Beach Day

Beach Day is a single-level PWAD for Doom II, meant for ZDoom-based ports that was released on December 16, 2008 by Aleksandr M. (Dragon Hunter). As the title implies, this level revolves around a large sandy beach overtaken by the forces of Hell, and features several different locales like a hotel and a football field. The par time defined in MAPINFO is 1:30.

Secrets

 * 1) At the southeast end, head west from the teleporter on the high ledge and press on the south wall that looks different to find another teleporter. This teleports you to four backpacks. Take the teleporter here to teleport to an island with a box of rockets, a green armor, and a medikit. (sector 164)
 * 2) Head to the maze with marble walls. Go slightly west of the pool, then go north, east, then north to a wall. Head a bit east and lower the north wall. Take the teleporter to teleport on top of partial invisibility. (sector 195)
 * 3) South of Secret #2 is an island with a megasphere on a thin rock and a satyr switch near it. Shoot the satyr switch, then run back to the water grotto at the southwest. Get on the rock ledge and follow it all the way east to a teleporter, which takes you to the megasphere. (sector 253)
 * 4) North of the marble maze, you need to maneuver up the rocks around here up and around, then jump west and head north into the water. Swim until you get to energy cells, a BFG9000, and health bonuses. Take the teleporter here to get a blur artifact. (sector 316)
 * 5) In the yellow keycard room, lower the damaged wall to get an energy cell pack. (sector 1004)
 * 6) Get to the apartments at the east side. Go to the four-way and head southwest to a health bonus. Open the southeast wall and teleport to energy cells. (sector 1230)
 * 7) Enter the northernmost building and climb the outer steps to the east side. Open the room to the north, then climb the chair to the broken window. Gently drop down to the thin ledge below, then hug it as you head west and north. Go over the gate to get a computer area map. (sector 1683)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: