Runaway

Runaway is a single-level PWAD for Doom that was released in 1994. It was designed by Eric C. Reuter.

Secrets

 * 1) After going through the blue door to the north, head up the stairs to a room with a switch in the north-east, which lowers a platform with a chainsaw. (sector 143)
 * 2) The path south of #1's room, which leads to the yellow key, counts as a secret and is impossible to miss. (sector 230)
 * 3) South of the blue door to the north is a platform with a rocket launcher and a box of rockets. This can be lowered by pressing a switch opposite the partial invisibility to the west. Walking on to the platform opens up the area at the top of the lift to the east, leading to an area with several items including a soul sphere and a megaarmor. (sector 90)
 * 4) The door that leads outside after the yellow door counts as a secret and is impossible to miss. (sector 233)

Bugs
A stimpack (Thing 53), two medikits (Things 21 and 55), and three things with undefined type 0 (Things 81, 82 and 83) have no flags set for any of the three difficulty classes, so they do not actually appear on the level.

The yellow key, which is required in order to complete the level, is not present on easy skill, making the level impossible to complete on this skill.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains five spawn points:
 * 1) facing west. (thing 56)
 * 2) facing east. (thing 57)
 * 3) facing north-east. (thing 58)
 * 4) facing north. (thing 59)
 * 5) facing east. (thing 471)

Things
This level contains the following numbers of things per skill level: