MAP28: Mare Crisium (NOVA III)

MAP28: Mare Crisium is the twenty-eighth map of NOVA III. It was designed by Benjogami, who also composed the level's music track of the same name.

Secrets

 * 1) Go north from the start and take a right at the fork. Follow the lava to a super shotgun and enter the small cave here. At the first stimpack, turn north and head northeast through a darker section until you reach a megaarmor. (sector 437)
 * 2) Lower the large lift in the center of the map, then ride it up. As you do, look to the left to spot a ledge with a backpack and a box of shotgun shells. Jump here for the secret. Open the wall for a teleporter to the top. (sector 543)
 * 3) At the top of the large lift, the side switches will open the door to the next room. Use the switch here for a lift leading up, then head north. When you can turn right, backtrack and flip the switch to go back down the lift. To the right is a new compartment with demons, a box of shotgun shells, and a berserk pack. (sector 186)
 * 4) In the yellow key room, flip either of the side switches where the demons came out of to reach an area with medikits, armor bonuses, and a stimpack. There are two terminals at the south end. Use the left one to open the way east to a lift leading down to the large lift room. A soul sphere is at the end. (sector 352)
 * 5) In the red key room, grabbing the key causes crates to the south to lower. Run to them and ride them up, then use the south wall to find a passage leading down to the area with the large lift. You can find a green armor and a BFG9000 (or soul sphere on Ultra-Violence or higher) here. (sector 546)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: