E2M1: Advent (Cleimos)

E2M1: Advent is the first map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP01 of Cleimos 2.

Secrets

 * 1) After going through the first door, you will see a secret door, marked with a green texture, immediately behind the sign.  It leads to two clips and eight shotgun shells. (sector 276)
 * 2) In the north of level is a water room with a structure in the middle.  There is a secret path to the east of this room, accessible by leaving the water room through either exit, heading immediately east and opening a secret door across from the short red firestick.  The path contains an armor and a stimpack (two stimpacks on easy skill). (sector 119)
 * 3) In the north-west of the water room is a section of wall with a less green texture.  It is a secret door, leading to a computer map and a light amplification visor. (sector 122)
 * 4) The west side of the structure in the water room has a lift which lowers on approach, leading to a medikit (two on easy skill) and a backpack. (sector 136)
 * 5) After going through the southern red door, you will enter a square room with a demon face on its east wall.  This lowers on pressing, revealing a room with two stimpacks, two boxes of bullets, and a switch which reveals a chaingun in the square room. (sector 31)
 * 6) The path immediately at the bottom of the stairs in the southern maze area counts as a secret and is impossible to miss. (sector 249)
 * 7) Go up the stairs in #6 and follow the path to the end.  Ahead at the end is a secret door leading to a rocket launcher and a megaarmor. (sector 17)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 4)
 * 2) facing west. (thing 15)
 * 3) facing south. (thing 24)
 * 4) facing west. (thing 25)

Things
This level contains the following numbers of things per skill level: