Hadephobia

Hadephobia is a 2013 megawad for Boom-compatible source ports. It was started in 2010 by Chris Bourke (purist) under the name "Progressive Fiction," in which the levels would follow a continuous storyline written by the designers, and each of them would begin where the previous map left off. The map set was a runner-up at the 20th Annual Cacowards.

Levels
Secret maps: Bonus maps:
 * MAP01: Escape From The Asylum by Zoltán Schmidt (Katamori)
 * MAP02: Storage Basement by Marcell Izidor Cellavy (Cell)
 * MAP03: The Stench of Freedom by Kieran Millar (Melon)
 * MAP04: Washed Up by Chris Bourke (purist)
 * MAP05: Rumex Crispus by magicsofa
 * MAP06: Hull Revealed by Vaporizer
 * MAP07: Deadly Exploitation by Marcell Izidor Cellavy (Cell)
 * MAP08: Sub-Station by Vaporizer
 * MAP09: Terminus by Chris Bourke (purist)
 * MAP10: Excavation Site by A.Gamma
 * MAP11: Descent into Underworld by Walter Confalonieri (daimon)
 * MAP12: Passover by Olympus
 * MAP13: Metal Territory by Marcell Izidor Cellavy (Cell)
 * MAP14: Power Up by C30N9
 * MAP15: Septic Underbelly by Chris Bourke (purist) (Exit to secret level)
 * MAP16: Eisenhower Heliport by Walter Confalonieri (daimon)
 * MAP17: Communication Tower by Andrew Rehberger (Malinku)
 * MAP18: Altar of Chaos by Brian Knox (Snakes) and Dávid Norbert (NoneeLlama)
 * MAP19: Satan's Fortress by Marcell Izidor Cellavy (Cell)
 * MAP20: Ostoyae Anomaly by Chris Bourke (purist)
 * MAP21: Constriction by Zoltán Schmidt (Katamori) and Death Egg
 * MAP22: Prime Mover by Dávid Norbert (NoneeLlama)
 * MAP23: Gloom Keep by Olympus
 * MAP24: Lifeblood by Chris Bourke (purist)
 * MAP25: Sacrifice by Kieran Millar (Melon)
 * MAP26: Pride of the Descent by Marcell Izidor Cellavy (Cell)
 * MAP27: Drilling Station by Rambosee
 * MAP28: Teleportation Center by Kieran Millar (Melon)
 * MAP29: Dead Planet by Chris Bourke (purist)
 * MAP30: Hadephobia by A.Gamma
 * MAP31: Hell's Armoury by Death Egg (Exit to super secret level)
 * MAP32: Sirenum Scopulli by magicsofa
 * MAP33: Pre-destined Mortality by Marcell Izidor Cellavy (Cell)
 * MAP34: Hadephrenia by Chris Bourke (purist)
 * MAP35: Scotch Bonnet by Grain of Salt

Soundtrack

 * MAP01: "Suspense" by Robert Prince
 * MAP02: TNT: Evilution MAP06 music
 * MAP03: "Stalking Shadows" by John Weekley (PRIMEVAL)
 * MAP04: "The Demons from Adrian's Pen" by Robert Prince
 * MAP05: "Progsofa" by magicsofa
 * MAP06: "AimShootKill" by Tom Mustaine
 * MAP07: "Infinite" by Tom Mustaine
 * MAP08: "Horizon" by Tom Mustaine
 * MAP09: "Into Sandy's City" by Robert Prince
 * MAP10: "Synapse" by Xan (from Tangent Synapse)
 * MAP11: TNT: Evilution MAP14 music


 * MAP12: TNT: Evilution MAP06 music
 * MAP13: "Nobody Told Me About id" by Robert Prince
 * MAP14: "Horizon" by Tom Mustaine
 * MAP15: "Dark Halls" by Robert Prince
 * MAP16: "The Healer Stalks" by Robert Prince
 * MAP17: "Trigger Happy" by John Weekley (PRIMEVAL)
 * MAP18: "First Contact" by John Weekley (PRIMEVAL)
 * MAP19: "Shawn's Got the Shotgun" by Robert Prince
 * MAP20: "Anomaly" by John Weekley (PRIMEVAL)


 * MAP21: "Sheol" by John Weekley (PRIMEVAL)
 * MAP22: "Ominous" by Tom Mustaine (from Perdition's Gate and Hell to Pay)
 * MAP23: "Gloom Keep" by David Shaw (Tolwyn) (from Memento Mori II)
 * MAP24: "Abyssal Grounds" by John Weekley (PRIMEVAL)
 * MAP25: "Gateway to Destiny" by Steve Henifin (from ), sequenced by Stacy Anne Christiansen
 * MAP26: "Crucible 2" by Kevin Schilder
 * MAP27: "Two Tides" from , sequenced by Martin Skog
 * MAP28: "Hideout Helm 2" by and  (from ), sequenced by Dr. Fruitcake
 * MAP29: "Dead Planet" by John Weekley (PRIMEVAL)
 * MAP30: "Opening to Hell" by Robert Prince


 * MAP31: TNT: Evilution MAP02 music
 * MAP32: "Dead in the Water" by James Paddock (Jimmy) (remix of TNT: Evilution MAP16 music)


 * Text screen / MAP33: "Crown of Thorns" by John Weekley (PRIMEVAL)
 * Title music / MAP34: "Hades' Maw" by James Paddock (Jimmy)
 * Intermission / MAP35: "How Much Did Ya Kill?" by John Weekley (PRIMEVAL)

Listed in credits.txt as "Royal Flush" by whitedamp, which is not played in-game and cannot be found inside the WAD. The TNT track is a placeholder track which was accidentally included because Chris Bourke (purist) had mixed it up with "Royal Flush" during compilation. The original music file can be downloaded separately from Xaser's site.