Talk:Doom Must Fall

Custom things mapping
A complex mapping list that was rather time-consuming to compile, determined mostly from the sprites, the pick-up text changes in the .dhe file, and dmf-sp.txt. There are no descriptions of the enemies, so no mapping there (yet?): 2	2005	Drill	Chainsaw 2	2003	Mine launcher	Rocket launcher 2	2004	V-Gun	Plasma gun 3	2008	Some charges	4 shotgun shells 3	2049	Load of charges	Box of shotgun shells 3	2010	Some mines	Rocket 3	2046	Tons of mines	Box of rockets 3	2047	Some energy	Energy cell (Doom) 3	17	Loads of energy	Energy cell pack 4	2014	Status:01 Health stabilizer	Health bonus 4	215	Status:02 Armor repair	Armor bonus 4	2011	Status:03 Stamina raise	Stimpack 4	2012	Status:04 Stamina boost	Medikit 4	2018	Armor upgrade	Armor 4	2019	Super armor upgrade	Megaarmor 4	2013	Stamina jolt	Supercharge 5	2026	Area map upgrade	Computer area map 5	2025	Environment protection unit	Radiation shielding suit 5	2045	Light amplification upgrade	Light amplification visor 5	2024	Personal cloak upgrade	Partial invisibility 5	8	Super ammo booster	Backpack 7	2035	Rocket	Barrel Please let me know any improvements/corrections. And here's how you can help with mapping files for other WADs. --Xymph (talk) 09:44, 3 December 2018 (CST)
 * 1) class	thingID	wikiname	wikilink