E4M1: Ziggurat (Lunar Catastrophe)

E4M1: Ziggurat is the first map in the What Comes After episode of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 2:30.

Secrets

 * 1) Go towards the yellow door and look south. Behind the marble pillar with the torch, you can spot an eye switch. Shoot it, then head north and there will be a rising bridge going west. Cross over and open the door to get a chaingun. (sector 46)
 * 2) In the northernmost hall, go through the middle wall at the north end to find a switch. Use it, then head back to the previous area and head to the southeast corner which is now open. You can get ammo clips and a box of shotgun shells here. (sector 91)
 * 3) In Secret #2, use the pillar with the skull on it to lower the nearby metal wall. Go through the wall with the pentagram to find stimpacks and a green armor. (sector 94)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing north. (thing 206)
 * 2) facing east. (thing 207)
 * 3) facing south. (thing 208)
 * 4) facing east. (thing 209)
 * 5) facing south. (thing 210)
 * 6) facing east. (thing 211)
 * 7) facing west. (thing 212)
 * 8) facing west. (thing 213)

Things
This level contains the following numbers of things per skill level: