Tree2

Tree2 is a single-level PWAD for Doom that was released in 1994. It was designed by Greg Lewis (Tree). It is the continuation of Tree1, and the prequel to Tree3.

Secrets

 * 1) After going through the first door, you jump down into a small outdoor area. There is a secret door to the west here (marked with a green texture) leading to an armor, two clips, 8 shotgun shells, and two rockets. (sector 5)
 * 2) The room with the shotgun has a secret door to the south (marked with a green texture) leading to a room with a demon (not on easy skill), two stimpacks, four armor bonuses, a backpack, and 12 shotgun shells. (sector 26)
 * 3) Secret #2 has a secret door on its east wall (marked with a green texture) which opens on shooting to reveal a megaarmor. (sector 28)
 * 4) One of the alcoves encountered just before the yellow key does not have a floor lamp at the end. This indicates a secret door, leading to two stimpacks and nine armor bonuses. (sector 87)
 * 5) The passage from the red key to the red door has a lit sector which indicates a secret door on the south wall, leading to a chainsaw, two clips, 8 shotgun shells, a box of rockets, and 18 armor bonuses. (sector 215)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on November 30, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 2)
 * 2) facing east. (thing 383)
 * 3) facing east. (thing 384)
 * 4) facing east. (thing 385)

Things
This level contains the following numbers of things per skill level: