MAP05: Temple of DOOM LOL (Mock 2: The Speed of Stupid)

MAP05: Temple of DOOM LOL is the fifth map of Mock 2: The Speed of Stupid. It was designed by Schepe and uses the music track "Tom's Ripoff of Mario3" by Tom White (Hyena).

Essentials
You are first greeted with the following: a plasma gun, two energy cell packs, and a megaarmor. Grab them. Go to the opening hallway seen in your north and jump over an invisible wall seen in the middle of the hall. You'll now be teleported into the second room, which is composed of several imps. Dispatch them. Jump over another invisible wall in the hall to be teleported to the third room, which contains a singular spiderdemon. Kill them, and then jump over yet another invisible wall in the hall to be teleported to the fourth room.

The fourth room contains a cyberdemon. In the middle of the room, an invulnerability powerup can be found. Defeat the cyberdemon and then jump over another invisible wall in the hall to be teleported to the fifth and final room. It composes of several barons of Hell, three hell knights and a single arch-vile. Dispatch them. Walk into the hole seen in the middle of the room to exit the level.

Other points of interest
A BFG9000 can be retrieved via a blue key that can be found via the fourth room. Go inside the room seen to the left of the room, which contains a plethora of SS Nazis. This room also contains several rocket launchers. Dispatch the enemies. The next room, seen in the southeast corner of the room, contains mancubi. Kill them. The next room contains the blue key required to get the BFG. Walk over a Plutonia-esque invisible bridge to get the key in the alcove. Go all the way back to the third room, take the lift seen in the southwest corner of the room, and open the door with the blue key to retrieve the BFG.

Secrets
There are no official secrets on this map.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains eight spawn points:
 * 1) facing south. (thing 161)
 * 2) facing south. (thing 162)
 * 3) facing east. (thing 163)
 * 4) facing south. (thing 164)
 * 5) facing south. (thing 165)
 * 6) facing south. (thing 166)
 * 7) facing south. (thing 167)
 * 8) facing south. (thing 168)

Things
This level contains the following numbers of things per skill level: