Super shotgun (Doom Eternal)



The super shotgun returns as a weapon in Doom Eternal, with a design mostly the same as its Doom (2016) predecessor. One detail in which it differs is an underslung grappling hook launcher known as the meat hook (which somewhat resembles a bayonet). The Doom Slayer can fire the meat hook into demons to traverse through the environment more swiftly and to easily move closer to demons to deal maximum damage with the shotgun itself. The Super Shotgun is obtained in Cultist Base where Doom Slayer neurally links to a revenant drone in order to obtain this shotgun.

"Deals massive point-blank damage to all demons. Can take out multiple fodder demons with a single blast."

- Doom Eternal dossier protip

Lore
While the super shotgun itself appears to be of Earthly design, the meat hook is composed of metals not native to Earth, suggesting it may have been made on another world. The carvings upon it are written in a language that has yet to be translated.

The Ungmar Codex attests to the weapon's long history with the Doom Slayer, which the demons call the "Diabolical Musket" and "Lucifer's Bane". According to the Codex, the demons curse the super shotgun's might and swear that one day they shall melt it down and pour the slurry upon the Slayer's entrails.

Improvements

 * Quick Hook
 * Meat Hook recharge time is decreased by 25%
 * Costs 3 weapon points


 * Fast Hands
 * Super Shotgun reload speed increased by 33%
 * Costs 6 weapon points


 * Headshot Blast
 * The Meat Hook will set enemies on fire for a short time, inflicting damage over time and causing them to drop armor if killed by a Super Shotgun blast
 * Mod is unlocked by performing 25 kills on enemies hooked on by the Meat Hook

Trivia

 * This version of the super shotgun is the first time since the pre-release versions of Doom that a weapon has been equipped with a underslung attachment or modification - the assault rifle originally intended for the game possessed a bayonet which was later replaced by the Doomguy's fists.