E2M1: The Beginning (Cringe)

E2M1: The Beginning is the first map of Cringe. It was designed by Mark Klem.

Secrets

 * 1) Take the rightmost door ahead of you at the start.  As the path curves to the right there is a secret door on the left leading to a medikit and a radiation shielding suit.  There is also an imp on easy and medium skills. (sector 27)
 * 2) The north-eastern wall in the room behind #1 (next to the medikit) is a secret door leading to a chaingun and four boxes of bullets. This secret is too narrow to receive credit for. (sector 42)
 * 3) Carrying further along the path from #1, the wall on the right immediately as you step into the nukage is a secret door leading to a teleporter which takes you to a soul sphere, a partial invisibility, a rocket launcher, two boxes of rockets, and a plasma rifle. (sector 84)
 * 4) In the north-east is a set of corridors with some boxes of rockets in them.  The south-west of this area has a secret door (marked with a misaligned texture) leading to a soul sphere and a partial invisibility.  This area can also be reached from the other side by walking through a fake wall from the lava - however, it is the door that counts as the secret. (sector 30)
 * 5) South-west of the start is a triangular door whose two forks both lead to a hairpin in the south-west.  There is a secret lift here which leads to nine medikits, a rocket launcher, five boxes of rockets, and a partial invisibility.  However, the trigger for this lift is too far away for this secret to be obtainable. (sector 50)
 * 6) Towards the end is a large lift which lowers revealing four paths.  Take the rightmost path and jump over four gaps.  On the left, marked with a misaligned texture, is a secret door leading to a spectre, a soul sphere, and an invisibility. (sector 105)

Bugs
As there are two secrets which cannot be obtained (see Secrets section above), the maximum secrets percentage on this level is 66%.

As the inaccessible secret corridor contains a partial invisibility, the maximum obtainable items percentage is 90%.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing north-east. (thing 0)
 * 2) facing north. (thing 5)
 * 3) facing north. (thing 6)
 * 4) facing south. (thing 7)

Things
This level contains the following numbers of things per skill level: