Sabreclaw



The Sabreclaw is a moderate-level enemy species in Heretic that first appears on episode 2. The Sabreclaw seems to be metallic, have no blood and explodes when killed, though it is unknown how they came to be. It has a bladed tail, and axe-handed claws, which it uses to slice into enemies with.

When killed, Sabreclaw sometimes drops Lesser Runes.

Description from the manual: ''These hideous abominations of the dark world move bloody fast and possess deadly sharp blades for appendages. They can't fly and they can't shoot, but in close combat they'll tear you to ribbons.''

Tactical analysis
Sabre Claws are harmless if you can keep distance between you and them, or a barrier. They also have a very low mass meaning most weapon fire will knock them back, however they are quick to recover.

Data

 * 1) These tables assume that all calls to P_Random for damage, pain chance, impact animations, backfire checks, and smoke trails are consecutive. In real play, this is never the case: counterattacks and AI pathfinding must be handled, and of course the map may contain additional moving monsters and other randomized phenomena (such as flickering lights). Any resulting errors are probably toward the single-shot average, as they introduce noise into the correlation between the indices of "consecutive" calls.
 * 2) Hardcoded exception to infighting negates damage (excepting indirect damage caused by exploding puff pods).

Appearance statistics
The Sabre Claw is first encountered on these maps:

The IWAD contains the following numbers of Sabre Claws: