Vile Flesh

Vile Flesh is a 32-level megawad created entirely by Gwyn Williams and released on 24th of May 2004. A demo version was released earlier in 2003. It requires a Boom-compatible engine and comes with an external DeHackEd patch to change the level names and text screen stories.

The mod provides its own original soundtrack, composed specifically for it, for a total of 25 new songs, ten of which are reused once: MAP02 song on MAP31, MAP05 on MAP19, MAP07 on MAP28, MAP08 on MAP23, MAP09 on MAP25, MAP11 on MAP22, MAP12 on MAP29, MAP13 on MAP27, MAP15 on MAP24, and MAP16 on MAP26. The songs are not given titles.

Levels

 * MAP01: Administration
 * MAP02: Nuke Storage
 * MAP03: Processing
 * MAP04: Mainframe
 * MAP05: Outpost
 * MAP06: Secure Area
 * MAP07: Labs
 * MAP08: Gateway
 * MAP09: Weapons Bay
 * MAP10: Beacon
 * MAP11: War Rooms
 * MAP12: Cliff Face
 * MAP13: Subterrainia
 * MAP14: The Pits
 * MAP15: Village
 * MAP16: Cathedral
 * MAP17: Guard Towers
 * MAP18: Boneyard
 * MAP19: The Pillars
 * MAP20: Demon Seed
 * MAP21: Flesh Mill
 * MAP22: Ungod
 * MAP23: Return Ticket
 * MAP24: City Center
 * MAP25: UAC Headquaters
 * MAP26: Service Tunnels
 * MAP27: Dimension Shift
 * MAP28: Tower Block
 * MAP29: Earth Siege
 * MAP30: Hell Revealed
 * MAP31: Rough Draft
 * MAP32: Spider Web