MAP01: Landing Base (NeoDoom)

MAP01: Landing Base is the first map of NeoDoom. It was designed by Daniel Lemos and uses the music track " ". The par time defined in MAPINFO is 30 seconds.

Secrets

 * 1) After using the monitor in the southwest room in the southeast part of the map, return to the starting point to find an open wall at the west side. Follow the passage outside to get rockets and a rocket launcher. (sector 4)
 * 2) In the southeast room, open the center column from the south side to get a knife. (sector 96)
 * 3) In the southeast room, head to the south wall near a terminal and open the wall to the left of the terminal. Follow the passage to get an aluminum armor. (sector 98)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains eight spawn points:
 * 1) facing east. (thing 80)
 * 2) facing south. (thing 89)
 * 3) facing west. (thing 113)
 * 4) facing south-west. (thing 114)
 * 5) facing east. (thing 115)
 * 6) facing north-west. (thing 116)
 * 7) facing north-west. (thing 117)
 * 8) facing north. (thing 118)

Things
This level contains the following numbers of things per skill level: