S2M6: Hell and Back (Splatterhouse 3D)

S2M6: Hell and Back is the sixth and final map in episode The Gate of Orpheus of Splatterhouse 3D. It was designed by Mike MacDee (Impie).

Secrets

 * 1) In the main room, jump to the north pillar and then jump south through the wall so you can get a terror mask. (sector 196)
 * 2) At the west side, head to the north building and use the lift to the north. Go through the west wall to get shotgun shells, a super shotgun, and tomes. (sector 437)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on June 30, 2022.

Things
This level contains the following numbers of things per skill level: