A SkullAttack

A_SkullAttack is a code pointer used in the attack animation for the Lost Soul. It implements the Lost Soul's "charge attack" where it launches itself towards its target.

Uses
The  code pointer appears in the following states in Doom's state table:

Example
The following is an example of how to set the  code pointer in a Dehacked file:

Pointer 21 (Frame 34) Codep Frame = 590

Or using BEX syntax:

[CODEPTR] Frame 1234 = SkullAttack