Derek MacDonald (Afterglow)

Derek MacDonald (alias Afterglow) is a Canadian known for contributing detail-rich maps and textures to the Doom community. He created the Quake-style start map for SMMU, showing off many of its features. His service to the community has also included making new textures and flats available to allow mappers to create their own custom projects. Conversions of various resources including Quake,, ', and ' can be found at his web site.

1999

 * The Seventh 07 - Final Portal (with Michael Reid (prower))
 * SacrificeDM series
 * Jägermörder 1: Chemical Lab
 * Gothic 99
 * MAP06: The Great Below
 * Deadly Simplified
 * SlaughterDM
 * MAP02: Crystal (with Kerkko Valila)
 * MAP06: Dark Estate
 * MAP07: 3xF (with Jan Van der Veken and Nick Baker (NiGHTMARE))
 * MAP09: Silo (with Blain Newport)

2000

 * Morbid DM 02 Flood Dead (with Nick Baker (NiGHTMARE))
 * The Darkening Episode 2
 * (with Jan Van der Veken)
 * MAP14: Mortal Mayhem
 * MAP23: Banger Hangar (with Ola Björling)
 * MAP24: Interrogation Central II (with Jan Van der Veken)
 * Surge DM II
 * MAP01: Nostalgia
 * MAP03: When Worlds Collide
 * MAP05: Dizzy?
 * MAP07: The Spoogle Experiment
 * MAP09: Kick Him in the Brick!
 * MAP23: A Perfect Circle
 * MAP27: PhoVert
 * MAP30: mewse
 * MAP32: Infested Hollow
 * Wally Example Textures
 * Quake Textures for Doom II
 * Quake 2 Textures for Doom II - Divided Version
 * Quake 2 Textures for Doom II - Full Version

2003

 * Hell Revealed II
 * (with Jonas Feragen (Chrozoron))

2004

 * Lamentations
 * SacrificeDM: Finale

2005

 * Jägermörder 2: Terra Nova

2006

 * Crucified Dreams
 * 26 maps

2018

 * Eviternity
 * (with Joshua O'Sullivan (Dragonfly))