MAP09: The Sin City Level (Sin City)

MAP09: The Sin City Level is the ninth and final map of Sin City. It was designed by Kurt Maples.

Secrets

 * 1) Part-way along the path to the first switch is a fake wall leading to a path containing six demons (four on easy skill), a stimpack, and a box of shotgun shells. The end of the path has a switch which opens up a door leading to some monsters and ammo. (sector 280)
 * 2) Go into the north-western building in the outdoor area, go up the stairs, head straight ahead and turn right at the junction. There is a secret door on the right (between the two crosses) leading to two heavy weapon dudes and three energy cell packs. (sector 268)
 * 3) In the maze area leading to the yellow key is an area with four boxes of rockets and a revenant (not on easy skill). Heading west from this area, there is a secret lift to the north leading to two heavy weapon dudes and a soul sphere. (sector 201)
 * 4) From the yellow key, head south then east then straight through a fake wall. Here there is a teleporter leading to several platforms with items including a megaarmor, a megasphere and a BFG9000. (sector 266)
 * 5) The Cyberdemon room has a secret door in between two hanging leg decorations leading to six boxes of rockets and a soul sphere. (sector 217)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north. (thing 403)
 * 2) facing east. (thing 404)
 * 3) facing east. (thing 405)
 * 4) facing east. (thing 406)

Things
This level contains the following numbers of things per skill level: