Difference between revisions of "3 heures d'agonie"

From DoomWiki.org

[checked revision][checked revision]
m (Soundtrack)
m (Automated edit - Link Gwenvael Le Bihan (subject_119))
(8 intermediate revisions by 4 users not shown)
Line 9: Line 9:
 
}}
 
}}
  
'''3 Heures d'agonie''' is a 32-level [[megawad]] for [[limit-removing]] [[source ports]], created by members of the French Doom community. Each map in the WAD was made within a three hour time limit, though the concept differs from traditional speedmapping events in that there was no singular mapping period, allowing participants to create multiple levels. Additionally, several maps exceeded the time limit, with one map taking as long as nine hours to build.
+
'''3 heures d'agonie''' is a 32-level [[megawad]] for [[limit-removing]] [[source ports]], created by members of the French Doom community. Each map in the WAD was made within a three hour time limit, though the concept differs from traditional speedmapping events in that there was no singular mapping period, allowing participants to create multiple levels. Additionally, several maps exceeded the time limit, with one map taking as long as nine hours to build.
  
 
The project was released on 26 January, 2013, and helped bring the French Doom community to wider prominence, and later spawned two sequels.
 
The project was released on 26 January, 2013, and helped bring the French Doom community to wider prominence, and later spawned two sequels.
Line 18: Line 18:
  
 
=== Levels ===
 
=== Levels ===
* {{maplinkgen|MAP01|Upsilon Synth|3 heures d'agonie}} by [[William Huber]]
+
* {{maplinkgen|MAP01|Upsilon-Synth|3 heures d'agonie}} by [[William Huber]]
 
* {{maplinkgen|MAP02|Unité de Traitment|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
 
* {{maplinkgen|MAP02|Unité de Traitment|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
 
* {{maplinkgen|MAP03|Cubicombe|3 heures d'agonie}} by [[Franck Livolant (franckFRAG)]]
 
* {{maplinkgen|MAP03|Cubicombe|3 heures d'agonie}} by [[Franck Livolant (franckFRAG)]]
 
* {{maplinkgen|MAP04|Petite Mort|3 heures d'agonie}} by Christophe Calamoneri (Necrotikflesh)
 
* {{maplinkgen|MAP04|Petite Mort|3 heures d'agonie}} by Christophe Calamoneri (Necrotikflesh)
 
* {{maplinkgen|MAP05|Experience Interdite|3 heures d'agonie}} by [[Maxime Bisiaux (Datacore)]]
 
* {{maplinkgen|MAP05|Experience Interdite|3 heures d'agonie}} by [[Maxime Bisiaux (Datacore)]]
* {{maplinkgen|MAP06|Embuscades|3 heures d'agonie}} by Gwenvael Le Bihan (subject_119)
+
* {{maplinkgen|MAP06|Embuscades|3 heures d'agonie}} by [[Gwenvael Le Bihan (subject_119)]]
 
* {{maplinkgen|MAP07|Chambre des supplices|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
 
* {{maplinkgen|MAP07|Chambre des supplices|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
 
* {{maplinkgen|MAP08|Canyon|3 heures d'agonie}} by [[JC Dorne]]
 
* {{maplinkgen|MAP08|Canyon|3 heures d'agonie}} by [[JC Dorne]]
Line 40: Line 40:
 
* {{maplinkgen|MAP21|On t'as eu!|3 heures d'agonie}} by Maxime Bisiaux (Datacore) and MC Arm
 
* {{maplinkgen|MAP21|On t'as eu!|3 heures d'agonie}} by Maxime Bisiaux (Datacore) and MC Arm
 
* {{maplinkgen|MAP22|Désastre|3 heures d'agonie}} by Franck Livolant (franckFRAG)
 
* {{maplinkgen|MAP22|Désastre|3 heures d'agonie}} by Franck Livolant (franckFRAG)
* {{maplinkgen|MAP23|Aprés Les Restes|3 heures d'agonie}} by Christophe Calamoneri (Necrotikflesh)
+
* {{maplinkgen|MAP23|Après Les Restes|3 heures d'agonie}} by Christophe Calamoneri (Necrotikflesh)
 
* {{maplinkgen|MAP24|Ruin-Tech|3 heures d'agonie}} by JC Dorne
 
* {{maplinkgen|MAP24|Ruin-Tech|3 heures d'agonie}} by JC Dorne
 
* {{maplinkgen|MAP25|Le "Q"|3 heures d'agonie}} by Franck Livolant (franckFRAG)
 
* {{maplinkgen|MAP25|Le "Q"|3 heures d'agonie}} by Franck Livolant (franckFRAG)
Line 47: Line 47:
 
* {{maplinkgen|MAP28|Impulsion|3 heures d'agonie}} by Maxime Bisiaux (Datacore)
 
* {{maplinkgen|MAP28|Impulsion|3 heures d'agonie}} by Maxime Bisiaux (Datacore)
 
* {{maplinkgen|MAP29|Dernier Voeu|3 heures d'agonie}} by [[Darkwave0000]]
 
* {{maplinkgen|MAP29|Dernier Voeu|3 heures d'agonie}} by [[Darkwave0000]]
* {{maplinkgen|MAP30|Quarant-deux|3 heures d'agonie}} by JC Dorne
+
* {{maplinkgen|MAP30|Quarante-deux|3 heures d'agonie}} by JC Dorne
 
''Secret maps'':
 
''Secret maps'':
 
* {{maplinkgen|MAP31|Casemate|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
 
* {{maplinkgen|MAP31|Casemate|3 heures d'agonie}} by Riad Cherigui (ZyklonB)
* {{maplinkgen|MAP32|Ta Mitralleuse|3 heures d'agonie}} by Maxime Bisiaux (Datacore)
+
* {{maplinkgen|MAP32|Ta Mitrailleuse|3 heures d'agonie}} by Maxime Bisiaux (Datacore)
  
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
Line 98: Line 98:
 
* [[3 heures d'agonie 2]]
 
* [[3 heures d'agonie 2]]
 
* [[3 heures d'agonie 3]]
 
* [[3 heures d'agonie 3]]
 +
* [[L'agonie Finale]]
  
 
== External links ==
 
== External links ==
 
* {{idgames|id=17101}}
 
* {{idgames|id=17101}}
* {{dsda|id=2916}}
+
* {{dsda|id=2035}}

Revision as of 03:48, 24 August 2019

3 heures d'agonie
Title screen
Authors French Doom community
Port Limit-removing
IWAD Doom II
Year 2013
Link Doomworld/idgames

3 heures d'agonie is a 32-level megawad for limit-removing source ports, created by members of the French Doom community. Each map in the WAD was made within a three hour time limit, though the concept differs from traditional speedmapping events in that there was no singular mapping period, allowing participants to create multiple levels. Additionally, several maps exceeded the time limit, with one map taking as long as nine hours to build.

The project was released on 26 January, 2013, and helped bring the French Doom community to wider prominence, and later spawned two sequels.

Content

See also

External links