Difference between revisions of "1 Monster"

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'''1 Monster''' (called '''1 Monster Megawad''' in its text file) is a [[megawad]] released on October 24, 2007, featuring 25 maps created by 15 [[Doomworld]] community members. It requires a [[Boom]]-compatible [[source port]] to play. As the name would imply, each map contains just one type of [[monster]].
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'''1 Monster''' (called '''1 Monster Megawad''' in its text file) is a [[megawad]] released on October 24, 2007, featuring 25 maps created by 15 [[Doomworld]] community members. It requires a [[Boom]]-compatible [[source port]] to play. As the name implies, each map contains just one type of [[monster]]. A bug-fixed version was also released on October 29,<ref name="bugfixrelease" /> but never uploaded to the /idgames archive. It is available on the [[Doomed Speed Demos Archive]], with later additional fixes by [[Andy Olivera]].<ref name="andy" />
  
The development of the project occurred entirely within {{dwforums|35218|one Doomworld thread}} started by Dr. Zin on December 27, 2005. While originally planned as "a megawad for 2006" with 32 maps, development turned out to be more slow than expected. The project leaders, in order, were Doomworld forum users -_DLD_-, sausage, and [[Philip Brown (Liberation)]].
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The project was conceived by Dr. Zin, who started the original Doomworld forums thread on December 27, 2005. While originally planned as "a megawad for 2006" with 32 maps, development turned out to be slower than expected. The project leaders, in order, were Doomworld forum users -_DLD_-, sausage, and Philip Brown (Liberation).  
 
 
A fixed version was {{dwforumsp|693876|released}} on October 28, but never uploaded to the /idgames archive. It is available on the [[Doomed Speed Demos Archive]].  
 
  
 
== Content ==
 
== Content ==
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First "episode":
 
First "episode":
* [[MAP01: Trooper Trauma (1 Monster)|MAP01: Trooper Trauma]] by Mike Wiesenauer (deldelda) and Mark Pedersen (Macro11_1) ''([[Zombieman]])''
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* [[MAP01: Trooper Trauma (1 Monster)|MAP01: Trooper Trauma]] by Mike Wiesenauer (deldelda) and [[Mark Pedersen (Macro11_1)]] ''([[Zombieman]])''
* [[MAP02: Hangar of Evil (1 Monster)|MAP02: Hangar of Evil]] by Kim Bach (Torn) ''([[Imp]])''
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* [[MAP02: Hangar of Evil (1 Monster)|MAP02: Hangar of Evil]] by [[Kim Bach (Torn)]] ''([[Imp]])''
 
* [[MAP03: Sergeant Center (1 Monster)|MAP03: Sergeant Center]] by sausage ''([[Shotgun guy]])''
 
* [[MAP03: Sergeant Center (1 Monster)|MAP03: Sergeant Center]] by sausage ''([[Shotgun guy]])''
 
* [[MAP04: Imptech Rampage (1 Monster)|MAP04: Imptech Rampage]] by Przemek Zimny (alterworldruler) ''(Imp)''
 
* [[MAP04: Imptech Rampage (1 Monster)|MAP04: Imptech Rampage]] by Przemek Zimny (alterworldruler) ''(Imp)''
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* [[MAP09: Chamber of Souls (1 Monster)|MAP09: Chamber of Souls]] by Ryathaen ''([[Lost soul]])''
 
* [[MAP09: Chamber of Souls (1 Monster)|MAP09: Chamber of Souls]] by Ryathaen ''([[Lost soul]])''
 
* [[MAP10: Un-named118 (1 Monster)|MAP10: Un-named118]] by sausage ''([[Pain elemental]])''
 
* [[MAP10: Un-named118 (1 Monster)|MAP10: Un-named118]] by sausage ''([[Pain elemental]])''
* [[MAP11: Mausoleum (1 Monster)|MAP11: Mausoleum]] by Walter Confalonieri (daimon) ''([[Spectre]])''
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* [[MAP11: Mausoleum (1 Monster)|MAP11: Mausoleum]] by [[Walter Confalonieri (daimon)]] ''([[Spectre]])''
 
Third "episode":
 
Third "episode":
 
* [[MAP12: Baron Citadel (1 Monster)|MAP12: Baron Citadel]] by sausage ''([[Baron of hell]])''
 
* [[MAP12: Baron Citadel (1 Monster)|MAP12: Baron Citadel]] by sausage ''([[Baron of hell]])''
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* [[MAP17: Zumma (1 Monster)|MAP17: Zumma]] by Mark Pedersen (Macro11_1) ''(Heavy weapon dude)''
 
* [[MAP17: Zumma (1 Monster)|MAP17: Zumma]] by Mark Pedersen (Macro11_1) ''(Heavy weapon dude)''
 
* [[MAP18: Knightmire (1 Monster)|MAP18: Knightmire]] by Lutarez ''([[Hell knight]])''
 
* [[MAP18: Knightmire (1 Monster)|MAP18: Knightmire]] by Lutarez ''([[Hell knight]])''
* [[MAP19: Cacophony (1 Monster)|MAP19: Cacophony]] by Robert Eckhardt (Ichor) ''([[Cacodemon]])''
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* [[MAP19: Cacophony (1 Monster)|MAP19: Cacophony]] by [[Robert Eckhardt (Ichor)]] ''([[Cacodemon]])''
 
* [[MAP20: Bony Encounter (1 Monster)|MAP20: Bony Encounter]] by [[Kristian Aro]] ''([[Revenant]])''
 
* [[MAP20: Bony Encounter (1 Monster)|MAP20: Bony Encounter]] by [[Kristian Aro]] ''([[Revenant]])''
 
Final "episode":
 
Final "episode":
 
* [[MAP21: Cyberswat (1 Monster)|MAP21: Cyberswat]] by [[Paul Corfiatis]] ''([[Cyberdemon]])''
 
* [[MAP21: Cyberswat (1 Monster)|MAP21: Cyberswat]] by [[Paul Corfiatis]] ''([[Cyberdemon]])''
 
* [[MAP22: Triad of the Minds (1 Monster)|MAP22: Triad of the Minds]] by Ryathaen ''([[Spiderdemon]])''
 
* [[MAP22: Triad of the Minds (1 Monster)|MAP22: Triad of the Minds]] by Ryathaen ''([[Spiderdemon]])''
* [[MAP23: Musical Bar-B-Que (1 Monster)|MAP23: Musical Bar-B-Que]] by Joonas Äijälä (Jodwin) ''(Arch-vile)''
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* [[MAP23: Musical Bar-B-Que (1 Monster)|MAP23: Musical Bar-B-Que]] by [[Joonas Äijälä (Jodwin)]] ''(Arch-vile)''
 
* [[MAP24: The One God (1 Monster)|MAP24: The One God]] by Robert Eckhardt (Ichor) ''([[Final boss]])''
 
* [[MAP24: The One God (1 Monster)|MAP24: The One God]] by Robert Eckhardt (Ichor) ''([[Final boss]])''
 
Secret level:
 
Secret level:
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* MAP09: "Sinister" from ''Doom'', by Bobby Prince
 
* MAP09: "Sinister" from ''Doom'', by Bobby Prince
 
* MAP10: "Last Fight/ZeroIN" (boss1.mid) from ''Another Zero'', composed by Daisuke
 
* MAP10: "Last Fight/ZeroIN" (boss1.mid) from ''Another Zero'', composed by Daisuke
* MAP11: [[Heretic]] [[E1M4: The Guard Tower (Heretic)|E1M4]] [[Heretic music|theme]], by [[Kevin Schilder]] or same as MAP05&Dagger;
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* MAP11: [[Heretic]] [[E1M4: The Guard Tower (Heretic)|E1M4]] [[Heretic music|theme]], by [[Kevin Schilder]]; or same as MAP05&Dagger;
 
Third "episode":
 
Third "episode":
 
* MAP12: "[http://modarchive.org/index.php?request=view_by_moduleid&query=32873 Action on a street]" (MOD format, not MIDI or MUS)
 
* MAP12: "[http://modarchive.org/index.php?request=view_by_moduleid&query=32873 Action on a street]" (MOD format, not MIDI or MUS)
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Secret level:
 
Secret level:
 
* MAP31: ''no replacement''
 
* MAP31: ''no replacement''
:&dagger; There are two D_SHAWN lumps. The first is the theme from "Lunar Military Base" level from ''[[wikipedia:Descent (video game)|Descent]]'', however since Doom searches for lumps from the last, it is second D_SHAWN lump, with a version of the original Doom II track, which is actually played.
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:&dagger; There are two D_SHAWN lumps. The first is the theme from "Lunar Military Base" level from ''[[wikipedia:Descent (video game)|Descent]]'', however since Doom searches for lumps from the last, it is the second D_SHAWN lump, with a version of the original Doom II track, which is actually played.
 
:&Dagger; MAP11 contains a [[FraggleScript]] "level info" header which sets the level to use D_DOOM for its soundtrack instead of the usual D_STLKS2.
 
:&Dagger; MAP11 contains a [[FraggleScript]] "level info" header which sets the level to use D_DOOM for its soundtrack instead of the usual D_STLKS2.
 
{{col-end}}
 
{{col-end}}
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== References ==
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<references>
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<ref name="bugfixrelease">Ryathaen. "{{dwforumsp|693876|A Megawad for 2006 (1monster) <nowiki>[Finished]</nowiki>}}" at [[Doomworld]]. 2007-10-29. Retrieved 2015-12-23.</ref>
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<ref name="andy">"Update 3/31/11: I've added a fix for MAP03; 100% Kills is always possible, now. Andy Olivera" (1monster_bugfix.txt in {{dsda|1monster.zip|id=951}}. Retrieved 2015-12-23.)</ref>
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</references>
  
 
== External links ==
 
== External links ==
 
* {{idgames|title=1 Monster (old version)|id=15141}}
 
* {{idgames|title=1 Monster (old version)|id=15141}}
* {{dsda|title=1 Monster (fixed version)|id=951}}
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* {{dsda|title=1 Monster (old and fixed versions)|id=951}}
* [http://www.doomworld.com/vb/wads-mods/35218-a-megawad-for-2006-1monster-finished/ A Megawad for 2006 (1monster) <nowiki>[Finished]</nowiki>] at [[Doomworld]]
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* {{dwforums|35218}}
 
[[Category:Megawads]]
 
[[Category:Megawads]]
 
[[Category:2007 WADs]]
 
[[Category:2007 WADs]]
 
[[Category:Boom-compatible WADs]]
 
[[Category:Boom-compatible WADs]]
 
[[Category:PWADs by name]]
 
[[Category:PWADs by name]]

Revision as of 05:10, 23 December 2015

1 Monster (called 1 Monster Megawad in its text file) is a megawad released on October 24, 2007, featuring 25 maps created by 15 Doomworld community members. It requires a Boom-compatible source port to play. As the name implies, each map contains just one type of monster. A bug-fixed version was also released on October 29,[1] but never uploaded to the /idgames archive. It is available on the Doomed Speed Demos Archive, with later additional fixes by Andy Olivera.[2]

The project was conceived by Dr. Zin, who started the original Doomworld forums thread on December 27, 2005. While originally planned as "a megawad for 2006" with 32 maps, development turned out to be slower than expected. The project leaders, in order, were Doomworld forum users -_DLD_-, sausage, and Philip Brown (Liberation).

Content

References

  1. Ryathaen. "A Megawad for 2006 (1monster) [Finished]" at Doomworld. 2007-10-29. Retrieved 2015-12-23.
  2. "Update 3/31/11: I've added a fix for MAP03; 100% Kills is always possible, now. Andy Olivera" (1monster_bugfix.txt in 1monster.zip at the Doomed Speed Demos Archive. Retrieved 2015-12-23.)

External links