MAP17: Hell House (Interception)

MAP17: Hell House is the seventeenth map of Interception. It was designed by Ashton Bahnmiller (Razen) and uses the music track " ". The par time defined in MAPINFO is 7:00.

Secrets

 * 1) Go east from the start, when the wall lowers, stay to the left and go all the way east until the lift lowers. Ride it up, then head west and through the blood pile. When you drop down, press on the wall to the left to find a box of shotgun shells and a soul sphere. (sector 65)
 * 2) At the west end of the hall north of the starting room, head through either side passage pointing down and drop down a floor. Open the wall with a light on it to find a box of shotgun shells and a megaarmor. (sector 71)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing north-east. (thing 48)
 * 2) facing west. (thing 49)
 * 3) facing east. (thing 50)
 * 4) facing south. (thing 51)
 * 5) facing west. (thing 52)
 * 6) facing south-west. (thing 53)
 * 7) facing north-east. (thing 54)
 * 8) facing west. (thing 55)

Things
This level contains the following numbers of things per skill level: