Plutonia 7: Going to the Hell

Plutonia 7: Going to the Hell, (sometimes simply called Plutonia 7), is a Boom-compatible joke WAD for Plutonia with 32 levels created by DoomTheRobot and General Roasterock. Just like many joke WADs out there, Plutonia 7 includes things such as: rediculuous enemy placement, intentionally unpleasent map design, and funny custom graphics.

The WAD was first announced in the Doomworld forums on April 1, 2021 as an, and was uploaded to /idgames archive two days later.

Levels

 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good
 * MAP33: There's a MAP33 so it has to be good

Soundtrack

 * MAP01: - "CP Violation" (from ), sequenced to MIDI by Derrek Z'Nuff
 * MAP02:  Theme Song, sequenced to MIDI by Steven White
 * MAP03: Freedoom: Phase 2 v0.7 MAP21 music
 * MAP04:  - "Western Land" (Racin' Remix), sequenced to MIDI by Dr. Fruitcake
 * MAP05: Japanese Traditional
 * MAP06: Mario Party 2 - "Know What I Mean?", sequenced to MIDI by Kody J. Beard
 * MAP07: - "", sequenced to MIDI by an unknown person
 * MAP08: - "", sequenced to MIDI by an unknown person
 * MAP09:  - "Crocodile Cacophany", sequenced to MIDI by David Alberto
 * MAP10:  - "Sea Shanty 2", sequenced to MIDI by Ian Taylor
 * MAP11: Eris Falling - "Ionian Isolation"
 * MAP12:  - "Run Run Rottytops!", sequenced to MIDI by ShinkoNetCavy
 * MAP13: An edited version of "Running From Evil" titled "Walking From Evil"
 * MAP14: "", sequenced to MIDI by an unknown person
 * MAP15: Jonathan El-Bizri - "Let's Kill at Will"
 * MAP16: - "White Wedding"
 * MAP17: - "", sequenced to MIDI by an unknown person
 * MAP18: Shinobu Tanaka - "Waluigi Pinball", sequenced to MIDI by Paper_Luigi
 * MAP19:  - "Solar Inferno" (Hellish remix), sequenced to MIDI by Alexander Reed-Lofts
 * MAP20: Zachary Stephens - Stardate 20X7 titlescreen music
 * MAP21:  - Bonus Stage (GS), sequenced to MIDI by Blue Warrior
 * MAP22: A MIDI version of - ""
 * MAP23: An edited version of "Going Down the Fast Way" by Lee Jackson, titled "Going Down the Fat Way"
 * MAP24: Kitsune^2 - Rainbow Tylenol, sequenced to MIDI by TheVocoderGuy
 * MAP25: Among Drip Theme, sequenced to MIDI by eleventy-7
 * MAP26: - "", sequenced to MIDI by an unknown person
 * MAP27: - "", sequenced to MIDI by an unknown person
 * MAP28: Lee Jackson - "Ah, Geez!" (from Duke Nukem 3D)
 * MAP29: Yoshie Arakawa and Yoshie Takayanagi - "Kayuza's Theme", sequenced to MIDI by Scott Schwaab
 * MAP30: James Paddock - "Baron's Province"
 * MAP31: - "Meow", sequenced to MIDI by quenb09
 * MAP32: - "Epitome XIV", sequenced to MIDI by Yash Bandari and Scotty
 * MAP33:
 * Title screen: -, sequenced to MIDI by an unknown person
 * Intermission:  - Options Menu, sequenced to MIDI by King Meteor
 * Text screen:  theme song, sequenced to MIDI by Ron Perovich

Built-in demos
This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are: