MAP12: Speed (The Plutonia Experiment)

MAP12: Speed is the twelfth map of The Plutonia Experiment. It was designed by Milo Casali and uses the music track "Facing The Spider" from Doom.

Essentials

 * 1) Leaving the starting point will cause six imps to raise out of the ground.
 * 2) Afterwards you have to fall into eastern pit where you can get the yellow skull key in the north-east corner then by walking upstairs enter the teleporter pad placed in the huge throne-like structure.
 * 3) The teleport will lead you to the tunnel which allows you to get to the inaccessible teleport in the westren pit. The teleport leads to the yellow key door. Behind the door is a button that opens locked door in the southern part.
 * 4) The blue key is well noticeable in this area. To get it you have to enter that area from the other side by walking several staircases. Immediately you will be teleported to the south-eastern part of this area with four structures. Each structure contains one button to lower wooden bars in the southernmost area.
 * 5) The red key is easy obtainable. It is located in the central sturcture and it is enough to jump from a high ledge into it.
 * 6) Now when you possess all three keys, south-eastern pit containing exit teleport is accessible. To finish the level you have to press several buttons that raise bridges to get to various sides and after all to reach the exit.

Secrets

 * 1) From the first blood-floored area, head left and fall into the large bloody pit. After getting the yellow skull key, continue up the stairs to the river of blood where you can run across to the teleporter floating in the large blood pool. This takes you to a platform high above this area. From this ledge, you will be able to drop down onto a lower one just south of the one you stand on. The teleporter close by takes you to an otherwise unreachable ledge leading to a soul sphere.
 * 2) Drop down from secret #1 and head through the opening to the right, falling into another large blood pit area. Continue into the alcove to the left and ride the lift up to the ledge. Straight ahead of here is a gargoyle-faced switch. Press it, then continue up the nearby stairwell. At the top is a teleporter to a secret area.

Bugs

 * This level cannot be played in deathmatch, because there are no deathmatch starts. This bug is not present in an alternate version of PLUTONIA.WAD found on a specific version of the id Anthology.

Routes and tricks
It is possible to finish the map with a rocket jump combined with an arch-vile jump. The speciality of this trick is that you will die during the performance, but you can land exactly on the exit what is enough for the accomplishment of the map.

Current records
The Compet-N records for the map are: The data was last verified in its entirety on May 5, 2013.

Map data
* The vertex count without the effect of node building is 1002.