Hellcore 2.0

Hellcore 2.0 is an episode that contains 12 new levels. It had a long time of production (1995-2006) and had an original 32 level release in 2004, Hellcore.

This final version was released on October 29th 2006. Containing mostly revamped levels from the original release, it also includes 3 new maps.

Like for its predecessor, original music was composed by Simon Judd (sirjuddington) and the rest of the tracks were gathered from various sources.

Levels

 * MAP01: On Hell's Horizon by Robert Babor and Devon West. MAP01 from previous release.
 * MAP02: Baron Streets by Devon West. MAP19 from previous release.
 * MAP03: Parasite Dawn by Devon West. MAP24 from previous release.
 * MAP04: Defying the Odds by Robert Babor. MAP04 from previous release.
 * MAP05: Vestibule of Plague by Devon West. MAP23 from previous release.
 * MAP06: Limbo by Devon West. New map, acting more as a cutscene than a normal level.
 * MAP07: Tribulation by Devon West. Remake of Robert Babor's MAP07 from previous release.
 * MAP08: Tryx 'n Traps by Devon West. MAP16 from previous release.
 * MAP09: Hobb's End Horror by Devon West. New map.
 * MAP10: Nightmare's Requiem by Devon West. MAP29 from previous release.
 * MAP11: Hellcore by Devon West. MAP31 from previous release.
 * MAP12: Credits by Robert Babor and Devon West. New map containing rooms of levels that didn't make this release.

Soundtrack

 * MAP01: Music created by Cole Savage (Mancer) for DWANGO 6 MAP03
 * MAP02: Music uncredited
 * MAP03: Music credited to 
 * MAP04: "Industrial" by Simon Judd
 * MAP05: "Streets of Gotham II" from Batman Doom
 * MAP06: "Crypt" by Kevin Schilder
 * MAP07: "River" by Simon Judd
 * MAP08: "Infuscomus" (CBLOOD7.MID) from Blood
 * MAP09: "Day's End" by Simon Judd
 * MAP10: "Octo" by Kevin Schilder
 * MAP11: "jacklight.mid" or "silver13.mid", author unknown
 * MAP12: "Grand Design" by Simon Judd
 * Title screen:
 * Intermission:
 * Text screen: "Chapel 3" by Kevin Schilder