Tech Gone Bad

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game,. It is an alternate take on.

Secrets

 * 1) (sector 19)
 * 2) (sector 167)
 * 3) (sector 332)
 * 4) (sector 349)
 * 5) (sector 367)
 * 6) (sector 371)
 * 7) (sector 546)
 * 8) (sector 547)
 * 9) (sector 557)
 * 10) (sector 560)

Current records
The records for the map on the Doomed Speed Demos Archive are:

Trivia

 * This is the first map John Romero created with a third-party editor (Doom Builder 2) rather than his own DoomEd.