MAP16: Gambit (Plutonia: Revisited Community Project)

MAP16: Gambit is the sixteenth level of Plutonia: Revisited Community Project. It was designed by Matt Tropiano and uses the music track "Kitchen Names (And Taking Ace)," a rearrangement by John Weekley (PRIMEVAL) of Doom's "Kitchen Ace (And Taking Names)" by Robert Prince. The par time defined in MAPINFO is 2:30.

Secrets

 * 1) Opening the blue skull key room from outside (assumed you came through the hallway), you just crossed a triggerline that opened (a room behind you and) the bars that blocked the cave entrance in the very north of the eastern map part. Enter that cave (sector 175) to get a soul sphere.
 * 2) Enter the teleporter in the south of the cave east of the big bright arrow pointing at the yellow skull key. Exit the destination teleporter to register this secret (sector 289) and find a blue armor.
 * 3) Still in secret #2, simply grab the blue armor. It is located on the adjacent but also secret sector (sector 404).

Bugs
There are no known bugs on this level.

Current records
The records for this map at the Doomed Speed Demos Archive are:

Last updated on June 15, 2013.

Miscellaneous demos
Last updated on June 15, 2013.

Player spawns
This level contains seven spawn points:
 * 1) facing north. (thing 271)
 * 2) facing north. (thing 327)
 * 3) facing north. (thing 475)
 * 4) facing south-west. (thing 476)
 * 5) facing north. (thing 477)
 * 6) facing east. (thing 479)
 * 7) facing south-east. (thing 481)

Things
This level contains the following numbers of things per skill level:

Inspiration and development
This level was constructed in one week, using Doom Builder 2, SLumpEd, and MIDI2MUS.