E1M6: Fright Yard (Alpha Accident: Terra Nova)

E1M6: Fright Yard is the sixth map of Alpha Accident: Terra Nova. It was designed by Eugene Guschin (Wraith777) and uses the music track " ". The par time defined in ZMAPINFO is 3:00.

Secrets

 * 1) In the room with damaging water, flip the switch at the east end to lower the ledges to the south. Shoot the obstacle on the right ledge and go through to find a medikit, health bonuses, and a container. (sector 556)
 * 2) Open the blue door at the east end, then open a lighter wall at the south side of this hall to find a medikit and a passage leading northeast and north. (sector 43)
 * 3) At the northeast end of the passage in Secret #2, flip the switch and take the lift up. Head west and jump west through a slimy wall, then continue all the way west to an imp in a cage, an energy cell, and a stimpack. (sector 230)
 * 4) Open the south wall where the stimpack is in Secret #3, then head west, north when you can, then open the west wall with the red hole. Here, open the south wall that juts out to get two backpacks. (sector 256)
 * 5) In a hallway at the north end separated by a terminal, on the right side of the terminal, shoot the obstacle to the north and open the wall behind it to find an energy cell pack. (sector 908)
 * 6) Enter the southwest crate area from the northwest side, then jump to the crates to the east and head south to a switch. Get back to the northwest entrance and follow the walkway up until you fall into a hole at the northwest end, which allows access to the outside area at the northwest end. (sector 290)
 * 7) Once you get the red key, you need to press several switches around the area to leave. When you press the southwest switch, head to the northeast side and head behind the crate there to get a container and a soul sphere. (sector 159)
 * 8) In the nukage area at the north end, go to the northwest side to lower the north wall, which contains armor shards, a stimpack, and a box of rockets. (sector 493)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 8, 2021.

Player spawns
This level contains twelve spawn points:
 * 1) facing east. (thing 1747)
 * 2) facing west. (thing 1748)
 * 3) facing north. (thing 1750)
 * 4) facing south-east. (thing 1751)
 * 5) facing west. (thing 1752)
 * 6) facing south. (thing 1754)
 * 7) facing east. (thing 1755)
 * 8) facing east. (thing 1756)
 * 9) facing north. (thing 1757)
 * 10) facing south. (thing 1758)
 * 11) facing south. (thing 1781)
 * 12) facing north. (thing 1788)

Things
This level contains the following numbers of things per skill level: