MAP01: The Monastery (The Invaders)

MAP01: The Monastery is the first map of The Invaders. It was designed by Dominique Lavergne and uses the music track " ".

Secrets

 * 1) Between the candelabra in the start room is a secret door leading to two medikits (one on easy skill), two boxes of shotgun shells (one on easy skill) and a super shotgun (not on easy skill). (sector 302)
 * 2) After taking the first teleporter, you will reach an outdoor area surrounding a building. The south side of the outer wall has a section with two metal emblems on it - this section of wall lowers on pressing, allowing access to the blue key which is necessary to complete the level without exploiting the Linedefs can be activated regardless of player's Z position bug. (sector 112)
 * 3) The room in the south of the level containing a switch that opens up access to the area with the exit counts as a secret and is impossible to miss. (sector 235)
 * 4) The north-east of the large water room just south of the exit has a platform where one section of the northern wall lowers on pressing, revealing two imps (one on easy skill), two medikits (one on easy skill), and a lift containing a rocket launcher, either a box of rockets (hard skill) or two rockets (other skills), and three shotgun guys (two on easy skill). (sector 360)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: