E2M2: Vulpine (Deadly Standards 2)

E2M2: Vulpine is the second map of Deadly Standards 2. It was designed by Adam Windsor (Capellan) and uses the music track "". The par time defined in MAPINFO is 2:45.

Secrets

 * 1) On the platform where you jump to the blue key, go to the west, then north to the wall. Open it to get a medikit and a box of rockets. (sector 97)
 * 2) Open the east wall in Secret #1 to get a soul sphere. (sector 98)
 * 3) Enter the south courtyard and you will hear something lower. Backtrack to the area to the north and run west to the energy cell pack and the switch. Flipping it lowers the nearby lift, leading up to a stimpack and a plasma gun. (sector 200)
 * 4) In the southeast area with the steps, open the wall south of the steps to get rockets and a stimpack. (sector 209)
 * 5) In the southeast area, enter the room to the north and go north to a dead marine. Lower the wall east of the dead marine and take the lift to go up to a stimpack. (sector 264)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on January 7, 2022.

Player spawns
This level contains eleven spawn points:
 * 1) facing east. (thing 8)
 * 2) facing east. (thing 109)
 * 3) facing east. (thing 114)
 * 4) facing east. (thing 119)
 * 5) facing north-east. (thing 252)
 * 6) facing south-east. (thing 253)
 * 7) facing north-west. (thing 254)
 * 8) facing north-east. (thing 257)
 * 9) facing south-east. (thing 258)
 * 10) facing north-east. (thing 259)
 * 11) facing north-west. (thing 260)

Things
This level contains the following numbers of things per skill level: