MAP13: City Centre (Lost Civilization)

MAP13: City Centre is the thirteenth map of Lost Civilization. It was designed by Jaakko Impola (Jaska) and uses the music track " ".

Secrets

 * 1) In the bedroom of the starting house, a switch is hidden behind a yellow banner on the north wall. Press it to lower the bookshelf, and in the passage behind, take the lift up to get a rocket launcher and a berserk pack. (sector 1019)
 * 2) In the shooting range, look northwest through the window and shoot the switch to open the door to that area where you can get two chainguns, two boxes of ammo, and a box of rockets. (sector 3735)
 * 3) In Secret #2, look northeast through the northern window and shoot the switch there, opening the door next to it as well as a door to the east, which connects to that room. This allows you to get the rest of the supplies behind the shooting range. (sector 1551)
 * 4) Head northeast through the gate leading to the forest and immediately head east. Use the blue key on the blue bars if they are up, then keep going east to a megaarmor, medikits, and a box of shotgun shells. (sector 3163)
 * 5) When you get the yellow key, return to the main square of the city centre and head north to the gate. Flip the switch with the yellow key and you can continue southwest. At the building you come to, take a lift up to medikits and a megaarmor. (sector 2297)
 * 6) After you get the blue key, head all the way back to the city centre entrance past the red bars. Head south from where the red bars were and shoot at the barrels, then enter the building through the window. Take the steps going up, head south, then open the green door to find partial invisibility, a medikit, energy cells, and a plasma gun. (sector 4340)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 1527)
 * 2) facing east. (thing 1528)
 * 3) facing north-west. (thing 1529)
 * 4) facing north. (thing 1530)

Things
This level contains the following numbers of things per skill level: