MAP22: R.R.F. Refinary (Memento Mori II)

MAP22: R.R.F. Refinary [sic] is the twenty-second level of Memento Mori II. It was designed by Thomas Möller and uses the music track "And Blood Will Spill" by David "Tolwyn" Shaw. It contains a separate area for multiplayer competition. The full title of this level is Reactor Related Fuel Refinary. [sic]

Mission briefing
According to both the text file and the Infopack:


 * The 22nd sector of our base at IO is our fuel refinary [sic] which produced fuel materials to enable electricity on IO's base by using special reactors.
 * Scout transmissions report, that the monsters have modified it for their own use. We have vague thoughts, that they replicate themselfes [sic] with it, especially those monsters we call "pigs". Bio scanners report heavy-armored lifeforms in the north-eastern part of the sector - prepare yourself.


 * Mission objective: Eliminate all intruders, means clean the sector and re-establish [sic] a working refinary [sic] (if possible).


 * Special note: We can't equip you with heavy weapons this time cause the transmitters to this sector are damaged. So, look out for something you can use. Good luck.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Other points of interest
The easiest way to kill the only cyberdemon inhabiting this level is to press the switch in the southeast part of the map (near the big, rectangular pool of nukage), which activates four crushers. Open the door west to three small pools of nukage surrounded by railings, run east as fast as possible, lower a small lift marked with a gargoyle to hide from cyberdemon's rockets on the other side of the brick wall. If the cyberdemon follows you, it will teleport itself where the crushers are.

Secrets

 * 1) At the northwest of the map, take the elevator up, and then drop through the western wall.  You will enter a secret room with two bulk cells and a BFG 9000. (sector 64) Enter the teleporter to leave, but be warned that you will be unable to return to this room, for the entrance will become blocked off.
 * 2) At the bridge southeast of where you grab the red keycard, drop to the north, and look to that direction to find a recess in the wall.  Open it to find a backpack and a super shotgun. (sector 108)
 * 3) In the hallway south of the toxic pools after the bridge, a section of the west wall is completely grey.  Open it to find a secret stairway leading to the imps' vantage points, where you can obtain two stimpacks, two cells, two boxes of shells, and a chaingun. (sector 382)
 * 4) While inside the sewage tunnel, a portion of the northern wall is covered with triangles.  Open it to find a computer room with two boxes of shells and a stairway; climb up the stairway to find two more boxes of shells, a bulk cell, and a BFG 900.  This secret actually consists of eight sectors, including the staircase, and the upstairs room, all marked as secret. (sector 334)
 * 5) See secret #4. (sector 335)
 * 6) See secret #4. (sector 336)
 * 7) See secret #4. (sector 337)
 * 8) See secret #4. (sector 341)
 * 9) See secret #4. (sector 342)
 * 10) See secret #4. (sector 343)
 * 11) See secret #4. (sector 678)
 * 12) In the same computer room as the switch that lowers the platform with the yellow keycard, press on the nearby computer panel with the hazard strip on it to find a hidden corridor with a health bonus, a medikit, and a box of shells. (sector 286) Press on the silver wall in this secret to activate an elevator, ride it up, and then open the metal panel in front of you to obtain another medikit.

Bugs
Because of the presence of items not flagged as multiplayer-only in the deathmatch area, you can only get 60% Items on Hurt Me Plenty or lower, and 75% on Ultra-Violence or higher.

Current records
The Compet-N records for the map are:

The data was last verified in its entirety on May 31, 2014.

Map data
* The vertex count without the effect of node building is 2659.