MAP39: The Pit (PlayStation Doom)

MAP39: The Pit is the thirty-ninth level of the PlayStation and Sega Saturn versions of Doom, and the ninth level of the Doom II episode. It is based on the original MAP09: The Pit, with modifications made to adapt the map to the consoles' limitations. The author of the original map is Sandy Petersen.

Secrets

 * 1) (sector 43)
 * 2) (sector 56)
 * 3) (sector 107)
 * 4) (sector 110)
 * 5) (sector 111)
 * 6) (sector 115)

Comparison of versions
A number of changes were made to this level compared to the PC version.

Room design

 * The height of the starting room is reduced.
 * The wall hiding secret #5 has no floor lights, so it blends into the adjacent walls.
 * The height of the northern-most room, which has a series of lifts shaped like a staircase, is reduced.
 * The cross in front of the exit door uses a ceiling light flat instead of a red floor.

Monster placement

 * Pain elementals are replaced with cacodemons, and mancubi are replaced with revenants.

Music
The map uses the following music tracks:

Player spawns
This level contains seven spawn points:
 * 1) facing south. (thing 19)
 * 2) facing west. (thing 20)
 * 3) facing north. (thing 21)
 * 4) facing east. (thing 22)
 * 5) facing south-west. (thing 294)
 * 6) facing south-east. (thing 295)
 * 7) facing south-east. (thing 296)

Things
This level contains the following numbers of things per skill level: