Dave1

Dave1 is a single-level PWAD for Doom, designed by David Bruni in 1994. The level revolves around exploring a very tight concrete base with long corridors and secret rooms. It uses hitscanner enemies in great lengths.

Secrets

 * 1)  Head east from the start through a door. The north and south walls have secret doors opposite each other - the northern one leads to a backpack, an armor, and two boxes of shotgun shells. On multiplayer there is also a plasma rifle and two energy cell packs. (sector 20)
 * 2)  The southern door (see #1) leads to a chaingun and four boxes of bullets. (sector 24)
 * 3)  Head north from the start through a door. The door to the west which ultimately leads to the blue key counts as a secret and is impossible to miss. (sector 73)
 * 4)  Approaching the area with the armor bonuses (north-east of the blue key) opens up several traps, one of which contains four spectres. This room has a secret door to the north, leading to an area with several monsters. (sector 183)
 * 5)  The final two doors leading to the blue key count as secret and are impossible to miss. (sector 198)
 * 6)  See #5. (sector 189)
 * 7)  The door opposite #3 is a secret door which leads to an area with some more monsters. (sector 96)
 * 8)  Shortly after going through #7 is an area with three demons. There is a secret door to the north here, leading to two boxes of bullets and two medikits. (sector 104)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on November 30, 2021.

Things
This level contains the following numbers of things per skill level: