E1M1 (Orpheus' Descent Into Hell)

E1M1 is the first map of Orpheus' Descent Into Hell. It was designed by Shane.

Secrets

 * 1) In the south-west is a room with a pentagonal pillar with a switch on one side. The switch lowers the floor, revealing a path with a secret door (marked with a different texture) leading to a room with a medikit and a switch. (sector 44)
 * 2) Pressing the switch behind #1 lowers the pentagonal pillar, on which lies a chainsaw. (sector 42)
 * 3) Head south from the start then turn left down a dark corridor. This leads to a room with a switch (indicated by a candle) which opens a door to the east, where there is an imp (not on medium skill), a zombieman, and a stimpack. Walking into this room causes several sectors to become brighter. (sector 18)
 * 4) Walking along the dark corridor lowers the wall in the centre of the start room revealing a soul sphere. Approaching it teleports you to a room with 1-8 demons (there is also a shotgun on multiplayer). Teleporting back allows you to obtain the soul sphere. (sector 27)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing south. (thing 76)
 * 2) facing south. (thing 77)
 * 3) facing south. (thing 78)
 * 4) facing south. (thing 79)

Things
This level contains the following numbers of things per skill level: