Abyssal Speedmapping Sessions

The Abyssal Speedmapping Sessions(or A.S.S for short) are a monthly speedmapping event created by Doomworld user Obsidian and held on.

History
The Abyssal Speedmapping Sessions were started by Obsidian in December 2013 as a way to encourage users on The Abyss forums to partake in Doom mapping on a more regular basis, and while this objective wasn't quite reached, the first session was enough of a success to merit a continuation. The general rules are that each mapper has 2 hours to create a Boom compatible map adhering to at least one of 3 predetermined themes, with 15 minutes beforehand for resource gathering and 15 minutes after for testing.

After the 15th session in early 2015 Obsidian announced that he would be passing the responsibility of the Abyssal Speedmapping Sessions over to Doomworld user TheMionicDonut due to real-life obligations.

2013

 * Abyssal Speedmapping Sessions: Session 1

2014

 * Abyssal Speedmapping Sessions: Session 2
 * Abyssal Speedmapping Sessions: Session 3
 * Abyssal Speedmapping Sessions: Session 4
 * Abyssal Speedmapping Sessions: Session 5
 * Abyssal Speedmapping Sessions: Session 6
 * Abyssal Speedmapping Sessions: Session 7
 * Abyssal Speedmapping Sessions: Session 8
 * Abyssal Speedmapping Sessions: Session 9
 * Abyssal Speedmapping Sessions: Session 10
 * Abyssal Speedmapping Sessions: Session 11
 * Abyssal Speedmapping Sessions: Session 12
 * Abyssal Speedmapping Sessions: Session 13

2015

 * Abyssal Speedmapping Sessions: Session 14
 * Abyssal Speedmapping Sessions: Session 15
 * Abyssal Speedmapping Sessions: Session 16
 * Abyssal Speedmapping Sessions: Session 17
 * Abyssal Speedmapping Sessions: Session 18
 * Abyssal Speedmapping Sessions: Session 19
 * Abyssal Speedmapping Sessions: Session 20
 * Abyssal Speedmapping Sessions: Session 21
 * Abyssal Speedmapping Sessions: Session 23

Trivia

 * The acronym is apparently a complete coincidence.
 * If a mapper cannot finish their map on time, they are given an extra hour that they can use to complete it: this was dubbed "The Alfonzo Treatment", referring to one of the hosts of Doom Radio who was infamous for taking a hefty amount of time on his speedmaps.
 * The missing 22nd session was an attempt to have co-operative mapping, with one mapper creating the basic layout of the map during the session and other mappers touching it up later. Unfortunately a lack of co-ordination resulted in only one map being fully completed and a compilation never occurred.