The Gaulheim Hit

The Gaulheim Hit is the first episode of Project Einherjar. It introduces the core enemies of the mod, and the Einherjar super soldier project around which the plot revolves.

Story
The player takes control of the novel's protagonist, Juno, in the postnuclear nation of Midgard, which stores its male population like cattle in "Valhalla" facilities. Under direct orders from the government, Juno has begrudgingly rounded up all known homosexual males in her Valhalla and delivered them personally to Gaulheim, to be experimented on by the homophobic Dr. Gaul. While visiting Gaulheim Juno is reacquainted with the Rourke Sisters, an unruly set of quadruplets she had served with in the military. Their mother, Gaulheim Sheriff "Bloody" Althea, takes a quick liking to Juno as a fellow soldier, but Juno is aloof around the brutal woman and declines her offer to have a drink with her.

Juno is about to leave the city when she discovers Othello, a young male who escaped Gaul's labs, hiding in her truck. Terrified, he explains that Gaul is turning the men into mindless super-soldiers as part of a coup to take over the government. He is then recaptured after Juno has a violent exchange with the Rourke family. When she returns to the capital, Juno reports the conspiracy to her superior Heimdall, who confirms that Dr. Gaul had once conceived a super soldier project called "Einherjar" many years ago. Unfortunately Gaul is too well connected to move against officially. Instead, Juno is given permission to discreetly liquidate Dr. Gaul and her super-soldier program while a blizzard cuts Gaulheim off from the rest of civilization.

After infiltrating Gaul's stronghold, Juno discovers Othello dying in his cell, having been castrated by the Rourkes for escaping. She mercy-kills him, and later retaliates by killing the Rourke Sisters one by one. After destroying the first completed Einherjar, Juno is taunted by Gaul through the intercom before the mad doctor sics an enraged Bloody Althea on her, along with her entire security force. Juno corners Gaul in her labs and blows her head off; afterward she is interrogated by the local police until Heimdall pulls rank and forces her release. While Gaulheim recovers from Juno's reckoning, Heimdall irreverently offers the exhausted hero a new mission on the trip home.

Levels
Episode 1: The Gaulheim Hit
 * MAP01: Checkpoint Charlize
 * MAP02: Human Processing
 * MAP03: Administration
 * MAP04: Conversion Center
 * MAP05: Garden of Calm
 * MAP06: Sorority of Pain
 * MAP07: Malpractice

Enemies
Shieldmaiden. A beret-wearing army recruit armed with a pistol, the lowest form of opposition. She mostly flees from combat at the first sign of trouble, making her dangerous in her own right: odds are she'll flee into the next room and alert more dangerous enemies to Juno's presence. She talks like a skittish valley girl.

Stepchild. A redheaded soldier that appears frequently in gangs or ambushes, and aggressively attacks with an auto-shotgun. She mocks Juno during combat and usually dodges or flees when injured.

Amazon Commando. The tough and nimble big sister to the Shieldmaiden, packing a Gungnir rifle and refusing to flee from combat. She often spouts battle cries and generally behaves like a right-wing zealot.

Fratboy. A male guard and laborer armed with a tazer, behaving much like the imp in every respect, except that his projectile is faster. He is a smug, boorish bully, and when injured enough he fires three energy balls and doubles his move speed.

MommyBot. A flying robot that sedates intruders. It is the first enemy Juno encounters that attacks with morphine darts, which poison Juno and slow her movement. It speaks in a soft, sweet digitally generated voice and chastizes Juno like a nanny to a naughty child.

Fenris. Albino attack dog that lunges at Juno and bites ferociously. Their small size and speedy movement makes them very hard to hit.

Jotunheim Vampire Doc. Arrogant mad scientist that speaks with a foreign accent, fires morphine darts from a tranq pistol, and flees from combat. She is physically the weakest enemy in the game (next to Administrators), dying from 1-2 pistol shots. She can be useful to Juno in emergencies since she always drops a stimpack when killed.

Administrator. Basically shootable furniture that bleeds and sometimes carries keys or other important items. The administrator comes in the form of either blood-soaked Chief Vampire Docs, who merely put up their hands and hope not to get shot; or black-coated Valkyrie Captains, who may do the same, or may draw a pistol and open fire.

Juggernaut. Masked, snarling, four-armed hulk that charges Juno and tries to pulverize her with its fists. It is the precursor to a finished Einherjar and frequently appears in large numbers. It also has no active sounds, so it can sneak up on Juno easily.

Einherjar. A human tank that serves as a boss monster on several maps. It shouts at Juno in a hideous, distorted voice and attacks with gatling guns and seeker missiles.

Rourke Sister. A souped up Amazon miniboss armed with auto-shotgun and triple-barreled tranq gun. She moves very quickly, shouting aggressively at Juno all the while. Juno almost always needs to kill her to progress in some way.

Bloody Althea Rourke. The hulking, dual-shotgun-wielding mother of the Rourke Sisters. She is encountered as an optional boss on Map 6: Sorority of Pain, where she guards the armory key. She fires her shotguns on full auto, shredding Juno's health at an alarming rate, and can give herself sudden bursts of speed to catch up with her target.

Dr. Gaul. The main villain and final boss of Episode 1. She resembles Miss Trunchbull from Madeline: a big, cackling brute of a woman with her hair in a bun. She attacks by firing missiles from a Dessler Frag Cannon and follows up with armor-shredding bullets: either attack is capable of killing Juno very quickly. She is briefly seen in an observation booth on Map 5: Garden of Calm, watching Juno battle the first Einherjar.