E3M5: The Eternal Citadel (Doom: Damnation)

E3M5: The Eternal Citadel is the fifth map in the third episode of Doom: Damnation. It was designed by Ofisil and uses the music track " ". The par time defined in the DEHACKED lump is 2:00.

Secrets

 * 1) In the main hall, use the red pillar with a skull on it to lower the floor at the west side, revealing imps and an invulnerability. (sector 27)
 * 2) In the main hall, get on the ledge to the right and open the door at the southeast end. Walk through the pentagram and press the switch here, which lowers the pillar with the chaingun across the fence. Return to the lowered pillar and press the switch there, which opens up a small eye switch on the north wall. Shoot this switch, then head east, press the switch to lower the bridge, and continue east. Go straight east to pick up a plasma gun. (sector 145)
 * 3) In the rooms with multiple skull switches and armor bonuses, in the southwest room, press on the southwest skull switch. After you do this and get through this area, return to the hall before these rooms, and the southeast corner will be open, with a soul sphere inside. (sector 223)

Bugs
A large number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
 * two shotguns (544 and 545)
 * two chaingun (548 and 549)
 * two rocket launchers (172 and 546)
 * two plasma guns (542 and 547)
 * one BFG9000 (322)
 * two berserks (323 and 324)
 * one invulnerability (325)
 * three partial invisibilities (550 through 552)
 * eleven medikits (532 through 541, and 543)

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains twelve spawn points:
 * 1) facing north. (thing 520)
 * 2) facing west. (thing 521)
 * 3) facing south-west. (thing 522)
 * 4) facing east. (thing 523)
 * 5) facing west. (thing 524)
 * 6) facing north-west. (thing 525)
 * 7) facing north. (thing 526)
 * 8) facing south-east. (thing 527)
 * 9) facing west. (thing 528)
 * 10) facing north. (thing 529)
 * 11) facing north-east. (thing 530)
 * 12) facing south-west. (thing 531)

Things
This level contains the following numbers of things per skill level: