MAP03: The Room Taking Shape (BTSX-E1)

MAP03: The Room Taking Shape is the third level of the first episode of Back to Saturn X. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Drilling the Night" by Stuart Rynn (stewboy).

Secrets

 * 1) Sector 3: At the north end of the hallway with crushers, you will be ambushed by several enemies coming from compartments that open up on the outer bend. One compartment holds a Hell knight, a shotgun guy, and a cacodemon (two on Ultra-Violence or higher), as well as a stimpack. In this compartment, lower the wall to the northwest, and in the next hall, a wall will lower for a plasma rifle and some energy cells
 * 2) Sector 188: South of the starting point you can spot a megaarmor and a box of rockets on a ledge. Go around the crate and use the lift switch to lower it.
 * 3) Sector 362: East from the starting point and into the next room, look northwest to the alcove with the shotgun guy, zombieman, and stimpack. In this alcove, you can spot a switch on the south wall, use it to retrieve a chainsaw and health bonuses.

Speedrunning
The records for this map on the Doomed Speed Demos Archive are:

Last updated on 10 March, 2013.

Things
This level contains the following numbers of things per skill level: