The Dying End

The Dying End is a single-level PWAD for Doom II and a limit removing source port. It was created by Christopher Lutz and picked up one of the Cacowards in the 2007 ceremory.

Secrets

 * 1) From the first stairs, go down, use the tentacle lift, kill the mancubus, shoot the crack wall, follow the stairs and grab the soulsphere. (sector 96)
 * 2) Before the first teleporter room, go down on your right, shoot the crack wall, enter the room (sector 786) and step on to teleport into the small room above the trapped armor. Here lie the plasma gun and two energy packs.
 * 3) Go behind the left imp towers, shoot the crack wall. Climb the stairs for a soulsphere. (sector 1046)
 * 4) After the zigzag path over lava, backtrack. A small pathway leads to an armor on the left. (sector 985)
 * 5) Open a wall on the southwest of the room with the trapped mega armor for a plasma gun. (sector 563)
 * 6) (sector 844)
 * 7) (sector 1192)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 4)
 * 2) facing north. (thing 5)
 * 3) facing north. (thing 6)
 * 4) facing north. (thing 7)

Things
This level contains the following numbers of things per skill level: