MAP22: The Tower (32 in 24)

MAP22: The Tower is the twenty-second map of 32 in 24, a deathmatch megawad. It was designed by Infurnus and uses the music track " ".

It was the author's second map for the project, following Sledgehammer. Overall it was the twenty-fifth submitted map, arriving at almost exactly twenty hours into the session. According to the author, it took 1-2 hours to build, plus another 15-30 minutes for balancing and testing.

Map layout


The Tower is a small level, with the main play area taking the form of an X-shape that fits within a 2048x2048 unit square. A canopy is located at the centre of the cross, and houses a berserk pack. At the end of each arm of the X is a small, shallow pit, each containing a different weapon and a spawn point (see player spawns).

To the north and south of the cross, there are a groups of platforms that players can jump to. The platforms in the north mainly contain health bonuses, with a medikit at the middle of the group. The platforms in the south instead have armor bonuses, with a megaarmor in the middle. If the player falls off a platform, the lava far below deals 20 damage before armour, and there is no way to escape.

Player spawns
This level contains eight spawn points:


 * 1) At the end of the north-west arm of the cross, facing south-east. Spawns with a chaingun. (thing 2)
 * 2) At the end of the north-east arm, facing south-west. Spawns with a super shotgun. (thing 3)
 * 3) At the end of the south-east arm, facing north-west. Spawns with a chaingun. (thing 4)
 * 4) At the end of the south-west arm, facing north-east. Spawns with a rocket launcher. (thing 5)
 * 5) North of the centre, facing south. Spawns with a shotgun. (thing 58)
 * 6) South of the centre, facing north. Spawns with a shotgun. (thing 60)
 * 7) East of the centre, facing west. Spawns with a shotgun. (thing 61)
 * 8) West of the centre, facing east. Spawns with a shotgun. (thing 63)