A BruisAttack

A_BruisAttack is a code pointer used in the melee attack animation for the Hell knight and baron of Hell.

The name A_BruisAttack refers to the name used for the baron during Doom's development, the "bruiser brothers" (since two barons appear as the episode 1 bosses).

Uses
The  code pointer appears in the following states in Doom's state table:

Example
The following is an example of how to set the  code pointer in a DeHackEd file:

Pointer 21 (Frame 34) Codep Frame = 568

Or using BEX syntax:

[CODEPTR] Frame 1234 = BruisAttack