Joshua O'Sullivan (Dragonfly)

Joshua O'Sullivan (alias Dragonfly) is a Doom level designer, most notable for being the main author of Skulldash, which won a Cacoward in 2015 and was also featured in an article from the March 2016 issue of PC Gamer. His levels "excel in fast, fun, and disposable gameplay". He also writes tutorials regarding some advanced GZDoom features on his website "Dragonfly's Doomworks."

2010

 * Stronghold: On the Edge of Chaos (Official website)
 * (with Björn Ostmann (Vader) and Gianluca Cilento (Remmirath))
 * (with Björn Ostmann (Vader))

2011

 * All SLIGE'd Up
 * MAP01
 * MAP05

2015

 * Skulldash


 * Atmosfear (ZDoom forums release)


 * 2048 Unleashed
 * (with Chris Harriman (Impboy4))

2016

 * Ultimatum - Riding on the Backs of Giants
 * E1M7: Pestilence


 * MAYhem 2016

2017

 * Confinement 256


 * Nightlife


 * Doomworld Mega Project 2017


 * Skulldash: Expanded Edition (Official website)
 * Project lead


 * Super MAYhem 17


 * The Joy of Mapping
 * Hub Map (with James Paddock (Jimmy))
 * E1M1: Winter Zombieland

2018

 * Progressive Duel 2


 * Abyssal Speedmapping Sessions
 * , MAP06: Thrusting and Pumping
 * , MAP10: i am well and truly ashamed of this map and i hope you dont make it this far in the wad and if you did well fuck sorry, MAP22: Gridlocked


 * Team Rocket: Blasting Off at the Speed of Mapping
 * MAP04: Coat Hangar
 * MAP06: Process of Elimination
 * MAP09: Acceleration
 * MAP13: Dominohoes
 * MAP15: Roadkill
 * MAP18: Pinch Me I Must Be Dreaming
 * MAP21: Jog On
 * MAP22: Soup Pot
 * MAP32: Neon Ignition
 * MAP33: Inner Demons
 * MAP35: Hall of Fame