E5M5: Abaddon's Void (SIGIL)

E5M5: Abaddon's Void is the fifth map of SIGIL. It was designed by John Romero and uses the music track "Cold Frost (Part 6)" by as well as "Alice" by James Paddock (Jimmy). The par time defined in the DEHACKED lump is 13:00.

Secrets

 * 1) Head through the tunnel in the central building and go around to its east side. Press the skull switch, then re-enter the tunnel and take the lift up as you approach it. Jump to the east and press on the south wall to find a rocket launcher. (sector 113)
 * 2) Head towards the central building at the start and go to the wall to the left of the left torch. Open it for a stimpack and shotgun shells. (sector 184)
 * 3) Running out across the lava to the west side of the southwest building, you can find an opening with a soulsphere inside. (sector 284)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Deathmatch
This level includes its own, separate deathmatch arena.

Player spawns
This arena contains six spawn points:
 * 1) facing east. (thing 272)
 * 2) facing east. (thing 299)
 * 3) facing west. (thing 300)
 * 4) facing east. (thing 301)
 * 5) facing east. (thing 330)
 * 6) facing north. (thing 331)

Things
The following things (per skill level) are placed in the arena:

Things
This level contains the following numbers of things per skill level:

Inspiration and development
The systems of cracks near the edge of the map are designed to give the appearance of "hell lightning."

Trivia

 * The Hebrew term "Abaddon" (: אֲבַדּוֹן, Avaddon, meaning "doom"), and its Greek equivalent "Apollyon" (: Ἀπολλύων, Apollýōn) appear in the Bible as both a place of destruction and an archangel of the abyss. In the Hebrew Bible, abaddon is used with reference to a bottomless pit, often appearing alongside the place שְׁאוֹל (Sheol), meaning the realm of the dead.