MAP12: The Factory (Doom 2 In Name Only)

MAP12: The Factory is the twelfth map of Doom 2 In Name Only. It was designed by Matt Powell (cannonball) and uses the music track "". The par time defined in MAPINFO is 3:30.

Secrets

 * 1) When the compartment with former humans opens up, enter it and face south, shooting into the black wall. If you do it correctly, two walls open up, revealing a chainsaw and a backpack. (sector 24)
 * 2) On the western side of the map is a wall with green pipes which has a candle in front of it. Press it to reveal a plasma gun. (sector 170)
 * 3) Inside the blood-filled area which will have crushers once you get the plasma gun, there is a metal panel with the electricity symbol on it. Open it to find a radiation suit. (sector 271)
 * 4) Inside the room southwest of the final courtyard, press on the side of the column with two blue triangles on it to reveal a passage leading further southwest. The next room has cacodemons and rising and lowering platforms. Get on the northwest platform and ride it up to reach an arachnotron and a megasphere. (sector 274)
 * 5) Pressing on the metal panel with pipes in Secret #6 reveals a teleporter to the right side of the room. Here you will find stimpacks, a box of rockets, and a computer area map. (sector 386)
 * 6) In the northern room where the damaging blood flows into a pool on the left hand side, there are two banners on the west wall. Shoot the banner on the right, then enter the door at the base of the pool, as if you were going to the blood-filled room with the crushers. An open door is directly to your right, leading to a teleporter. The teleporter takes you to the room with the switch that makes the yellow key accessible, but puts you on the left side of the room. There are armor bonuses and partial invisibility here. (sector 388)

Bugs
Two demons (Things 15 and 16) have no flags set for any of the three difficulty classes, so they do not actually appear in the level. They are at the same spots as harder monsters on skills 3-5, so probably were intended to appear on skills 1-2.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains six spawn points:
 * 1) facing north-east. (thing 84)
 * 2) facing north-west. (thing 91)
 * 3) facing south. (thing 160)
 * 4) facing north. (thing 384)
 * 5) facing west. (thing 385)
 * 6) facing south. (thing 409)

Things
This level contains the following numbers of things per skill level: