Melissa McGee (Agent Spork)

Matthew McGee (alias Agent Spork) is a Doom level designer most notable for winning the Cacowards' Mapper of the Year in the 2005. Three releases involving Agent Spork won Cacoawards in 2005: personal projects Simplicity - Because Complexity Sucks and Temple of Chaos 2 - Warped Reality, along with Skulltag multiplayer project Ni'mRoD - Project Doom that contained his mapping contributions.

2001

 * Baron's Keep

2002

 * Quad Arena

2003

 * Agent Spork's Tech Plant DeathMatch
 * Cyber Arena 3
 * Death Summoning
 * MAP01: Complex Entryway
 * Sewer Terminal

2004

 * The Forgotten Temple
 * E1M3: Reincarnated
 * Temple Of Chaos
 * E1M5: Reincarnated
 * Geo X
 * Denial

2005

 * Simplicity
 * Simplicity - Take Two
 * Simplicity - Third Time's a Charm
 * Skulltag
 * D2DM1: Training Center (with Brad Carney (Carnevil))
 * D2DM2: Testing Center (with Brad Carney (Carnevil))
 * D2DUEL2: Delta Base
 * Temple of Chaos 2 - Warped Reality
 * Geo X
 * Redemption Denied
 * MAP01: The MetaCenter
 * Simplicity - Because Complexity Sucks
 * Nimrod: Project Doom
 * NMDM06: Combustion
 * NMDM08: Sewer Terminal
 * NMDM10: Birth Chamber
 * Doom Advent Calendar 2005:
 * DAC10: Mission X (with Bloodshedder and Torn)
 * DAC12: SporkMap

2006

 * Skulltag
 * D2DM3: Combat Center
 * D2LMS6: Incessant Nightmare
 * D2LMS7: Sweltering Badlands
 * D2LMS8: Forgotten Lair (with Joel Poston (Submerge))
 * D2INV2: Abandoned Fortress
 * D2INV3: Toxin Depot (with Todd Nickens (WastedYouth))
 * Newdoom Community Project
 * Switch Stampede
 * Switch Stampede

2007

 * Odamex CTF
 * MAP05: Toxic Fortress
 * SargeBaldy Speedmapping Compilation #17
 * MAP05
 * Some Maps From Some Episode of Some Megawad
 * Ultimate Simplicity

2009

 * Fleshy Demise