Paradise

Paradise is a seven-level partial conversion for Doom II, created by Tango. Released in May 2019 and built for GZDoom, Paradise alters the appearance and behavior of some of the weapons and enemies: moreover, it removes random numbers from all damage calculations. Its lush, tropical lands that give way to poisoned and hellish landscapes feature large maps with big fights. Besides the main campaign, an additional episode consisting of 25 speedmaps is also included and playable from the episode selection screen.

Paradise was one of the recipients of the 2019 Cacowards.

Levels

 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?
 * MAP06: To Be Continued...?

Soundtrack

 * MAP01: "Chasing Gang, Need 4 Speed [Stage 5 Highway]" from ', or "Lunar SciLabs" theme from '
 * MAP02: "Easy To Go [Stage 1 Manhattan City]" from Armed Police Batrider, or "Web Spider" from 
 * MAP03: "Night Sweeper (Stage 7)" from , or "Departure" from Duke Nukem 3D
 * MAP04: "Degeneracy" from ', or "Plantation Crash" from '
 * MAP05: "The Red Naval Port" from ', or "Credits" from '
 * MAP06: "Oversnow" theme from 
 * MAP31: "Sacred Cave" / "Forbidden Area" from 
 * MAP32: "Portrait of a Ghost Ship" from 
 * Title screen: "Do U R [Staff Roll]" from 
 * Intermission screen: "Flashback [Ranking]" from Armed Police Batrider