MAP16: City Bounds (Hellbound)

MAP16: City Bounds is the sixteenth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track " ".

Secrets

 * 1) Head west from the start and climb the first staircase you see. Go all the way east, then north, then west, staying on the ledge. Ignore the teleporter for now, and go around to the end of the ledge where you can get a box of shotgun shells and a megaarmor. (sector 13)
 * 2) The teleporter mentioned in Secret #1 takes you to a ledge, where a section of the building is open due to demonic corruption. Enter this building to find an energy cell pack and a plasma gun. Look out for the baron of Hell (or Hell knight on Hey, Not Too Rough or lower) who teleports in when you enter. (sector 1539)
 * 3) Head up the steps to reach the central structure in the beginning part of the map. Enter through the south door. In this room, go to the northeast corner and use the damaged wall to find a BFG9000 and some energy cells. (sector 1686)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: