MAP01: Subway Sandwich (Heartland)

MAP01: Subway Sandwich is the first map of Heartland. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Street Surfer" by Stuart Rynn (stewboy). The par time defined in MAPINFO is 13:37.

Essentials
You begin the level in a moving train. To begin the game wait for a couple of second for a door behind you open. While you waiting for it to open, you can shoot some zombiemen or shotgun guys on another train or just ignored them. After the door open, rush to the other side of the train to press a switch that open a door. So you can escape from the train.

Once you escape from the train, you can find a second pistol and a orange armor, grab it, go to the outside. Then, go to the red key area, in here, you can find a new weapon: fire axe.

After you grab the red key some monster will appear to make it harder for you to escape. After that, activate a switch that requires a red key. Then, press a switch to open a door in front of you. Then grab the green armor and the rocket launcher and clear the area with a lot barrels in it.

After that, go to a sewer grate, and you'll meet a new enemy: the catharsi. After you kill them, climb the ladder to the outside again, after climb the ladder, a lot of catharsi, mancubus, revenant, and an arch-vile will appear. After you clean up the mess, grab the blue key and go to the door that needs a blue key.

Once you clear the office, you'll go trough the ventilation vent, you'll meet some imps, an arch-vile, and a baron of Hell. You have two choice, use you fire axe to go stealth, or use your loud guns to make the baron and the arch-vile wake up. After that, some imps would teleport to ambush you. Once you kill all of the imps, press a switch to go the second subway station.

In here, two trains filled with demons will appear to ambush you, and you'll be greeted by the new enemy: the suicide bomber. After that, grab the yellow key and go to the next ambush. Once you kill everything, use one of train to escape, and go to the exit.

Secrets

 * 1) The red key will open a garage that contains a switch that opens yet another garage across from it that leads to the next area. In the backroom of this second garage you will see a wall with two bloody handprints on it that when pressed will reveal an elevator that can be lowered by flipping a switch in the wall. Ride up the elevator to collect a Megapack protected by several zombies and two imps. (sector 5655)
 * 2) Inside the sewer where you first encounter the Catharsi after dropping into an open manhole, the room containing the ladder has a section of the wall that is gray instead of brown. Press against this section of the wall to lower it and reveal a path (sector 59) to a second ladder that leads to a gas station.
 * 3) In the gas station area you access via secret #2 a megasphere can be seen through the windows of the gas station's building. After you flip the lever inside the car wash a shootable switch will be revealed inside the gas station's building that can be shot from one of its windows. This will open the door into the building, allowing you pick up the megasphere. (sector 7403)
 * 4) In the building you open with the blue key you will eventually be ambushed by a group of teleporting imps and find yourself inside a room with a green switch that opens the doors to the final section of the map. Facing that switch, turn around and press against the wall directly opposite it. The wall will lower, giving you access to a small room containing a soulsphere that can already be seen earlier from outside the building through some small windows. (sector 6191)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level:

Trivia

 * The par time for this level is a play on "".