MAP25: Malware (TNT: Revilution)

MAP25: Malware is the twenty-fifth map of TNT: Revilution. It was designed by Matt Powell (cannonball) and uses the music track "And So, She Fell," by Viscra Maelstrom. The par time is 5:00.

Secrets

 * 1) Drop into the blood at the start and head for the lift to the northeast. Notice the section to the north of the lift. As the lift rises, enter this section to get energy cells and a plasma gun. (sector 211)
 * 2) There are three metal columns in the westernmost room, each of them has a grating in front of a blue wall. The northernmost column has a red wall on the left side instead of a blue wall. Press on the column from this side to lower it and get a computer area map, medikits, and an energy cell pack. (sector 227)
 * 3) At the rocky area over damaging blood in the northeast part of the map, get on the rocks at the north end and jump across the wooden poles leading east. Go through the bloodfall to find a rocket launcher, a soul sphere, rockets, and a teleporter back to the center of the area. (sector 322)
 * 4) Head north from the area with the red and blue switches. Flip the switch to reach the high ledge, then look east towards a torch. If you look closely, a switch is behind this torch. Shoot it, then head north into the cavern and east a bit to find another switch. This one lowers a wall nearby leading to a teleporter and a blue door. (sector 324)
 * 5) With the blue key, enter Secret #4 and open the door. Head to the ground floor of this area and find a switch tucked in the northeast corner. Use it to lower the nearby wall as well as the megasphere pillar you saw when you entered this room. (sector 383)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains six spawn points:
 * 1) facing north. (thing 416)
 * 2) facing west. (thing 417)
 * 3) facing east. (thing 420)
 * 4) facing south. (thing 421)
 * 5) facing west. (thing 423)
 * 6) facing north. (thing 425)

Things
This level contains the following numbers of things per skill level: