IDDQD Arena

IDDQD Arena is a slaughter map, created by Paul Corfiatis and released in December 2019. The setting is an indoor stadium with the player, a cyberdemon, and a spiderdemon surrounded by nearly 28 thousand (on Ultra-Violence difficulty) lesser enemies as hostile spectators. It uses a custom MIDI song by Paul, whose title is "Mixed Organ Themes."

It requires a Boom-compatible source port to play. In the release post, Corfiatis indicated that this is a lampoon of slaughter maps, a genre that he is not a fan of. As soon as the player performs an attack (even if it is merely punching in the air), the sheer amount of enemies activating simultaneously will slow just about any gaming PC to a crawl, as confirmed by responses to the post.

Secrets
There are no official secrets on this map.

Speedrunning
As this level does not contain any secrets, the NM 100S category is redundant.

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 29, 2021.

Player spawns
This level contains four spawn points:
 * 1) facing north-east. (thing 27915)
 * 2) facing south-east. (thing 27916)
 * 3) facing south-west. (thing 27917)
 * 4) facing north-west. (thing 27918)

Things
This level contains the following numbers of things per skill level:

Trivia

 * The name IDDQD comes from the cheat code for "god mode".