Michael Niggel (Risen)

Michael Niggel (alias Risen) is a Doom level designer who contributed to a few community projects.

1995

 * Imphead! (with Chris Niggel (Kamikazi))

1996

 * Hangar (with Chris Niggel (Kamikazi))
 * All Hell is Breaking Loose
 * (with Chris Niggel (Kamikazi))

1998

 * The Armory Deathmatch

2000

 * 10 Sectors
 * Mercurial X
 * FRuiTDooM (with Chris Niggel (Kamikazi) and Joe Kanfer)
 * FRuiTDooM (with Chris Niggel (Kamikazi) and Joe Kanfer)

2001

 * Skulltag
 * Railgun sprite (with Edmundo Bordeu)
 * D2DM4 & D2DM6: Volcanic Infusion
 * both maps given the same title only appeared in Skulltag version 0.93

2002

 * Ni'mRoD - IXNAY on the HOMBRE
 * (with Kristian Käll (Kristus))

2005

 * Ni'mRoD - Project Doom
 * NMDM11: Exdeus: Twice Risen Starport (with Kristian Käll)

2006

 * The ZDoom Community Map Project "Take 1"
 * graphics
 * compiling

2007

 * Knee-Deep in ZDoom
 * intermission map & credit sequence
 * additional level editing
 * ACS coding
 * additional level editing
 * ACS coding

2021

 * Twice Risen scrapped assets

2022

 * Knee-Deep in Knee-Deep in ZDoom
 * (with Daniel Gimmer (Tormentor667))
 * (with Tormentor667 and Nick Baker (NiGHTMARE))
 * (with Pawel Zarczynski (NMN) and NiGHTMARE)
 * (with Tormentor667, NiGHTMARE, and Burke Hill (Kirby))
 * (with Tormentor667 and Christoph Oelckers (Graf Zahl))