Hexen

Hexen, released on October 30th, 1995, is the sequel to Heretic. The Hexen engine is based on an extended Doom engine, featuring z-heights; an extended level format with more general linedef specials; various WAD lumps providing new features and the ACS scripting language, allowing actions to be tied to events such as monster deaths.

Hexen Monsters

 * Affrit
 * Brown Chaos Serpent
 * Centaur
 * Dark Bishop
 * Death Wyvern
 * Ettin
 * Green Chaos Serpent
 * Heresiarch
 * Korax
 * Maulotaur
 * Menelkir
 * Reiver
 * Slaughtaur
 * Stalker
 * Stalker Boss
 * Traductus
 * Wendigo
 * Zedek

Hexen Weapons
Fighter
 * Spiked Gauntlets
 * Timon's Axe
 * Hammer of Retribution
 * Quietus

Cleric
 * Mace of Contrition
 * Serpent Staff
 * Firestorm
 * Wraithverge

Mage
 * Sapphire Wand
 * Frost Shards
 * Arc Of Death
 * Bloodscourge

Hubs
Hexen also features a fully-functional hub system, which allows the player to move back and forth between maps as if they were a single large map. Hexen, the game, has five hubs:


 * Hub 1: Seven Portals
 * Hub 2: Shadow Wood
 * Hub 3: Heresiarch's Seminary
 * Hub 4: Castle of Grief
 * Hub 5: Necropolis

There is also a prologue map and an epilogue map, which are actually part of the first and last hubs, respectively, but due to the game architecture they can only be entered once.

There are also three hubs in Hexen: Deathkings of the Dark Citadel:


 * Expansion Hub 1: Blight
 * Expansion Hub 2: Constable's Gate
 * Expansion Hub 3: Nave