Z1M6: Central Processing (Knee-Deep in ZDoom)

Z1M6: Central Processing is the sixth level of Knee-Deep in ZDoom, revisiting the original level with some new twists.

Secrets

 * 1) (sector 3095)
 * 2) (sector 3460)
 * 3) Turn right after going into the building after the aforementioned outdoor area. You will come to some caverns. In the east of these caverns, go up the stairs and jump into the pit to the north. Follow the tunnel. Keep to the right as much as possible. When you come to the crevasse, jump onto the platform to the north-east, and don't fall into the crevasse! You will find a blue armor. (sector 4474)
 * 4) In the large slime cavern, go up to the slimefall and submerge. Follow the tunnel. When it opens up, resurface. Take the soulsphere. (sector 5390)
 * 5) After the slime cavern, in the outdoor area, jump over the railings. Do not jump into the crevasse! Instead, jump into the alcove to the east. (sector 5724)
 * 6) (sector 6940)
 * 7) (sector 8122)

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on March 17, 2013.

Things
Initially, this level contains the following number of things on each skill level. This does not account for Thing_Spawn. Custom things are italicised.

Primary mapping

 * Björn Ostmann (Vader)
 * Pawel Zarczynski (NMN)

Tertiary mapping

 * Michael Niggel (Risen)
 * cccc_leha
 * Jason Farlow (farlowj)
 * Andrew Fernie (Ninja_of_Doom)
 * Burke Hill (Kirby)