E3M9: Savage Area (The Evil Unleashed)

E3M9: Savage Area is the secret map of The Evil Unleashed. It was designed by Thomas Möller, then known as Grindcrusher.

This level can be accessed from E3M6: Dark Altar; completing it takes the player to E3M7: Infested Ruins.

Secrets

 * 1) When you cross through the sewer-like tunnel in the eastern part of the map, some floors will lower around you and imps will come out of them. You can find up to eleven secrets in this area. To get this secret, from the teleporter at the end of the tunnel, go through the tunnel and enter the furthest alcove on the left. A door will open on the eastern side of the tunnel; enter this passage before it closes and you can find a platform with a demon, stimpacks, and a chainsaw. (sector 138)
 * 2) From the teleporter near the sewer-like tunnel, enter the sewer and take the second-furthest alcove to your left. Press the switch here to open a passage leading to shotgun shells, a megaarmor, and a cacodemon. (sector 182)
 * 3) Eight of the secrets in the sewer-like tunnel are square sectors with shotgun guys on them. Just press the gargoyle switch in front and the lift will lower allowing you to get each secret. (sector 186)
 * 4) (sector 187)
 * 5) (sector 188)
 * 6) (sector 189)
 * 7) (sector 190)
 * 8) (sector 191)
 * 9) (sector 192)
 * 10) (sector 193)
 * 11) From the teleporter near the sewer-like tunnel, enter the sewer and take the first alcove to the left. Ride the lift up to a trail of health bonuses, which drops you out to a balcony with shotgun shells. (sector 195)
 * 12) Enter the courtyard south of the starting point, the one with two teleporters and a few shotgun guys. Here, enter the door to the south, and in the blue room that follows, open the wall with the "F" on it for a soul sphere.(sector 302)

Bugs
The door that leads to the exit does not require the yellow key despite appearing as though it does.

Current records
The records for the map on the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: