Object "32"

Object "32" is a single-level PWAD for Doom II, meant for limit-removing ports that was released on 13 December 2008 by Lainos. A difficult and dark techbase overtaken and altered by the forces of Hell, Object "32" was originally meant to be part of the Grid 32 community project, but ended up being released standalone. It is the first part in a series of maps created by Lainos, which was continued in Da Will's MAP10: Object "33" in 2009, and Object "34": Sonar in 2011.