Super shotgun (Doom 2016)

The super shotgun, a staple weapon of the Doom series since Doom II, returns in the 2016 reboot. Few details are currently known about it apart from its appearance, though it can be surmised to exceed the combat shotgun in power and probably lies somewhere between it and the rocket launcher in strength. Like its Doom II predecessor, the new super shotgun is used by the marine by firing both barrels at once, and is then skillfully reloaded one-handed with two shells being placed into the breach at the same time. Its reload time is surprisingly short, faster than either the Doom II or Resurrection of Evil versions of the weapon. Almost nothing is currently known about upgrades for the weapon, with only one apparent instance appearing in the gameplay videos released so far. Its modified firing mode activates a retrofit variable choke system in both barrels, allowing for a more narrow dispersal of shot.

Upgrades

 * Stun shot
 * Along with the plasma rifle, the stun shot capability seems to be available for the super shotgun. Its effects are currently unknown, though it is a possibility that it will increase the chance of enemies becoming vulnerable to finishing moves, as these are performed when a monster is successfully stunned.