Doom hunter

The Doom Hunter is a new monster which first occurs in Doom Eternal. It is a half-demon, half-mechanical monstrosity, reminiscent of Sabaoth, armed with multiple weapons, including a large cannon, a dual-bladed chainsaw, two forward-facing guns which fire plasma projectiles, and a multiple-launch missile system. It hovers and moves via jets that fire below and behind it. The Doom Hunter has 2 forms, the first with the sled, and the other with the sled destroyed. In second form, he loses missiles, plasma cannons and shield, at the same time becoming faster and more aggressive. It has been referred to as an "arch-nemesis" of the Doom Slayer by id Software. A voice-over from Deag Ranak, one of the three Hell priests, indicates that the Doom Hunter is an ancient type of demon specifically created to hunt the Doom Slayer and the Night Sentinels. Though it once stalked the Earth millions of years ago in the Arctic, its present form was designed by this Hell priest, whom it now serves.

Pre-release
Though displayed as a concept render with a "final/refinement" designation during the 2018 game play presentation, the monster was not seen in action at that time. During the QuakeCon 2019 keynote, id Software showcased a teaser of the Doom Hunter in game play, revealing it as being able to use an energy shield to protect its upper half from attack, as well as displaying various facets of its attacks and behaviors in brief, including an ability to smash through obstacles in its path and to fire a missile barrage. In an interview it was stated the fight is two-staged. First, the player will have to disable his hover platform. As it is destroyed, the Doom Hunter will lose his missile launchers and plasma guns, detaching from the destroyed battle sled and hovering across the room, attacking the Slayer with its cannon and chainsaw.