Doom Eternal soundtrack

The soundtrack of Doom Eternal was composed by Mick Gordon. It was designed to be a continuation of the soundtrack to the previous game, but also a sort of ancient, alien heavy metal album. Some songs feature lyrics in fictional languages (such as "kar en tuk", Argenta tongue for "rip and tear"), and a choir was gathered for the occasion, with an open call to heavy metal vocalists. The choir was recorded in March 2019. Additional lyrics were performed by Eric Hollaway.

Note that this article does not include information for music added in the episodes, The Ancient Gods, Part 1 or Part 2. These should be covered in their own articles.

Original Game Soundtrack
The official original game soundtrack for Doom Eternal was released to Collector's Edition owners on, and was originally planned to follow with streaming and download releases in the future, but these have still never materialized as of November 2022. It features 59 tracks of remixed music from the game composed by Mick Gordon and largely mixed by id Software's Chad Mossholder with a total run time of 4 hours, 13 minutes and 40 seconds.

Choir performers

 * Aaron Grace
 * Andrea Pacas
 * Ben Crossbones (of Austin)
 * Chad Kapper (of "")
 * Chelsea Rocha-Murphy (of "Kinnefret")
 * Chelsea Strickland (of "Accursed Creator")
 * Chris de Leon
 * Elijah Arnold
 * Emanuel Palalic (of "The False Archaic", also character artist for id Software)
 * Emma Lytle (of "Vault Dweller")
 * Erin Linderman (of "Tusko")
 * James Dorton (of "Black Crown Initiate")
 * Lindsay O' Connor (of "Coma Cluster Void")
 * Linzey Rae (of "The Anchor")
 * Lucy Lenoir (of "Apothica")
 * Natalie Kahan (of "Wildspeaker")
 * (of "")
 * Rae Amitay (of "Immortal Bird")
 * Sven de Caluwé (of "")
 * (of "", "", "", ""...)
 * Tre Watson
 * Wesley Merritt (of "The World I Knew")

Other music
Other music not included in the official sound track release is used in Doom Eternal (not including the DLC) and in related media.

Controversy
The release of the Original Game Soundtrack has been marred by controversy, the details of which continue to emerge as of November 2022. Upon its release, which was delayed nearly a month from the game's launch date despite its offering as a pre-order item, listeners and critics noted numerous problems with the quality of the mix, including severe compression of dynamics, off-the-grid cuts, and lack of crossfading between sections. Creative elements such as narratives which had been added in the previous game's OST release to create a cohesive album experience were missing entirely.

When Mick Gordon responded by noting that he was not responsible for the mixes, angry fans responded by harassing id Software's audio engineer Chad Mossholder, assuming he was to blame due to his name appearing in the metadata for the tracks. This, plus the leak of a private conversation in which Mick stated he would likely not collaborate with id Software in the future, seemingly led to the posting of an open letter by id's Marty Stratton on Reddit. Through various claims, Stratton laid the majority of the blame on Gordon for the soundtrack's issues. Angry fans again responded by harassing Mick Gordon, even sending him death threats.

Mick Gordon would later respond in a blog post on Medium in November 2022, providing a detailed account backed up by emails, contract headers, signed documents, and other artifacts that illustrate a problematic development environment plagued by unrealistic and inflexible scheduling, lack of sufficient creative direction, and toxic management behavior. These materials directly contradict many of the statements earlier made by Stratton. Gordon also maintains that he has not been paid for up to half of the music used in the game and its promotional materials, which he alleges had been rejected by id Software but used anyway in violation of the terms of their contract. Gordon's post followed what he states to have been nearly two years of unsuccessful attempts to remedy the situation in a mutually beneficial manner.