DNA04: Demons Bastille (Declared New Apocalypse)

DNA04: Demons Bastille is the fourth map of Declared New Apocalypse. It was designed by Kan3 and uses the music track "The Library of Nightmares," originally composed by Tristan Clark for Maskim Xul. The par time defined in MAPINFO is 9:00.

Secrets

 * 1) In the hall west of the hub, find the green torch on the steps and use it. Quickly head into the big room and immediately to the south to find a lift leading to armor bonuses, ammo clips, and an invisibility shield. (sector 375)
 * 2) In the hall west of the hub, find the green torch on the steps and use it. Quickly head into the big room and immediately to the north to find a lift leading to armor bonuses, ammo clips, and a gauss rifle. (sector 382)
 * 3) At the southwest end, go to the structure's south side and use the side with the misaligned horns. You will find a berserk pack. (sector 597)
 * 4) At the east side, take the lift up and go to either the northwest or southwest sides of the room. Lower the wall to find a warping hallway that leads to health bonuses and shotgun shells. (sector 218)
 * 5) At the south side of Secret #4, touch the teleporter wall to the south, then touch the one to the north to teleport to a soul sphere. (sector 197)
 * 6) At the north side of Secret #4, touch the teleporter wall to the north, then touch the one to the south to teleport to a megaarmor. (sector 209)
 * 7) In the hall before the red key room, take the lift up and cross the bridge. Open the next wall to find a computer area map. (thing 190)
 * 8) When you teleport to the bloody hub, look to the southwest fence and shoot the eye switch behind it to lower the fountain. This nets you an Unholy Bible. (thing 361)
 * 9) Head northwest from the bloody hub and use a wall to the east which is lighter than the rest. You will find a radiation suit. (sector 821)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 30, 2022.

Things
This level contains the following numbers of things per skill level: