Revenant (Doom 3)



There are many differences between the original revenant and the Revenant in Doom 3. For a start, their body below the collar bone is covered in a layer of almost transparent skin. This skin was originally a textural test in witch id Software was trying to recreate an accurate skeleton by measuring it to the "flesh line." However, when they saw the creature in action with this test texture, they thought it look interesting, and never removed it from the model.

The doom 3 revenant keeps the concept of a missile launching-armoured-walking skeleton, but it moves a lot slower than the original, walking instead of running, but it is also much more aggressive as a result, often firing both of its shoulder-mounted launchers at once. It will also use a punch/clawing attack at close ranges.

It also has glowing blue eyes unlike its older counterpart and has no gore attached to its legs. Also, it has thicker, more advanced chest armour, which resembles the marines chest armour, but is coloured red and has more tubes, wires and, of course, the shoulder missiles.

Its missiles travel in rather confusing patterns, and are also quite slow moving with homing capabilities, making it less straightforward to hit them, but if players use the Plasma Gun against the Revenant, it is usually rather easy to blast the missiles and damage the Revenant with a single volley. A single double-barreled shotgun blast in the head at point-blank range will kill one instantly (RoE only).

They have 272 health, which is a strange amount to have. Most other monsters have an amount of health that is rounded down to the nearest five. The reason for its strange health amount is unknown. The revenant is also the only demon that cannot be "explained" scientifically. It has no visible internal organs and unless every organic system is contained inside its metal shoulder plates, it must be completely controlled by the powers of hell.

The shoulder missiles were, originally going to drop missile ammo for you to pick up (and were also rumored to be actual weapons that the player could wield and guide the fired missiles,) but for reasons unknown, that concept was abandoned.