Nugget Doom

Nugget Doom is a source port forked from Woof! by Alan Ruzich, alias Alaux. It seeks to include additional quality-of-life improvements over its parent port, primarily taken from Crispy Doom. Aside these improvements, it maintains a high level of similarity with Woof!.

History
Nugget Doom started life as a PWAD for Vanilla Doom called Ramm, a megawad in progress utilizing a DeHacked patch to change monsters and weapons. By way of experimenting, the author decided to replicate the functionality of the patch into a fork of the Crispy Doom source code in order to turn Ramm into a standalone game. This fork was called IRamm, with the I standing for Internal as in IWAD.

Later the decision was made to turn IRamm into a more general fork, calling it Nugget Doom in the process. Ruzich attempted to implement Boom and MBF support to this fork before realizing it would be better off to use a codebase that already had support for the features of these ports. Thus the Woof!-based and current version of Nugget Doom was made. The Crispy fork got rebranded, as Nugget Doom LR with LR standing for Limit-Removing.

Both IRamm and Nugget Doom LR have been discontinued, but are available for download.

Features

 * All features from Woof:
 * MBF21, DSDHacked and DEHEXTRA support
 * UMAPINFO support
 * Playback of vanilla Doom demos has been vastly improved.
 * Support for the Doom 3: BFG Edition IWAD files.
 * Support for the Freedoom IWAD files.
 * The following features from Crispy Doom (inspired by or ported over):
 * Minimalistic HUD (partially implemented);
 * Resurrect from savegame (Run key + Use key);
 * "Things move over/under things" setting;
 * Jumping (default key: Alt, must be enabled first);
 * Disable Background setting, to disable the background on setup screens and dynamic Help screen
 * Extra Gibbing setting to force berserk fist, chainsaw and SSG gibbing
 * Crouching/ducking (default key: C, must be enabled first)
 * One-Key Quick Save/Load setting: skips the confirmation prompt
 * Disable Horizontal Autoaim setting
 * View Height setting: allows to enter a custom height value between 8 and 56 for the player's POV (default is 41, the original)
 * New cheats
 * New Doom compatibility settings (some adapted from Crispy Doom fixes)

Trivia

 * Ruzich came up with the name Nugget Doom literally after eating a.
 * A nugget is regarded as having a crisp bite, a reference to the port it was based upon (Crispy Doom). The current logo reflects this.