MAP47: Mournful Dawn (Skulldash)

MAP47: Mournful Dawn is the forty-seventh map of Skulldash. It was designed by Ben Mansell (Bauul) and uses the music track "".

Secrets

 * 1) At the west side, on the walkways with several skulltokens, fall into the water below and head southeast to a corridor that has skulltokens and blue skulltokens. (sector 2575)
 * 2) Head north from the walkways mentioned above, staying on the high ground, then head northwest, making note of the red stained glass. Use a skull switch here to open the glass and reveal a red skulltoken and a green skulltoken. (sector 2589)
 * 3) Head into the building west of the courtyard. In the next room, use the skull switch to the northwest, then head to the southwest wall and go into the new room to get boxes of ammo, a minigun, two blue skulltokens, a red skulltoken, and a green skulltoken. (sector 2621)
 * 4) Head behind the south building that leads to the blue key area to find skulltokens and blue skulltokens. (sector 3166)
 * 5) In the yellow key room, head north to the hall and enter the southeast alcove that has a skulltoken. Open the back wall to get a golden skulltoken. (sector 4565)
 * 6) At the main courtyard, head to the east side, then up a hill to a portico. Face east and find a slab there. Shoot it to make a soul sphere appear at the portico. (linedef 8655 via script 106 and "secret trigger" thing 820)
 * 7) In the room south of the yellow key, find the short green torch on the west side and use it to reveal a "secret pinky" which is a demon that spawns at your starting point. Return to the starting point and get rid of the demon, which will cause a "secret bfg" to show up. This is at the west side of the courtyard, which has the BFG10000 and energy cell packs. (thing 824 via scripts 108 & 109 and "secret trigger" thing 825)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 10, 2022.

Things
This level contains the following numbers of things per skill level: