Talk:Chocolate Doom

For some reason, when I go to the website for Chocolate Doom, it gives me the "connection has timed out" message. it does this for other doom-related sites, such as the freedoom site. Why is this happening? Jedibob5 01:47, 15 September 2006 (UTC)


 * * shrug *  No web site is available 100 percent of the time.  Chocolate Doom and Freedoom are hosted by the same people, aren't they?    Ryan W 02:35, 15 September 2006 (UTC)
 * Freedoom and Chocolate Doom are both hosted on Sourceforge. I've noticed it being a bit slow and unstable recently.  It seems to be back up now, though. Fraggle 11:00, 15 September 2006 (UTC)

Higher screen resolutions?
Is this accurate? As far as I know, the closest thing to this is allowing a larger window size. Other than that, it is still as blocky as the original Doom[2].exe. Is this true, or should it be changed/removed?


 * Fixed! Zack 00:42, 19 December 2007 (UTC)

<>

Does Chocolate Doom support any higher resolution at all like in Doom95 or Zdoom? Or I can get only simulation of 320x200? --Quaalude 12:15, 30 November 2008 (UTC)

OH NO THE WEBSITE IS GONE
Fatal error: Call to a member function on a non-object in /home/groups/c/ch/chocolate-doom/htdocs/wiki/includes/ObjectCache.php on line 409

Fuck. 68.53.206.195 22:56, 16 September 2008 (UTC)


 * If I'm not mistaken, SourceForge (Chocolate Doom's host) is moving their servers and apparently this is causing some temporary problems. Choco's SF project site is still functional though, right here. -- Janizdreg 16:30, 19 September 2008 (UTC)

Chocolate Doom a "base" for Chocolate Heretic/Hexen/Strife
To clarify, these are my edits (I forgot to log in). I'd like to clarify that Chocolate Heretic/Hexen/Strife are not "derived" from Chocolate Doom. In project terms, Chocolate Doom has simply had Heretic/Hexen/Strife support added to it. In program terms, the different games are compiled as separate executables, but again, there is no "derivation" going on - they simply share code. I therefore think it's misleading and incorrect to say that Chocolate Doom is a "base" for the other games - it's simply an expansion of the single project to encompass other games as well as Doom. Fraggle 13:31, 11 January 2012 (UTC)