CDoom (mobile)


 * This article is about the mobile phone Doom port. For other uses, see CDoom (disambiguation).

CDoom is a mobile phone port of Doom published in 11th September 2001. It is the first Doom port for Symbian OS devices ever, and is intended to be used on Symbian OS v6.0, Series 80 v1.0, which includes the phone models Nokia 9210, 9210i and 9210c. CDoom's coding was done by Hannu Viitala and Markus Mertama who based it on Sam Latinga's SDL Doom.

CDoom takes advantage of the whole Nokia 9210's big widescreen because its screen mode is 640 x 200 pixels, which is the resolution of the mobile phone's screen. Unfortunately the device's screen access or processing power forms a bottleneck which reduces the frame rate all the way down to about 3 fps.

This port uses almost all of the operating memory of the target device because it needs about 3,3 MB to run. Nokia 9210 only has 4 MB free after a reboot, so the user has to close all running applications prior to playing this game.