Talk:Sky never changes in Doom II

Thanks go to sofaking for his Chocolate Doom bug report which lead to my discovering this, although apparently it's been noticed before. I *think* I've got my understanding of the behavior correct. Can someone run through a 30-level speedrun and confirm this is correct? The computer I'm using at the moment runs doom2.exe in DOSBox, but it's dog slow. Fraggle 22:43, 17 April 2006 (UTC)


 * This is correct, and it happens in Doom95 as well. (You only have to do MAP11 through MAP29 to confirm the bug, not all 30 levels.)  When you say "speedrun", are you asking for a demo?  That would be pretty boring even compared to my normal output.   :>     Ryan W 18:11, 11 May 2006 (UTC)