MAP09: The Three World (Japanese Community Project)

MAP09: The Three World is the ninth map of Japanese Community Project. It was designed by Tyousen121 and uses the music track "On the Hunt" from Doom. The par time defined in MAPINFO is 4:30.

Secrets

 * 1) Enter the room northwest of the start and grab the super shotgun. Go to the northwest corner and through the fake lionhead wall to find five rockets. (sector 303)
 * 2) In the red key library, an arrow of health bonuses points to a lone bookshelf. Lower this for a berserk pack and a secret room with several former humans and goodies, including an armor. (sector 267)
 * 3) Open the red door and open the big UAC logo at the southern end of the room to find health bonuses. (sector 433)
 * 4) Collect the blue key and head to the southeastern part of the area. Go through the fence to drop down to a BFG9000 and energy cells. (sector 315)
 * 5) Open the wall with the hanged corpse behind the yellow key to find a backpack and unleash a number of revenants. Their closets contain small amounts of ammunition. (sector 222)
 * 6) In the room where you lower the platform with the spider mastermind, go behind the bloodfall and use the side with the candle in front of it, which will lower a lift near the room entrance. Take this lift up to the perimeter and go all the way around to find a megaarmor. (sector 43)
 * 7) In the exit room, press on the backside of the exit switch to open up a room to the north which holds a computer area map. (sector 126)
 * 8) Use the terminal in the previous secret to find a hidden door to the side with two boxes of rockets. (sector 122)
 * 9) Shoot at the display that says "LOCKED" in the previous secret to open up the final secret room, which has a megasphere. (sector 131)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Player spawns
This level contains three spawn points:
 * 1) facing north. (thing 36)
 * 2) facing east. (thing 37)
 * 3) facing north. (thing 40)

Things
This level contains the following numbers of things per skill level: