MAP07 (Equinox)

MAP07 is the seventh map of Equinox. It was designed by B.P.R.D and uses modified version of a music track from , by.

Secrets

 * 1) Collecting the berserk pack in Secret #4 opens up two teleporters on the side paths of the green wall lift. Lower the lift again, and take the right path until you see the teleporter. This takes you outside the docks, where you can get a backpack. (sector 288)
 * 2) In the far northwest corner of the crate-filled area where the exit is, you can find a teleporter. The teleporter takes you to a side ledge overlooking the large metal hallway which had imps on it. At the end are some supplies, but they differ depending on your skill level (players who play on Hey, Not Too Rough or lower will not find anything, for example). (sector 376)
 * 3) Once you leave the crate-filled area at the starting point, you will be in a large open room. There is a wall in the southeast corner that you can open up, which has a teleporter that takes you to the top of the crates. You can go across the crates to get some goodies, including an invulnerability. (sector 490)
 * 4) Along the dockside in the northeast part of the map, a switch on the wall lowers the green wall in the northeast corner. This wall functions as a lift with two additional side paths. Take the lift up and go all the way to the end where you will reach a secret sector containing a baron of Hell, some rockets, and a berserk pack. (sector 545)
 * 5) Collecting the berserk pack in Secret #4 opens up two teleporters on the side paths of the green wall lift. Lower the lift again, and take the left path until you see the teleporter. This takes you to a small room with a partial invisibility, a megaarmor, and some supplies. There will also be imps or revenants in this room depending on your skill level. (sector 581)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 13, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 98)
 * 2) facing east. (thing 99)
 * 3) facing west. (thing 100)
 * 4) facing west. (thing 101)

Things
This level contains the following numbers of things per skill level: