MAP32: Underhalls (PlayStation Doom)

Level 32: Underhalls is the thirty-second level of PlayStation and Sega Saturn ports of Doom. It is based on the original MAP02: Underhalls with modifications made to adapt to the consoles' limitations. The author of the original map is American McGee.

Secrets

 * 1) (sector 80)

Cosmetic differences
Only the brown variation of wide doors is featured against the green variation and UAC-type door.

Only one type of switch is featured on this level: the exit room now has a (named  in PC version) texture switch.

The brown-gray STAR-texture in the starting room was replaced with the green.

Geometry differences
The steps and red key surface in the house were widened to accommodate the player's increased radius.

Music
The map uses the following music tracks:

Things
This level contains the following numbers of things per skill level: