MAP03: The Room Taking Shape (BTSX-E1)

MAP03: The Room Taking Shape is the third level of the first episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Drilling By Night" by Stuart Rynn (stewboy). The par time is 1:30.

Secrets

 * 1) South of the starting point you can spot a armor and a box of rockets on a ledge. Go around the crate and use the lift switch to lower it. (sector 188)
 * 2) East from the starting point and into the next room, look northwest to the alcove with the shotgun guy, zombieman, and stimpack. In this alcove, you can spot a switch on the south wall. Use it to retrieve a chainsaw and health bonuses. (sector 362)
 * 3) At the north end of the hallway with crushers, you will be ambushed by several enemies coming from compartments that open up on the outer bend. One compartment holds a Hell knight, a shotgun guy, and a cacodemon (two on Ultra-Violence or higher), as well as a stimpack. In this compartment, unlike the others, the texture of the wall to the northwest is broken in regular intervals by vertical line of panels. Use the left side of it, and in the next hall, a wall will lower for a plasma rifle and some  energy cells (a standalone BFG9000 on Ultra-Violence). (sector 3)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 20, 2021.

Things
This level contains the following numbers of things per skill level: