Difference between revisions of "Æons of Death"

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'''Æons of Death''' is a massive compilation [[WAD]] that brings together [[monster]]s, [[weapon]]s, and [[item]]s from numerous games, such as [[Heretic]], [[Hexen]], [[Quake]], {{wp|Quake 2}}, {{wp|Quake 3}}, {{wp|Half-Life (video game)|Half-Life}}, [[Duke Nukem 3D]], [[Blood]], {{wp|Shadow Warrior}} and others. [[ZDoom]] is required to play it.
  
'''Æons of Death''' is a massive compilation WAD that brings together monsters, weapons, and items from numerous games, such as Heretic, Hexen, Quake, Quake 2, Quake 3, Half-Life, Duke Nukem 3D, Blood, Shadow Warrior and others. ZDoom is required to play it.
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The mod uses a randomization code which causes any monster or weapon in a certain class to spawn a random monster or weapon respectively. For example, in place of an [[imp]], a snake imp, or a kilmaat, or a catharsi, or one of several others might appear. Also, in place of a [[shotgun]], a shotgun from [[Doom 3]] or the [[Arc of Death]] from Hexen might appear. This guarantees that it will never be the same game twice.
  
The mod uses a randomization code which causes any monster or weapon in a certain class to spawn a random monster or weapon respectively. For example, in place of an imp, a snake imp, or a kilmaat, or a catharsi, or one of several others might appear. Also, in place of a shotgun, a shotgun from Doom 3 or the Arc of Death from Hexen might appear. This guarantees that it will never be the same game twice.
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Monsters might also drop weapons, [[ammo]], [[health]], or items such as bottles of medicine, artifacts, or runes which can also be stored in the inventory for later use.
  
Monsters might also drop weapons, ammo, health, or items such as bottles of medicine, artifacts, or runes which can also be stored in the inventory for later use.
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6.02 includes many new weapons and monsters.
  
The latest version, 5.0, includes many new weapons and monsters, as well as the implementation of classes. There are six class groups (Arcanum, Crawl, Cult, EDF, The Cabal, and UAC), with three characters in each group. Each group has a unique set of starting weapons as well as a unique HUD. The members of each class group vary in starting max HP, default movement speed, jump height, voice samples, and SFX.
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6.06.1 introduces the ability to toggle different themes on and off based upon user preferences, along with a number of other customizable options to further enhance gameplay to how players desire it to be. This version is compatible with the later versions of unofficial ZDoom compilations, which fixes a bug causing the mod to become unplayable on 6.02 and older.
  
'''Classes'''
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This WAD was awarded Worst Wad at the 17th Annual Cacowards. [https://www.doomworld.com/17years/others.php]
*Arcanum (Starting weapons: Crescent sickle and magic staff)
 
**Sidhe (Starting max HP: 220)
 
**Sirens (Starting max HP: 215)
 
**Sjnum (Starting max HP: 225)
 
*Crawl (Starting weapons: Fists and dual pistols)
 
**Palanax (Starting max HP: 220)
 
**Repton (Starting max HP: 195)
 
**Xeptron (Starting max HP: 205)
 
*Cult (Starting weapons: Scythe and firebolt staff)
 
**Order (Starting max HP: 190)
 
**Speaker (Starting max HP: 185)
 
**Spector (Starting max HP: 195)
 
*EDF (Starting weapons: Punch dagger and sub-machinegun)
 
**Hunt(er) (Starting max HP: 210)
 
**Scout (Starting max HP: 205)
 
**Soldier (Starting max HP: 215) This character starts with only a machete instead of the standard EDF starting weapons.
 
*The Cabal (Starting weapons: Spiked mace and revolver)
 
**The Cabal (Starting max HP: 240)
 
**The Chosen (Starting max HP: 235)
 
**The Corrupt (Starting max HP: 245)
 
*UAC (Starting weapons: Wrist claws and blaster pistol)
 
**Black Ops (Starting max HP: 230)
 
**Covert Ops (Starting max HP: 225)
 
**Spec Ops (Starting max HP: 235)
 
  
 
== External links ==
 
== External links ==
  
* [http://iddqd.game-host.org/wads/aeod301.7z Download] at iddqd.game-host.org
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* [http://iddqd.game-host.org/wads/aeod301.7z Download Old Version 3.01] at iddqd.game-host.org
* [http://forum.zdoom.org/viewtopic.php?f=19&t=20500 ÆoD v5 RELEASED!! (patch 5.03: 04/10/10)] at the ZDoom Forums
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* {{zdforums|20500|ÆoD V6.02 thread}}
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* {{zdforums|55487|Most recent thread}}
 
[[Category:2007 WADs]]
 
[[Category:2007 WADs]]
 
[[Category:PWADs by name]]
 
[[Category:PWADs by name]]
 
[[Category:PWADs without maps]]
 
[[Category:PWADs without maps]]
[[Category:WADs with new monsters]]
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[[Category:Cacoward winners]]

Revision as of 06:53, 14 September 2021

Æons of Death is a massive compilation WAD that brings together monsters, weapons, and items from numerous games, such as Heretic, Hexen, Quake, Quake 2, Quake 3, Half-Life, Duke Nukem 3D, Blood, Shadow Warrior and others. ZDoom is required to play it.

The mod uses a randomization code which causes any monster or weapon in a certain class to spawn a random monster or weapon respectively. For example, in place of an imp, a snake imp, or a kilmaat, or a catharsi, or one of several others might appear. Also, in place of a shotgun, a shotgun from Doom 3 or the Arc of Death from Hexen might appear. This guarantees that it will never be the same game twice.

Monsters might also drop weapons, ammo, health, or items such as bottles of medicine, artifacts, or runes which can also be stored in the inventory for later use.

6.02 includes many new weapons and monsters.

6.06.1 introduces the ability to toggle different themes on and off based upon user preferences, along with a number of other customizable options to further enhance gameplay to how players desire it to be. This version is compatible with the later versions of unofficial ZDoom compilations, which fixes a bug causing the mod to become unplayable on 6.02 and older.

This WAD was awarded Worst Wad at the 17th Annual Cacowards. [1]

External links