MAP01: Aegis Power Plant (Simplicity)

MAP01: Aegis Power Plant is the first map of Simplicity. It was designed by Melissa McGee (Agent Spork) and uses the music track "Infinite", originally created by Tom Mustaine for TNT: Evilution. The par time defined in MAPINFO is 2:33.

Essentials
Take the shotgun in front of you and use it to kill the imps ahead (on Hurt Me Plenty (HMP) skill level or higher), then open the door in front of you to face two shotgun guys. Open the next door to enter a square chamber with several zombiemen and shotgun guys, then go through the east doorway and head down the steps to another door that has more of the same enemies waiting behind it. Go to the east end of the room and press the button here, which will lower to reveal a Hell knight as well as allowing some smaller enemies to teleport behind you, then return to the square chamber to find that the armor in the center has lowered along with some bars blocking the west doorway.

Go through the west doorway and press the button here to open another door to the south, which leads to a storage room with shotgun guys, imps and demons (plus one or two cacodemons on HMP or higher), then go into the east antechamber to find another button guarded by more shotgun guys; after pressing it, return to the previous button to find that some more bars have lowered allowing you to reach the blue keycard. Return to the storage room and open the locked door at the south end (it will close behind you), then approach the switch in front of you - it will close and you will have to contend with a knight and six zombiemen (imps on Ultra-Violence and Nightmare) that appear around you. Killing the knight will reveal the switch again, and you can flip it to end the level.

Secrets
There are no official secrets on this map.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Things
This level contains the following numbers of things per skill level: