UDoom

Unreal Doom for UT (also known as UDooM) was a Unreal Tournament 1 fan-made Doom Total Conversion/Mod, by a bit of guys that meeting himself in the Atari Forums. It was try to recreate the Doom weapons from the shotgun to the BFG, recreate some classic levels for Deathmatch, CTF and DOM game modes, even finally try to implement Doom monsters using the Unreal monsters AI and 3d models wich a functional CooP mode.

This Mod/TC was canceled, after a conceptual alpha was release, when the two heads behind of it (one of they are writing this!), gets a polite email from Id CEO about we was violating EULAS and Copyrights, and we must stop.

One of they, try to resuscitate the project, that instead trying to remake Doom in UT, will remake FreeDoom in UT. It will be called "Rising Hell", but now this proejct it's totally dead. Other latest try to resuscitate or recover something was a UT texture pack of Free-Doom and Doom High-res projects, a DooM Decos pack for UT, and finally a UT 1 Weapons mod of the Plasma Gun and a not finished UT 2004 Plasma Gun mod.

Features that was implemented

 * Unreal DooM logo intro rising from the inferno flames.
 * One map from DWango05 finished (that looks like E1M1)
 * E1M1 half made
 * One original map : "Black mass"
 * Totally functional weapons (but which some bugs in on-line game or in models animation):
 * Pistol
 * Shotgun
 * Super Shotgun
 * A alternative Shotgun model, a SPAS-12 shotgun
 * Rocket Launcher
 * Plasma Gun (even have a alone weapons mod that have this weapon)
 * BFG9000
 * Some 3d decorations of Doom ported to UT
 * Doom Souls sphere, Inv spehre, green and blue armor, life vials, and armor shards was created, plus Doom ammos.
 * Ported High-Res textures from FreeDoom and High-Res Doom projects to UT for free usage to all UT community
 * Basic UScript structure to show and create UnrealDoom on-line games

Wish list of could be

 * Adding "Fist weapon" and implement the Berserker mode
 * Adding Lite Glasses, and the MegaSphere
 * Clean and optimize UScript code, and work to fix some bugs that was see playing on-line. In special a bug of the BFG that his shot gets freeze when collide which anything.
 * Maping more maps

Team

 * Luis "ZardoZ" - Project coleader, level maker, 3d modeler, and uscripter
 * ???? "????" - Project coleader and uscripter (sorry, it was a lot time ago, i not remember the name .. i will put when i find he)
 * Other that help : "Abbs", which his Doom Models and Free-Doom and Doom High-res projects for his high quality textures.

Some images
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 * Weapons and other things

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 * Maps