MAP10: Transport Ship (Mars War)

MAP10: Transport Ship is the tenth map of Mars War. It was designed by Nathan Lineback and uses the music track "s2000" by an unknown composer.

Secrets

 * 1) In the room with the four large computer towers, which is west of the lava pit room, the door at the southeast end holds demons and a box of rockets. (sector 120)
 * 2) In the same room, the southwest door holds a lost soul and a green armor. (sector 125)
 * 3) Head to the southern part of the outside ring and open the door to find a shotgun. (sector 154)
 * 4) In the room west of the big crate room, two platforms will be rising and lowering. Take the southern one all the way up, then at the top, open the wall to the south. Follow the passage as it leads around to the high crates and jump across to get a megaarmor. (sector 187)
 * 5) In the same room as in Secrets #1 and #2, enter the northeast door and take the next door behind the spectres. Follow the hall all the way to the lift and ride it up. At the top are shotgun guys next to barrels, and at the end of this ledge you will find boxes of ammo, a super shotgun, and a medikit. (sector 266)
 * 6) At the north end of the ship will be a hallway with numerous doors. At the north end, drop into the chute on the left side and go southwest. In the next room, a chaingunner guards a set of ammo clips. Grab the clips to lower two platforms behind you, then get on the northern one. As it rises, time a jump through the window to the north. This secret room has a baron of Hell guarding stimpacks, health and armor bonuses, a rocket launcher, and ammo. You will have to wait thirty seconds before the door to the teleporter becomes available to leave the room. (sector 421)

Current records
The Compet-n records for the map are:

Player spawns
This level contains six spawn points:
 * 1) facing south. (thing 4)
 * 2) facing north-west. (thing 5)
 * 3) facing east. (thing 6)
 * 4) facing east. (thing 7)
 * 5) facing west. (thing 8)
 * 6) facing west. (thing 351)

Things
This level contains the following numbers of things per skill level: