VDoomPPC

VDoomPPC was a early source port of Doom, based on ADoom version 0.8. It is notable for being the first Amiga port of Doom, greatly improving performance. It was created by Frank Wille who also created the based version, VDoom68K. It targets Amiga's with PowerPC accelerators.

History
VDoomPPC's history is rather short, starting off as version 0.1 in January 1998. Basing itself around ADoom 0.8, it supported the majority of features, including networking support and improved demo playback. Its primary function was to provide increased performance using the PowerPC processor.

Legacy
VDoomPPC only had one more release: Version 0.3, released on January 31, 1998. 0.3 introduced a executable to allow the game running in 640x400. This is also the most known version of VDoomPPC. It was discontinued when another port, ADoomPPC surpassed it in features. VDoomPPC being based off an older ADoom release mean't VDoomPPC soon became obsolete.

Features

 * 320x200 (Same as Linux Doom)
 * High resolution support. This was done through a separate executable. As of version 0.3, VDoomPPC supports:
 * - 640x400 resolution
 * Support for Doom and DoomII
 * Custom WAD support (Requires registered versions of Doom and Doom II. Not to be confused with DeHackEd support)
 * Works with ECS and AGA
 * RTG support, allows standardized resolutions and true colour screens to be available through common adapters
 * Sound support
 * Mouse support
 * -forcedemo option to force playing demos from different game versions of the WAD
 * Visible FPS counter
 * Network support (untested)

Requirements
VDoomPPC requires a Amiga with 3.0+ and a PowerPC processor with 8MB of RAM.