Talk:The ZDoom Community Map Project "Take 1"

Custom thing table
Table generated from the decorate file. No dehacked in this mod. Most of the monsters are from the Monster Resource WAD.

In addition, there are scripts spawning imps, imps and NamiDarkImps, imps and VoidDarkImps, more imps, hell knights, revenants, arch-viles, mancs, cacos, revenants and more revenants. There's a big arena fight that summons imps, demons, lost souls, cacos, spectres, knights, zombies, shotgunners, chaingunners, arachnotrons, a boss cyberdemon who's faster but weaker (2500 hp) than normal, but also bullet and shell ammo, health and armor bonuses, stimpacks and medikits, a plasma gun and cell packs, a blue armor, and a soulsphere. And there's a script giving a "nukelauncher" (new weapon) when picking up the rocket launcher. --Gez (talk) 14:30, 15 January 2020 (CST)


 * Thanks, I derived the following mapping file from this:

0	3100	Nanimi dark imp	Monster Resource WAD#Monsters 0	3101	Void dark imp	Monster Resource WAD#Monsters 0	3103	Stone imp	Monster Resource WAD#Monsters 0	3110	Blood demon	Monster Resource WAD#Monsters 0	3114	Hell guard	Monster Resource WAD#Monsters 0	3119	Hell warrior	Monster Resource WAD#Monsters 0	202	Easy Uber imp	Monster Resource WAD#Monsters 0	203	Normal Uber imp	Monster Resource WAD#Monsters 0	204	Hard Uber imp	Monster Resource WAD#Monsters 0	3111	Cacolantern	Monster Resource WAD#Monsters 0	3121	Lord of Heresy	Monster Resource WAD#Monsters 0	3120	Afrit	Monster Resource WAD#Monsters 0	222	Oblivion Demon	Monster Resource WAD#Monsters 2	6003	Freezer 3	6002	Nukes 7	6004	Grubber statue 7	6001	ZDoom 2.0.64
 * 1) class	thing	wikiname	wikilink
 * Let me know if further refinement is necessary. --Xymph (talk) 16:09, 15 January 2020 (CST)