User:15FiftySeven

*Probably on editing hiatus to finish his first level for Doom's 25th anniversary!*

A random contributor from somewhere in Asia.

I'm here because some walkthroughs told me to "walk into room X and pick up the red key" without mentioning that "when you pick up the red key, three traps open in the corners of the room, releasing three Hell knights in a confined space and mauling you."

Currently filling in detailed walkthroughs for PWADs. Each one of these can take far longer than completing the level.

Completed:


 * The Plutonia Experiment (iirc, MAP22-29)
 * Requiem (MAP29),
 * Memento Mori (most levels).
 * Tech Gone Bad (walkthrough, secrets)
 * Phobos Mission Control (walkthrough, secrets)
 * Dystopia 3 (walkthroughs and secrets for all levels)
 * Memento Mori II (Walkthroughs for all maps except MAP1, 2, 9, 27-30)
 * Vrack 3 (walkthrough, secrets)
 * The Eye (walkthrough, secrets)
 * Vrack 2 (walkthrough, secrets)
 * Vrack (walkthrough, secrets)
 * Castle of Eternal Carrot in the Sky (walkthrough, secrets)
 * Community Chest 4 (walkthroughs for all levels except MAP1-3)

In progress:


 * Finishing up my own first proper level in GZDoom Builder (the first one unnecessarily used UDMF and was a bunch of pretty good concepts unceremoniously crammed together. Not fit for release; will churn out something proper for Doom's 25th anniversary.)

Planned:


 * DYST301 (Dystopia 3 add-on level, some assistance required)
 * Random single-map PWADs