Knee-Deep in ZDoom

Knee-Deep in ZDoom (a.k.a. KDiZD) is a 10 level PWAD for [[The Ultimate

Doom]] for the source port ZDoom. The project was led by Daniel "Tormentor667" Gimmer. Other team members were:

Core Team

 * Daniel "Tormentor667" Gimmer
 * Nick "NiGHTMARE" Baker
 * Fraser "TheDarkArchon" Low
 * Pawel "NMN" Zarczynski,

Support Team

 * Jan "Grubber" Cholasta
 * cybermenace
 * cccp_leha
 * Darkhaven3
 * DroobieDoobie007
 * Eriance
 * FarlowJ
 * Andrew "Ninja_of_Doom" Fernie
 * Randy Heit
 * jallamann
 * Kirby
 * Krillancello
 * Lexus Alyus
 * Mephisto
 * Kate "SnowKate709" Stone
 * Travis "solarsnowfall" Miller
 * NeoWorm
 * Patrick "MrMan" Niggel
 * Phobus
 * Scuba Steve
 * Nigel "Enjay" Rowand
 * Vile1011
 * WildWeasel
 * Jacob "Ellmo" Zuchowski

Overview
Knee-Deep in ZDoom is a reinterpretation of the original id Software's Knee-Deep in the Dead. The idea was to expand the original levels utilizing the power of Randy Heit's ZDoom port, which adds features which are not possible under the original Doom engine.

''Relive the fear. Relive the nightmare. Relive Phobos.''

Levels

 * Z1M1: Hangar
 * Z1M2: Nuclear Plant
 * Z1M3: Toxin Refinery
 * Z1M4: Command Control
 * Z1M5: Phobos Lab
 * Z1M6: Central Processing
 * Z1M7: Computer Station
 * Z1M8: Phobos Anomaly
 * Z1M9: Military Base
 * Z1M10: Penultimate Evil

New monsters

 * Blood Demon
 * Bruiser Demon
 * Chaingunner
 * Chainsaw Zombie
 * Dark Imp
 * Demon Cube
 * Hell Knight
 * Hell's Fury
 * Hell Warior
 * Magmantis
 * Mauler
 * Nightmare
 * Rapid Fire Trooper
 * Rifle Zombie
 * Rocket Guy
 * Satyr
 * Shadow
 * Soul Harvester
 * Stone Imp

New weapons

 * Super Shotgun
 * Grenade Launcher
 * Rifle