Shawn Green

Shawn C. Green is a video game designer who is best known for his work on the Doom and Hexen for id Software and for 3D Realms. He also worked on Daikatana as a programmer for Ion Storm in Dallas, Texas, USA. He has also worked for Gearbox Software making Halo.

Level design
Shawn designed three levels for the classic Doom series; one for Doom II, and the other two for The Ultimate Doom's additional episode, Thy Flesh Consumed.

Doom

 * E4M3: Sever the Wicked
 * E4M8: Unto the Cruel

Doom II

 * MAP25: Bloodfalls

Supervisory roles
Shawn Green took over the supervision of late Doom-related products at id Software while the majority of the rest of the team was working on Quake. This included doing quality assurance work on Final Doom and cross-country coordination of the mappers involved in the Master Levels for Doom II.