MAP13: UAC Prison (Biowar)

MAP13: UAC Prison is the thirteenth map of Biowar. It was designed by John Bishop and uses the music track "Danger" by Mark Klem.

Secrets

 * 1) In the small hall with crates to the south of the red key, there are three switches on the west wall. Use the southernmost switch to open a wall to the south, then head up there and use the wall with the candle in front of it for a plasma gun, a megaarmor, and medikits. (sector 158)
 * 2) The northeast cage on the east wall of the prison section is broken. Enter it to find a green armor (megaarmor on Hey, Not Too Rough or lower), partial invisibility (a soul sphere on Hey, Not Too Rough or lower), stimpacks, and medikits (the amount of stimpacks and medikits that appear depend on your skill level). (sector 326)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 8)
 * 2) facing west. (thing 9)
 * 3) facing north. (thing 10)
 * 4) facing east. (thing 11)

Things
This level contains the following numbers of things per skill level: