Talk:List of books

Programming Category
3D Game Alchemy (and by extension, I would suppose Tricks of the Doom Programming Gurus as well, but I have the Alchemy edition) isn't actually about programming a Doom clone engine; it's an editing guide in similar vein to the one from Hank Leukart. Out of what I have on my bookshelf, André LaMothe's "Black Art of 3D Game Programming" could be a better fit to what the section header describes. -- ETTiNGRiNDER (talk) 07:32, 14 November 2016 (CST)