E1M3: Main Reckon Facility (Deadly Standards)

E1M3: Main Reckon Facility is the third map of Deadly Standards. It was designed by riderr3 and uses the music track "". The par time defined in MAPINFO is 2:45.

Secrets

 * 1) Open the door out of the starting building, but go back down the steps and take the door south. On the thin ledge, head west to health bonuses and a rocket. (sector 491)
 * 2) Head west of the starting building, enter the water, and head south all the way to a dead end. Open the wall to get a shotgun and armor bonuses. (sector 78)
 * 3) Head to the south side of the fortress and head south behind the trees to find a cave leading up to health bonuses, a backpack, and a stimpack. (sector 117)
 * 4) Get on the fortress wall and jump to the small fort near Secret #3. Get to the south side and open it from within to find a chaingun, rockets, a medikit, a stimpack, a megaarmor, and a switch that creates a ladder leading back up. (sector 57)
 * 5) In the north room of the main fortress, use the switch at the west end, then go on the lift in the center and ride it up. Maneuver across the platforms going west, then jump west to the rocket launcher. (sector 206)
 * 6) In the north room of the main fortress, use the switch at the west end, then go on the lift in the center and ride it up. Maneuver across the platforms going east, then north to a vent. When you reach the next switch, go back and lower the lift, then make your way to the west block where you jumped to Secret #5. Jump south and head through here to get armor bonuses. (sector 130)
 * 7) At the normal exit, use the wall south of it with the candle to find a passage to the blue key room. (sector 455)
 * 8) Inside Secret #7, use the green wall at the south end to get a light amplification visor. (sector 489)
 * 9) After you get the blue key, return to the red key area, open the blue door, and press the switch to raise a bridge to a teleporter taking you to a stimpack and the secret exit. (sector 322)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 7, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing north. (thing 294)
 * 2) facing south. (thing 295)
 * 3) facing west. (thing 296)
 * 4) facing north. (thing 297)
 * 5) facing west. (thing 298)
 * 6) facing south. (thing 301)

Things
This level contains the following numbers of things per skill level: