Knee-Deep in Knee-Deep in ZDoom

Knee-Deep in Knee-Deep in ZDoom is a vanilla-compatible episode-length community project released by Sarah Mancuso (esselfortium) in November 2022. Originally conceptualised in 2008, the project was stuck in development hell until around 2020, when it was picked up again. As with the original Knee-Deep in ZDoom, the WAD consists of reinterpretations of the original Knee-Deep in the Dead with new textures and music, with the WAD also reusing the same custom monsters from Knee-Deep in ZDoom.

Levels

 * by Daniel Gimmer (Tormentor667) and Michael Niggel (Risen)
 * by Tormentor667, Risen and Nick Baker (NiGHTMARE)
 * by Pawel Zarczynski (NMN), Björn Ostmann (Vader), and Jacob Zuchowski (ellmo)
 * by NMN, Risen and NiGHTMARE
 * by Tormentor667, NiGHTMARE, Risen and Burke Hill (Kirby)
 * by Vader and NMN
 * by Risen, Tormentor667 and Christoph Oelckers (Graf Zahl)
 * by Tormentor667 and Vader
 * by Ryan Turner (BioHazard), NMN, Vader, and Tormentor667

Soundtrack

 * Z1M1: esselfortium
 * Z1M2: James Paddock (Jimmy)
 * Z1M3: Jimmy
 * Z1M4: esselfortium
 * Z1M5: esselfortium
 * Z1M6: Jimmy
 * Z1M7: Jimmy
 * Z1M8: esselfortium
 * Z1M9: esselfortium