MAP05: End of the Line (Midgard Outlaw)



Map05: End of the Line is the fifth map of Midgard Outlaw, designed by Impie in 2017-2018 and constructed in Doom Builder 2.

Walkthrough
Juno managed to board Drogo's train just as it left the station, and fights her way inside to reach Drogo and Dawn.

Essentials
You begin on the back of the train, outside. Kick the oblivious Shieldmaiden off the train and sidle along the side until you come to an open window: climb inside and shoot your way through the next few cars. You will encounter Drogo a second time, but he closes the door before you can reach him. Hit the switch to unlock the lift in the previous junction, then use it to get onto the roof of the train.

By this point, the train has entered a tunnel, so don't get hit by the tunnel light fixtures whizzing past every few moments. A handful of Amazon Commandos are waiting for you up here: get past them and drop into the locomotive, then kill the conductors and hit the switch to stop the train at the next goon-infested station. A switch in the nearby control room opens the gate to the city above. Another switch, located on the roof of the large building across the canal, opens the gate to the ocean. Grab the outland suit and dive in. Swim right and kill the boss to open the way to the exit switch.

Boss: Submariner
Several frogmen armed with harpoons are waiting for you at the end of the map. They deal horrific damage, and can walk on the ocean floor or swim over your head. Make sure to keep some rockets handy, or practice moving and shooting with the Ballistic Knife: one or two blades will drop him.

Secrets
Scoot past the open window at the beginning to find a suit of regular armor.

Once you're on the roof of the train, head back to the caboose for a suit of blue armor.

Behind the pile of skulls on the bay floor is a Super Stim.