Soldier (Blaster)



The zombieman (Soldier Blaster in Google Stadia demonstration) returns as a monster in Doom Eternal, taking the place of the possessed soldier from Doom (2016). It reprises its role as an armed former human for the first time in a main-series Doom game since Doom 64, with a design heavily inspired by its appearance in that game (which was in turn directly based on the original). Like the possessed soldier before it, the zombieman now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. A version with a shield exists, like the Possessed security, named Soldier Shield. Like all monsters in the game, the zombieman is highly mobile - he even has a jet booster which allows him to make high jumps.

The zombieman seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent Z-Secs of Doom 3.

Glory kills

 * The Doom Slayer pulls back the zombieman's head and then extends the Doom blade, allowing it to impale the zombieman's skull through his mouth.
 * The Doom Slayer can also use the Doom blade as a sword, decapitating the zombieman with a single clean slice through the neck.
 * The Doom Slayer grabs the zombieman, turning him around before impaling the Doom blade through his eye.

Trivia
In Noclip's Designing DOOM Eternal's New & Classic Demons video, the zombieman is referred as 'hellified soldier'. Albeit he was referred to this name by Hugo Martin (Game director), we haven't got a confirmation that this is the canonical name.