MAP07: The Chasm (Alternate DOOM II)

MAP07: The Chasm is the seventh map of Alternate DOOM II. It was designed by Alden Bates.

Secrets

 * 1) To your left at the start is a wall with UAC on it. This is a secret door leading to a health bonus, an armor bonus, a medikit, and a computer area map. (sector 21)
 * 2) There is a secret door leading north-west out of #1 leading to a teleporter to a platform overlooking the start containing a berserk. (sector 22)
 * 3) From the start, jump across the chasm and head to the east to reach a room with a lift. Lowering the lift reveals a teleporter allowing access to the pathway above the pathway you landed on where there is a rocket launcher. Drop down to the south here - you will find a box of rockets, a megaarmor, and a teleporter back to normal territory. (sector 13)
 * 4) From the mancubus platform in the north-west, it is possible to jump north to an armor. (sector 88)
 * 5) South of the area with #4 is a door leading to a lift. Take the lift to the top, which leads to a ledge. From here, jump south-west into the corner - you will land on a triangular sector of floor which will rise, allowing access to a megasphere. You only have one chance at this as there is no way to lower the floor once it has risen. (sector 110)

Bugs
An imp (Thing 172) has no flags set for any of the difficulty classes, so it does not actually appear in the level.

Current records
The records for the map at the Doomed Speed Demos Archive are:

Player spawns
This level contains seven spawn points:
 * 1) facing south. (thing 6)
 * 2) facing north-east. (thing 20)
 * 3) facing west. (thing 21)
 * 4) facing south-east. (thing 22)
 * 5) facing south. (thing 24)
 * 6) facing north-west. (thing 38)
 * 7) facing west. (thing 58)

Things
This level contains the following numbers of things per skill level: