Bloody Steel

Bloody Steel is a ten-level PWAD for Doom II and Boom compatible source ports, created by BigMemka and released in 2014. The story revolves around time-travel experiments undertaken by the UAC before their bases are overrun by a demonic invasion, and the level themes reflect this, ranging from industrial wastelands to majestic mansions and castles in past ages, accessed through the use of a time machine.

Bloody Steel was a runner-up for one of the 2014 Cacowards.

Levels

 * MAP01: Slume
 * MAP02: Underground Factory
 * MAP03: Blast Furnace
 * MAP04: Alarm at Factory
 * MAP05: Horror in the Mine
 * MAP06: Mixture of Ages 1 Part. 18th Century
 * MAP07: Mixture of Ages 2 Part. 3th Century
 * MAP08: The White Sea
 * MAP09: The End of Bloody Steel
 * MAP10: Circle of Death (bonus map)

Soundtrack

 * MAP01: "Roadgame" by
 * MAP02: "Descent Into Cerberon" by (from )
 * MAP03
 * MAP04: MIDI version by Christer Holm of  level 1 theme
 * MAP05: "A Day In The Life" by (from )
 * MAP06: "Zelenye Rukava" by
 * MAP07: "Warriors on the Beach" by (from )
 * MAP08: "End of a Dream" by (from 
 * MAP09: "Dance of Pales" by (from )
 * MAP10: "Quad Machine" by Sonic Mayhem (from Quake II)
 * Title screen: "Anything" by Culture Beast
 * Intermission screen: "Anything" by Culture Beast