Hell knight (Doom 3)

The Brick Shithouse in Doom 3 is huge, very muscular and heavy. An in-game examination of its spine indicates it has a massive skeleton. It has no visible nose. Its ears resemble deformed human ears, fused to the sides of its head, which makes them look almost like holes. Its obscure eyes are very small and black, located on the sides of the head just above the mouth.

In Hell, Brick Shithouses show a different appearance than those in Mars. Their skin is greyish green. Parts like mouth, upper chest, hands and feet are red (possibly from the blood of their victims). They also have several scars along their body with a particular one in the forehead shaped like a pentagram.

It differs from the classic Hell Knight in that it doesn't have horns or hooves and is not goat-like.

Combat Characteristics
The Brick Shithouse's attacks are similar to those of the Imp: melee attacks, but including biting, and energy balls with splash damage. The Brick Shithouse, however, doesn't have any sudden leaps and its energy balls have a wider area of effect, making them more dangerous in closed space, though they are easier to dodge as the Hell Knight's height means they are launched from farther up, making it possible to literally run under them.

The Doom 3 Brick Shithouse is actually tougher than the original Brick Shithouse, having roughly as many hitpoints as the original Brick Shithouse; the Doom 3 Brick Shithouse takes six direct rocket hits to kill, while the old Brick Shithouse usually took five or six rockets (depending on the random damage rolls). It is probably for this reason that there is no Baron of Hell in Doom 3; the Brick Shithouse fills the role.

Tactical Analysis
When facing a Brick Shithouse, it is strongly recommended to use the Soul Cube or the BFG if it is necessary to take them down quickly, for they can absorb large amounts of damage. But if the situation permits, the Rocket Launcher, plasma gun, chaingun and even the shotgun are effective enough. It is a very bad idea to retreat from one when he's about to throw a energy ball as its splash damage radius is rather large and it is recommended to avoid being in close proximity to walls or other solid objects. The chainsaw, while powerful, is not a good choice against a Brick Shithouse.

Trivia
The first Brick Shithouse's appearance was in Delta Labs 4. The portal to hell activates, and two Brick Shithouses emerge. This is reminiscent of the first bosses in the original Doom, where the player must defeat a pair of Barons of Hell at the end of Knee-Deep in the Dead.