ReMooD

ReMooD is a source port of Doom Legacy 1.42 lead by GhostlyDeath.

Synopsis
ReMooD development was started in December, 2006, by GhostlyDeath. It originally used the Linux version of the Doom source code and offered features such as jumping and the removal of limits. On December 12, 2006, the decision was made to change to the version of Doom Legacy as a codebase; the reason was mostly to use FraggleScript within ReMooD as fraggle only allowed usage of it if it were covered under the GPL. The project's goal was to create an enhanced and bug free Doom Legacy experience.

The project was temporarily on February 26, 2011, but was  on July 2, 2011.

On July 3, 2011 the project transitioned from Subversion to Mercurial for revision control.

Team members
The project's main programmer is GhostlyDeath. Other temporary team members making minimal to no contribution have included:
 * NightZTag (previous project co-leader)
 * Stealth`
 * Demyx
 * Freedoomer
 * PhreakOnALeash
 * Edward850

Features
ReMooD has most of the features of Doom Legacy along with playback of PC speaker effects, four player split-screen, an enhanced automap (from Strawberry Doom), and high resolution support.