10 Sectors
From DoomWiki.org
10 Sectors | |
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Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2000 |
Link | Doomworld/idgames |
This mod was one of the ten 2000 mods to feature in the Top 100 WADs of All Time on Doomworld! |
1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
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Doomworld’s 10 Sectors competition was held in 2000 and is widely regarded as one of the most successful editing competitions in the history of Doom. It was inspired by a similar competition in the Unreal community called the 5 cubes competition.
In turn, Aardappel (whose submission to this competition, created with WadC, was chosen as one of two “special interest” levels) organised the 100 Brush Competition in the Quake community.
The premise
The idea was simple: create the most interesting Doom 2 level you can using a mere 10 sectors.
The contest was organised by Linguica and judged by Andrew Bassett, Matthew Dixon (Mattrim), Martin Friberg (Cocoon), and Gaston Lahaut (Mordeth).
The results
Michal Mesko's map was judged the winner of this competition. The top three maps, 27 runners-up, and 2 "special mention" entries are available from an idgames archive mirror in the section /levels/doom2/Ports/megawads/, as 10sector.zip.
The remaining entries were collected together and released subsequently as 10 Sectors 2.
Levels
- MAP01: Kukloppe, by Tobias Forsberg
- MAP02: Hangar, by Øystein Langhelle
- MAP03: Astral Deformity, by Kristian Aro
- MAP04: 60 Feet Under, by Cephaler
- MAP05: Into the Fray, by Cephaler
- MAP06: Pain Manor, by Arno Ansems
- MAP07: Death Valley Fortress, by Kurt Kesler
- MAP08: Frenzy, by Gonzalo Perez de la Ossa
- MAP09: UAC Base, by Kinkajoy
- MAP10: Tension, by Mike Watson (Cyb)
- MAP11: Decade-ence, by Paul Schmitz
- MAP12: A Place of Warship, by Kurt Kesler
- MAP13: Summercore, by Jon Rimmer
- MAP14: Lift Tension, by Jonathan Dowland
- MAP15: Computer Complex, by Paul Berlin
- MAP16: Tech Base: Sector 10, by Michael Niggel (Risen)
- MAP17: Lord of the Flies, by Kristian Käll (Ebola)
- MAP18: Quick and Dirty, by Anthony Soto
- MAP19: Nukage Town, by Sami Mäki-Mantila
- MAP20: Ganymede Outpost, by Tarin
- MAP21: Crunch!, by Vlad Sosedkin (blod)
- MAP22: Storm Approach - Dark City, by Robert Beladi
- MAP23: Hell Prevealed, by Yashar Garibzadeh (GeminI)
- MAP24: Hidden Facets, by Qingshuo Wang
- MAP25: Under the Horizon, by Jonas Feragen (Chrozoron)
- MAP26: The Aquaduct, by Chris Lutz
- MAP27: Gas Panic, by Jon Rimmer
- MAP28: Eviscer-station, by Lee Szymanski
- MAP29: The Black Wind of Mayhem, by NokturnuS
- MAP30: Last Call, by Michal Mesko
- MAP31: Marle - The Horrible Bitchgoddess, by Kevin Nadolski
- MAP32: Hexagon, by Aardappel
See also
External links
- 10 Sectors competition
- 10sector.zip at Doomworld/idgames
- 10secto2.zip at Doomworld/idgames
- Speed Demos Archive: short writeups of each level
- 10 Sectors demos (archived 🏛) at the Doomed Speed Demos Archive
- 10 Sectors 2 demos (archived 🏛) at the Doomed Speed Demos Archive