Lilith

lilith (also known as lilith.pk3) is a 12-level mapset released by anotak in 2017 for ZDoom-source port.

The mod, almost entirely consisting of "glitchy" graphic sets (which are Doom II resources alltogether) and music remixes to meet the overall atmosphere, exploits the most known technical bugs of ZDoom. Therefore, this mod is incompatible with GZDoom and its derivatives (Zandronum, QZDoom etc.) due to their inability to properly display software rendering engine glitches. Although every level of the mod is independently equiped with one's own script to show the "faulty" engine behavior, some of the bugs are usually occured by means of other environmental events (such as a player's weapon sprite not being drawn properly).

This is comprised of twelve maps techically. However, ten of them are actually playable and the other two are mainly for checking the engine the player is using.

Content
All the music tracks are the rearrangements of the original Doom II songs in format. The first level is in MIDI format. Levels 34, 98 and 99 by their own use the original tunes in the IWAD.

Levels

 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom
 * MAP33: This Isnt ZDoom

Bonus levels:



Soundtrack

 * MAP01: "D_RUNNNN" by Xaser Acheron (Running From Evil remix theme)
 * MAP02: ???
 * MAP03: Remixed/"Corrupted" track based on "Waiting for Romero to Play" from Doom II
 * MAP04: Remixed/"Corrupted" track based on "Adrian's Asleep" from Doom II
 * MAP05: Remixed/"Corrupted" track based on "The Dave D. Taylor Blues" from Doom II
 * MAP06: Remixed/"Corrupted" track based on "The Healer Stalks" from Doom II
 * MAP07: Remixed/"Corrupted" track based on "Getting too Tense" from Doom II
 * MAP08: Remixed/"Corrupted" track based on "Opening to Hell" from Doom II
 * MAP33: No music


 * MAP34: "D_RUNNNN" by Xaser Acheron ("Running From Evil" remix theme)
 * MAP98: "Into Sandy's City" from Doom II by Bobby Prince
 * MAP99: "Shawn's got the Shotgun" from Doom II by Bobby Prince

Only serves as a technical purpose: any non-ZDoom engine will automatically load this map after seconds if the player tries to play any Lilith level. If this map is loaded with ZDoom, a message will print "Pretty sure this is ZDoom. Why'd you do this?" and the game will load MAP01.