Possessed

Possessed are a class of zombie-like monsters which appear in the Doom. They are similar to the zombies of Doom 3 in behavior and in their status as pure, unarmed cannon fodder. Possessed come in several varieties with wildly differing appearance and abilities. More advanced forms of the possessed include the engineer, soldier, and security.

Tactical analysis
Health: 150

Possessed scientists are the weakest class of possessed. They are completely mindless and simply shuffle toward the player, aiming to batter them to death. Parts of their uniforms are melting into their flesh, and a large hole is situated where their nose and eyes once were. They are completely unchallenging and essentially only serve to be fodder for glory kills and the player's pistol.

Lore
All possessed are created in Lazarus wave events, first discovered by Olivia Pierce. Though most victims of Argent biowave exposure die immediately and without any remarkable effects, others absorb some of the released Argent energy, causing a state of post-mortem activity that can last for weeks or even months. Though necrosis of tissues sets in immediately, brain activity remains present, albeit limited to instinctual behaviors. While territorial and often violent in proximity to the living, they sometimes enter a state of torpor in which they will not move at all. When a large group of possessed is formed, more advanced activities will be observed, including the construction of gore nests, which if left unchecked will create interdimensional portals to Hell. These activities cannot be prevented even through dismemberment or the implantation of pain-causing microchips, indicating that the possessed are purely slaves to the will of an unseen higher power.