Valhalla

{{wad {{map|slot=MAP09|nocat=true}} Valhalla is a map by Edward Cripps (Ed), released in 2020 . It has a dark, {{wp|Industrial architecture|industrial}} theme which reminded some reviewers of Doom 64. The map received a Cacoward at year's end.
 * author = Edward Cripps
 * port = ZDoom
 * iwad = Doom III
 * type = 2
 * year = 2020
 * caco = 2020
 * link = {{idgames|id=26255}}

Playing Valhalla requires ZDoom running in software rendered mode. It includes an original music track. A bug fix release was issued November 14, 2010. {{level stub}}

Secrets

 * 1) Inside the gravity gun room, there is a switch somewhere in the northwest corner. Find this switch and flip it, then quickly run back northeast to find a soul sphere column has lowered. Quickly get this pickup before the column rises. (sector 9047)
 * 2) At the northern part of the map in the hall with two stimpacks, three armor bonuses, and four shotgun shells, turn north towards the door and approach it. As you do, look to your left and open a wall to find a revenant guarding two backpacks. (sector 10170)

Bugs
Seven of the monsters (with varying difficulty settings) in one of the monster ambush teleporter rooms (sector 3757) have the Ambush/Deaf flag, making 100% kills impossible.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: