MAP08: Hell or High Water (Sin City)

MAP08: Hell or High Water is the eighth map of Sin City. It was designed by Kurt Maples.

Secrets

 * 1) The door near the start is opened by a switch at the end of a long corridor. This corridor has a secret door part-way along (marked with some scratches) leading to a heavy weapon dude and a backpack. There is also a door here leading to a previously-inaccessible part of the earlier outdoor area with several items including a soul sphere and a megaarmor. (sector 185)
 * 2) The area west of the red key counts as a secret and is impossible to miss. (sector 155)
 * 3) Head south from the red key, go through the door and turn left. As you approach the corner, a lift will briefly lower behind you (it can be lowered repeately), leading to an area with two imps (five on hard skill). (sector 138)
 * 4) There is a round room at the end of one of the blood paths in the south-west with an octagonal structure in the centre. The four blood waterfalls can be walked through, allowing access to two energy cell packs, a megasphere, and an invulnerability. (sector 187)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 380)
 * 2) facing north-east. (thing 383)
 * 3) facing west. (thing 384)
 * 4) facing west. (thing 385)

Things
This level contains the following numbers of things per skill level: