Monsters fleeing

This bug is very limited, and can only be reproduced using level editors. It's possible to change the conduct of a monster so it flees from the player instead of going for him.

=Steps to do it= Put on the same spot three copies of the monster, facing north. Each one only appears on one different difficult level. It's recommended choosing a Demon as the monster, as it can't attack from distance.

Put the player aligned with him, facing him from the south. If the player is too much on the left/right of the monster, the effect dissapears.

=Final Effect= The final effect is a monster that flees from player until it's stopped or he moves too much to the left/right. You may need to shoot to activate it.