MAP11: Will You Be My NME? (Plutonia: Revisited Community Project)

MAP11: Will You Be My NME? is the eleventh level of Plutonia: Revisited Community Project. It was designed by Darkwave0000, who also composed the level's music track; "U R my NME". The par time defined in MAPINFO is 3:30.

Secrets

 * 1) In the southwest of the red skull key is a wooden cube with a chaingunner and a candle on it. Push it to open an alcove (sector 1148) in the wall north of it, containing two rocket boxes and a rocket launcher.
 * 2) The yellow skull key is placed in the middle one of nine recesses in a wall. Open the southernmost part (with the lantern) of this wall to reveal a switch. Pushing it opens a passage in the northernmost part of the wall. In there, you find two more rocket boxes and another rocket launcher (sector 1157).
 * 3) Using the red and yellow switches opens three sets of doors. Enter the one in the south of the switches where the arachnotrons came from, ascend the stairs in the northeast of this room, kill the mancubus and the revenant and walk behind the pillar where the imps came from. Push the recess in the green lights on the pillar's eastern side to open an alcove (sector 1165) with a soul sphere in it in the northeast of the room.

Bugs
In Vanilla Doom, the save game buffer overflow can occur on this map, causing the game to crash.

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on June 15, 2013.

Miscellaneous demos
Last updated on June 15, 2013.

Things
This level contains the following numbers of things per skill level:

Inspiration and development
The level was constructed in one month, using Doom Builder 2.

Despite its name, the level was inspired by Arch-Violence from Plutonia 2, rather than NME from The Plutonia Experiment. The music for this level was inspired by the music track for Arch-Violence: "Become the Hunted" by James Paddock (Jimmy).