MAP23: Romero's Base (Bella II)

MAP23: Romero's Base is the twenty-third map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 1:00.

Secrets

 * 1) In the normal exit room, open the blue door to the north and look east to find a switch. Shoot it, then return to the starting point to find a door to the south open, which leads to the secret exit. (sector 70)
 * 2) Just before you reach the lift with the stimpacks, open the south wall to get a megasphere. (sector 83)
 * 3) Grab the super shotgun at the bottom of the steps in the north room, then backtrack to the starting hallway and head east. The corner here will be open with revenants and boxes of rockets inside. (sector 86)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing east. (thing 124)
 * 2) facing east. (thing 125)
 * 3) facing north. (thing 126)
 * 4) facing west. (thing 127)

Things
This level contains the following numbers of things per skill level: