Doom II cast sequence



The Doom II cast sequence is an animated sequence at the conclusion of Doom II that displays the monsters found in the game. As the climax of the sequence, the Doomguy himself is presented. The characters are displayed over a depiction of the face of the final boss as the background and the track from MAP31 is played: "Evil Incarnate" from Wolfenstein 3D: Spear of Destiny in Doom II, "Sign of Evil" in The Plutonia Experiment, and a song based on Grave Digger's "Legion of the Lost" in TNT: Evilution.

The sequence does not include the spectre (presumably due to some difficulty in rendering the fuzz effect) and Easter egg opponents found only in the secret areas or levels. Each monster is seen walking and firing until a key is pressed. The actions skips to the next character after the dying animation of the previous one has been displayed.

In the PSX versions, a "cast of characters" text is displayed on the top of the screen, and while the final boss is not present in any of the games, it still appears in the background. The arch-vile is not included since it was removed from the game, and just like the spectre, the nightmare spectre is not included either. In Doom 64, unlike the other version, the spectre is included, among with the Nightmare Imp exclusive to the port (displayed after the Demon and Imp, respectively). The motherdemon is absent, however.

The characters come in the following order, after which the sequence cycles:


 * Zombieman
 * Shotgun guy
 * Heavy weapon dude
 * Imp
 * Demon
 * Lost soul
 * Cacodemon
 * Hell knight
 * Baron of Hell
 * Arachnotron
 * Pain elemental
 * Revenant
 * Mancubus
 * Arch-vile
 * The spider mastermind
 * The cyberdemon
 * Our hero