The sixth mission, Into the Fire, takes place here. A barren landscape of craggy rocks and deep caverns is punctuated by portals which require skull keys to be opened.

Challenges

 * Dead Man Stalking
 * Earn four Praetor tokens.


 * Momentum Swing
 * Kill ten demons while using power-ups.


 * Sweep the Leg
 * Perform four "Leg Sweep" glory kills on the Hell razer (attack right leg).

Trivia

 * The location in or near Kadingir where the Doom Slayer was imprisoned is called the Blood Keep. This location shares its name with from Doom 64.
 * The final arena of this level is additionally designed after the beginning area of, also from Doom 64. Similarities include the Stonehenge-like pillar layout with overlapping crossbars at different vertical levels, and the nature of the battle which takes place there as well - enemies continue to appear in shortly spread-out waves which increase in strength by varying the type of monster, starting with imps and culminating with barons of Hell. Other similarities not confirmed by the map's author include the color of the sky in both areas, and the relative positions of their exits compared to the temple structure.
 * The name Kadingir Sanctum could be a reference to the Sumerian name of the city of Babylon, KÁ.DINGIR.RAKI, meaning "Gate of God."