MAP03: Moody (ASDOOMII)

MAP03: Moody is the third map of ASDOOMII. It was designed by Andy Sheppard.

Secrets

 * 1) The southern of the four switches in the blue key room opens up a wall in the room to the east.  This opened area has a secret door in its west wall, leading to a chainsaw. (sector 70)
 * 2) The large room with the berserk and the megaarmor has a secret door in its west wall, by the north-western platform, leading to a soul sphere. (sector 113)

Bugs
The following multiplayer-only objects have no flags set for any of the three difficulty classes, so they do not actually appear in the level: Also, all six deathmatch starts (18, 19, 110, 114, 118 and 119) have no flags set either, but because of special handling in the engine, they function normally in the level.
 * two chainsaws (Things 21 and 120)
 * two chainguns (17 and 111)
 * three shotguns (20, 113 and 115)
 * one rocket launcher (117)
 * two boxes of bullets (116 and 121)
 * one box of shotgun shells (112)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains six spawn points:
 * 1) facing north. (thing 18)
 * 2) facing north. (thing 19)
 * 3) facing south. (thing 110)
 * 4) facing north. (thing 114)
 * 5) facing south-east. (thing 118)
 * 6) facing south-west. (thing 119)

Things
This level contains the following numbers of things per skill level: