3DGE

3DGE, also called Hyper3DGE, is the successor to EDGE. Originally created to power the Hypertension TC, its goal was changed to a full-fledged successor to EDGE after Andrew Apted discontinued the parent port. The first version, numbered 1.35d, was released on Tuesday 12 April 2011. The latest version of 3DGE is 1.36C, released on 2011-11-14.

As well as adding new features, the team also incorporated fixes to a few bugs left behind from EDGE. The name is a play on EDGE - the "3" is to symbolize the third line of continuation from EDGE and DOSDoom. The team still receives help from Andrew Apted when applicable.

Features

 * All EDGE 1.35 features
 * MD3 model support
 * RoQ video support (WIP)
 * Decals (derived from Doom Legacy) (WIP)
 * 2 player splitscreen co-op or deathmatch
 * Runs on the Sega Dreamcast console
 * Post-processing effects
 * DDF enhancements and additions

Planned
The team behind the port plans to add basic polyobject support, an inventory system, a complete network component and rendering enhancements.