Talk:Blast damage

The final sentence here is inconsistent with the figure caption. In the figure, damage appears to be equal to blast radius less (16 * distance). Ryan W 00:55, 24 Jun 2005 (UTC)
 * I think both are correct. The grid lines are 16 pixels/map units apart. radius 19:23, 24 Jun 2005 (UTC)
 * Yep. Fredrik 19:34, 24 Jun 2005 (UTC)


 * Oh.
 * You're right of course. I was wondering how a 3-unit-wide slab would shield thing A from taking damage. (Sheesh.) Ryan W 03:00, 25 Jun 2005 (UTC)

Splash damage inflicted more than once for single target
A demo and some technical detail. Doom's bag of quirks remains as deep as it's always been. I will not try to assess the probability and conditions for it to occur (must be pretty minuscule), but from the looks it is indeed a bug and may be well worth mentioning somewhere. Unmaker 15:28, 1 October 2013 (UTC)