MAP32: Have @ It (Plutonia: Revisited Community Project)

MAP32: Have @ It is the second secret level of Plutonia: Revisited Community Project. It was designed by William Huber and uses the music track "I Already Know About id" by John Weekley (PRIMEVAL). Like its predecessors, this map features elements from Doom II's Entryway, and a very high number of monsters, with no less than 755 enemies on Ultra-Violence.

Walkthrough

 * Letters in italics refer to marked points on the map. Sector numbers in boldface are secrets that count towards the end-of-level tally.

Secrets

 * 1) Push Linedef 1165 to open sector 7 to access (sector 6) with one (on easy skill levels) or two (on medium and hard skills) baron of hells, one (easy) or three (medium and hard) bulk cells, and four medikits.
 * 2) Push Linedef 1169 to open sector 233 to access (sector 236) with one (on easy skill levels) or two (on medium and hard skills) baron of hells, three bulk cells, and a megasphere.

Bugs

 * 1) In the two open courtyards, the Hall of Mirrors effect can occur.
 * 2) In Doomsday 1.14.5, the player spawns "as a camera" in this map, able to use all his (invisible) weapons, ignored by monsters, able to fly and move through walls, floors, ceilings and thus unable to play the map as intended for now. The line Player #0 spawned as a camera is found in the doomsday.out logfile. Workaround: After the map starts, enter the command makecam 0 into the console.

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on June 15, 2013.

Miscellaneous Demos
Plays back with prcp_old.wad

Requires spechits overflow emulation

Last updated on June 15, 2013.

Inspiration and Development

 * This level was inspired by Entryway from Doom II, System Control from TNT: Evilution, Go 2 It from The Plutonia Experiment, and Playground from Hell Revealed II.
 * The level was created in over 40 hours, using Doom Builder.
 * The music track created by PRIMEVAL is inspired by the SNES version of "Nobody told me about id," composed by Robert Prince for Doom.