MAP01: The Holding Cells (Hell To Pay)

MAP01: The Holding Cells is the first map of Hell To Pay.

Secrets

 * 1) In the blue key room, you can open a window. In the previous room, if you interact with the jail cells with laser barriers, you can open the lower half of the window to give access to a secret area with a box of shotgun shells on skills Hurt Me Plenty and below. (sector 96)
 * 2) Continuing from Secret #1, metal walls can be opened to gain items. The hallway leading to the soul sphere counts as a secret. (sector 105)
 * 3) In the laser cell room mentioned above, a metal wall can be opened leading to a yellow door. Passing through this door leads to a mega armor. Landing on the crates where it resides counts as a secret. (sector 59)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 19)
 * 2) facing east. (thing 20)
 * 3) facing east. (thing 21)
 * 4) facing south-west. (thing 22)
 * 5) facing south-east. (thing 23)
 * 6) facing east. (thing 24)
 * 7) facing north-east. (thing 25)
 * 8) facing west. (thing 26)

Things
This level contains the following numbers of things per skill level: