MAP03: The Subway (Hellfire)

MAP03: The Subway is the third map of Hellfire. It was designed by Shadowman and uses the music track "".

Secrets

 * 1) At the start, head up, turn left, then use the booth at the inner corner. Lower the south shelf to get a stimpack. (sector 12)
 * 2) Head east from the start all the way until you get to a glass door. At the south wall, you can lower the second booth from the right, then lower the left and right shelves to get into the former human booths for two secrets and a stimpack. (sector 21)
 * 3) See Secret #2. (sector 23)
 * 4) Head north on the left side of the train tracks and drop off when it breaks. Head northwest and use the wall to find a computer area map. (sector 266)
 * 5) Head north on the left side of the train tracks until you can go east. Do so, then in the circular hall, head to the north side and press on the recessed wall to the north to find a light amplification visor. (sector 228)
 * 6) Head north on the left side of the train tracks until you can go east. Do so, then in the circular hall, head to the north side and press on the recessed wall to the north. Doing this will also open a wall at the south end of the circular hallway, which leads to a set of rooms. (sector 174)
 * 7) In the set of rooms past Secret #6, head to the southeast room and open the door at the northwest end. In here, there are eyes at the west shelf. Shoot them (a super shotgun works best) and leave the room. Take the southeast corner for this secret. (sector 219)
 * 8) Follow the corridor in Secret #7 and drop into the damaging blood. Open the door and take the teleporter to teleport to a soul sphere. (sector 156)
 * 9) When you exit the train station, head to the middle and open the third column on the left side (from the east side) to get health bonuses, partial invisibility, and rockets. (sector 333)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 13, 2021.

Things
This level contains the following numbers of things per skill level: