Talk:MAP07: Slivovitz Liver Massacre (512 Linedefs of /vr/)

Reversed Controls Room
There's a room in this map that reverses the player's movement controls, but the behavior has problems in certain source ports and at higher compatibility levels. For example, when played in DSDA-Doom at -complevel 21, the player's movement speed is slowed to a crawl instead of reversed. I'm not sure how to incorporate this information into the article, but I think it's worth mentioning since it led to the creation of the "MAP07B" version in UDMF for extra compatibility (with Zandronum, if I'm not mistaken.)