E2M6: Haunted Cellars (ConC.E.R.Ned)

E2M6: Haunted Cellars is the sixth map in the Parallel World episode of ConC.E.R.Ned. It was designed by Matt Powell (cannonball).

Essentials
Follow the stone path in front of you, passing a couple of windows with shotgun guys behind them, until you get to a T-junction where two barons of Hell and some imps will appear. Follow the rectangular blood trench round to its south-west corner and look for a metal doorway with blue skull markers on either side, then step through and go round the corner to a room with a metal cage containing more shotgun guys. Go through the doorway in the south-east corner and head up some marble steps to a button guarded by another baron; after pressing the button, walk round the metal cage to its north side to enter an alcove containing the blue skull key. Watch out for barons and other enemies entering the room as you collect the key.

Head back to the rectangular hallway and kill any demons and imps that teleport in then go to the south-east side to find a blue key door, which has two cacodemons and a baron waiting behind it (the baron will teleport behind you). Follow the passage past some demons to a room with three square crushers and walk round to the east side to find a skull switch guarded by some shotgun guys; pressing this switch will lower some bars in the north-west corner, allowing you to step through and collect the red skull key. Some cacodemons, spectres and shotgun guys will teleport to the hallway below as you step past the bars.

Before continuing you should collect a radiation shielding suit; several of them can be found in the rooms south of the starting point. Go round to the west side of the rectangular hallway, where a red key door can be found next to a metal barrier. Behind the door you will discover barons on Hurt Me Plenty skill level or lower, or a cyberdemon on Ultra-Violence and Nightmare; the cyberdemon/some of the barons will teleport to the east side of the level when they see you, so you do not need to fight them immediately. Press the blue skull switch to open the barrier then follow the blood stream west and north to a large pool with the yellow skull key in the center. As you enter the pool it will lower and reveal three alcoves containing shotgun guys, and some imps will teleport in followed by demons and barons; press the button inside the west alcove to lower the yellow key so you can collect it, then press the button in the north alcove to lower a teleporter that will return you to the floor above.

Fight off the enemies that have been released then go round to the east side of the rectangular hallway to find a yellow key door; if you encounter the cyberdemon, leave it alive for now as it may help you shortly. When you try to open the door, the wall behind you will open and reveal a spiderdemon and a crowd of other enemies will teleport in; push past the spiderdemon to find a marble skull switch on the west side of its chamber, which will open the walls either side of the yellow key door and reveal cacodemons guarding the exit door. Go through the exit door and press the button on your right to finish the level.

Other points of interest
Pressing the button that lowers the barrier in front of the blue key will also lower some blue bars in the north-west corner of the rectangular hallway. When you step through these bars some imps and zombies will rise from a nearby blood pool; kill them before taking the chaingun and megaarmor in this area.

Pressing the button that lowers the bars leading to the red key will also lower some red bars in the north-east corner of the rectangular hallway. Step over these bars then look north-east to see a rocket launcher under a ledge with a baron and a couple of zombies.

Secrets

 * 1) Head south from the start and take the west door. Grab the radiation suit in the middle and use the lion switch behind it to find a chaingun and three clips. (sector 33)
 * 2) Enter the hall south of the main area, going towards the blue key room, then on the steps, look north for a button tucked in the wall. Shoot it to open a terminal to the left leading to a supercharge. (sector 194)
 * 3) In the south-east room with the crushers, spot the satyr switch on the north wall of the crushers and use it, which opens the south wall with cacodemons and a BFG9000. (sector 329)

Demo files

 * The second built-in demo for this WAD takes place in this level. It was recorded on Ultra-Violence and lasts for 1:15.46.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 20, 2021.

Things
This level contains the following numbers of things per skill level: