MAP16: Storage/Shipping Control (Invasion II)

MAP16: Storage/Shipping Control is the sixteenth map of Invasion II. It was designed by Paul Fleschute (Moe).

Secrets

 * 1) Enter the first building and lower the crate northwest of the stack on the wooden board to lower a shotgun guy. (sector 61)
 * 2) The X-shaped hall at the east end counts as a secret and is impossible to miss. (sector 71)
 * 3) After opening the door southwest of the X-shaped hall, then head west, south, then west. The crate that has the chaingunner counts as a secret. (sector 402)
 * 4) Lowering Secret #3 will lower a crate north and east of here. Although it has nothing on it, it counts as a secret. (sector 449)
 * 5) In the tall, gray room with crates near the south end, get on the walkway to the east and head south, then west. Jump to the set of crates to the north below and you will teleport to a megaarmor. (sector 54)
 * 6) The west corridor in the southernmost room is a secret and is impossible to miss. (sector 272)
 * 7) After finishing the southernmost area, leave and take the west path. Open the first door and use the crate in front of you to lower a shotgun guy. (sector 327)
 * 8) After going through the hallway past the brown rooms with crates, head north and in this hall before the next intersection, open the east wall to get a backpack and a berserk pack. (sector 186)
 * 9) The last two secrets are crates behind the yellow doors at the X-shaped hall. They will lower when you lower Secret #3, however it is not possible to reach either crate without the no-clipping code. (sector 466)
 * 10) See Secret #9. (sector 467)

Bugs
Only 80% secrets is possible on this map legitimately (see Secrets #9 and #10).

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: