STR08: Tropical Paradox (Stronghold: On the Edge of Chaos)

STR08: Tropical Paradox is the eighth map of Stronghold: On the Edge of Chaos. It was designed by Paul DeBruyne (skillsaw) and uses a custom music track.

This level uses the "Core" mode, where the objective is to prevent monsters from destroying a computer core.

Essentials
You start inside a building in the center of an island, which contains the core and all the item pads; there are two entrances to the north and south that monsters will use to reach the core. A shotgun and shotgun shells are located in front of player one as the level starts.

There are five spawn points around the island marked by floating marble cubes. Monsters will initially spawn from a point on the south shore, but from wave three they will also spawn from the south-east corner and from wave four they will also spawn from the east coast. From wave eight, two more spawn points on the north coast will activate.

This level involves combat with a wide range of monsters, finishing with cyberdemons and hectebi. You can use the rocket launcher liberally in this level as you are supplied with many rockets; the plasma repeater you receive in wave eight can make short work of crowds and lone enemies, but it needs time to spin up and spin down and firing it continuously will cause it to overheat. On the final wave, prioritize the cyberdemons as they can reach the core and destroy it very quickly.

Completing this level will award 700 bonus credits.

Secrets
There are no official secrets on this map.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: