MAP19: Constant Motion (Plutonia 1024)

MAP19: Constant Motion is the nineteenth map of Plutonia 1024: The Plutinya Experiment. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 3:30.

Essentials
As the level starts you will see an arch-vile through the right-hand window; on Hurt Me Plenty skill level or higher this is replaced with a cyberdemon that, as the map's name suggests, will require you to stay on the move. Take the shotgun and super shotgun in front of you, then leave the starting room and kill five chaingunners that appear on a ledge next to an armor. Head north until you drop down to the bottom level then continue north to find a box of bullets and a box of shotgun shells - if you look east from this point across the blood pool, you may see a revenant in front of a lion switch that you need to shoot. Shooting the switch will lower a nearby platform; step on this platform and press the satyr switch behind it to go up to the north-west corner of the map.

Head east past some imps and demons to a blood river containing a chaingun, then continue east to a window and look for another satyr switch next to it; this switch will raise a set of platforms from the blood below, letting you head south to find a rocket launcher, but will also cause one to three arachnotrons to appear through a window behind you. Press the gargoyle switch on the east wall to raise a bridge leading to the center ledge and collect the red skull key and berserk pack here, then press the lion switch in the west wall to raise another platform to the south which has imps on it. Run east from this platform to reach the exit teleporter, which is surrounded by red bars, then kill some chaingunners that appear through the windows before pressing the skull switch between them to open the bars.

Secrets

 * 1) Use the wall behind the blue torch at the start to teleport to a supercharge. (sector 45)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Things
This level contains the following numbers of things per skill level: