Serpent: Resurrection

Serpent: Resurrection is 25-level megawad for Hexen, released in 2010, created by Stephen Clark (The Ultimate DooMer). Featuring a scripted RPG system, multiple player characters, new enemies and weapons, Serpent: Resurrection follows a new story, set 5 years after the defeat of the evil Banedon at the hands of the hero of ShadowCaster. Unlike most Hexen mods, there are no multiple hubs to be found in Serpent: Resurrection, as all 25 of its maps are instead connected through a single hub, meaning it's possible to revisit any of them at any point in the game. Serpent: Resurrection furthermore comes with two different soundtracks: each can be chosen by picking a different .BAT file in the provided zip.

Serpent: Resurrection received a special mention at the 17th Annual Cacowards.

Levels

 * MAP01: Lystern Harbour
 * MAP02: Barron Sea
 * MAP03: Eastern Shore
 * MAP04: Village of Gaea
 * MAP05: Village of Prometheus
 * MAP06: Village of Uranus
 * MAP07: Village of Oceanus
 * MAP08: Church of Selene
 * MAP09: Dauthi Marshes
 * MAP10: Dauthi Volcano
 * MAP11: Chasm of Fire
 * MAP12: Monastery of Selene
 * MAP13: Haunted Reaches
 * MAP14: Meditation Chambers
 * MAP15: Storage Cellars
 * MAP16: Sky Sanctuary
 * MAP17: Icefields
 * MAP18: Dauthi Mountain Pass
 * MAP19: The Lost Temple
 * MAP20: Frozen Fortress
 * MAP21: Palace Dungeons
 * MAP22: Lower Palace
 * MAP23: Middle Palace
 * MAP24: Upper Palace
 * MAP25: The Outerworld