E1M7 (BOBKDV2)

E1M7 is the seventh map of BOBKDV2. It was designed by Bob Carter. It was later adapted into E3M4 of The Lost Episodes of Doom.

Secrets

 * 1) At the eastern end of the long corridor with the red doors are two doors leading to a room with a computer-texture wall.  Approaching the wall lowers a lift with two imps in this room.  Stepping onto this lift opens the door to the red key, thus this secret is impossible to miss. (sector 114)
 * 2) The ledge at the end of the long corridor with the red doors is a secret lift.  The northern end of the west wall is a secret door leading back to the start. (sector 132)
 * 3) From #2 it is possible to jump to a ledge on the south side, where the western end of the south wall is a secret door leading to a passage with two energy cell packs, a box of rockets, a plasma gun, and an invulnerability. (sector 168)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains eight spawn points:
 * 1) facing north. (thing 19)
 * 2) facing north. (thing 20)
 * 3) facing north. (thing 21)
 * 4) facing north. (thing 22)
 * 5) facing north. (thing 23)
 * 6) facing north. (thing 74)
 * 7) facing north. (thing 76)
 * 8) facing north. (thing 77)

Things
This level contains the following numbers of things per skill level: