Hexen: Deathkings of the Dark Citadel

Hexen: Deathkings of the Dark Citadel is the only official expansion pack of Hexen: Beyond Heretic. The game features 26 new levels; 20 new single player maps spread across 3 hubs and 6 new deathmatch maps. It also includes the v1.1 patch for the original Hexen, which the installer will request the user install before they can install the expansion. This is because Hexen: Deathkings includes player starts for players 5-8 which are unrecognized the by the original 1.0 release of Hexen.

Deathkings starts off where the original Hexen story left off. Having discovered the Chaos Sphere after the defeat of Korax, the sphere whisks the heroes away to the Realm of the Dead, and they must find their way home. Getting back will not be easy, though, for the way is blocked by the Dark Citadel.

Hubs
There are four hubs in Hexen: Deathkings of the Dark Citadel: The fourth hub is specific to deathmatch and not visited during a single-player or cooperative campaign; it is not part of the "Deathkings" storyline.
 * Expansion Hub 1: Blight
 * Expansion Hub 2: Constable's Gate
 * Expansion Hub 3: Nave
 * Expansion Hub 4: Transit

Music

 * Main article: Deathkings music

Deathkings reuses Hexen's music, but the soundtrack in version 1.0 is still associated to the levels of the original games, not those of the expansion. A patch (dkpatch.zip) has been released for updating HexDD.wad, which enables music in-game, and upgrades it to version 1.1.

Patches
One patch has been released for the expansion, version 1.1, which is downloadable. The patch corrects an omission which resulted in music not playing. It is notable that the version currently published by Bethesda on Steam does not include the patch.

Trivia
As with the original game, the MAPINFO lump for Deathkings contains reference to a map that does not exist in the final game, though in this case it is far less interesting; simply an entry for a map named "test".