MAP25: Pitfalls (Doom 64 for Doom II)

MAP25: Pitfalls is the twenty-fifth map of Doom 64 for Doom II. It was designed by DeXiaZ and Brett Harrell (Mechadon), and uses the music track "Getting Too Tense" from Doom II by Bobby Prince.

Secrets

 * 1) When you teleport to the hallways at the southwest end, take the first fork on the left and turn right. Press on the wall to the left that has slime on it to find rockets and medikits. (sector 96)
 * 2) In the hallway at the southwest end, go southwest until you see a bunch of lion faces in the hall. One of these faces is a satyr face. Shoot it, then head northeast and past the entrance on the right, then into the alcove to the right which has a megaarmor. (sector 235)
 * 3) When you enter the main cavern, drop off to the right and head south to a skull switch. This lowers the nearby lift. Take it up and you will find a rocket launcher, an energy cell, and a box of rockets. (sector 400)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains eight spawn points:
 * 1) facing south-west. (thing 18)
 * 2) facing east. (thing 261)
 * 3) facing north. (thing 353)
 * 4) facing north. (thing 354)
 * 5) facing south. (thing 355)
 * 6) facing south. (thing 356)
 * 7) facing north. (thing 357)
 * 8) facing south-west. (thing 358)

Things
This level contains the following numbers of things per skill level: