KEX 2



KEX 2 is a game engine framework and renderer created by Samuel Villarreal (Kaiser). It is an outgrowth and extension of library and rendering code written by entirely by Kaiser from Doom64 EX. While a generic engine with no technological relationship to Doom, it is notable for becoming a partial basis for the Strife: Veteran Edition hardware renderer.

Some utilities and rendering code from the KEX 2 code base are also used in James "Quasar" Haley's elib, which is utilized by several of his programs, including the Calico source port.

Other KEX 2 games

 *  (2015 re-release)
 * Turok EX (beta versions only; later re-based on KEX 3 after acquisition by Nightdive Studios)