MAP16: The Final Gate (DOOM: A Megawad in Two Weeks)

MAP16: The Final Gate is the sixteenth map of DOOM: A Megawad in Two Weeks. It was designed by Chris Kassap (lupinx-Kassman) and uses the music track "".

Secrets

 * 1) Use either the left or right terminals at the start to open the door behind the starting point, which has an invulnerability. (sector 53)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 15, 2022.

Player spawns
This level contains only three spawn points, making it unplayable in deathmatch mode:
 * 1) facing south. (thing 130)
 * 2) facing north. (thing 132)
 * 3) facing north. (thing 133)

Things
This level contains the following numbers of things per skill level: