Talk:Barrel

"Interestingly, when a barrel is destroyed by a crushing ceiling, it leaves behind a pool of blood."

I am having trouble finding an original map in classic Doom that features barrels close enough to crushing ceilings to allow this to happen. Are there any maps available that can demonstrate this?

Also, would this qualify as a bug if it can never actually occur in an official IWAD? Zack 16:38, 24 December 2007 (UTC)
 * Well, I created and uploaded a [[Media:BLDYBRRL.WAD|demo wad]] (file info) a few minutes ago to show off the bug. I would think it counts as a bug whether or not it can occur in an official IWAD. The Green Herring 00:12, 25 December 2007 (UTC)


 * Thanks! That's pretty cool. An interesting side effect is that the sound DSBAREXP will play all the way to the end. AFAIK the only other circumstance that allows this to happen is if a rocket or barrel explodes and the game is paused or the level ends before the exploding object disappears. Think this is worth mentioning in the article? Zack 03:43, 25 December 2007 (UTC)