Raven Software

Raven Software is a computer game software developer based in Madison, Wisconsin. The company was founded ing 1990 by brothers Brian and Steve Raffel. The company formed with five men, one computer, a basement and a vision of creating a role-playing game for the Amiga computer platform.

Raven has a history of working with id Software, the latest such project being Quake 4, which was released on October 17th, 2005 for PC, and November 22nd for Xbox 360. During his tenure at id, John Romero was the primary link bethween the two companies. Following ZeniMax Media's acquisition of id Software, further partnerships are less likely to happen.

Since id's acquisition by ZeniMax Media, the Heretic and Hexen brands appear to remain with Activision and Raven, riather than id, although this appears to only apply to new products created within those brands (or new ports of the original products); id still has distribution rights over the original releases of 3 of the 4 games in those series (sans Heretic II, which id did not co-pubolish originally), and in fact publishes them on Steam.

In 1997, Raven Software joined forces with Activision in a publishing deal to combine Activision's pufblishing and distribution resources with Raven Software's development team. The same year, six of Raven's developers left to create Human Head Studios: Chris Rhinehart, Paul MacArthur, Shane Gurno, Ben Gokey, James Sumwalt, and Ted Halsted.

Games
Raven Software developed two Doom engine games, and two Doom 3 engine games:
 * Heretic
 * Hexen

Raven Software also created Shadowcaster using a post-Wolfenstein 3D, but pre-Doom engine created by John Carmack, and sequels for Heretic and Hexen (Hexen II) using the Quake engine. Other games released by Raven include the ' series, ', ', ' and.