MAP06: Embuscades (3 heures d'agonie)

MAP06: Embuscades is the sixth map of 3 heures d'agonie. It was designed by Gwenvael Le Bihan (subject_119) and uses the music track "Waiting for Romero to Play," originally composed by Robert Prince for Doom II.

"Embuscades" is a French noun meaning "ambushes."

Secrets

 * 1) (sector 136)

Bugs
The following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: four super shotguns (things 223, 224, 225 and 231), two chainguns (226 and 232), one box of bullets (227), one plasma gun (228), one rocket launcher (229), and one box of rockets (230).

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains nineteen spawn points:
 * 1) facing east. (thing 11)
 * 2) facing south. (thing 93)
 * 3) facing west. (thing 94)
 * 4) facing east. (thing 95)
 * 5) facing west. (thing 117)
 * 6) facing north-west. (thing 118)
 * 7) facing west. (thing 119)
 * 8) facing west. (thing 120)
 * 9) facing south-west. (thing 121)
 * 10) facing south-west. (thing 122)
 * 11) facing east. (thing 123)
 * 12) facing south-west. (thing 147)
 * 13) facing south. (thing 148)
 * 14) facing south-west. (thing 149)
 * 15) facing east. (thing 175)
 * 16) facing west. (thing 176)
 * 17) facing west. (thing 220)
 * 18) facing east. (thing 221)
 * 19) facing west. (thing 222)

Things
This level contains the following numbers of things per skill level: