Talk:Origins of Doom sounds

Doom sounds
Keep in mind a lot of doom sounds are stock sounds that weren't really used in movies or any recognisable media. Still, I am gonna drop whatever I can here.

https://www.youtube.com/watch?v=OtErD91Yycw

1:37 Doom elevator sound(Already written)

3:13 Doom pinky bite sound(Lion roar)

3:15 Doom mancubus alert(also lion roar after the pinky sound)

4:40 Doom explosion(This one is used in some media so ehh)

4:42 Doom chaingun/ pistol sound(this is the raw source, the actual one used in-game is an edited version of this sound)

The Cacodemon death sound is a sped-up version of ice skates! How odd. It is listed in the 6000 series as "6032, track 99. Ice skates"

Decino video
Just jotting down stuff from youtube 9bgFpss0YFE: There. --Gez (talk) 08:18, 18 August 2020 (CDT)
 * Pistol, DSPISTOL:Gun, Hand Gun - 44 Magnum: Single Shot 01
 * Shotgun, DSSHOTGN:Explosion - Large Explosion 06 + Gun, Shot Gun - 12 Gauge: Pump Action 01
 * SSG, DSDSHTGN:Shotgun + Cannon - Black Powder Cannon: Single Blast 01 (also used in Quake)
 * SSG reloading, DSDBOPN/DSDBCLS:Gun, Rifle - Bolt Action Rifle: Push Bolt
 * Rocket Launcher, DSRLAUNC: Electronic - Magical Swish 03 at the end (first half of sound unidentified)
 * Barrel/rocket explosion, DSBAREXP:Explosion - Large Explosion 07
 * BFG, DSBFG:Space, Gun Shots - Laser Gun Shot, Large, Galactic
 * BFG explosion, DSRXPLOD:Space, Ship Viper Fighter: Peel Off
 * Fist, DSPUNCH:Punch, Body - Punch Impact, Human 05
 * Chainsaw, DSSAWUP:Chainsaw - Start, Cut, Stop, Logging 01
 * Chainsaw, DSSAWIDL:Chainsaw - Hard to Start, Start, Run, Logging
 * Chainsaw, DSSAWFUL:Chainsaw - Start, Cut, Stop, Logging 01
 * Chainsaw, DSSAWHIT:Chainsaw - Start, Cut, Stop, Logging 01 (Reversed)
 * Wallhump, DSNOWAY/DSOOF:Cartoon, Groan - Male, Stress, Human, Horror
 * Player pain DSPLPAIN:Human, Groan - Groan: Male 01
 * Player death DSPLDETH:Scream - Male, Long, Human, Horror 04+Bobby's own sound? http://www.wrackgame.com/blog/2012/08/creating-sfx-for-wrack-the-latest/
 * Player death DSPDIEHI:Scream - Male, Long, Human, Horror 03
 * Weapon pickup DSWPNUP:Gun, Shot Gun - 12 Gauge: Pump Action 01
 * Level enter weapon cockup DSSGCOCK:Gun, Shot Gun - 12 Gauge: Pump Action 01
 * Powerup pickup DSGETPOW:Gong - Large: Single Hit, Music, Percussion 01
 * Multiplayer chat DSRADIO:Telephone, Electronic - Electronic 1: Ringing, Office
 * Platform start and stop DSPSTART/DSPSTOP:Space, Door - Space Ship Door 2, Sci Fi
 * Door Raise DSDOROPN:Space, Motor - Space Motor, Malfunctioning
 * Door Lower DSDORCLS:Space, Motor - Space Motor, Malfunctioning + DSBFG mixed in
 * DSBDOPN/DSBDCLS:Space, Motor - Space Motor, Malfunctioning sped up
 * Switch DSSWTCHN:Sony Music Special Products, The Complete Sound Effects Library Volume 5, Track 44: Washing Machine
 * Teleport DSTELEPT:Space - Warbling, Electronic (heavily edited)
 * Zombie sight DSPOSIT1:Animal, Creature - Large Animal Growl 02
 * Zombie sight DSPOSIT2:Animal, Creature - Large Animal Growl 02
 * Zombie sight DSPOSIT3:Sound Ideas Lucasfilm SFX Library, Cat, Domestic - 8 Angry Snarls & Hisses, Animal (50% speed)
 * Zombie roaming DSPOSACT:Sound Ideas Lucasfilm SFX Library, Cat, Leopard - Clouded, Nay, Hiss, Lunge, Growls, Animal
 * Zombie pain DSPOPAIN:Scream - Male, Long, Human, Horror 02 (50% speed)
 * Zombie death DSPODTH1:Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
 * Zombie death DSPODTH2:Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
 * Zombie death DSPODTH3:Scream - Male, Short, Human, Horror (50% speed)
 * Imp sight DSBGSIT1:Animal, Creature - Large Animal Roar 13
 * Imp sight DSBGSIT2:Animal, Creature - Large Animal Roar 06
 * Imp roaming DSBGACT:Sound Ideas Lucasfilm SFX Library, Cat, Jaguar - Baby, C.U. Snorts & Wails, Animal
 * Imp fireball:Electronic - Magical Swish 01
 * Imp scratch DSCLAW:Rip, Fabric - Heavy Cotton, Long Tear
 * Imp death DSBGDTH1:Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
 * Imp death DSBGDTH2:Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
 * Demon bite DSSGTATK:Lion roar heard in SIS6K promotional video, slowed down!!
 * Demon sight DSSGTSIT:Sound Ideas Lucasfilm SFX Library, Cat, Tiger - Growls, C.U. Growls, Snarls, Roars, Animal
 * Demon pain DSDMPAIN:Scream - Male, Terror, Human, Horror (50% speed)
 * Demon death DSSGDTH:Sound Ideas Lucasfilm SFX Library, Cat, Cougar - C.U. Snarl, Growl, Animal
 * Lost soul charge DSSKLATK:Sound Ideas Lucasfilm SFX Library, Bats, Fruit - 8 Short Squawks, Animal (50% speed)
 * Lost soul death (unused) DSSKLDTH: Same as DSOOF/DSNOWAY (placeholder)
 * Cacodemon sight DSCACDTH:Skates, In Line - In Line Skates: Stop, Roller Blades, Sports
 * Hell knight death DSKNTDTH:Jaguar - Two Jaguars, Angry, Animal, Cat
 * Baron death:Sound Ideas Lucasfilm SFX Library, Bear - Black Bear Cub, Moans, Purrs, Animal (50% speed)
 * Arachnotron death DSBSPDTH:Explosion - Large Explosion 05 + other sound
 * Pain elemental sight DSPESIT:Animal, Creature - Large Animal Growl 03 (200% speed)
 * Pain elemental death DSPEDTH:Explosion unidentified + lost soul sound
 * Revenant fire DSSKEATK:Space, Whoosh - Fast Whoosh By, Sci Fi 09
 * Revenant swing DSSKESWG:Swish - Arm Or Weapon Swing Through Air, Swoosh 04
 * Revenant punch DSSKEPCH:Punch, Face - Jaw Sock, Human 05
 * Revenant death sound DSSKEDTH:Horror - Head Crunch, Human 06
 * Mancubus sight DSMANSIT:Jaguar - Grownling, Snarls, Animal, Cat 02
 * Mancubus battle cry DSMANATK:Pig - Squealing, Animal (75% speed)
 * Mancubus death sound DSMANDTH:Animal, Creature - Slimy, Crawling Mass + same crash sound as demon + unidentified moan
 * Arch-vile pyrokinesis DSVILATK:Explosion - Increasing Rumble Leading To Explosion
 * Arch-vile flame start (unheard due to bug) DSFLAMST:Fire, Burst - Small Burst Of Flames In Wood Stove 01
 * Arch-vile flame crackle DSFLAME:Fire, Weeds - Dry Weeds and Grass Burning, Crackle Fire Scenes
 * Mastermind sight DSSPISIT:Animal, Creature - Large Animal Death Scream
 * Mastermind step DSMETAL:Industry, Puncher - Auto Plant Punch Press: Running, Factory 01 (also used in arachnotron step sound, but sped up and mixed)
 * Mastermind death DSSPIDTH:Explosion - Large Explosion 07 + unknown
 * Cyberdemon sight DSCYBSIT:Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal ?
 * Cyberdemon hoof DSHOOF:Punch, Body - Arm Swing And Punch, Human 06 (50% speed)
 * Cyberdemon death DSCYBDTH:Zombie sight + explosion
 * Final boss cube spit DSBOSPIT:Fire, Ball - Impact And Large Fire Burst, Rumble

Console sounds
If anyone has any information, I think it would be fitting for this article to also include the sound effects for the Playstation/Saturn/Nintendo 64 versions of the game as a separate section. --Dynamo128 (talk) 08:51, 13 September 2021 (CDT)
 * Well, I went ahead and added the section - still need to add the names of Doom 64 sound lumps as seen in the .wad file for the 2020 re-release, as well as the names of extra stuff from the N64 version such as motherdemon, lasergun and dart trap sounds. In the meantime though, here is a doc file containing many known sources for these sounds, so people can already get started in trying to fill the table in:

https://docs.google.com/spreadsheets/d/1pWstddwn2T7JDYtvOM3r2u_EORCoRF-s5hNE99JzdRs/edit#gid=0 --Dynamo128 (talk) 07:54, 3 June 2022 (CDT)