Fred

Fred is a single-level PWAD for Doom that was designed by Kurt Schulenburg and released in August 1994 along with his other PWADs JStuff10, Walls, and Spiral.

Essentials
This is one of those maps that can be finished quickly if you know the way. When you start, go back and open the door behind you, continue along the path until you jump into a dark room. To your right, you will see a wall with a skin texture. In the middle is a secret door. When you open it you will find the blue key. Pick it up and simply continue through the blue bars until you reach the exit. This way you can skip most of the map and easily finish it.

Secrets

 * 1) Go through the door south of the start, and take the path leading south-west from this room. There is a secret door to the south-east here which opens on shooting, leading to a backpack, a berserk, and a cacodemon. (sector 173)
 * 2) Carry on along the path from #1 to reach a room with several exploding barrels. There is a secret door to the north, which opens on shooting, revealing a rocket launcher, a box of rockets, and a soul sphere. (sector 170)
 * 3) The south-east wall of the room just before #1 has a secret door leading to two medikits and a stimpack. This room can also be accessed via the path leading east from the former room. (sector 67)
 * 4) Just before dropping down to the room north of the blue key, there is a secret door to the south leading to a megaarmor, a spectre, and the blue key itself. (sector 139)
 * 5) Head up the stairs to the east of the room before the exit - there is a secret door to the south which leads to the large arena area. (sector 122)
 * 6) Head east from #2's room - there is a secret door to the south leading to five clips, a chaingun, a medikit, and an invulnerability. (sector 163)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 259)
 * 2) facing east. (thing 260)
 * 3) facing east. (thing 261)
 * 4) facing north-west. (thing 262)

Things
This level contains the following numbers of things per skill level: