User:Redneckerz

Aka Red.

So, who am i?
Long time visitor, now maintainer/editor of all things Doom and beyond on this wiki. Usually forgotten or broken links, new historic additions. Adding new, obscure or forgotten parts of our collective Doom History.

What is useless for many, is useful to some.

Page in progress. This is a record of contributions made so far. What is (Pending) is already edited in, it just needs confirmation by an editor till ive gained enough edits to do this myself. Not ideal for now, but understandable given the nature of the wiki.

Special thanks to Quasar for looking over most of my contributions and doing small clean up to my little mess ups.

The H.A/R.M Project:
It is a documenting and archiving supplement project for the Doom and ZDoom wiki communities. Its purpose is to document all the missing source port links currently existing on the DOOM Wiki and other related Doom obscurities to establish a more complete timeline of DOOM. These may include the documenting of experimental source ports, testbeds and so on. These may or may not have been surpassed by newer ports, but they are part of a port's history and are therefore important or interesting to document. Delivering supplemental historical data for existing ports is also part of the portfolio, aswell as highlighting users that as of now go unrecognized, but deserve to be observed for their contributions even when they are not as visible as others are.


 * See also: The H.A/R.M Project, The Historic Wiki project, at the DoomWorld forums for more information.

Contributions so far:
Contributions are in random order.

Creations:

 * SGI listing of the various available ports and archival links
 * ZDRay and edited the influenced pages for it
 * Magnus Norddahl (dpJudas) and edited the influenced pages for it (ZDoom/GZDoom)
 * Gerwin Broers (Gerwin), author of the MBF 2.04 maintenance release and added trivia there
 * ggiDoom and contributed ggiDoom release data at the source port page. Also added ggiDoom to the Linux Doom genealogy table
 * Andre Werthmann who made the Linux Heretic page and used it as a base for a port of GLHeretic by Michaël Ryssen (Kokak)
 * Linux Heretic and contributed its release data at the source port page

Additions:

 * Doom community jargon (Included Post a log, DevBuild/DevBuilds and Autoload jargon)
 * Amiga (Reworked page. Added several new ports to the list, included various links referencing the mentioned new ports and downloads. Later edits include new ports (VDoom68k and EDoom, the latter being rather rare)
 * GZDoom (Date and feature edits. Also backported features list from the dpJudas page)
 * Doom Classic Unity port (Various additional reference data)
 * MBF (Significantly overhauled the Update section and added MBF-386 and MBF-Sigil/MBF-SNM sub-sections)
 * Catacomb 3D (Added CatacombGL section)
 * DoomGL (adding history, list of features and included yet another port, DoomPC)
 * Michaël Ryssen (Kokak) (Revised the page to include all his ports and other developments)
 * Doom Builder 2 (Added Ultimate Doom Builder to the page along with DRD Team and Github links)
 * WinMBF (Added WinMBF64 fork at the page)
 * Caverns of Darkness (Added original COD Engine source code historical date reference by Christopher Lutz and reflected article to mesh with re-release by Joel Murdoch)
 * JDP (Unstubbed the page with background info from readme and added latest and original binaries and source code links, the latter only found at the 3D Downloads section of Doomworld)
 * sfdoom (Added detailed features list section, taken directly from the original text and added direct binary and source links. Unlike SMMU, there is no mention of restriction into linking these)
 * Mikoportal (Added Doomworld reference and advanced level editing category to the page to be similar to the Linguortal one)

Contributions so far to the ZDoom documentation project:

 * Created the ZDRay page to the Wiki, using information from the DoomWorld entry
 * Rediscovered the ZDuke source port binary and created a thread out of it. Marisa Heit (Randi) generously uploaded the source code of this in December 2019
 * Researched and suggested to add GrbZDoom to the wiki, Gez created its page with links, made slight edits here and there
 * Added original Caverns of Darkness COD Engine source code historical date reference by Christopher Lutz and reflected article to mesh with re-release by Joel Murdoch
 * Added Ultimate Doom Builder to the Doom Builder page along with forum reference and Github link