Soldier (Blaster)



The zombieman returns as a monster in Doom Eternal, taking the place of the possessed soldier from Doom (2016). It reprises its role as an armed former human for the first time in a main-series Doom game since Doom 64, with a design heavily inspired by its appearance in that game (which was in turn directly based on the original). Like the possessed soldier before it, the zombieman now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. Like all monsters in the game, the zombieman is highly mobile - he even has a jet booster which allows him to make high jumps.

The zombieman seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent Z-Secs of Doom 3.

Glory kills

 * The Doom Slayer pulls back the zombieman's head and then extends the Doom blade, allowing it to impale the zombieman's skull through his mouth.
 * The Doom Slayer can also use the Doom blade as a sword, decapitating the zombieman with a single clean slice through the neck.