E1M3 (TDUNN Series for Doom)

E1M3 is the first map of TDUNN Series for Doom. It was designed by Travers Dunne and Alister Dunne.

Secrets

 * 1) At the start, head towards the door and open the north wall with ridges at the top for a shotgun and boxes of shotgun shells (the latter will not appear on Ultra-Violence or higher). (sector 50)
 * 2) Open the door, continue along the hallway, and flip the switch. The big hall with the intersection counts as a secret and is impossible to miss. (sector 45)
 * 3) Head west at the interesection and when the path goes north, go to the southwest corner for a lift down. This area has a backpack, as well as a box of shotgun shells and a box of ammo if you are playing on Hurt Me Plenty or lower. (sector 5)
 * 4) The switch inside Secret #3 opens some bars west of the blue key, with a megaarmor behind those bars. (sector 98)
 * 5) In the blue key room, face the east wall and shoot at the wall a bit south from the armor bonus but a bit north from the medikit. If you do it right, a section of the wall opens up. Head down the steps, take the lift, and flip the switch to get a chaingun and boxes of ammo (the boxes of ammo do not appear on Ultra-Violence or higher). When you step on the platform with the chaingun, a wall opens up leading back to the blue key room, which is the secret. (sector 128)
 * 6) Enter the small corridor with the shotgun south of the blue key and flip the switch. Return to Secret #3 and the path southwest will be available. In the next room, open the south wall to get armor bonuses, boxes of ammo, and a box of shotgun shells. Look out for demons that appear from the wall to the south. (sector 61)
 * 7) In the same room mentioned above, flip the switch and take the lift up to get a soul sphere. (sector 68)
 * 8) Jump into the courtyard below Secret #6 and flip the switch at the northeast side to open the east wall which has former humans and a chainsaw. (sector 70)
 * 9) In the yellow key area, enter the northwest corridor and use the switch there. Quickly leave the corridor and head through the lights just south of the corridor, which opens a wall at the southeast end of the area. Run up the steps there before the door closes to get to a room with a medikit, health bonuses, and a radiation suit. (sector 34)
 * 10) Follow the path beyond the radiation suit in Secret #9 and you will soon find a rocket launcher. (sector 13)
 * 11) In the room past the yellow door, use the fake exit switch to open the side closets. Enter the east closet and head north into a hall. After the second turn in the hall, lower the west wall to find armor bonuses and a computer area map. (sector 91)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eighteen spawn points:
 * 1) facing south. (thing 64)
 * 2) facing north. (thing 65)
 * 3) facing south. (thing 66)
 * 4) facing north. (thing 67)
 * 5) facing east. (thing 264)
 * 6) facing north. (thing 265)
 * 7) facing north. (thing 266)
 * 8) facing north-west. (thing 303)
 * 9) facing south. (thing 304)
 * 10) facing north. (thing 305)
 * 11) facing north. (thing 306)
 * 12) facing north. (thing 307)
 * 13) facing north. (thing 308)
 * 14) facing south. (thing 309)
 * 15) facing east. (thing 310)
 * 16) facing north-east. (thing 311)
 * 17) facing north-east. (thing 312)
 * 18) facing south-east. (thing 313)

Things
This level contains the following numbers of things per skill level: