E3M2: Arthur's Castle (Army of Darkness TC)

E3M2: Arthur's Castle is the second map of Army of Darkness TC. It appears as MAP02 in the PWAD's Doom II conversion. It was designed by Stefan Maes and uses the music track ? by Rick Sparks (Suture).

Secrets

 * 1) The south-east indoor area has a C-shaped staircase which has a secret door on the south wall of its south-west corner (marked with a different texture). It leads to six armor bonuses, a medikit, and a box of shotgun shells. (sector 409)
 * 2) The south-east indoor area has a room in its north-west containing two boxes of shotgun shells on a bed. There is a secret door to the north of this bed leading to a box of bullets, a box of shotgun shells, a computer area map and a soul sphere. On medium and hard skills there is also a skeleton captain. (sector 343)
 * 3) On approaching the red key, you will teleport to a cage. Teleport again to reach a small room. There is a secret door on the north wall here leading to a crossbow and two arrows. (sector 272)
 * 4) The back wall of the red key area is a secret door leading to two clips, a torch, some gunpowder, and (on hard skill) two invisible skeletons. (sector 486)
 * 5) North of the exit is an area with an armor. The north-west of this area has a fireplace. Pressing the visible fire section causes the wall to lower, allowing access to the fireplace, where there is an four-legged soldier, a box of shotgun shells, and a soul sphere. Note that the secret sector itself is very narrow. (sector 514)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 12, 2021.

Player spawns
This level contains nine spawn points:
 * 1) facing north-east. (thing 23)
 * 2) facing east. (thing 24)
 * 3) facing south-west. (thing 573)
 * 4) facing west. (thing 587)
 * 5) facing east. (thing 588)
 * 6) facing east. (thing 589)
 * 7) facing south-west. (thing 590)
 * 8) facing west. (thing 597)
 * 9) facing north-west. (thing 598)

Things
This level contains the following numbers of things per skill level: