E3M2: DJSPit (Back to Hell)

E3M2: DJSPit is the second map of Back to Hell. It was designed by David Seager.

Secrets

 * 1) After going through the first door, turn right then head towards the narrow bridge. Jump into the lava to the south of it - here there is a switch which lowers a lift leading to an area with two traps containing monsters. There is a door here leading to a chainsaw, a medikit, a box of bullets, an armor, and a box of shotgun shells. There is also a teleporter here leading back to the first large room. (sector 318)
 * 2) North of the first large room are two doors that lower like lifts. In both cases there is a secret passage to the west at the top. The first leads via a raising staircase to a room with a baron of Hell (a cacodemon on easy skill), some ammo, and a rocket launcher. (sector 118)
 * 3) The second secret passage (see #2) leads to a demon, a spectre (not on easy skill), two stimpacks, and 12 shotgun shells. (sector 325)
 * 4) Near the blue door are two windows which can be jumped through from the bridge leading to a passage with 3-11 imps, an armor, and a box of shotgun shells. There is also a door leading back to the blue door. (sector 55)
 * 5) The eastern side of the exit pad has a different texture to the other side. This side is a teleporter leading to an area with several monsters and a chaingun. (sector 327)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 4)
 * 2) facing east. (thing 258)
 * 3) facing east. (thing 259)
 * 4) facing south. (thing 260)

Things
This level contains the following numbers of things per skill level: