Sunder

Sunder is a 14-level PWAD for Doom II, developed by Insane_Gazebo. Originally intended to be a full megawad, it saw its first release in 2009 with more levels expected to be added later, although this is yet to happen and the project was, for a while, widely believed to be abandoned. However, on the 8th of February 2019, Insane_Gazebo posted an image of a map in progress, indicating that the project is back in production.

It is a slaughter-based level-set, with monster counts ranging from the hundreds to thousands in each map.

In 2018, Sunder was included in the Top 25 Missed Cacowards.

Levels

 * MAP01: Python
 * MAP02: The Burrow
 * MAP03: The Dreaming Garden
 * MAP04: Metal Descendants
 * MAP05: Precarious
 * MAP06: Grinder
 * MAP07: Hollow Icon
 * MAP08: Pale Monument
 * MAP09: The Cage
 * MAP10: The Hags Finger
 * MAP11: The Furnace
 * MAP12: The Zealous Machine
 * MAP13: Obsidian Nightmare
 * MAP14: Hive Mother

Soundtrack

 * MAP01: "Lunar Military Base" from 
 * MAP02: TNT: Evilution MAP06 theme
 * MAP03: "Under Death" by Mark Klem (from Requiem)
 * MAP04: "Double, Double, Toil and Trouble" by Guy Whitmore and Daniel Bernstein (from )
 * MAP05: "Become the Hunted," by James Paddock (Jimmy) (from Plutonia 2)
 * MAP06: Remix by Jay Reichard (silentzorah) of "Suspense" from Doom, originally by Robert Prince
 * MAP07: "Demons on the Prey" by Robert Prince (from Doom)
 * MAP08: "Fight the Logic if you Can" by Chris Laverdure (Dashiva) (from Alien Vendetta)
 * MAP09: "Industrial" by Simon Judd (sirjuddington) (from Hellcore 2.0)
 * MAP10: "Sneaky Snake" by Robert Prince (from Duke Nukem 3D)
 * MAP11: SA-X Arrival theme from 
 * MAP12: "Europa Mining Colony" from 
 * MAP13: "Ending Title" from , by
 * MAP14: Guardhouse by James Paddock (Jimmy)


 * Title screen: "Briefing" from 
 * Intermission screen: "Mysterious Statue Chamber" from