MAP01: Staging Area (Doom 64 for Doom II)

MAP01: Staging Area is the first map of Doom 64 for Doom II. It was designed by Michael Jurich (Death Egg) and Elric Sullivan (DILDOMASTER666), and uses the music track "".

Secrets

 * 1) In the southeast room, climb the northeast set of steps and jump to the northwest block. Use the metal wall here to get a green armor. (sector 93)
 * 2) In the hall with the blue door, open the wall opposite of the door to find a teleporter to a box of rockets and a rocket launcher. (sector 241)
 * 3) In the blue key area, get to the southwest side and open the wall without a brown base to find a megaarmor. (sector 196)
 * 4) In the central room, climb the northeast steps, then jump south to the switch, which lowers the southwest column. Get to the bottom of the column, but ride it all the way up and you can get a soul sphere to the south. (sector 66)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains ten spawn points:
 * 1) facing south. (thing 155)
 * 2) facing north. (thing 158)
 * 3) facing east. (thing 159)
 * 4) facing west. (thing 160)
 * 5) facing east. (thing 161)
 * 6) facing east. (thing 165)
 * 7) facing north. (thing 166)
 * 8) facing south. (thing 167)
 * 9) facing south. (thing 168)
 * 10) facing west. (thing 169)

Things
This level contains the following numbers of things per skill level: