Template:Doom 3 Weapon

Example and documentation
The mandatory fields are title, damage, and first.


 * title: Name of the weapon.
 * damage: The amount of damage inflicted with one shot, excluding headshot.
 * damage_mp: Damage in multiplayer, if different.
 * headshot: Enter anything besides blank spaces if weapon can inflict headshot damage.
 * splash_damage: The amount of splash damage, if applicable.
 * splash_damage_mp: Splash damage in multiplayer, if different.
 * splash_radius: The splash radius, if applicable.
 * splash_radius_mp: Splash radius in multiplayer, if different.
 * rof: The rate of fire in rounds per second, if applicable.
 * reload: The amount of time required to reload, if applicable.
 * clip: Ammo capacity, if applicable.
 * clip_mp: Ammo capacity in multiplayer, if different.
 * ammo: Ammo in a small or regular pack, if applicable.
 * ammo_large: Ammo in a large pack, if applicable.
 * ammo_weapon: Ammo included with the weapon, if applicable.
 * max: Maximum amount of this ammo that the player can carry, if applicable.
 * velocity: Speed of the projectile, if applicable.
 * velocity: Speed of the projectile in multiplayer, if different.
 * spread: Weapon spread, if applicable.
 * spread_mp: Weapon spread in multiplayer, if different.
 * type: The type of ammo used, if applicable.
 * first: The level in which the weapon is first seen.
 * note: Any notes to be put directly beneath the table.