Soldier (Blaster)



The zombieman (Soldier Blaster in Google Stadia demonstration) returns as a monster in Doom Eternal, taking the place of the possessed soldier from Doom (2016). It reprises its role as an armed former human for the first time in a main-series Doom game since Doom 64, with a design heavily inspired by its appearance in that game (which was in turn directly based on the original). Like the possessed soldier before it, the zombieman now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. A version with a shield exists, like the Possessed security, named Soldier Shield; while durable, shots from the plasma rifle will cause the shield to overload and kill its user. Like all monsters in the game, the zombieman is highly mobile - he even has a jet booster which allows him to make high jumps.

The zombieman seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent Z-Secs of Doom 3.

Glory kills

 * The Doom Slayer pulls back the zombieman's head and then extends the Doom blade, allowing it to impale the zombieman's skull through his mouth.
 * The Doom Slayer can also use the Doom blade as a sword, decapitating the zombieman with a single clean slice through the neck.
 * The Doom Slayer grabs the zombieman, turning him around before impaling the Doom blade through his eye.

Trivia
In noclip's Designing DOOM Eternal's New & Classic Demons video, the zombieman is referred to as the 'hellified soldier'. While he was referred to using this name by Hugo Martin, additional verification is needed that this is the canonical name.