MAP29: hazmat hazama (Japanese Community Project)

MAP29: hazmat hazama is the twenty-ninth map of Japanese Community Project. It was designed by Toooooasty and uses a custom music track. The par time defined in MAPINFO is 5:00. The map makes strong use of the glitch theme, showing a warped or bugged architecture that interposes itself, creating different breaks between areas, which results in the sensation of advancing through a level that breaks between different areas or sectors. Hazmat is a term used to describe hazardous/toxic materials, while Hazama comes from a character in the BlazBlue video game series.

hazmat hazama was featured in Doomworld's Top 100 Most Memorable Maps, placing 69th.

Secrets

 * 1) At the southwest part of the map, it is possible to reach the platform with revenants on it via the ledges nearby. There is a switch on this platform which reveals a passage below. Follow this small passage to reach a super shotgun and armor bonuses. (sector 204)
 * 2) After you get the yellow key from Secret #5, backtrack all the way to the first outside area which was on the west side of the map and head towards the sky in the northeast corner which will make you rise up. From here, shoot the switch to the southwest to raise the nearby lift. Ride that lift up, then go north towards the yellow door. This will take you to an icy room with a megasphere. You can then drop down to get partial invisibility and go south from there to get the blue key. (sector 334)
 * 3) At the south end of the map, step onto the orange teleporter and continue north into a hall with a pile of shotgun shells. Turn left here and into a room with numerous switches on the south wall. The top one that is fourth from the right is usable. After using it, backtrack to the area beyond the orange teleporter and go behind the counter to see an open door. Follow the trail of health bonuses to a megaarmor, then go west, look south and shoot the barrel, then drop down beyond it to get a backpack. (sector 410)
 * 4) At the east end of the map, it is possible to reach the mouth of the Icon of Sin by using the high ledge and the nukage platform to jump eastward. Inside you will find a plasma gun. (sector 527)
 * 5) At the southeast part of the map, go to the higher ledge on the west side and go all the way north, then use the west wall to find the yellow key. (sector 841)
 * 6) At the southeast part of the map, drop from a higher ledge to the center of the blood and press on the east side of the skull block. Afterwards, get out of there via the rising and lowering water slab and head north towards the teleporter with the arch-vile. Climb around the rubble until you reach the teleporter, which will take you to a city-like area with imps. If you head around the perimeter counter-clockwise, it is possible to find boxes of rockets. (sector 1221)
 * 7) Once you have the blue key mentioned in Secret #2, go back to Secret #4 and drop down, then go through the cage to the south. Open the wall and head through to find ammo and a light amplification visor. (sector 1729)

Current records
The Compet-n records for the map are:

Things
This level contains the following numbers of things per skill level: