MAP16: The Killing Fields (Biowar)

MAP16: The Killing Fields is the sixteenth map of Biowar. It was designed by Chris Harbin and uses the music track " ".

Secrets

 * 1) Inside the dark maze with cube walls, make your way to the northeast end and find the wall with two candles nearby. Open the wall between these candles and use the switch. Get out of the area and head back north to the waterway, then turn right and then right again. Follow the waterway to the big area where you will find demons and mancubi (depending on your skill level) guarding a box of ammo, a megaarmor, and a box of shotgun shells. To the west, you can use a pillar to get a soul sphere. (sector 147)
 * 2) In the northern area with the crushers, use the switch at the south end to open the east wall. Inside this room, press on the misaligned wall to the north and follow the passage to a computer area map. (sector 174)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 304)
 * 2) facing east. (thing 310)
 * 3) facing west. (thing 421)
 * 4) facing west. (thing 422)

Things
This level contains the following numbers of things per skill level: