MAP31: Anubis (TNT: Revilution)

MAP31: Anubis is the first secret map of TNT: Revilution. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Atmosphere," by Tristan Clark (Eris Falling).

Secrets

 * 1) In the starting area, head through the shack to the left of the pyramid. A piece of the wall near the switch at the end is weathered a bit. Open it to find a teleporter, which takes you to a soul sphere. (sector 72)
 * 2) Head through the passageway at the southeast end of the starting point to reach the other pyramid, then head through the shack in the northeast, to the right of the pyramid. A piece of the wall near the switch at the end is weathered a bit. Open it to find a teleporter, which takes you to a green armor. (sector 73)
 * 3) Secrets #3-5 can be accessed on the left side of the map: In the large courtyard at the northwest end of the map, enter the shack above the pool and press the switch at the south end. Two Hell knights ambush you here, and their pillars will rise after some time. Get rid of the Hell knights and press the switch again, then go onto the right pillar. A lion switch and a gargoyle switch will be up here. Press on the lion switch to reveal a switch in the northwest corner of the shack, then press that switch and leave the shack, heading behind it to find a soul sphere. (sector 184)
 * 4) At the north end of the maze-like area to the south of the large courtyard is a small room with three torches. One of these torches is green. Press on it to lower a lift to the southeast. Take this lift up to reach a BFG9000. (sector 257)
 * 5) North of where the blue key is, get on the stone wall and press on the bloodied wood wall to find an energy cell pack. (sector 271)
 * 6) Secrets #6-10 can be accessed on the right side of the map: Head through the pyramid on the right side to find four large columns. Head to the left side of the southwest column and open the wall where the candle is to find a lift. Ride it up, and go along the invisible walkway to find a chaingunner guarding a megasphere. (sector 295)
 * 7) Once you leave the far right section of the map after getting the yellow key, return to the entrance of the right pyramid. A cyberdemon will be present, and revenants will pour out from where the northeast column was. A switch is also inside this column. Use it to lower a wall in the southeast corner. This leads to the red key room. Run across the crusher blocks and get the key, killing the mancubus and pressing the wall behind it to find a switch, which raises some walkways allowing you to head back. When you do, two alcoves open up with chaingunners inside. The alcove to the south has scratches on the back wall. Open the wall and follow the trail of health bonuses to a megaarmor, and a computer area map will also be revealed. (sector 319)
 * 8) In the northeast part of the large courtyard with the pool and wood/metal towers, walk through the wall with the cracks to find partial invisibility. (sector 407)
 * 9) Shoot the next cracked wall in Secret #8 to find a Hell knight and three key bars. These key bars are opened the same way as the other ones that lead to the normal exit, except these lead to the secret exit. (sector 410)
 * 10) At the entrance to the yellow key room, there will be a megasphere on a block. Head up the stairs south from there to see two coffins. Press on the one that has hieroglyphs on it to lower the megasphere block. (sector 507)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing west. (thing 582)
 * 2) facing south. (thing 611)
 * 3) facing south. (thing 612)
 * 4) facing north. (thing 615)
 * 5) facing north. (thing 616)
 * 6) facing north. (thing 617)
 * 7) facing south. (thing 618)
 * 8) facing east. (thing 622)

Things
This level contains the following numbers of things per skill level:

Inspiration and development
This level is one of seven in Revilution that was originally part of TNT 2: Devilution, having been cut from the project in 2014 during the events that led to Revilution becoming its own project. During Revilution's beta period, it was cut from the project with no explanation, but later reinstated following moderate backlash.