32in24-5

32in24-5 is the fifth edition of the 32in24 series of PWADs. It was the first 32in24 for FFA deathmatch since the very first edition. As with previous sessions, the project was hosted by Shaikoten, with the session taking place on 16 September, 2007.

As Shaikoten felt 32in24 could produce better looking work, but did not like detailing maps himself, this WAD featured a change in rules from previous sessions. Instead of 32 maps being completely made within the 24 hours, the new rules specified that a mapper must create their entire layout within 24 hours, and then it would be passed on to secondary mappers to do detailing over the next couple of days, using a texture WAD compiled by Sarah Mancuso (esselfortium). This way of organising the project evolved over future sessions, and ultimately the original method of doing everything in a single day has not been used since 32in24-10.

35 maps were submitted to the project, with the three weakest submissions being cut to bring the total down to 32. The WAD was compiled by Mancuso and DD_133, and was uploaded to the /idgames archive on 4 October, 2007. The new approach of polishing the maps after the session paid off, as not only did 32in24-5 receive positive reviews consistent with most of its predecessors, but it also won the Best Multiplayer WAD award at the 14th Annual Cacowards, beating the other four editions, amongst others.

Levels

 * by Shaikoten and esselfortium
 * by Shaikoten, andrewj, and esselfortium
 * by Shaikoten and mid
 * by Fisk and esselfortium
 * by Tango and brinks
 * by andrewj and RottKing
 * by ClonedPickle and doom2day
 * by Mephisto and DD_133
 * by daimon and RottKing
 * by leileilol and Bucket
 * by Shaikoten and killingblair
 * by Catoptromancy and Worst
 * by leileilol and RottKing
 * by RottKing and esselfortium
 * by andrewj and esselfortium
 * by Bucket and Cybershark
 * by ClonedPickle and mid
 * by Shaikoten and killingblair
 * by lupinx-Kassman and mid
 * by Shaikoten and esselfortium
 * by esselfortium and Mephisto
 * by Catoptromancy and Tango
 * by Mephisto and joe_
 * by Shaikoten, Nes, and RottKing
 * by RottKing and DD_133
 * by Fisk and killingblair
 * by RottKing and esselfortium
 * by Shaikoten, asspants, DD_133, and esselfortium
 * by Fisk and Mechadon
 * by esselfortium and Tango
 * by Worst, daimon and esselfortium
 * by Bucket and lupinx-Kassman

Soundtrack

 * MAP01: MIDI rendition of "" by
 * MAP02: MIDI rendition of "" by
 * MAP03: ?
 * MAP04: MIDI rendition of "" by
 * MAP05: MIDI rendition by Gecko Yamori of "Jungle Battle" by Kazuki Muraoka (from )
 * MAP06: "Kitchen Ace (and Taking Names)" by Robert Prince (from Doom)
 * MAP07: "Into Sandy's City" by Robert Prince (from Doom II)
 * MAP08: MIDI rendition of "Sasuke's Destiny" from 
 * MAP09: MIDI rendition of "Stage theme" by (from )
 * MAP10: ?
 * MAP11: "Wutzit" by Kevin Schilder (from Hexen)
 * MAP12: "Shawn's Got the Shotgun" by Robert Prince (from Doom II)
 * MAP13: ?
 * MAP14: "Message for the Archvile" by Robert Prince (from Doom II)
 * MAP15: "Void" by Kevin Schilder (from Hexen)
 * MAP16: "Rithm" by Kevin Schilder (from Hexen)
 * MAP17: "Between Levels" by Robert Prince (from Doom II)
 * MAP18: "In the Dark" by Robert Prince (from Doom II)
 * MAP19: MIDI rendition by Don O'Breslin (Teck) of "Morph Moth Stage" by Yuki Iwai (from )
 * MAP20: "Octo" by Kevin Schilder (from Hexen)
 * MAP21: MIDI rendition of "My Spirit Will Go On" by
 * MAP22: MIDI rendition of "Marble Corridor" by Soshiro Hokkai (from )
 * MAP23: MIDI rendition of "" by Apocalyptica
 * MAP24: MIDI rendition by Zero Beats of Shaolin Elder Gods stage theme from 
 * MAP25: MIDI rendition of the final boss theme from 
 * MAP26: un18.mid by Robert Prince
 * MAP27: MIDI rendition of "Requiem for the Gods" by (from )
 * MAP28: Orchestrated MIDI rendition of "Koopa No. 3" by (from )
 * MAP29: ?
 * MAP30: MIDI rendition of "" by Apocalyptica
 * MAP31: "Crypt" by Kevin Schilder (from Hexen)
 * MAP32: MIDI rendition of "" by


 * Title screen: MIDI rendition of "Scène de Ballet, Op. 100" by
 * Intermission screen: Doom II victory theme by Robert Prince