MAP32: Bitter Herb (Requiem)

MAP32: Bitter Herb is the super-secret map of Requiem. It was designed by Adam Windsor, and uses the music track "Tides of War" by Jeremy Doyle. It is unusually small and short in comparison to most of the levels in the megawad.

Completing this level takes the player to MAP16: Escape from Chaos.

Description
According to both the text file and the Requiem info pack:


 * Who knows where you are now ... somewhere deep in demons, you're sure. Hmm .. big courtyard, building on the far side ... no sign of anything yet .....
 * .... No, wait. Here they come.  Right on time.

Essentials
Open the door in front of you and kill the chaingunner. Grab the rocket launcher and drop into the field collecting supplies as you engage in combat against several cacodemons. The yellow key is in this field, so be sure to pick it up. Head northeast and open the yellow door to confront several demons and two arch-viles. Go into their room and press the switch. When you head back outside, some imps will be on the platform so kill them. Then open the door near the yellow door to confront a chaingunner and a baron of Hell inside the exit room.

Secrets

 * 1) At the beginning of the level, the section of wall jutting out the west side is bordered with red studs.  Push on its front side to open it, and find a backpack. (sector 39)
 * 2) At the north is large tomb with a gravestone reading "rest in pain."  Press on the gravestone and it will lower.  Stand on it before it rises to find four sets of shells. (sector 59)

Current Compet-n records
The Compet-n records for the map are:

The data was last verified in its entirety on July 6, 2020.

Current DSDA records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on June 2, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing north. (thing 4)
 * 2) facing south. (thing 128)
 * 3) facing north. (thing 130)
 * 4) facing south. (thing 131)
 * 5) facing south. (thing 132)
 * 6) facing west. (thing 133)

Things
This level contains the following numbers of things per skill level: