MAP02: The Deadfall (Remain 3)

MAP02: The Deadfall is the second map of Remain 3. It was designed by Alexander S. (Eternal) and uses the music track " ".

Secrets

 * 1) Exit the starting corridor and open the southwest wall to find shotgun shells, a super shotgun, a green armor, health bonuses, and a switch. (sector 115)
 * 2) Use the switch in Secret #1 and return to the starting corridor, where the south wall is now open. Inside are health bonuses, armor bonuses, a computer area map, stimpacks, shotgun shells, and rockets. (sector 1)
 * 3) Head east to the broken bridge, but just as you reach the outside part, head south to the blood, which indicates a thin wall. Go on it for a bit, then face north and jump to the platform below the bridge which has a soul sphere. (sector 16)
 * 4) Open the door just north of Secret #3 and use the lift. As it rises, head up to get a berserk pack. (sector 48)
 * 5) In the blue key room, open the blue banner and use the switch there, then quickly backtrack to the blue key room and enter the corridor to the southwest, which contain shotgun shells. (sector 183)
 * 6) Continue past Secret #5 until you find an area with ammo. Lower the wall where the blood is here to find a stimpack, a medikit, shotgun shells, and a rocket launcher. (sector 73)
 * 7) In the red key room, use the northeast bookshelf to find shotgun shells, a medikit, rockets, and a rocket launcher. (sector 107)
 * 8) Pick up the red key and head into the new room that opens in the hallway from before. Open the wall at the east end where the water stops to find a corridor of health bonuses leading to a soul sphere. (sector 112)
 * 9) In the room before the outside area leading to the exit, the walls will open up revealing monster closets. Enter the south closet and lower the west wall to find a switch which will lower the soul sphere in the middle. (sector 256)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 401)
 * 2) facing east. (thing 402)
 * 3) facing west. (thing 423)
 * 4) facing south. (thing 442)

Things
This level contains the following numbers of things per skill level: