The Alfonzone

The Alfonzone is a set of fifty levels for GZDoom by Pinchy. It was released on the 19th of November 2017. It contains fifty map ideas inspired by fifty speedmidis created by Gus Knezevich (Alfonzo) during 30in30 sessions with James Paddock (Jimmy). The set was named as a runner-up at the 2018 Cacowards.

The Alfonzone takes place across 10 uniquely themed episodes within The Alfonzone dimension.

Levels

 * MAP01: Window Hopping
 * MAP02: Market Anarchy
 * MAP03: Tunnel Vision
 * MAP04: About Town
 * MAP05: Icy Hitman
 * MAP06: Sandy Wedges
 * MAP07: Shard Light
 * MAP08: Desolate Flicker
 * MAP09: Dark Souls
 * MAP10: Rusty Ruin
 * MAP11: Dank Memes
 * MAP12: Mud Run
 * MAP13: Rising Stank
 * MAP14: Beat Down
 * MAP15: Hard Poison
 * MAP16: Garage Metal
 * MAP17: Anabolic Pretzelary
 * MAP18: Lowdown Highrise
 * MAP19: Crane Fishing
 * MAP20: Toxic Terror
 * MAP21: Cross Country
 * MAP22: Kick Starter
 * MAP23: Tenta Cult
 * MAP24: Evil Resident
 * MAP25: Light Vault
 * MAP26: Crows Haven
 * MAP27: Graveyard Run
 * MAP28: Ember Tears
 * MAP29: Crushed Ice
 * MAP30: Ultimate Bastion
 * MAP31: Count Fronkula
 * MAP32: Death Caverns
 * MAP33: Bottled Peenk
 * MAP34: Tangy Weave
 * MAP35: Guts Palace
 * MAP36: Al Button
 * MAP37: Light Speed
 * MAP38: !Solve Boontydoco
 * MAP39: Byte Size
 * MAP40: Electric City
 * MAP41: Voidwarp Prototype
 * MAP42: Acid Asteroid
 * MAP43: Floaty Light
 * MAP44: Jaws Industries
 * MAP45: Plutonian Experiment
 * MAP46: One Bookmark
 * MAP47: Doominati Beats
 * MAP48: The Escape
 * MAP49: The Journey
 * MAP50: The Alfonzone
 * MAP51: Episode 1: Jazzy City
 * MAP52: Episode 2: Ambient Walks
 * MAP53: Episode 3: Caustic Jungle
 * MAP54: Episode 4: Heavy Industry
 * MAP55: Episode 5: Old Money
 * MAP56: Episode 6: Mad Gothic
 * MAP57: Episode 7: Abstract Evil
 * MAP58: Episode 8: Component Level
 * MAP59: Episode 9: Funky Space
 * MAP60: Episode 10: Everything Else
 * MAP61: Welcome To The Alfonzone
 * MAP62: You Win!

Difficulty settings
The Alfonzone has cosmetic replacements for the standard difficulty level menu graphics.


 * Story Mode: I'm Too Young To Die
 * Easy: Hey, Not Too Rough
 * Medium: Hurt Me Plenty
 * Hard: Ultra-violence
 * Al Button: Nightmare