City of Doom

City of Doom is a Doom II episode mod consisting of eleven levels, created by Paul Maurone (Nowotny). As the name indicates, most of the levels are set in urban environments, and while they are somewhat thematically similar to the cityscapes seen in Doom II, a great amount of new textures help them stand out and create a wide variety of different environments. The first 11 maps were released in what was dubbed "Part 1" of City of Doom, with the author promising new and updated maps for ZDoom to bring the total to 32, but since the release of this version no more has been heard from it: all that remains of the planned maps is some future map titles found in the .WAD.

Levels

 * MAP01: The River Front
 * MAP02: The City Streets
 * MAP03: Down in the Sewers
 * MAP04: A Stroll in the Park
 * MAP05: The Subway
 * MAP06: Down on Main Street
 * MAP07: Passenger Street
 * MAP08: The Shuttle Base
 * MAP09: The Freight Terminal
 * MAP10: Command Center
 * MAP11: Mission Control

Soundtrack

 * MAP01: "From the Begining" by Emerson, Lake & Palmer.
 * MAP02: "Babe I'm Gonna Leave You" by Led Zeppilin
 * MAP03: "Crystal Silence" by Chick Corea
 * MAP04: "The Trees" by Rush
 * MAP05: "Careful With That Axe, Eugene" by Pink Floyd
 * MAP06: "Return of the Giant Hogweed" by Genesis
 * MAP07: "Erruption... from Tarkus" by Emerson Lake & Palmer
 * MAP08: "The Musical Box" by Genesis
 * MAP09: "No Quarter" by Led Zeppilin
 * MAP10: "Machine Messiah" by Yes
 * MAP11: "The Weapon (part II of Fear)" by Rush


 * Title screen: Theme from Star Trek DS9
 * Intermission: RAWK.MID (?)
 * Text screen: Theme from "Exidous"