MAP18: The Courtyard Kids (32in24-8)

MAP18: The Courtyard Kids is the eighteenth map of 32in24-8, a deathmatch megawad. It was designed by lockwolf and uses the music track "Waiting for Romero to Play," originally composed by Robert Prince for Doom II. As part of the theme of 32in24-8, the level is based on Doom II's MAP18: The Courtyard, originally designed by Sandy Petersen.

Player spawns
This level contains seven spawn points:
 * 1) facing east. (thing 3)
 * 2) facing north-west. (thing 6)
 * 3) facing south. (thing 7)
 * 4) facing east. (thing 65)
 * 5) facing west. (thing 66)
 * 6) facing north. (thing 124)
 * 7) facing south-east. (thing 126)

Things
This level contains the following numbers of things per skill level: