MAP12: Walk in the Park (Scythe)

MAP12: Walk in the Park is the twelfth map of Scythe. It was designed by Erik Alm, and uses the briefing music track from.

Essentials
Just behind the crate to your right is a shotgun, so grab it and head west to find the red skull key. Now open the red doors into the field and you can take either of the other two keys in whatever order you like. The blue skull key is inside of the red brick building with the two barons of Hell inside, while to get the yellow key, you need to go behind the brown brick wall in the southwest (the one that has rockets and a switch which lowers a rocket launcher) and head through the nukage to get it. Once you have both keys, return to the building you started in and open both the yellow and blue doors to find the exit.

Secrets

 * 1) The platform with the chaingun counts as a secret. (sector 106)
 * 2) To lower the soul sphere, press on the eastern side of the pillar that it stands on. (sector 117)

Bugs
It is possible to softlock the map by jumping out of the building at the start without picking up the red key. This makes it impossible to re-enter the building to exit the map.

Current Compet-n records
The Compet-n records for the map are:

The data was last verified in its entirety on July 4, 2020.

Current DSDA records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing east. (thing 98)
 * 2) facing west. (thing 99)
 * 3) facing south. (thing 100)
 * 4) facing south. (thing 101)
 * 5) facing north. (thing 102)
 * 6) facing north. (thing 103)

Things
This level contains the following numbers of things per skill level: