J.M.P van Waveren (MrElusive)

Jan Paul van Waveren, most frequently known as JMP van Waveren (along with several variant spellings of this name), and also by his handle MrElusive, was a game industry veteran beginning with his involvement in the development of the enhanced system for id Software's  game , which involved the invention of the "Area Awareness System" (AAS for short). Though originally designed for the game's bots, it is now used by modern iterations of the id Tech engine for all entity path finding. Before his involvement with the game industry, van Waveren was involved in academic AI and graphics research, and even earlier, he was for a time a member of the online Doom community.

Van Waveren left id Software in late 2014, following John Carmack, to become a senior engineer at.

Curriculum vitae

 * Quake III Arena (1999)
 * Doom 3 (2004)
 *  (2005)
 *  (2007)
 *  (2011)
 * Doom 3: BFG Edition (2012)
 *  (2014)

1995

 * The Abyss
 * MAP04: The Nunnery
 * MAP05: Imp Madness
 * MAP06: Not Level
 * MAP08: The Theatre
 * MAP09: Bloodstream
 * MAP11: Stone Henge
 * MAP13: The Library (with H2SO4)
 * MAP14: Arabesque (with H2SO4)
 * MAP16: The Grand Tower (with H2SO4)
 * MAP17: Light And Darkness (with H2SO4)
 * MAP18: Short 'n Sweet
 * MAP19: The Pits Of Doom
 * MAP20: The Cray (with H2SO4)
 * MAP21: Heretic Factor (with H2SO4)
 * MAP22: Basilica (with H2SO4)
 * MAP32: Spider Bowl