MAP16: Ayahuasca (THT: Threnody)

MAP16: Ayahuasca is the sixteenth map of THT: Threnody. It was designed by Christian Hansen and uses the music track "Flood the City," by KevinHEZ.

Secrets

 * 1) To get the backpack and armor bonuses at the start, go up a bit from the starting point and then southeast. Press on the lighter section of the left wall to lower it and retrieve the backpack and armor bonuses. (sector 688)
 * 2) At the southwest courtyard, climb the steps up going east and south. When you reach the nearby fence, look south and jump to the blood pit. Head through the tunnel until you reach the next room. Here, press on the lighter section of brick to lower it, then ride it up. You can find a super shotgun and a medikit up here. (sector 801)
 * 3) From the previous secret, slightly drop down at the northeast end, then go east and take the next lift up. Grab the berserk pack at the end of this passage. (sector 442)
 * 4) At the southwest courtyard, climb the steps up going east and south. When you reach the nearby fence, look south and jump to the blood pit. Head west from there up the rocks to the next platform, and to the south you can get a box of rockets and a computer area map. (sector 824)
 * 5) The steps at Secret #4 lead to a dead end, but going to the top step lowers them to reveal a passage up. Take this passage, then when you see the brick wall, go through it and hit the next switch. Stay on the platform, then go around and up all the way until you reach the BFG9000 platform. (sector 438)
 * 6) East of the blood pit where the BFG9000 is, take the lift up, then go all the way to the end of the ledge. There is a part of the hedge wall next to the dropoff that you can walk through. Do so, and you will teleport to the other ledge. At the end of this ledge you will find a megaarmor. (sector 1052)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 16, 2021.

Things
This level contains the following numbers of things per skill level: