MAP06 (2 Sectors)

MAP06 is the sixth map of 2 Sectors. It was designed by Rachel Schmitz (Negatronica).

Essentials
Turn left and collect a shotgun next to a zombieman (or imp on Hurt Me Plenty skill level or higher) then follow the passage east, watching out for any chaingunners and shotgun guys on the ledges above. At the end of the passage you will find a satyr switch; press it to lower the ledges then head north-west into a small area with two imps and a revenant who are guarding a thin switch recessed into a column. Flip this switch and step past the ledge that lowers in front of you then turn right to confront one or two revenants.

In the next room is a super shotgun guarded by an arch-vile, which will teleport behind you when it sees you. Take the weapon then head into a narrow passage lined with candles and armor bonuses and follow it to the end, where you will find another switch; flip it then step past the wall that lowers and be ready to face a Hell knight waiting on your right. Follow the passage north and west past a number of enemies including an arch-vile and one or more barons of Hell until you reach the end, where cacodemons and revenants are guarding a tiny switch recessed into a column. Flip this switch to finish the level.

Secrets
There are no official secrets on this map.

Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on December 1, 2021.

Things
This level contains the following numbers of things per skill level: