TAT04: Nothing Special (Dark Tartarus)

TAT04: Nothing Special is the fourth map of Dark Tartarus. It was designed by lihanchi and uses the music track " ".

Secrets

 * 1) Use the east switch at the start. In the next room where the bookshelves lower, head northwest to find energy cells. (sector 247)
 * 2) In the area at the south end of the building where you shoot the bookshelf to open it and two walls behind you, head southeast and use the metal wall to lower an energy cell pack. (sector 248)
 * 3) In the same area as Secret #2, head northeast and use the switch to lower rockets, a megasphere, and another energy cell pack. (sector 258)
 * 4) In the southwest field, go to the switch and press the one on its backside to lower the wall behind you. Take it up, then take the steps at the west side to a wall to open, which has energy cells (an energy cell pack on Ultra-Violence or higher). The third alcove has another wall that hides a plasma gun (BFG9000 on Ultra-Violence or higher). Both count as the same secret. (sector 236)
 * 5) Shoot the wall directly behind the red key to find medikits. (sector 473)
 * 6) Use a rocket jump to get on the wall where Secret #5 is, then head north from that wall to a megasphere. (sector 250)
 * 7) Open the door north of the start and shoot the recessed brick in the southwest corner to lower the side walls. Head west and south to get a plasma gun. (sector 233)
 * 8) Open the door north of the start and shoot the recessed brick in the southwest corner to lower the side walls. Head east and south to get a soul sphere. (sector 226)
 * 9) Use a rocket jump to get onto the metal platform southeast of the area where Secret #8 is. The small square there will lower a wall far to the northwest, so quickly run north and west along the wall and enter it to get a megasphere, an invulnerability, a BFG9000, and energy cell packs before it rises. (sector 590)
 * 10) Make sure you have a radiation suit, then rocket jump over the walls, preferably at the east side. Head all the way east to an opening and continue east, falling down. Keep going and press the switch, waiting for the wall to lower which has a BFG9000, energy cell packs, the red and blue keys, and soul spheres (not on Ultra-Violence or higher). (sector 657)
 * 11) Open the red and blue bars and head north until you spot a red pillar with bodies and blood near it. Open the west wall to find Hell knights or a cyberdemon depending on your skill level, then open the wall behind them to find backpacks and a light amplification visor. (sector 729)
 * 12) In the area at the north end, the two skull switches on the left and right sides of the walkway lower walls to the left and right, respectively. To get the last three secrets, you need to press four switches at the corners. Press the skull switch on the left side, then run northwest and to the corner where a lion switch is, waiting for the platform to rise enough so that you can enter that room and press the switch. Repeat the process with the southwest lion switch. Do the same thing using the right skull switch on the walkway and the northeast and southeast lion switches. After all four lion switches are pressed, a wall at the northwest part of the lava opens with energy cell packs, partial invisibility, a radiation suit, an invulnerability, a megasphere, backpacks, a plasma gun, and a rocket launcher opens. This counts as three secrets, however one is inaccessible, so you can only get 92% secrets maximum on this map. (sector 573)
 * 13) See Secret #12. (sector 585)
 * 14) See Secret #12. (sector 814)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains nine spawn points:
 * 1) facing south-west. (thing 808)
 * 2) facing south. (thing 809)
 * 3) facing south-west. (thing 810)
 * 4) facing east. (thing 811)
 * 5) facing north. (thing 812)
 * 6) facing north. (thing 813)
 * 7) facing north. (thing 814)
 * 8) facing west. (thing 819)
 * 9) facing south. (thing 836)

Things
This level contains the following numbers of things per skill level: