MAP05: Phobos Lab (Console Doom)

MAP05: Phobos Lab is the fifth level of console versions of Doom, based on the original E1M5: Phobos Lab with modifications made to adapt to consoles' limitations. It was converted by American McGee and originally designed by John Romero. The map first appeared in Atari Jaguar version, and is additionally used in the 3DO, Sega 32X, Game Boy Advance, Sony PlayStation, and Sega Saturn versions.

The Sony PlayStation port introduces a Nightmare spectre on UV and higher.

Essentials
Yellow key

Blue key and exit

Secrets

 * 1) (sector 2)
 * 2) (sector 22)
 * 3) (sector 23)
 * 4) (sector 25)
 * 5) (sector 50)
 * 6) (sector 56)
 * 7) (sector 97)
 * 8) (sector 115)
 * 9) (sector 116)

Music
The map uses the following music tracks:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 193)
 * 2) facing east. (thing 194)
 * 3) facing south. (thing 195)
 * 4) facing north. (thing 196)
 * 5) facing south. (thing 197)
 * 6) facing west. (thing 198)
 * 7) facing east. (thing 199)
 * 8) facing south. (thing 200)

Things
This level contains the following numbers of things per skill level: