Hell Revealed

Hell Revealed is a 32-level megawad for Doom II. It is possibly the best known example of an ultra-hard WAD, and has received the most attention by speedrunners of any PWAD. Hell Revealed was created by Yonatan Donner and Haggay Niv and released in May 1997.

It has a sequel, Hell Revealed II, which was released in late 2003.

Story
''You wake up with a pistol in your hand, 50 bullets and suddenly you appear to have visible health and armor. Apparently you were sent into an invaded lab experimenting in jumpgates by two mad WAD creators. Your mission is to go through the jumpgate and find out what your mission is, and, in addition, to finish all levels and send a letter of complaint to the madmen who sent you here.''

To read the rest of the incredible Hell Revealed story, send $500 to us, or, alternatively, enter a nuthouse.

This is Doom, man - just go in there and kill!

Levels

 * MAP01: Into the Gate
 * MAP02: Gateway Lab
 * MAP03: The Dumpster
 * MAP04: The Garden Terminal
 * MAP05: Core Infection
 * MAP06: The Round Crossroads
 * MAP07: Arachnophobia
 * MAP08: The Jail
 * MAP09: Knockout
 * MAP10: Chambers of War
 * MAP11: Underground Base
 * MAP12: Great Halls of Fire
 * MAP13: Last Look at Eden
 * MAP14: City in the Clouds
 * MAP15: Gates to Hell
 * MAP16: The Path
 * MAP17: The Black Towers
 * MAP18: Hard Attack
 * MAP19: Everything Dies
 * MAP20: Judgement Day
 * MAP21: Siege
 * MAP22: Resistance is Futile
 * MAP23: Ascending to the Stars
 * MAP24: Post Mortem
 * MAP25: Dead Progressive
 * MAP26: Afterlife
 * MAP27: Cyberpunk
 * MAP28: Top Hell
 * MAP29: Temple of Fear
 * MAP30: Hell Revealed
 * MAP31: The Descent
 * MAP32: Mostly Harmful

File
Hell Revealed is contained in a zip file called hr.zip. It is 2322399 bytes in size and contains 4 files:

It has the following hashes:

Heretic Revealed
Heretic Revealed is a new project, started at 17 March 2009. It is a PWAD aimed to port the best maps from Hell Revealed and Hell Revealed II to Heretic. The project is currently in its alpha phase. For now, the project aims to support all main source ports, but with Skulltag in particular.