100 Lines

100 Lines
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2013
Link Doomworld/idgames

100 Lines is a Doom II community project for Boom compatible source ports, created by members of the Doomworld forums in 2013 and led by Adam Windsor (Capellan). The project stipulation was to create a map using no more than 100 linedefs using the doom2.wad stock textures. There were 81 level submissions with 64 selected and sorted into two megawads: traditional (100LineT.wad) and non-traditional (100LineN.wad).

The project was uploaded to the idgames archive on August 16, 2013.

Contents

ContentEdit

LevelsEdit

100LineT.wadEdit

The traditional megawad represents gameplay similar to most id Software IWAD levels.

100LineN.wadEdit

The non-traditional megawad contains more difficult slaughter maps and unusual designs that may recall MAP08: Tricks and Traps (Doom II).

SpeedrunningEdit

Current recordsEdit

The DSDA episode records for 100LineT.wad are:

Run Time Player Date File Notes
UV speed episode, MAP21-MAP30 13:39 Ilya Lazarev (joe-ilya) 2017-01-20 1te3-1339.zip

The DSDA episode records for 100LineN.wad are:

Run Time Player Date File Notes
NoMo episode, MAP11-MAP20 04:18 DidierTranber 2013-09-04 1ne2o418.zip

The data was last verified in its entirety on July 28, 2022.

External linksEdit