Arcadia Demade

Arcadia Demade is a single level for Doom II created by Jean-Paul LeBreton. It uses the music track "Arcadia, Arcadia Demade" created for it by John Weekley (PRIMEVAL). It consists of a reinterpretation of the Arcadia and Farmer's Market sections of , on which LeBreton was the primary designer. It is not a partial or total conversion: the level is not BioShock-themed and contains no modified resources other than a modified, blue-tinted palette, a new sky texture, and the custom music track. Instead, the aim was to adapt the general layout, theme, and atmosphere from a modern game into the much more constrained feature set of the old Doom engine.