MAP01: Amethyst II (Stardate 20X6)

MAP01: Amethyst II is the first map of Stardate 20X6. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Satellite One," by.

Secrets

 * 1) In the southeast hallways, go to the room with the three chaingunners. There is a backside to the switch here that can be pressed, revealing a teleporter. Take it to find a soul sphere. (sector 515)
 * 2) In the purple latticed room with the rocket launcher, after picking it up, two compartments open up with cacodemons inside. Go to the northwest one and shoot the button tucked in the wall to lower a berserk pack in the southwest one. (sector 530)
 * 3) Open the door at the start and turn right to find a chaingun. This triggers an ambush with several alcoves on the west wall. In the alcove nearest to you, press on the light in the back to further open the passage, which has a plasma gun, stimpacks, and energy cells. (sector 603)
 * 4) Get on the high terrace where the red key is, then get to the northeast part of the terrace. Head south and push the button, then go back along the terrace all the way to the southeast corner to find an energy cell pack. (sector 644)
 * 5) In the same room as Secret #2, head to the purple waterfall in the southeast corner and drop down. Down here, you will find rockets and stimpacks. (sector 907)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: