MAP09: Battleground (Disrepair)

MAP09: Battleground is the ninth and final map of Disrepair. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "untitled" by nub_hat. The par time defined in MAPINFO is 40 seconds.

Essentials
From the start, kill the Daedalus to lower the wall to the rest of the map, and collect the Doomsphere. Kill as many enemies as you can, as you head up the steps, over the top area, and down into the second bowl. Press the switch in the Eastern marble recess to open a corridor with a Hell knight and other monsters. Press the switch in here to lower the marble door with the demon face, and press the switch in there to gain access to the opening area again. The plinth on the upper area, which leads to the exit, will now be lowered, allowing you to teleport to the ending area.

Other points of interest
As you run across the doorway in the marble corridor on the east of the map, the pillar with the invulnerability lowers. Collecting this also lowers the platform with the Doomsphere on the upper level, at the end of the map.

Secrets
There are no official secrets on this map.

Bugs
Two enemies don't spawn into the map, thus you can only reach 98% kills.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 12, 2021.

Things
This level contains the following numbers of things per skill level:

Trivia
As you collect the second Doomsphere, a large banner raises up, depicting fellow speedrunner CruelFancyBaron, and his unfortunate hairline.