Difference between revisions of "3 heures d'agonie"
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* {{maplinkgen|MAP31|Casemate|3 heures d'agonie}} by Riad Cherigui (ZyklonB) | * {{maplinkgen|MAP31|Casemate|3 heures d'agonie}} by Riad Cherigui (ZyklonB) | ||
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Revision as of 09:53, 2 June 2018
3 heures d'agonie | |
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Authors | French Doom community |
Port | Limit-removing |
IWAD | Doom II |
Year | 2013 |
Link | Doomworld/idgames |
3 heures d'agonie is a 32-level megawad for limit-removing source ports, created by members of the French Doom community. Each map in the WAD was made within a three hour time limit, though the concept differs from traditional speedmapping events in that there was no singular mapping period, allowing participants to create multiple levels. Additionally, several maps exceeded the time limit, with one map taking as long as nine hours to build.
The project was released on 26 January, 2013, and helped bring the French Doom community to wider prominence, and later spawned two sequels.
Content
Levels
Secret maps:
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Soundtrack
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See also
External links
- 3 heures d'agonie at Doomworld/idgames
- 3 heures d'agonie (archived 🏛) at the Doomed Speed Demos Archive