E2M2: Trapped (Cleimos)

E2M2: Trapped is the second map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP12 of Cleimos 2.

Secrets

 * 1) Take the path south from the central room and press the switch encountered along it.  It lowers a section of wall with a chainsaw, also revealing two lost souls (one on easy skill).  At the back of the lost soul area is a secret door, leading to a room with two stimpacks, two health bonuses, five armor bonuses, a soul sphere, and a light amplification visor.  There is also an imp here on hard skill. (sector 39)
 * 2) The top of the staircase leading down towards the room with the final teleporter counts as a secret and is impossible to miss. (sector 87)
 * 3) At the bottom of the aforementioned staircase is a secret door on the south wall leading to a room with a medikit, three armor bonuses, a partial invisibility, a plasma gun, two energy cell packs (three on easy skill), and a backpack.  There is also a teleporter leading to the central area. (sector 61)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains ten spawn points:
 * 1) facing east. (thing 308)
 * 2) facing west. (thing 309)
 * 3) facing east. (thing 310)
 * 4) facing west. (thing 311)
 * 5) facing east. (thing 312)
 * 6) facing west. (thing 313)
 * 7) facing east. (thing 314)
 * 8) facing west. (thing 315)
 * 9) facing south. (thing 316)
 * 10) facing west. (thing 317)

Things
This level contains the following numbers of things per skill level: