MAP20: CatChum (Doom 2: The Way We Remember It)

MAP20: CatChum is the twentieth map of Doom 2: The Way We Remember It. It was designed by DeXiaZ and uses the music track "Message for the Archvile" by BeefGee.

Secrets

 * 1) Head south of the start and enter the lava inside the walkway. Get the radiation suit at the west alcove in the lava. (sector 9)
 * 2) Enter the south building and use the switch which is the entrance. Ride up and jump west to get a box of shotgun shells and a stimpack. (sector 12)
 * 3) Open the door at the start and in the next room, open the wall southeast of the plasma gun to get boxes of rockets and a rocket launcher. (sector 29)
 * 4) Enter the east section of lava and take all the lifts up to the BFG9000. Open the cracked wall to get a berserk pack. (sector 78)
 * 5) Enter the teleporter in Secret #4 to get a megasphere. (sector 77)
 * 6) At the northeast steps, head into the lava just south of the steps and enter the teleporter to get a box of shotgun shells, a green armor, and a box of rockets. (sector 74)
 * 7) Jump east from the northeast steps and go northeast to a teleporter. This takes you to the northwest end. Shoot the cracked wall to the west to get a BFG9000. (sector 90)
 * 8) In the same building, you will see a soul sphere behind a teleporter. To get it, open either the walls to the left or right of the teleporter (left is preferred, as there is an arch-vile in the right wall). Open the next wall and open the middle to get a soul sphere. (sector 97)
 * 9) At the plasma gun at the west end, open the southeast wall with the electricity symbol and push the switch at the end to get a soul sphere. (sector 111)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on June 23, 2022.

Player spawns
This level contains nine spawn points:
 * 1) facing south. (thing 89)
 * 2) facing south. (thing 90)
 * 3) facing north. (thing 91)
 * 4) facing east. (thing 92)
 * 5) facing north. (thing 93)
 * 6) facing east. (thing 94)
 * 7) facing west. (thing 95)
 * 8) facing north-west. (thing 96)
 * 9) facing west. (thing 97)

Things
This level contains the following numbers of things per skill level: