MAP08: Graverobbers (Scythe 2)

MAP08: Graverobbers is the eighth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Great Pyramid" from .

Secrets

 * 1) The fountain at the start holds a berserk pack. To reach it, jump from the switch in the southwest part of the map. (sector 77)
 * 2) The switch in Secret #4 allows access to the red key from the hall just before the super shotgun room. (sector 131)
 * 3) When you grab the super shotgun, several monsters will ambush you from lowering alcoves. One of these alcoves has a wall with lots of blood splattered on it. Use this wall to open a nearby door. (sector 160)
 * 4) Enter the passage in Secret #3 and the next door with open, followed by another one to your right. This secret room holds boxes of rockets and a switch. (sector 173)
 * 5) Enter the main pyramid and look at the window on your right side. You should spot a switch over the water. Shoot it to open a wall to this watery area where you can get twenty health bonuses and a megaarmor. (sector 208)
 * 6) Once you have the red key accessible from Secret #2, head northwest on ground level to the red door and open it for a soul sphere and an energy cell pack. (sector 309)
 * 7) Look at the candles in Secret #6 on the left side. Then, press the wall nearest the candle that is second from the bottom to lower a BFG9000. (sector 320)
 * 8) At the entrance to the main pyramid, climb up two levels of steps and turn left. Go until you see a hieroglyph, use it, then head to the opposite end of this level to find an imp (or an arch-vile on Ultra-Violence or higher) guarding an energy cell pack. (sector 533)

Things
This level contains the following numbers of things per skill level: