E2M6: Outpost 666 (The Classic Episode)

E2M6: Outpost 666 is the sixth map of The Classic Episode wad. It was created by Jan Van der Veken with Anthony Soto and uses music track "Demons On The Prey".

Essentials
Flip the button to release yourself. Enter the door (you can go west in the previous room to obtain shotgun). Head right and proceed straight until there is the room with blue door. Come closer to the blue door, and you will be able to notice a switch to your left. Press this switch to lower a stand with blue keycard.

Backtrack to the beginning where you have met the first door and climb up the stairs. Head right into the niche and grab the blue card. Drop down and open the blue door. Since you enter the new area, cacodemons and baron of Hell can teleport into this area. Go straight and grab the yellow key. The door you have entered will close, so use the yellow one in the west. Go on the stairs and through the blue room proceed south. Do not enter the yellow door but head right into the computer room and flip the switch to open a door in the distance. Backtrack to the nukage area where you have obtained the yellow key and enter the opened door at the east. In the fork room head right and use the lift. Press the switch in the east of the room. Backtrack to the fork room and use the northern way and find that the door is open. Go outside. The door will close. Get the red card. The wall will lower. Use the teleporter. Walk on the bridge, open the red door and flip the switch.

Secrets

 * 1) In the room where the blue door is located, notice a green brick near the wall lamps as you come in. Press use on it a soulsphere inside. (sector 46)
 * 2) When you obtain the yellow key in the nukage area, use the yellow door. Step on the last footstep of the staircase to open this secret. Walk on the nukage and take the chaingun in the niche. Head right and walk up on the crates to get a computer area map. In the next room, get various supplies including blur sphere. The wall will lower. Go out of through this will to count this secret. (sector 173)

Current records
The Compet-n records for the map are:

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 5)
 * 2) facing west. (thing 6)
 * 3) facing south-east. (thing 60)
 * 4) facing south-west. (thing 219)

Things
This level contains the following numbers of things per skill level:

Trivia
This map was originally intended for release as E1M5 of Dawn of the Dead, but remained incomplete until Anthony Soto finished it for The Classic Episode.