MAP14: Shadow of Evil (Community Chest 2)

MAP14: Shadow of Evil is the fourteenth map of Community Chest 2. It was designed by Mephisto, and uses the music track "Shards" from Rise of the Triad.

Essentials
In this relatively simple level, start by going forward and then left. Hit the switches in this area, and you will have access to the blue skull key. Go north, and keep going east until you find the room containing the red skull key. Hit the switch and go back a little to a previously-barred passageway to another switch which will lower the red key. From the room with the key, go westward, ignoring the first red door until you reach the room with the armor. Go north here and open the red door for a switch, which lowers the bars blocking access to the rest of the level behind the other red doors. Head through either of those red doors and keep going. When you reach the yellow door, keep following the path west to the yellow key, and then enter the yellow door to exit.

Secrets

 * 1) Northwest of the blue skull is a wooden panel with scratch marks on it.  Push it, and it will lower to reveal a box of ammo, a box of shells, and security armor. (sector 144)

Bugs
The back, lower side of linedef 833 (the front of the wooden panel pressed on to reach secret #1) is untextured, resulting in a Hall of Mirrors effect when secret #1 is accessed.

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 13, 2022.

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 206)
 * 2) facing north. (thing 212)
 * 3) facing north. (thing 236)
 * 4) facing west. (thing 237)

Things
This level contains the following numbers of things per skill level: