Hadephobia

Hadephobia is a 2013 megawad for Boom-compatible source ports. It was started in 2010 by Chris Bourke (purist) under the name "Progressive Fiction," in which the levels would follow a continuous storyline written by the designers, and each of them would begin where the previous map left off. The map set was a runner-up at the 20th Annual Cacowards.

Levels
Secret maps: Bonus maps:
 * MAP01: Escape From The Asylum by Zoltán Schmidt (Katamori)
 * MAP02: Storage Basement by Marcell Izidor Cellavy (Cell)
 * MAP03: The Stench of Freedom by Kieran Millar (Melon)
 * MAP04: Washed Up by Chris Bourke (purist)
 * MAP05: Rumex Crispus by Magicsofa
 * MAP06: Hull Revealed by Vaporizer
 * MAP07: Deadly Exploitation by Marcell Izidor Cellavy (Cell)
 * MAP08: Sub-Station by Vaporizer
 * MAP09: Terminus by Chris Bourke (purist)
 * MAP10: Excavation Site by A.Gamma
 * MAP11: Descent into Underworld by Walter Confalonieri (daimon)
 * MAP12: Passover by Olympus
 * MAP13: Metal Territory by Marcell Izidor Cellavy (Cell)
 * MAP14: Power Up by C30N9
 * MAP15: Septic Underbelly by Chris Bourke (purist) (Exit to secret level)
 * MAP16: Eisenhower Heliport by Walter Confalonieri (daimon)
 * MAP17: Communication Tower by Andrew Rehberger (Malinku)
 * MAP18: Altar of Chaos by Brian Knox (Snakes) and Dávid Norbert (NoneeLlama)
 * MAP19: Satan's Fortress by Marcell Izidor Cellavy (Cell)
 * MAP20: Ostoyae Anomaly by Chris Bourke (purist)
 * MAP21: Constriction by Zoltán Schmidt (Katamori) and Death Egg
 * MAP22: Prime Mover by Dávid Norbert (NoneeLlama)
 * MAP23: Gloom Keep by Olympus
 * MAP24: Lifeblood by Chris Bourke (purist)
 * MAP25: Sacrifice by Kieran Millar (Melon)
 * MAP26: Pride of the Descent by Marcell Izidor Cellavy (Cell)
 * MAP27: Drilling Station by Rambosee
 * MAP28: Teleportation Center by Kieran Millar (Melon)
 * MAP29: Dead Planet by Chris Bourke (purist)
 * MAP30: Hadephobia by A.Gamma
 * MAP31: Hell's Armoury by Death Egg (Exit to super secret level)
 * MAP32: Sirenum Scopulli by magicsofa
 * MAP33: Pre-destined Mortality by Marcell Izidor Cellavy (Cell)
 * MAP34: Hadephrenia by Chris Bourke (purist)
 * MAP35: Scotch Bonnet by Grain of Salt

Soundtrack

 * MAP01: "Suspense" by Robert Prince
 * MAP02: TNT: Evilution MAP06 music
 * MAP03: "Stalking Shadows" by John Weekley (PRIMEVAL)
 * MAP04: "The Demons from Adrian's Pen" by Robert Prince
 * MAP05: "Progsofa" by magicsofa
 * MAP06: "AimShootKill" by Tom Mustaine
 * MAP07: "Infinite" by Tom Mustaine
 * MAP08: "Horizon" by Tom Mustaine
 * MAP09: "Into Sandy's City" by Robert Prince
 * MAP10: "Synapse" by Xan (from Tangent Synapse)
 * MAP11: TNT: Evilution MAP14 music


 * MAP12: TNT: Evilution MAP06 music
 * MAP13: "Nobody Told Me About id" by Robert Prince
 * MAP14: "Horizon" by Tom Mustaine
 * MAP15: "Dark Halls" by Robert Prince
 * MAP16: "The Healer Stalks" by Robert Prince
 * MAP17: "Trigger Happy" by John Weekley (PRIMEVAL)
 * MAP18: "First Contact" by John Weekley (PRIMEVAL)
 * MAP19: "Shawn's Got the Shotgun" by Robert Prince
 * MAP20: "Anomaly" by John Weekley (PRIMEVAL)


 * MAP21: "Sheol" by John Weekley (PRIMEVAL)
 * MAP22: "Ominous" by Tom Mustaine (from Perdition's Gate and Hell to Pay)
 * MAP23: "Gloom Keep" by David Shaw (Tolwyn) (from Memento Mori II)
 * MAP24: "Abyssal Grounds" by John Weekley (PRIMEVAL)
 * MAP25: "Gateway to Destiny" by Steve Henifin (from ), sequenced by Stacy Anne Christiansen
 * MAP26: "Crucible 2" by Kevin Schilder
 * MAP27: "Two Tides" from , sequenced by Martin Skog
 * MAP28: "Hideout Helm 2" by and  (from ), sequenced by Dr. Fruitcake
 * MAP29: "Dead Planet" by John Weekley (PRIMEVAL)
 * MAP30: "Opening to Hell" by Robert Prince


 * MAP31: TNT: Evilution MAP02 music
 * MAP32: "Dead in the Water" by James Paddock (Jimmy) (remix of TNT: Evilution MAP16 music)


 * Text screen / MAP33: "Crown of Thorns" by John Weekley (PRIMEVAL)
 * Title music / MAP34: "Hades' Maw" by James Paddock (Jimmy)
 * Intermission / MAP35: "How Much Did Ya Kill?" by John Weekley (PRIMEVAL)

Listed in credits.txt as "Royal Flush" by whitedamp, which is not played in-game and cannot be found inside the WAD. The TNT track is a placeholder track which was accidentally included because Chris Bourke (purist) had mixed it up with "Royal Flush" during compilation. The original music file can be downloaded separately from Xaser's site.

Built-in demos
This WAD features four built-in demos. All require Doom II with a Boom-compatible v2.14 source port to view them. The demo levels are: