DoomWorld! (source modification)

DoomWorld! was a multiplayer focused source modification made by Jonathan Stuart, alias vmlinuz. It is based on DOSDoom version 0.61.

History
Not much is known about the modification. It only saw a single release on May 21, 1998. It provided functionality so players could play over the Internet without the need for a separate setup program.

Legacy
Stuart planned for various advanced features to his port, including support for Capture the Flag, lag reduction, join-in progress, dedicated servers, and a user interface, but such never came to be.

Features

 * All features from DOSDoom 0.61, such as:
 * High resolution support (up to 1280x1024)
 * Translucency support for things
 * Support for DeHackEd patches
 * Heretic style look up and down
 * 8 player support
 * user-definable gravity
 * TCP/IP functionality, so players could play over the Internet without requiring a separate setup program
 * Co-op support

Source code
The source code for DoomWorld! was released on August 13, 1998. Included is also a copy of Libnet, a network library used by the modification.

Trivia

 * The network code of DoomWorld! was incorporated into a source port with the name Steve Boom.