MAP06: Dynamics Processing (Doomed Space Wars)

MAP06: Dynamics Processing is the sixth map of Doomed Space Wars. It was designed by Paul Corfiatis and uses the music track " ".

Secrets

 * 1) (sector 504)
 * 2) (sector 642)
 * 3) (sector 1034)
 * 4) (sector 1152)
 * 5) (sector 1818)
 * 6) (sector 1820)
 * 7) (sector 1826)

Bugs
The real player 1 start (Thing 322, not one of the voodoo dolls) has no flags set for any of the three difficulty classes, but because of special handling in the engine, it functions normally in the level.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 1141)
 * 2) facing west. (thing 1142)
 * 3) facing west. (thing 1143)
 * 4) facing west. (thing 1144)
 * 5) facing north. (thing 1145)
 * 6) facing south. (thing 1146)
 * 7) facing east. (thing 1147)
 * 8) facing west. (thing 1148)

Things
This level contains the following numbers of things per skill level: