Doom Eternal version history

This article is a listing of updates to Doom Eternal and a summary of the changes made to the game in each version.

Update 1
Update 1 was the first major update to Doom Eternal, released simultaneously on all platforms on May 14, 2020.

New features

 * Added empowered demons.
 * Added echelon leveling to Battlemode.
 * Added favorite codes as a way to add friends to the favorites list.
 * Added Anti-Cheat software as a required install for PC users.

Quality-of-life changes

 * Addressed issues with environmental damage from water and slime, particularly while swimming: damage taken while swimming was reduced, added ability to dash vertically when in water, relocated the rad suit in Taras Nabad to directly in-front of the first water area, removed all difficulty damage scaling for both water and slime.
 * Added Maykr drone campaign tutorial during first encounter in Urdak.
 * Added an option for "hold" or "press" functionality for double dash.
 * Increased the effectiveness of plasma rifle microwave mod damage over time.
 * Battlemode tutorials are now required for first-time players when entering the mode.
 * Added functionality to take disciplinary action against players who exploit Battlemode by prematurely exiting matches or are abusive on voice chat.
 * Added death report to Battlemode, displaying a damage report showing players what killed them.
 * Added indicator for healing demon players to Battlemode.
 * Messaging and indicator icons added to clarify state of servers, lobbies, and quality of network connections.

All platforms

 * Removed damage reduction when the Marauder's wolf is summoned.
 * Increased wolf-summoning cool down from 21 seconds to 24 seconds.

Console-only

 * Arch-vile teleport cooldown increased from 4.5 seconds to 5.5 seconds.
 * Arch-vile flame wall shield duration decreased from 4.0 seconds to 3.5 seconds.
 * Pain elemental soul shield duration decreased from 4.0 seconds to 3.5 seconds.

All platforms

 * All customized character and weapon skins appear correctly all the time.
 * One of the bodies in Urdak now displays properly.
 * Slayer’s hand no longer becomes stuck in place when switching weapons while picking up the frag grenade.
 * Using the IDKFA cheat code in mission select no longer causes weapons mods to equip on top of each other.
 * Rocket launcher is no longer removed from the player’s arsenal when quitting the game immediately after completing the combat sequence where it is acquired in the Cultist Base.
 * Progress in Exultia is no longer blocked after dying or quitting immediately before the doors open to the Sentinel plaza.
 * Marauder skins no longer display incorrectly during animations outside of gameplay in Battlemode.
 * End of match scoreboard no longer inaccurately represents player scores during Battlemode matches.
 * Rare issue on Penance map repaired which caused black artifacts to obscure player vision.
 * Slayer Gate keys no longer disappear on first playthrough of a level after activating a cheat code.
 * Crash fixed when demon players load into the Extraction map from a post-match lobby in Battlemode.
 * BFG kills no longer fail to increment Weapons Expert stat.
 * Rare Battlemode issue with Slayer quitting no longer results in one or both demons' games crashing.
 * Players no longer sometimes spawn outside of the map at match start in Battlemode.
 * Fixed a crash when loading into Mars Core directly from the Fortress of Doom.
 * Fixed an issue in which the default Slayer hands would appear when color variants of the classic Doom Marine skin were equipped while using the classic weapon pose.
 * Chromatic aberration settings no longer reset after quitting the game.
 * Barrel blast challenge now increments correctly when killing demons by shooting barrels.
 * Blood puncher challenge no longer increments past the goal limit of 20.
 * Fixed issue in which the number of completed milestones displayed was not accurate for some players.
 * Doors in the Fortress of DOOM were sometimes invisible.
 * Some players could not complete Taras Nabad after fast traveling to the Slayer Gate and reloading that checkpoint.
 * ARC Complex Master Level summary screen now shows the correct XP gained.
 * Flame effects now show up correctly for the Demonic Slayer skin on while on climbable walls.
 * Power-ups were not working correctly during fourth-round Battlemode matches.
 * Demon summon icons would flash briefly for some users at the start of Battlemode rounds.
 * Player could become locked in a melee animation when rapidly switching to chainsaw or crucible, immediately followed by a melee attack.
 * Fixed issue with automap appearing dim for PC users while running in HDR display mode.

PC-only

 * Anti-cheat bans will be issued more aggressively starting with this Update; players who are identified to be cheating will be notified that they are blocked from all multiplayer content.
 * Fixed a crash on some older graphics cards while running in fullscreen mode.
 * Removed AMD HDR warning message on startup.
 * Changing to borderless windowed mode and then alt-tabbing could sort the game behind other open windows.
 * Windows taskbar could display when alt-tabbing while in borderless windowed mode.
 * Lost souls from the pain elemental’s soul shield moved erratically with v-sync disabled.

Console-only

 * Fixed a crash when launching Doom or Doom II from the Slayer's retro computer in the Fortress of Doom.
 * Reduced input latency on.

Controversy
Update 1 patched the game on Windows to include Denuvo anti-cheat technology, which operates by installing a. Some were concerned this would open up their computers to, while others claimed of performance losses caused by the patch. This led to users to the game on Steam over the decision. On May 20, id Software went on record stating that they would remove Denuvo anti-cheat upon the game's next patch due the following week, and would re-evaluate how they would implement anti-cheating measures in the game. The following week, the anti-cheat software was confirmed to be removed from the game.