MAP15: Nuclear Power Plant (Hell in Hell)

MAP15: Nuclear Power Plant is the fifteenth map of Hell in Hell. It was designed by Nathaniel Carll.

Secrets

 * 1) Jump into the nukage past the blue key and head west into a corridor. Follow it all the way to the end to find ammo, a light amplification visor, and a green armor. (sector 39)
 * 2) Jump into the nukage past the blue key and head south. In the small tunnel, take the lift up to get a megasphere. (sector 43)
 * 3) After you get the red key, head to the south end of the starting area with two red doors. Open the west door, then run in the hall as if you were going for the blue key. There will be a lowered alcove to the right, which is a lift you should take up. Follow the passage past the lift to the end to get to a switch. Use it, then when you get to the area that resembles Toxin Refinery's first section, there will be a bridge towards the middle. Go on this bridge and the wall ahead opens up, which is the secret. Get the box of rockets to open more of the wall. You need the yellow and blue keys to get to the secret exit here. (sector 83)
 * 4) Use the bloody wall behind the secret exit for a lift leading up to boxes of rockets. (sector 153)
 * 5) In the area that resembles Toxin Refinery's starting area, open the recessed wall on the left side to find ammo clips. (sector 168)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north-west. (thing 113)
 * 2) facing south-west. (thing 114)
 * 3) facing west. (thing 115)
 * 4) facing south-east. (thing 116)

Things
This level contains the following numbers of things per skill level: