ACastle2

ACastle2 is a single-level PWAD for Doom that was released in 1994. It was designed by Dwight "Keoki" Victor.

Secrets

 * 1) The door before the switch that raises the first bridge counts as a secret. It is impossible to get credit for this secret as it is too narrow. (sector 17)
 * 2) The door before the switch that raises the second bridge counts as a secret. It is impossible to get credit for this secret as it is too narrow. (sector 36)
 * 3) After entering the main castle, the path turns west through three doors. Between the first two is a secret door to the north leading to a room containing an imp. (sector 70)
 * 4) The large room in the west of the castle has two doors to the east. The northern one leads to a dark room with a medikit and an imp. This room has a secret door on the north wall (marked with a misaligned texture) leading to a teleporter to a room with 17 health bonuses and a teleporter to one of several small rooms in the south of the castle. (sector 93)
 * 5) After going through the second teleporter mentioned above, exit the room and turn left. At the top of the steps, just before the door to the west, is a secret door to the west (marked with a misaligned texture) leading to a room with a shotgun guy. This room has a secret door to the west (marked with a misaligned texture) leading to a room with an imp, a medikit, and (on hard skill) a spectre. Both these rooms count as part of the same secret sector. (sector 53)
 * 6) The teleporter leading to the exit counts as a secret. It is virtually impossible to trigger this secret as you will teleport before stepping on the sector. (sector 108)

Bugs
Due to secrets #1, #2, and #6 above being too small or inaccessible, the maximum achievable secret percentage is 50%.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: