MAP20: The Path to Hell (Speed of Doom)

MAP20: The Path to Hell is the twentieth map of Speed of Doom. It was designed by Darkwave0000 and uses Heretic's E1M4 track.

This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.

Secrets

 * 1) In the dark room past the big gate from the starting area, check the corners. One of the corner niches is missing a candle: open this bit of wall for a backpack. (sector 787)
 * 2) In the lava cave with the ambush for the blue key, near the gargoyle switch, two arch-viles come out from a lava fall. Go to where they came from to find a cache with a berserk, a supercharge, and two energy cell packs. (sector 791)
 * 3) In the nukage cave behind the yellow key, go to the south side and circle the first structure with a mancubus inside. On the tile wall, close to the burnt tree, is a tiny green switch that lowers a lift. (sector 793) Your reward is a berserk, a supercharge, and two energy cell packs.
 * 4) The last one is in the red key tower. Hit the gargoyle switch at the top, deal with the arch-viles, then go back down the stairs. There will be a new gargoyle switch that opens a small alcove with a megaarmor. (sector 291)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on October 4, 2022.

Things
This level contains the following numbers of things per skill level:

Trivia

 * The end level message seems to imply that there is no gateway to hell at the end of the path, and the only way for the marine to continue his mission is to kill himself in a coffin, so that his soul will be transferred to hell and go on fighting there.