MAP07B: Void (Winter's Fury)

MAP07B: Void is the eleventh map of Winter's Fury. It was designed by Pyroscourge. There is no music in this level. The par time defined in MAPINFO is 16:40.

Original edition

 * 1) In the map, find seven dead marines that are at the fringes of the map. Once you do this, head to the east side of the large outside area and use the stalagmites and trees to climb up to the waterfalls. Go on the westernmost waterfall and climb to the top to get a Nano Photon Cannon and a passage leading east. (sector 6293)

10th anniversary edition

 * 1) In the map, find several dead marines that are hidden around the map that have static on their helmets (there are six). Once you do this, head to the central area and to the northwest waterfalls, which you can jump up. Do so and into the cave to get a Nano Photon Cannon and a portal. (sector 3011)

Secret place
Throughout the level you need to find seven corpses of the dead marines: In the area with the seventh dead marine a wall will open revealing a passage (if all previous six locations have been visited prior). Continue going forward until you reach an empty grave. Grab the datapad. You have recovered log entry 8/7, it can be viewed by activating the console. After that enter the portal to the right. You can enter the portal only if you have collected logs on the previous levels (MAP01, MAP02, MAP03, MAP04B, MAP05B, MAP06B, MAP07A). After entering the portal, continue into a building and grab the final datapad. You have recovered log entry "Could it be...", it can be viewed by activating the console. Go a little forward to see a lore-related scene.
 * 1) In the starting fork, go forward to a three floating buttons and a yellow skull key before them. Turn right and jump down the cliff and turn right.
 * 2) In the starting fork, turn right and go forward to a blue skull bars. Turn left and you will see a door, which can be opened with a red skull key.
 * 3) In the starting fork, turn right, go forward and turn right again near large brown tree. You will see an opening near ceiling. You can get inside by jumping on nearby trees and walls.
 * 4) In the main open area, in its northeasternmost part you will see a sctructure with a UAC logo on it. Jump down a cliff, go forward to a blue flower, then turn left.
 * 5) In the main open area, go to its southernmost part. There you will see a dark tunnel with a UAC logo above entrance. Go inside and jump on a torch to get on a ledge. Continue through a dark tunnel.
 * 6) When you have gathered all three keys, return to the starting fork. The door, from where you came in the beginning of the level, is closed. It can be opened via button on a left wall. Inside you will find a dead marine. Continue through the next door. You will find yourself in a dark area, which mimics the very beginning of MAP01. Go forward until you reach a torch. Turn right and jump down. Continue moving through a cave, then climb up the stair to the left. Go by a snowy road to a metal bars. Behind them you will see a marine standing near a grave. He will slowly fade.
 * 7) After all previous dead marines have been found, go to a group of waterfalls in the northernmost part of a main open area. You can climb up the newly formed steps to a top of the left waterfall. There you will find a secret BFG and the last dead marine.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on February 21, 2022.

Map data
Original ed.:

10th ann.ed.:

Things
This level contains the following numbers of things per skill level:

Original ed.:

10th ann.ed.: