Jumpwad

JUMPWAD is a set of seven platforming maps for Doom II and MBF-compatible source ports. A collaboration between Zachary Stephens (Ribbiks) and Grain of Salt, the set was released in June 2022 and makes extensive use of DeHackEd patches to create various gameplay changes. Weapons have been completely removed and replaced with the ability to jump when pressing the fire button. The player is invulnerable to damage, and no enemies are encountered, with the goal being to collect gems while exploring the maps, maneuvering various environmental obstacles, and solving puzzles. Besides gems, it is also possible to find and collect the "Eternal Golden Flame" in each map, which spawns randomly in one of several possible locations.

The skill level options on start-up are replaced with a menu to set the density of snow that is falling in certain maps, with either "No Snow", "Some Snow, or "All Snow" to choose from. After beating MAP07, depending on the rank achieved, the player will exit to either MAP08:"... (Tonight)" or to MAP09:"... (Tomorrow)", both being small, single-room outro maps with no gameplay.

Levels

 * by Ribbiks
 * by Ribbiks and Grain of Salt
 * by Ribbiks
 * by Grain of Salt
 * by Ribbiks
 * by Ribbiks
 * by Ribbiks

Soundtrack

 * MAP01: "Fluctuation" by Tack, remixed by Stefan Hetzel
 * MAP02: "The City" by Bobby Prince (from )
 * MAP03: "whyd_you_come_here.mid" by Ribbiks
 * MAP04: "Letni" by Robert Allen (from )
 * MAP05: "its_cold_up_here.mid" by Ribbiks
 * MAP06: "theres_been_a_murder.mid" by Ribbiks
 * MAP07: "oct17_re.mid" by Ribbiks
 * Title screen: "cloudshaping.mid" by Ribbiks
 * Intermission: "first_layer.mid" by (from ), sequenced by Ribbiks
 * Text screen: excerpt from "Fluctuation", edited by Grain of Salt (same MIDI plays in the outro maps)

Current records
The DSDA episode records for Jumpwad are:

The data was last verified in its entirety on October 15, 2022.