Rowdy Rudy II: POWERTRIP

Rowdy Rudy II: POWERTRIP is a 20-level (22 if counting the bonus maps) megawad community project led by Adam Post (Doomkid) for Vanilla Doom, and it is also the sequel to Rowdy Rudy's Revenge. This WAD is notable for having custom monsters and weapons through DeHackEd, and designed to be compatible with DOOM2.EXE. It was uploaded on /idgames archive on 11 August, 2020, and won a Cacoward that same year.

New monsters

 * Zombieman: Same as the classic zombieman except now they are in a tan suit and have 40 health points instead of 20.
 * Shotgun guy: Same as the classic shotgun guy except now they are wearing a helmet, and have 60 health points instead of 30.
 * Plasma guy: A possessed human with plasma rifle and 60 health points, it replaces the spectre.
 * Chaingun guy: Same as their classic counterpart, except now with a new suit and 80 health points instead of 70. It replaces the Wolfenstein SS.
 * Flamethrower Guy: A possessed human with a flamethrower and 80 health points. It replaces Commander Keen.
 * Rocket Guy: Self-explanatory. They have 120 health points and replace the Hell knight.
 * Psycho Imp: A variant of imp that shoots plasma bolt with 150 health points. It replaces the arachnotron.
 * Blood Demon: Same as the classic demon, but now with 180 health points instead of 150.
 * Toxicacodemon: A variant of cacodemon that shoots baron of Hell and Hell knight projectiles, it replaces the classic cacodemon and has 400 health points.
 * Flame Caco: Another variant of cacodemon that spits out flames. It replaces the pain elemental and has 600 health points.
 * Mini Mastermind: A mini version of spider mastermind with 500 health points, it replaces the chaingun guy.
 * Flying Mastermind: A flying version of spider mastermind with 2000 health points.

Weapon changes

 * Fists are faster and far more powerful.
 * Chainsaw is now double bladed.
 * Pistol is now an assault rifle with 100% accuracy.
 * Shotgun is now automatic.
 * Super shotgun is now pump-action.
 * Chaingun has a much faster rate of fire.
 * Rocket launcher has a faster rate of fire.
 * Plasma rifle post-fire delay sequence has been removed.
 * The BFG9000 now shoots big fireballs that emit two damage tracers rather than just one.

Levels

 * by Adam Post (Doomkid)
 * by sluggard
 * by David Newton (DavidN)
 * by Voltcom9
 * by Doomkid
 * by Doomkid
 * by riderr3
 * by Travis Belke (TravyB)
 * by DFF
 * by DFF
 * by Travis Belke (TravyB)
 * by RonnieJamesDiner
 * by Matthew DeCalzadilla (Moustachio)
 * by RonnieJamesDiner
 * by Aurelius
 * by Darren Finch (Doom_Dude)
 * by Doomkid
 * by Solmyr
 * by Philnemba
 * by xdarkmasterx

Bonus maps
These are contained in the separate rudy2ext.wad file:
 * by NeedHealth
 * by Michael Cole (MikeyScoots)

Soundtrack

 * MAP01: and  - "Covenant Dance" (from )
 * MAP02: Lee Jackson - "Goin' Down the Fast Way" (from Rise of the Triad)
 * MAP03: "Nuts n' Bolts" from 
 * MAP04: "Track 2" from 
 * MAP05: "Hooligan Rhapsody" from
 * MAP06: - "The Awakening"
 * MAP07: Viscra Maelstrom - "Zombie Remix"
 * MAP08: "Record Skipping" from Beavis & Butthead
 * MAP09: "Fear Factory" from 
 * MAP10: "Venus Nickel-Iron Mine" from 
 * MAP11: - ""
 * MAP12: Brayden Hart - "Cacophony of Asian Donut Shops"
 * MAP13: "Mysterious Forest" from 
 * MAP14: Brayden Hart - "Rumble in the Jungle"
 * MAP15: "Upper Brinstar (The Jungle Floor)" from 
 * MAP16: Led Zeppelin - ""
 * MAP17: The music of E1M9: The Graveyard from Heretic
 * MAP18: James Paddock - "Deadly Town"
 * MAP19: "Death Wind" from 
 * MAP20: - ""
 * Credits Map: "Legends of Rock" from Beavis & Butthead
 * MAP21: Brayden Hart - "Accelerator"
 * MAP22: Michael Cole (MikeyScoots) - "Jungle Assault"
 * Intermission: Intermission MIDI from Dwango20
 * Title screen: - ""
 * Text screen: - "Jack the World"

Built-in demos
This WAD features four identical built-in demos, DEMO1-4, requiring Doom II v1.9 to be viewed. They run for 2:54.31 (6101 tics), completing on Nightmare!.