Vanilla Doom Actions

Vanilla Doom Actions, also known by its filename VANDACTS.WAD, is a level by Kid Marscat. It was created to demonstrate all of vanilla Doom's available linedef types and sector actions in a easy to observe manner, either by using an editor or when in-game. Each of the actions is seperated by group, and the player "plays" the level by going through the teleporters that are at the start of each group section. It was made to be an educational tool and reference for new mappers that want to work within the limitations of vanilla.

Summary of demonstrated features

 * Doors (Various ways to open or trigger a door)
 * Floor actions (Color changes, raising or collapsing texture pillars, partial raising/collapsing)
 * Ceiling actions (Retractable pillars with various speeds)
 * Lifts (Raising lifts with various speeds)
 * Stairs (Slow stairs, instant stairs)
 * Crushers (Slow crushers, barrel crushers, forced crushers, instant crushers)
 * Scrolling walls
 * Teleporters (Player teleporters, monster teleporters)
 * Lighting effects (Triggered lights, clickable lights, flickering, smooth transitions, subdued lights)
 * Damaging floors
 * Secret rooms
 * Level exits