MAP14: Engineering (STRAIN)

MAP14: Engineering is the fourteenth map of STRAIN. It was designed by David Graves, Anthony Czerwonka (Adelusion), Rich Johnston (Nostromo) and Arthur Chang, and uses a music track by Jon Landis originally written for Eye of the Beholder II.

Secrets

 * 1) In the main offices next to the beginning area, find the switch and use it to lower the blue wall with Class 2 imps to the east. Go on this blue wall and the south end will reveal imps in a small room. A skull switch is in this room, so use it to reveal another one on the blue wall. This will raise the blue wall again to another switch. Use the switch at the top here, then quickly run to the northeast part of the area to find another switch, which will lower a blue wall between the blue and yellow doors. Use the switch at the top here, then quickly run back to the first switch you used, which has lowered revealing a stimpack. Ride it up to reach a box of rockets and a rocket launcher. (sector 245)
 * 2) In the last computer room past the yellow door, use the western terminal to open a corridor leading to health bonuses, a rocket launcher, and rockets. (sector 178)
 * 3) In the same room, use the terminal at the north end to open a vent to the east with doppelgangers and a switch, which reveals a teleporter back to the main offices. (sector 250)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing west. (thing 41)
 * 2) facing south-west. (thing 90)
 * 3) facing east. (thing 91)
 * 4) facing north-east. (thing 92)
 * 5) facing west. (thing 93)
 * 6) facing north-west. (thing 94)

Things
This level contains the following numbers of things per skill level: