Doom - Rampage Edition

Doom: Rampage Edition was a partial conversion ZDoom megawad created by Tom Katchel with contributions from lumpy, [OFoD]Jippy, and Bryon Turner. This project had been 3 years in the making, but when it was released, this wad quickly became one of the biggest disappointments in the Doom community. It won the first ever cacoward for Worst Wad.

Story
The game is set during the events of Phobos Anomaly and a story that followed afterwards. The ending consists of a cast call of the enemies and the people who created Doom Rampage Edition, afterwards the final level ends and is restarted back to the first level. A sequel was planned, but due to the poor reception, Tom Katchel had dissappeared from the Doom community and the idea was since scrapped.

Criticism
This was poorly recieved due to a number of factors. It was criticized for having illegal Mp3s, IWAD material from Doom and Doom 2, and poor textures. The gameplay was repetitive and boring, with weapons such as the shotgun, which required no ammo to use. This idea of the Baron of Hell carrying weapons was another factor that ruined it for other people who liked the idea of role playing as the monster himself. Another common complaint was the skyboy that most people thought was terrible. Most of the enemies included Marines, with the final boss being the hellmother.