MAP07: The Tunnels (BioTech)

MAP07: The Tunnels is the seventh map of BioTech. It was designed by the BioTech team.

Secrets

 * 1) When you get to the second room, a trail of blood leads to the north wall. Shoot or use the terminal next to the wall to open the northwest teleporter, then enter it. On this side, flip the switch at the north end, then re-enter the teleporter. The trail of blood now leads to a hall with a backpack, an armor (Ultra-Violence or higher), a medikit (not on Hey, Not Too Rough or lower), and a super shotgun. (sector 37)
 * 2) At the entrance of Secret #1, open the wall at the west side to get health bonuses, armor bonuses, a radiation suit, a phaser gun, and a stimpack. (sector 40)
 * 3) In the hall at the south end, enter the door at the east side, enter the caged area, then open the southwest wall. This secret path has ammo clips, shotgun shells, rockets, an energy cell pack, armor bonuses, and health bonuses. (sector 111)
 * 4) In the hall with the large nukage pit, open the green door at the west end and shoot the north wall to find ammo, a medikit, and an armor (megaarmor on Hey, Not Too Rough or lower). (sector 136)
 * 5) In the hall with the large nukage pit, fall at the south end and approach the teleporter at the southernmost point. Open a misaligned wall at the east side and follow the steps down. When you enter the next room, a wall opens at the far end of the room, containing a baron of Hell, a megaarmor, and a soul sphere. (sector 248)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains five spawn points:
 * 1) facing west. (thing 4)
 * 2) facing south-east. (thing 5)
 * 3) facing west. (thing 6)
 * 4) facing south. (thing 7)
 * 5) facing north-west. (thing 535)

Things
This level contains the following numbers of things per skill level: