MAP13 (2 Sectors)

MAP13 is the thirteenth map of 2 Sectors. It was designed by XIX IX VII XIII I.

Essentials
To exit the level you must step into the middle of the brown pad in front of you, which has four Hell knights on it; they cannot step off the pad so you must clear a way past them. A revenant will approach from the opposite end of the room as the level starts - if you do nothing then it should launch a fireball and provoke one or more of the knights for you. Use the berserk pack in front of you to restore lost health.

Other points of interest
A shotgun can be found at the south end of the room, while a super shotgun is placed at the north end of the room.

Secrets
There are no official secrets on this map.

Speedrunning
As this level contains no secrets, the NM100S category is redundant.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Miscellaneous demos
This information was last verified in its entirety on July 26, 2021.

Player spawns
This level contains six spawn points:
 * 1) facing south. (thing 57)
 * 2) facing south. (thing 58)
 * 3) facing north. (thing 59)
 * 4) facing north. (thing 60)
 * 5) facing south. (thing 61)
 * 6) facing north. (thing 62)

Things
This level contains the following numbers of things per skill level: