Toons for Doom 2

Toons for Doom 2 (also known as Toon 2) is a PWAD created by David Hopkins, and is the sequel to his earlier Toon Doom. The WAD features many graphic replacements with a cartoon theme and a comical atmosphere. It was uploaded to the idgames archive at an unknown date presumably in 1996, and was reuploaded in 2000 by Sparky of KISS Software to fix bugs and convert the DeHackEd patch to a modern format compatible with source ports.

The WAD revolves around a squirrel named Doug, whose girlfriend Aural has been kidnapped by the demons and he must rescue her.

Weapons
The WAD's weapon view sprites, unusually, are from a third-person perspective showing the player character and pre-fire animations.


 * The fist is replaced with an uppercut, showing Doug cracking his knuckles and performing a Shoryuken from .
 * The chainsaw is replaced with a rake.
 * The pistol is replaced with Doug wearing a bath robe and brandishing a rifle. There is a slight delay before firing.
 * The shotgun and super shotgun still appear, but have different behavior. The shotgun has Doug kiss a pink bunny before firing while the super shotgun blows Doug back.
 * The chaingun is replaced with an labled the "M-2000".
 * The rocket launcher is replaced with a box of kittens and a mallet, with Doug knocking them into the air to blow up the enemy.
 * The plasma rifle is replaced with a "big book of Bullshitdo", with Doug throwing a flurry of punches. It behaves similar to the plasma rifle, but only works at close range.
 * The BFG9000 is replaced with a guitar case, in reference to . Doug pulls out a bomb resembling a bottle of champagne.

Items
Some items have been replaced with other anthropomorphic animals the player can rescue.


 * Penny: A brown furred cat woman who waits impatiently for the player to rescue her. She replaces the megasphere.
 * Scared rat: A green rodent who's frightened, she replaces the partial invisibility.
 * Skunkette: A sassy looking skunk. According to the manual, she doesn't need saving, but will give the player invulnerability.
 * Naked rat: A brown rat who's in the buff. She replaces the soulsphere.
 * The sorted spirit of Martin: A transparent, blue-outlined furry spirit with a red sword. It replaces the megaarmor.

Monsters
Some monsters have been replaced though these are for the most part visual.


 * An evil clone of Doug, with pink fur, replaces the shotgun guy.
 * from the  franchise replaces the imp.
 * The (named the "Enterprize P" in the manual) replaces the cacodemon and has a slightly bigger width.
 * The pain elemental is stationary.
 * The Wolfenstein SS is replaced with Busty Bunny, the pink bunny seen in the shotgun animation. She is harmless and will not attack the player.
 * The boss brain has been replaced with . He has 3000 health.
 * Arch-viles can resurrect other arch-viles.

Levels
Map names are taken from the manual, including misspellings, with the exception of the secret levels.

Soundtrack

 * MAP01: "" by
 * MAP02: Theme from  by
 * MAP03: "" by
 * MAP04:  theme by
 * MAP05: "" by
 * MAP06: "" from 
 * MAP07: "" by
 * MAP08: Theme from ""
 * MAP09: "" by
 * MAP10: "" by
 * MAP11: "Ground Zero" from 
 * MAP12: "" by the
 * MAP13: "Sweet Dreams" by
 * MAP14:  theme by
 * MAP15: "" by
 * MAP16: The "" by (the  theme)
 * MAP17: "" by
 * MAP18:  theme by
 * MAP19: "" by
 * MAP20: "" by
 * MAP21: Theme from 
 * MAP22: "" by
 * MAP23: "" from 
 * MAP24: "Miracle Romance" from 
 * MAP25: "" from 
 * MAP26: "Techno Syndrome " by
 * MAP27:
 * MAP28: "Brinstar" from 
 * MAP29: "" by
 * MAP30: Title theme from 
 * MAP31: Title theme from  by
 * MAP32: Theme from 
 * Title screen: "" as performed by
 * Intermission screen: Opening theme to 
 * Text screen:  theme by

Built-in demos
This WAD features a single built-in demo. It requires Doom II v1.9 to be viewed. The demo level is:

Bugs
In ZDoom based source ports it is impossible to switch away from the rake weapon.