Grid 64

Grid 64 is a four-map collaboration levelpack for Doom II and limit-removing released on October 2012 as a sequel to 2008's Grid 32. It was a contest that gathered four submissions by four different Russian mappers. The maps were built with a 64x64 grid in the map editor for all linedefs and vertexes, giving them a rather unique look, although this does not extend to thing placement and the various map themes have no unifying factor. Unlike its predecessor, the maps in Grid 32 were not compiled together and have to be loaded separately.

Levels
An additional resources file, setka64r.wad, is meant to be loaded together with the second and fourth submissions, but not with the first and third.
 * MAP01 (64setka0.wad) by BeeWen
 * MAP01 (64setka1.wad) by Djambeyshik
 * MAP01 (64setka2.wad) by BigMemka
 * MAP01 (moonston.wad) by Alexander S. (Eternal)

Soundtrack

 * 64setka0:
 * 64setka1:
 * 64setka2:
 * moonston: