MAP16: Bulletproof (Cleimos 2)

MAP16: Bulletproof is the sixteenth map of Cleimos 2. It was designed by Rand and Steven Phares.

Secrets

 * 1) In the red key area, get to the northeast corner of the room and a passage will open ahead of you. Enter this passage and go until you see a cracked wall on the right side. Open it to get a computer area map. (sector 185)
 * 2) In the large area at the north end of the map, go towards the right side and just south of the "2" switch, use the column to get a megasphere. (sector 248)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Miscellaneous demos
''This information was last verified in its entirety on January 21, 2018.

Player spawns
This level contains six spawn points:
 * 1) facing south-east. (thing 14)
 * 2) facing south-west. (thing 15)
 * 3) facing south-east. (thing 16)
 * 4) facing south. (thing 17)
 * 5) facing north-west. (thing 606)
 * 6) facing south. (thing 608)

Things
This level contains the following numbers of things per skill level: