MAP02: Grim (Zones of Fear)

MAP02: Grim is the second map of Zones of Fear. It was designed by Matthias (enkeli33) and uses the music track "Taking Names," originally composed by Robert Prince for Duke Nukem 3D.

Secrets

 * 1) In the central mineshaft, find the dead marine corpse on the west wall and go through the wall to find a teleporter leading to health bonuses. (sector 160)
 * 2) On the large steps at the west end of the map, look at the torches on the north wall and find the green torch. Use it, then head southwest to the lowering wall to get a berserk pack. (sector 373)
 * 3) Use the switch behind the yellow door, then return to the big courtyard near the start. Take the middle door and the door after it, then go to the northeast part of the room to find an open room with a megasphere. (sector 378)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 14, 2022.

Things
This level contains the following numbers of things per skill level: