Tech Gone Bad

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a "warm-up exercise" before working on a new FPS game. It is an alternate take on.

Current records
The records for the map on the Doomed Speed Demos Archive are:

Map data

 * 1232 vertices were added by the node builder, for a total of 4571.

Trivia

 * This is the first map John Romero created with a third-party editor (Doom Builder 2) rather than his own DoomEd.