MAP03: Three is a Charm (Community Chest 4)

MAP03: Three is a Charm is the third map of Community Chest 4. It was designed by James Cresswell (Phobus) and uses "They're Going to Get You," a music track from Doom by Robert Prince.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count towards the end-of-level tally.

Secrets

 * 1) Right from the start, go to the right and open the static-filled computer display to find two medkits inside. (sector 59)
 * 2) From the starting point, take the left path, and enter a hallway with some stairs branching off of it. Go up these stairs, but once you approach the next door, go back and enter the teleport compartment that has been revealed. You will be transported to a niche overlooking the starting room, with a blur artifact to the left of you.(sector 70)
 * 3) While still in this niche, turn around, open the chevron-adorned metal panel and go through the maintenance tunnel to arrive in a similar niche. (sector 266)
 * 4) Before dropping down from secret #3, go back into the circuitry conduit and look for a tearing in its wall. Shoot the button inside, drop down and collect the blue keycard. Enter another teleport compartment to be transported back to the starting room. (sector 268)
 * 5) In the tall hallway east from the starting room, ride the left elevator whilst running into the wall adjacent to it. You should make it through the fake wall (indicated by a different texture) and collect the rocket launcher inside. (sector 187)
 * 6) Go outside through the yellow key door, and keep to the right. In the cave with flickering torch, open the wall with differing texture to acquire a backpack. (sector 364)
 * 7) Near the northern yellow-keyed door, instead of going inside go to the left and seek the small cave with a teleporter in it. When you teleport to another end, face east, leave the teleporter pad and step onto it again. Now you will be transported to a ledge overlooking the southern portion of the canyon, next to otherwise unreachable computer map. (sector 368)
 * 8) Past the northern yellow-keyed door, there will be an elevator to your left. Open the wall next to it with five pipes running alongside and collect a bulk cell and a box of rockets, shells, and bullets respectively. (sector 493)
 * 9) Enter the door directly east to the elevator mentioned above, and press the glowing red button on the panel to your right. This will open a compartment across the corridor, adorned with original Community Chest logo and containing a security armor. (sector 579)

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on March 31, 2013.

Miscellaneous Demos
Last updated on March 31, 2013.

Things
This level contains the following numbers of things per skill level:

Inspiration and Development
Secret #9 originally contained a message reading "Lose the Game," a reference to a mental game called where the objective is to avoid thinking about the game itself. When the level was first submitted in 2008, the Game was popular on the Internet. On April 4, 2012, project leader Eric Baker (The Green Herring) replaced it with the Community Chest logo, as by that time, the reference had become dated.