MAP26: The Void Dreams of Huge Guts (The UnMaking)

MAP26: The Void Dreams of Huge Guts is the twenty-sixth map of The UnMaking. It was designed by scwiba.

Secrets

 * 1) Ascend to the platform with the berserk pack near the beginning of the map, and then face the start. Straferun across the gap to a ledge slightly to your left. From here you can proceed down and to the left to find four armor bonuses and a BFG. (sector 964)
 * 2) Immediately upon collecting the blue skull key, run off the edge toward the tallest bloodfall in order to fall onto an Unmaker. (sector 797)
 * 3) While making your way toward the yellow skull key area, you will climb a long series of steps that takes you through a hexagonal sector with three boxes of shells followed by three medikits in a row. At the top of these steps is a single health bonus. From the health bonus, you would normally jump down to the platform with the rocket to continue to the yellow skull key. However, there is a higher platform just beyond that one which you can also reach. You must perform a precise straferun to do so, and then turn about 135 degrees to your right to see another lower section to which you can make a running jump. This second jump will lead you to a demon key. (sector 86)
 * 4) From the normal path in secret #3, you will cross a series of high platforms with rockets and nightmare imps on them, and a suit of armor green toward the end. Right before the armor, look to the right and you will see megaarmor that you can jump down to collect. (sector 674)
 * 5) After obtaining the yellow skull key, a new path opens to the southwest of the blue skull key area, marked by yellow torches. This path winds its way upward to a point where you pass two medikits and reach a hexagonal sector with a box of shotgun shells, a box of ammo, and a box of rockets. From this fork you can continue up the steps in order to return to the beginning of the map, or walk toward a third medikit. Past the third medikit is a path downward into damaging liquid and then eventually up again to a megaarmor. This counts as the secret but you can also jump to an additional light amplification visor from here. (sector 809)
 * 6) At the fork described in secret #5, take the path back toward the beginning of the map. A radiation shielding suit will have lowered. (sector 983)
 * 7) Continuing from secret #6, pass the two red torches to find a new area has opened. You can drop down here to find a demon key. (sector 925)
 * 8) Directly north of the yellow key card there is a rocket launcher surrounded by three rockets. From that location, follow the path to the northeast that slowly climbs back toward the central hub. Fall into a pit on the left side where you cannot see the bottom. Below is an invulnerability and Unmaker. (sector 410)
 * 9) In the interior section to the northeast of the red key card, follow the damaging liquid as far north as you can to find a supercharge. The best location to drop into the damaging liquid is from the hexagonal sector just before you jump the gap toward two nightmare imps. (sector 486)
 * 10) Right after the nightmare imps described in secret #9, two transparent green lost souls rise out of a pit. Fall into the pit to find another megaarmor. (sector 170)
 * 11) Collect all six skull and key cards to lower a demon key next to the six colored torches marking the path toward the ending. (sector 246)

Current records
The records for the map at the Doom Speed Demo Archive are:

Things
This level contains the following numbers of things per skill level: