E4M6: Scarlet Beyond a Crimson Dream, (Tarnsman's Projectile Hell)

E4M6: Scarlet Beyond a Crimson Dream, is the sixth map in the Hopeless Masquerade episode of Tarnsman's Projectile Hell. It was designed by Richard Frei (Tarnsman) and uses the music track "Iridescent" by Brayden Hart (AD_79). The par time defined in MAPINFO is 9:30.

Secrets

 * 1) After flipping the switch at the northwest end and teleporting back to the start, go to the south building, entering it from the east door. Flip the switch here and you can enter the winding hallway which has medikits and a switch opening the west doors. (sector 909)
 * 2) Entering Secret #1 will open the east door in the east room of the south building, which contains a blur artifact. (sector 381)
 * 3) At the northeast end are three platforms. Go to the southernmost of them and look south to see a switch. Shoot it and quickly turn around, looking through the opening and shooting another switch (which will close in one second). This will open three compartments in the northeast end with various supplies. (sector 1132)
 * 4) Jump from the northwest end of the starting building west to the window. Open the door and flip the switch there to lower the floor. At the bottom, take the teleporter. Head up to get the secret, then open the door and use the computer to the west to open the door here, which leads to radiation suits. Alternatively, you can enter the building northwest of the triangular structure and flip the switch in the northeast corner to open up a teleporter there, leading to the same secret. (sector 1288)
 * 5) In the lava at the east side, get on the rock and enter a building with a green armor, boxes of rockets, and a box of ammo. Use the wall that has vines on it to start a switch sequence. Quickly run to the west switch at the north end, the south switch on the west end, the switch at the east end, the switch at the south end, the east switch at the north end, the north switch at the west end, and then quickly leave and use the switch south of the entrance. This lowers the wall with vines, revealing a teleporter. Take it and jump west to the area with crates to find an HE gauss shotgun, a box of rockets, a box of shotgun shells, and medikits. (sector 1301)
 * 6) Enter the lava at the south end and head into the alley at the southernmost end to get energy cells and a plasma gun. (sector 1663)
 * 7) After teleporting out of the east area, head through this building and flip the first switch to lower into the blood. Go through the west bloodfall and take the teleporter, then head west and south to pick up an energy cell pack. (sector 1824)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on June 19, 2022.

Things
This level contains the following numbers of things per skill level: