Mancubus (Doom Eternal)



The mancubus returns in Doom Eternal with a new design based on its appearance in Doom II. It now has two smaller, greenish eyes, and it has a yellow exposed heart-like organ in its chest. It is controllable by players in Battlemode, and is also expected to occur in the upcoming Invasion gamemode.

A cybernetics-enhanced version of the mancubus again occurs as the cyber-mancubus.

Tactical analysis
The mancubus largely maintains the same attack behaviors as the version in the previous game, including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. Its close range area-of-effect attack has been changed to leave an area of damaging energy on the ground in order to ward players from staying close to it, and does significantly more damage.

Due to the destructible demons system, the mancubus' arm cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker and disabling the flamethrower function entirely.

It is best to perform a glory kill on the mancubus' chest as this will cause the mancubus to explode and damage and falter large demons or even kill smaller demons within the vicinity.

Glory kills

 * The Doom Slayer is able to spear the glowing heart-like organ in the monster's chest using his arm-mounted blade, and then stuffs it into the mancubus's mouth. The monster then explodes shortly after.
 * The Doom Slayer clings from the side while grappling onto the monster's tusk before sticking his blade into its skull.
 * The Doom Slayer grabs onto the mancubus then shoves his blade into the roof of its mouth.

Lore
The Mancubus, hulking behemoth of the demon world, bears notable differences from those of its kind first encountered by the UAC expedition team on Mars. Unlike its brethren which wore a naturally occurring armored carapace, this variation shows clear signs of pre-existing man-made modifications. Armor-plating augmentation to its exterior and a sophisticated arm-mounted weapon system indicate a clear intent to upgrade and weaponize the fighting capacity of the Mancubus, whose heavy stature and resilience make it a formidable threat in battle.

Battlemode
The mancubus is one of the controllable monsters in Battlemode. It is resilient and deals considerable damage with its flamethrowers and fireball cannons, but is sluggish and a large target. It can also deploy a smoke bomb that hinders vision and allows it to either escape from a dangerous situation or set up an ambush. Until Update 2.1, the mancubus could not attack after its second jump until it returned to the ground; it can now attack at any time.