MAP05: Orange Juice (Tangerine Nightmare)

MAP05: Orange Juice is the fifth map of Tangerine Nightmare. It was designed by Yugiboy85 and uses the music track "Astral Dreadnought," originally composed by James Paddock (Jimmy) for Plutonia 2.

Secrets

 * 1) Get to the switch just to the north of the starting point, which is the same switch that opens up the left entrance of the complex. From the switch, get on the orange rock from the top step, then look to the right. You will have to make a strafejump to the southeast, which is difficult to do. If you make it, collect the berserk pack and the backpack. Note that if you lower the stairs to the exit, it is still possible to get the secret by pressing on the brown wall in front of the switch. (sector 93)
 * 2) On the way to the switch which lowers the circular lift leading to the valley where the red key is located, turn southeast and press on the red cross on the wall. This will reveal an alcove to the left containing an energy cell pack. (sector 391)
 * 3) The cross that opened the previous secret also opens a secret alcove at the left entrance of the complex. Go back there to find a pain elemental (cacodemon on Hey, Not Too Rough or lower) on top of a soul sphere. (sector 425)
 * 4) At the north end of the complex with the monsters attacking from pillars outside, get to the left side of the hall. Look to the east and notice the red cross on one of the brown fixtures. Use this cross then turn west and enter the teleporter to reach a hidden valley. Go to the end to find a green armor, medikits, ammo, and a rocket launcher. (sector 578)
 * 5) In the large J-shaped hallway in the middle of the map with the switch in the corner, go to the north side and press on the wall where the candle is to find a chaingunner, a box of rockets, a box of shotgun shells, and a box of ammo. (sector 794)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 12, 2021.

Player spawns
This level contains five spawn points:
 * 1) facing north-east. (thing 565)
 * 2) facing south-east. (thing 566)
 * 3) facing south-west. (thing 567)
 * 4) facing west. (thing 568)
 * 5) facing north-west. (thing 569)

Things
This level contains the following numbers of things per skill level: