Difference between revisions of "3 heures d'agonie"
From DoomWiki.org
[checked revision] | [checked revision] |
(Automated edit - Update demos table) |
m (→Built-in demos: ftmg) |
||
Line 118: | Line 118: | ||
| DEMO3 | | DEMO3 | ||
| {{maplinkgen|MAP29|Dernier Voeu|3 heures d'agonie}} | | {{maplinkgen|MAP29|Dernier Voeu|3 heures d'agonie}} | ||
− | | 4 | + | | 4; 2-player [[coop]] |
| 6032 | | 6032 | ||
| 2:52.34 | | 2:52.34 |
Revision as of 03:48, 28 February 2021
3 heures d'agonie | |
---|---|
Authors | French Doom community |
Port | Limit-removing |
IWAD | Doom II |
Year | 2013 |
Link | Doomworld/idgames |
3 heures d'agonie (English: 3 Hours of Agony) is a 32-level megawad for limit-removing source ports, created by members of the French Doom community. Each map in the WAD was made within a three hour time limit, though the concept differs from traditional speedmapping events in that there was no singular mapping period, allowing participants to create multiple levels. Additionally, several maps exceeded the time limit, with one map taking as long as nine hours to build.
The project was released on 26 January, 2013, and helped bring the French Doom community to wider prominence, and later spawned two sequels.
Content
Levels
Secret maps:
|
Soundtrack
|
Built-in demos
This WAD features three built-in demos. All require Doom II v1.9 to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP10: Surchauffe | 4 | 5619 | 2:40.54 |
DEMO2 | MAP16: Metalocauste | 3 | 4310 | 2:03.14 |
DEMO3 | MAP29: Dernier Voeu | 4; 2-player coop | 6032 | 2:52.34 |