STR17: Slaughtered (Stronghold: On the Edge of Chaos)

STR17: Slaughtered is the seventeenth map of Stronghold: On the Edge of Chaos. It was designed by Gianluca Cilento (Remmirath) and uses a custom music track.

This level uses the "Core" mode, where the objective is to prevent monsters destroying a computer core.

Essentials
You start in a circular red passage that contains all four item pads; the core is across a bridge behind you. A chamber containing a shotgun and a box of shotgun shells can be found in the center of this passage; north of this chamber is a window that you can drop through to reach the floor below, along with a jump pad to help you restock between waves.

Monsters will initially spawn from a cavern at the north end of the level, then head south until they reach the jump pad; they will then head east or west before climbing a slope to the circular passage. From wave six monsters will also start spawning from a cavern in the north-west corner, and from wave eight they will also spawn from a cavern to the north-east; in both cases these monsters will head due south to reach the slopes up to the circular passage.

Completing this level will award 1,600 bonus credits.

Secrets
There are no official secrets on this map.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: