STR54: Fortress of Damnation (Stronghold: On the Edge of Chaos)

STR54: Fortress of Damnation is the third secret map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses a custom music track.

This level uses the "Goals" mode, where the objective is to prevent monsters destroying a series of targets.

Essentials
You start facing a bridge leading to a small castle; monsters will initially spawn from a portal inside this castle. After wave three two more spawn points will appear at the south-west and south-east corners of the castle keep, and after wave six another two spawn points will activate at the north-east and north-west corners of the keep.

The monsters have two objectives to destroy in this level - first the landing area on the east side of the level, then the mission control by the start point. To reach the landing area the monsters must cross the bridge leading from the castle, then head east and south across a second bridge; this gives you plenty of opportunity to push them back and place obstacles in their path. Some marines will appear on the bridge and near the mission control at the start of the level; they will not last long but can kill some monsters for you.

Health, weapon and ammo pads can be found by the start point, while the powerup pad and a second ammo pad can be found by the landing area. Make sure to grab the shotgun, super shotgun and rocket launcher in front of you as the level starts, a chaingun by the keep entrance, and a plasma gun by the tower at the landing area.

Completing this level will award 1,500 bonus credits.

Secrets

 * 1) At the keep entrance, climb the east staircase and follow the castle wall round to its south side. Look at the castle to see a broken bridge leading to a supercharge, which can be reached by jumping. (sector 538)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on February 21, 2022.

Things
This level contains the following numbers of things per skill level: