MAP06: At the Heart of Decay (The Darkening Episode 2)

MAP06: At the Heart of Decay is the sixth map of The Darkening Episode 2. It was designed by Jan Van der Veken and uses the music track " ".

Secrets

 * 1) At the entrance, turn left and open the door. Look on the left wall for a browner section of the wall. Shoot it to reveal a passage with a spectre and an armor. (sector 45)
 * 2) In the central room of the map (the one with the partial invisibility), take the hall to the right and look for a red monitor. Use it and return to the central room to spot a passage in the lower left corner. Use it for a teleporter to a soul sphere. (sector 191)
 * 3) On the left side of the map in the ventilation shafts, a wall may lower revealing zombiemen. Use the vent opposite of their closet to find a lift leading up to rockets and a computer area map. (sector 215)
 * 4) In the room with the switch that raises the pillars outside, use the blank computer panel nearby to open a vent with a plasma gun. (sector 358)
 * 5) At the nukage area where the red key is, enter the nukage and take the small passage to a chainsaw and some cells. (sector 365)
 * 6) In the central room of the map (the one with the partial invisibility), a spectre may emerge from a vent at the top of the steps. Go through this vent for a medikit. (sector 385)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 205)
 * 2) facing north. (thing 206)
 * 3) facing north. (thing 207)
 * 4) facing north. (thing 208)

Things
This level contains the following numbers of things per skill level: