MAP05: Outpost (Vile Flesh)

MAP05: Outpost is the fifth map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".

Secrets

 * 1) Take the stairs to the right of the big bridge and open the door. Head into the next room, and then into the one to the north of that. Head behind the crate with the shotgun guy standing on it and use the computer panel to find a switch, then backtrack to the previous room to find a Hell knight (chaingunner on Hey, Not Too Rough or lower) guarding a super shotgun and shotgun shells. (sector 88)
 * 2) Once you raise the big bridge, enter the building and go to the southwest corner, pressing on a wall to reveal a lift. At the top is a megaarmor. (sector 119)
 * 3) After raising the big bridge, go to the entrance of the building, then press on the wall to the right of the lamp to lower it. Ride it up and collect a light amplification visor. (sector 336)
 * 4) In the blue key room, press on the wall to the right of the blue key to find a teleporter leading to a rocket launcher. (sector 242)
 * 5) On the balcony area overlooking the big crate room, head to the north side. Notice the metal edges of the columns and notice the lights on them. One of these metal edges does not have a light. Press on the stone wall behind this metal edge to lower it, and ride it up to the crates ahead. There is a box of rockets nearby. (sector 263)
 * 6) In the large crate room, go to the southwest corner and lower the brown crate to reach a stimpack and a box of shotgun shells. (sector 297)
 * 7) From Secret #5, jump west to the gray crate below, then jump west again and climb up the crate stack. From there, head southeast to the soul sphere. It is also possible to get this secret from the red key crate, if you slowly move around the edge of the tallest crate. Note that the soul sphere crate itself does not count as a secret, but the crate just to the north of it. (sector 285)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: