Difference between revisions of "32in24-7: Return of the Night of Capture the Flag"

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|port=Boom-compatible
 
|port=Boom-compatible
 
|year=2008
 
|year=2008
|type=n
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|type=m
 
|screenshot=32in24-7 title.png
 
|screenshot=32in24-7 title.png
 
|link={{ig|id=15397}}
 
|link={{ig|id=15397}}
 
|caco=2008
 
|caco=2008
|category=multiplayer
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|category=Multiplayer
 
}}
 
}}
 
 
'''32in24-7: Return of the Night of Capture the Flag''' is the seventh edition of the [[32in24 series]] of [[PWAD]]s. A follow-up to [[32in24 IV: CAPTURE THE FAG|32in24-4]], this session was themed around [[Capture the Flag]], using the [[32in24-5]] approach of creating a layout within 24 hours and passing the map to a secondary mapper for detailing over the following days, using a specific texture WAD.
 
'''32in24-7: Return of the Night of Capture the Flag''' is the seventh edition of the [[32in24 series]] of [[PWAD]]s. A follow-up to [[32in24 IV: CAPTURE THE FAG|32in24-4]], this session was themed around [[Capture the Flag]], using the [[32in24-5]] approach of creating a layout within 24 hours and passing the map to a secondary mapper for detailing over the following days, using a specific texture WAD.
  
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=== Levels ===
 
=== Levels ===
 
* {{maplinkgen|MAP01|Fear and Loathing in DWANGO5|32in24-7}} by [[Matt Cibulas (RottKing)|RottKing]] and [[Brendan Bradley (Bucket)|Bucket]]
 
* {{maplinkgen|MAP01|Fear and Loathing in DWANGO5|32in24-7}} by [[Matt Cibulas (RottKing)|RottKing]] and [[Brendan Bradley (Bucket)|Bucket]]
* {{maplinkgen|MAP02|Bartlett's III: The Road Warrior|32in24-7}} by [[Sarah Mancuso (esselfortium)|esselfortium]] and [[John Oksasoglu (Tango)|Tango]]
+
* {{maplinkgen|MAP02|Bartlett's III: The Road Warrior|32in24-7}} by [[Sarah Mancuso (esselfortium)|esselfortium]] and [[Tango]]
 
* {{maplinkgen|MAP03|Velocity Kitten Go|32in24-7}} by [[Brett Harrell (Mechadon)|Mechadon]] and [[Mike Brincka (brinks)|brinks]]
 
* {{maplinkgen|MAP03|Velocity Kitten Go|32in24-7}} by [[Brett Harrell (Mechadon)|Mechadon]] and [[Mike Brincka (brinks)|brinks]]
 
* {{maplinkgen|MAP04|The Accursed Gorge|32in24-7}} by [[Eric Baker (The Green Herring)|The Green Herring]]
 
* {{maplinkgen|MAP04|The Accursed Gorge|32in24-7}} by [[Eric Baker (The Green Herring)|The Green Herring]]
* {{maplinkgen|MAP05|R.I.P. Charlton Heston|32in24-7}} by Bucket and Nautilus
+
* {{maplinkgen|MAP05|R.I.P. Charlton Heston|32in24-7}} by Bucket and [[Nautilus]]
 
* {{maplinkgen|MAP06|Bedeviled Duality|32in24-7}} by [[James Paddock (Jimmy)|Jimmy]] and Mechadon
 
* {{maplinkgen|MAP06|Bedeviled Duality|32in24-7}} by [[James Paddock (Jimmy)|Jimmy]] and Mechadon
 
* {{maplinkgen|MAP07|City of Dirty Maniacs|32in24-7}} by [[Stuart Rynn (stewboy)|stewboy]] and RottKing
 
* {{maplinkgen|MAP07|City of Dirty Maniacs|32in24-7}} by [[Stuart Rynn (stewboy)|stewboy]] and RottKing
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* {{maplinkgen|MAP11|Dastardly Dick's Dizzy Discus|32in24-7}} by [[Xaser]] and stewboy
 
* {{maplinkgen|MAP11|Dastardly Dick's Dizzy Discus|32in24-7}} by [[Xaser]] and stewboy
 
* {{maplinkgen|MAP12|Pyramid at Baron's Gate|32in24-7}} by [[Chris Harriman (Impboy)|Impboy]] and esselfortium
 
* {{maplinkgen|MAP12|Pyramid at Baron's Gate|32in24-7}} by [[Chris Harriman (Impboy)|Impboy]] and esselfortium
* {{maplinkgen|MAP13|Blood and Water|32in24-7}} by esselfortium and [[Henri Vuortenvirta (Icytux)|Icytux]]
+
* {{maplinkgen|MAP13|Blood and Water|32in24-7}} by The Green Herring and [[Icytux]]
 
* {{maplinkgen|MAP14|Crazy Villagers' Ritual of Sexual Pillagers|32in24-7}} by [[Cody Stirm (Butts)|Butts]] and brinks
 
* {{maplinkgen|MAP14|Crazy Villagers' Ritual of Sexual Pillagers|32in24-7}} by [[Cody Stirm (Butts)|Butts]] and brinks
 
* {{maplinkgen|MAP15|Ill Descent|32in24-7}} by stewboy and Mechadon
 
* {{maplinkgen|MAP15|Ill Descent|32in24-7}} by stewboy and Mechadon
* {{maplinkgen|MAP16|Oh Dear|32in24-7}} by Spadger and [[TheMionicDonut]]  
+
* {{maplinkgen|MAP16|Oh Dear|32in24-7}} by [[Spadger]] and [[TheMionicDonut]]  
* {{maplinkgen|MAP17|SpeedyCTF|32in24-7}} by Edward850 and Impboy
+
* {{maplinkgen|MAP17|SpeedyCTF|32in24-7}} by [[Edward Richardson (Edward850)]] and Impboy
* {{maplinkgen|MAP18|First We Rush Then We Crush|32in24-7}} by Nes and [[Death-Destiny]]
+
* {{maplinkgen|MAP18|First We Rush Then We Crush|32in24-7}} by [[Nes]] and [[Death-Destiny]]
 
* {{maplinkgen|MAP19|Flow over Flow|32in24-7}} by Nes and Bucket
 
* {{maplinkgen|MAP19|Flow over Flow|32in24-7}} by Nes and Bucket
* {{maplinkgen|MAP20|Tits N' Cowbell|32in24-7}} by TheMionicDonut, Lockwolf, Nuxius, and Bucket
+
* {{maplinkgen|MAP20|Tits N' Cowbell|32in24-7}} by TheMionicDonut, Lockwolf, [[Nuxius]], and Bucket
 
* {{maplinkgen|MAP21|Conglom Lux|32in24-7}} by Mechadon and Butts
 
* {{maplinkgen|MAP21|Conglom Lux|32in24-7}} by Mechadon and Butts
 
* {{maplinkgen|MAP22|Gargantuan Retarded|32in24-7}} by RottKing and Mechadon
 
* {{maplinkgen|MAP22|Gargantuan Retarded|32in24-7}} by RottKing and Mechadon
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=== Soundtrack ===
 
=== Soundtrack ===
* MAP01: ?
+
* MAP01: MIDI rendition of the final boss theme from ''{{wp|Nightmare Creatures}}''
* MAP02: ?
+
* MAP02: [[MAP07:_Labs_(Vile_Flesh)|MAP07]] BGM from [[Vile Flesh]]
* MAP03: ?
+
* MAP03: MIDI rendition of ''{{wp|Take My Scars}}'' from ''{{wp|Machine Head (band)|Machine Head}}''
 
* MAP04: MIDI rendition of "Karnath's Lair" by {{wp|David Wise (composer)|David Wise}} ''(from {{wp|Battletoads (video game)|Battletoads}})''
 
* MAP04: MIDI rendition of "Karnath's Lair" by {{wp|David Wise (composer)|David Wise}} ''(from {{wp|Battletoads (video game)|Battletoads}})''
* MAP05: ?
+
* MAP05: MIDI rendition of the final boss theme from ''{{wp|River City Ransom}}''
* MAP06: ?
+
* MAP06: Slowed-down MIDI rendition of "Somebody Pick Up the Gryphone" from ''{{wp|Tyrian}}''
 
* MAP07: MIDI rendition of "Slam Shuffle" by {{wp|Nobuo Uematsu}} ''(from {{wp|Final Fantasy VI}})''
 
* MAP07: MIDI rendition of "Slam Shuffle" by {{wp|Nobuo Uematsu}} ''(from {{wp|Final Fantasy VI}})''
 
* MAP08: MIDI rendition of "Forest of Death" by Kazunaka Yamane ''(from {{wp|Double Dragon II}})''
 
* MAP08: MIDI rendition of "Forest of Death" by Kazunaka Yamane ''(from {{wp|Double Dragon II}})''
* MAP09: ?
+
* MAP09: "And Blood Will Spill" by David Shaw from [[Memento Mori II]]
* MAP10: ?
+
* MAP10: MIDI rendition of the final stage theme from ''{{wp|Terminator 2: Judgment Day (arcade game)|T2: The Arcade Game}}''
 
* MAP11: MIDI rendition of "A Field for Mag" by {{wp|Alexander Brandon}} ''(from {{wp|Tyrian (video game)|Tyrian}})''
 
* MAP11: MIDI rendition of "A Field for Mag" by {{wp|Alexander Brandon}} ''(from {{wp|Tyrian (video game)|Tyrian}})''
* MAP12: "Fight the Logic if you Can" by [[Chris Laverdure]] ''(from [[Alien Vendetta]])''
+
* MAP12: "Fight the Logic if you Can" by [[Chris Laverdure (Dashiva)]] ''(from [[Alien Vendetta]])''
 
* MAP13: MIDI rendition of "Sunrise Blvd." by {{wp|Yuzo Koshiro}} ''(from {{wp|The Revenge of Shinobi}})''
 
* MAP13: MIDI rendition of "Sunrise Blvd." by {{wp|Yuzo Koshiro}} ''(from {{wp|The Revenge of Shinobi}})''
* MAP14: ?
+
* MAP14: MIDI "Mega Remix" (by Kenji-san) of "Doomsday Zone" from ''{{wp|Sonic & Knuckles}}''
* MAP15: ?
+
* MAP15: MIDI rendition of "Foregone Destruction" from ''{{wp|Unreal Tournament}}''
 
* MAP16: MIDI rendition of "Hard Times" by {{wp|WestBam}}
 
* MAP16: MIDI rendition of "Hard Times" by {{wp|WestBam}}
 
* MAP17: MIDI rendition of "2night" by {{wp|Silent Circle}}  
 
* MAP17: MIDI rendition of "2night" by {{wp|Silent Circle}}  
* MAP18: ?
+
* MAP18: MIDI rendition (by Robert Hansson) of Marstorius' Theme from ''{{wp|Fighter's_History_(video_game)|Fighter's History}}''
* MAP19: MIDI rendition of "Hydrocity Zone, Act 2" from {{wp|Sonic the Hedgehog 3}}
+
* MAP19: MIDI rendition of "Hydrocity Zone, Act 2" from ''{{wp|Sonic the Hedgehog 3}}''
* MAP20: ?
+
* MAP20: MIDI rendition of "{{wp|Move Your Ass!}}" by {{wp|Scooter (band)|Scooter}}
 
* MAP21: ''no replacement''
 
* MAP21: ''no replacement''
* MAP22: ?
+
* MAP22: ''[[Congestion 1024]] MAP16''
* MAP23: ?
+
* MAP23: "Give In (With Pleasure)" by Mark Klem from [[Memento Mori II]]
* MAP24: ?
+
* MAP24: MIDI rendition of "Crystal Mountain" ''by Death''
* MAP25: ?
+
* MAP25: "Corrupted Tranquility" by ''[[Nick Baker (NiGHTMARE)]]'' from [[Crucified Dreams]]
* MAP26: ?
+
* MAP26: "[[Strife music|Fight]]" from ''[[Strife]]''
* MAP27: ?
+
* MAP27: MIDI rendition of "{{wp|Scatman (Ski-Ba-Bop-Ba-Dop-Bop)}}" by {{wp|Scatman John}}
* MAP28: MIDI rendition of "Music 01" from {{wp|Gaiares}}
+
* MAP28: MIDI rendition of "Music 01" from ''{{wp|Gaiares}}''
* MAP29: ?
+
* MAP29: MIDI rendition (by Robert Hansson) of Ray's Theme from ''{{wp|Fighter's_History_(video_game)|Fighter's History}}''
* MAP30: ?
+
* MAP30: ''no replacement''
* MAP31: ?
+
* MAP31: "The Pyramid" by Petter "Thyrbse" Mårtensen from [[Hell Revealed II]]
 
* MAP32: MIDI rendition of "{{wp|Wake Me Up Before You Go-Go}}" by {{wp|Wham!}}
 
* MAP32: MIDI rendition of "{{wp|Wake Me Up Before You Go-Go}}" by {{wp|Wham!}}
 
* MAP33: MIDI rendition of "On the Shores of Ithaka" by {{wp|Quo Vadis (band)|Quo Vadis}}
 
* MAP33: MIDI rendition of "On the Shores of Ithaka" by {{wp|Quo Vadis (band)|Quo Vadis}}
* MAP34: ?
+
* MAP34: MIDI rendition of "Fortress of Ice" from ''{{wp|Contra_(video_game)|Contra}}''
 
* MAP35: "[[Doom music|The Demons from Adrian's Pen]]" by [[Robert Prince]] ''(from [[Doom]])''
 
* MAP35: "[[Doom music|The Demons from Adrian's Pen]]" by [[Robert Prince]] ''(from [[Doom]])''
  
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{{32in24}}
 
{{32in24}}
 +
{{DEFAULTSORT:32in24-07}}
 +
[[Category:Community projects]]
 +
[[Category:Multiplayer WADs]]
 +
[[Category:Capture the flag levels]]

Latest revision as of 10:40, 3 July 2023

32in24-7: Return of the Night of Capture the Flag
Title screen
Authors Various (YEDS)
Port Boom-compatible
IWAD Doom II
Year 2008
Link Doomworld/idgames
Cacoward.png This mod received one of the 2008 Cacowards on Doomworld in the Multiplayer category!

32in24-7: Return of the Night of Capture the Flag is the seventh edition of the 32in24 series of PWADs. A follow-up to 32in24-4, this session was themed around Capture the Flag, using the 32in24-5 approach of creating a layout within 24 hours and passing the map to a secondary mapper for detailing over the following days, using a specific texture WAD.

The session took place on 6 April, 2008, and received 35 submissions, all of which were included in the final WAD, which after some delays, was uploaded on to the /idgames archive on 23 June, 2008. The WAD received very positive reviews, mirroring the success of the fourth and fifth editions, with some maps being used as part of the International Doom League, and the set as a whole was named the Best Multiplayer WAD at the 15th Annual Cacowards.

Content[edit]

External links[edit]