MAP30: The Grand Conjuration (Judgment)

MAP30: The Grand Conjuration is the thirtieth and final map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Boss 3" from , composed by Frédéric Motte. The par time is 12:30.

Secrets

 * 1) Look east at the start and shoot the red button. Head north to the hub and enter the northwest corner with health bonuses and a berserk pack. (sector 71)
 * 2) Head to the east side and take the lift to the north. Flip the switch to raise a platform to the west teleporter. Approach it but do not enter, instead look southeast and shoot the red button. Return to the hub and the northeast corner is open, with armor bonuses and partial invisibility. (sector 1634)
 * 3) In the southwest part of the map, use the middle pillar, ride up, and look southwest and shoot the button. Return to the hub and the southeast corner is open, with health bonuses and a megaarmor. Note that although you can shoot the three red buttons in any order, the order of the secrets will be the northwest corner, northeast corner, and southeast corner of the hub. (sector 1635)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 15, 2023.

Player spawns
This level contains twenty-four spawn points:
 * 1) facing south-west. (thing 1026)
 * 2) facing south-east. (thing 1027)
 * 3) facing north-west. (thing 1028)
 * 4) facing north-east. (thing 1029)
 * 5) facing south-east. (thing 1030)
 * 6) facing north-east. (thing 1031)
 * 7) facing south-west. (thing 1032)
 * 8) facing north-west. (thing 1033)
 * 9) facing west. (thing 1034)
 * 10) facing north. (thing 1035)
 * 11) facing north. (thing 1036)
 * 12) facing west. (thing 1037)
 * 13) facing north. (thing 1038)
 * 14) facing east. (thing 1039)
 * 15) facing east. (thing 1040)
 * 16) facing north. (thing 1041)
 * 17) facing east. (thing 1042)
 * 18) facing south. (thing 1043)
 * 19) facing south. (thing 1044)
 * 20) facing east. (thing 1045)
 * 21) facing south. (thing 1046)
 * 22) facing west. (thing 1047)
 * 23) facing west. (thing 1048)
 * 24) facing south. (thing 1049)

Things
This level contains the following numbers of things per skill level: