George Fiffy (King REoL)

George Fiffy (also sometimes known as King REoL) is a Doom level designer who started designing levels in 1994. He is best known for his REoL TOUGH series of wads, and for being one of the earliest adopters of TeamTNT's Boom engine. He would later on go to make levels for more games such as Hexen and .

1994

 * The Beginning of Hell on Earth: Fiffy's Interpretation
 * SATAN'S CASTLE!
 * REoL TOUGH: Total War
 * REoL TOUGH: The Under Arms 5-star Hotel
 * REoL TOUGH: Total War III: Land of Weirdness
 * REoL TOUGH: The Pit
 * REoL TOUGH: Satan's School of Warfare
 * REoL TOUGH: St. Lucifer's Church
 * REoL TOUGH: Total War V: Chambers of Death
 * REoL TOUGH: Baron Wasteland

1995

 * SATAN'S CASTLE II
 * Guerrilla Warfare II: Starbase 7
 * Guerrilla Warfare III: Starbase 7, Hell on Mars
 * Wolfen-Steined
 * Cita-Death
 * Euthanasia
 * Sacrifice
 * The Forbidden Mines
 * Hell

1996

 * Hellhold
 * The Final Doom: Chaos in Phobos

1998

 * REoL TOUGH: Special Edition
 * The Uprising

1999

 * Hell's Revenge
 * Future Unveiled: Ceartainly Trouble
 * Lord of the Cyberdemons

2000

 * Sudden Death
 * Death Fest 2000

2001

 * Halls of Horror