Difference between revisions of "3x3"

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'''3x3''' is a 29-level community [[megawad]] for [[Doom II]]  and [[Boom-compatible]] [[source port]]s, led by [[Santtu Pesonen (MFG38)|MFG38]]. Running between December 23rd and 30th, 2020, participating mappers had to make maps under the following set of restrictions:
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'''3x3''' is a 29-level community [[megawad]] for [[Doom II]]  and [[Boom-compatible]] [[source port]]s, led by [[Santtu Pesonen (MFG38)]]. Running between December 23rd and 30th, 2020, participating mappers had to make maps under the following set of restrictions:
  
 
* Only 3 wall textures per map. DOORBLU(2), DOORRED(2), DOORYEL(2) and EXITSIGN were excluded from the limitation as long as they were not used to circumvent the texture limit.
 
* Only 3 wall textures per map. DOORBLU(2), DOORRED(2), DOORYEL(2) and EXITSIGN were excluded from the limitation as long as they were not used to circumvent the texture limit.
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* {{maplinkgen|MAP03|Rocketfest|3x3}} by Omniarch
 
* {{maplinkgen|MAP03|Rocketfest|3x3}} by Omniarch
 
* {{maplinkgen|MAP04|Rusty Tower|3x3}} by [[Walter Confalonieri (daimon)|Walter]]
 
* {{maplinkgen|MAP04|Rusty Tower|3x3}} by [[Walter Confalonieri (daimon)|Walter]]
* {{maplinkgen|MAP05|Permeable|3x3}} by Salmon
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* {{maplinkgen|MAP05|Permeable|3x3}} by [[Salmon]]
 
* {{maplinkgen|MAP06|Redwood Grange|3x3}} by InfernalMonsoon
 
* {{maplinkgen|MAP06|Redwood Grange|3x3}} by InfernalMonsoon
 
* {{maplinkgen|MAP07|Plain and Simple|3x3}} by Elio.exe
 
* {{maplinkgen|MAP07|Plain and Simple|3x3}} by Elio.exe
 
* {{maplinkgen|MAP08|Realm of the Matriarchs|3x3}} by [[Emil Brundage (NaturalTvventy)|NaturalTvventy]]
 
* {{maplinkgen|MAP08|Realm of the Matriarchs|3x3}} by [[Emil Brundage (NaturalTvventy)|NaturalTvventy]]
* {{maplinkgen|MAP09|They Come at Knight|3x3}} by MFG38
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* {{maplinkgen|MAP09|They Come at Knight|3x3}} by [[Santtu Pesonen (MFG38)|MFG38]]
 
* {{maplinkgen|MAP10|Dwindling Growth|3x3}} by [[Albin Persson (Alper002)|Alper002]]
 
* {{maplinkgen|MAP10|Dwindling Growth|3x3}} by [[Albin Persson (Alper002)|Alper002]]
 
* {{maplinkgen|MAP11|Batalioni Ne Balte|3x3}} by Elio.exe
 
* {{maplinkgen|MAP11|Batalioni Ne Balte|3x3}} by Elio.exe
* {{maplinkgen|MAP12|Boxes Chaos|3x3}} by Waciej
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* {{maplinkgen|MAP12|Boxes Chaos|3x3}} by [[waciej]]
 
* {{maplinkgen|MAP13|Iron Pillars|3x3}} by revlis
 
* {{maplinkgen|MAP13|Iron Pillars|3x3}} by revlis
 
* {{maplinkgen|MAP14|Hecks'd|3x3}} by MFG38
 
* {{maplinkgen|MAP14|Hecks'd|3x3}} by MFG38
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* {{maplinkgen|MAP16|Deadly Tech|3x3}} by [[Weird Sandwich]]
 
* {{maplinkgen|MAP16|Deadly Tech|3x3}} by [[Weird Sandwich]]
 
* {{maplinkgen|MAP17|Bloody Circle|3x3}} by Alper002
 
* {{maplinkgen|MAP17|Bloody Circle|3x3}} by Alper002
* {{maplinkgen|MAP18|Ambush|3x3}} by PinkFlamingo
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* {{maplinkgen|MAP18|Ambush|3x3}} by [[PinkFlamingo]]
* {{maplinkgen|MAP19|Badwrong Canyon|3x3}} by Swalzi
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* {{maplinkgen|MAP19|Badwrong Canyon|3x3}} by [[Swalzi]]
 
* {{maplinkgen|MAP20|Immundus Stagnum|3x3}} by [[Worst-vd-plas]]
 
* {{maplinkgen|MAP20|Immundus Stagnum|3x3}} by [[Worst-vd-plas]]
 
* {{maplinkgen|MAP21|Rocket Tears|3x3}} by [[Death Bear]]
 
* {{maplinkgen|MAP21|Rocket Tears|3x3}} by [[Death Bear]]
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* MAP01: "Donna to the Rescue" from ''[[Doom]]'' by [[Bobby Prince]]
 
* MAP01: "Donna to the Rescue" from ''[[Doom]]'' by [[Bobby Prince]]
 
* MAP02: "Waiting for Romero to Play" from ''Doom II'' by Bobby Prince
 
* MAP02: "Waiting for Romero to Play" from ''Doom II'' by Bobby Prince
* MAP03: "God Rest Ye Deadly Gentlemen" from ''{{wp|Rise of the Triad}}''
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* MAP03: "God Rest Ye Deadly Gentlemen" from ''[[Rise of the Triad]]''
* MAP04: MIDI version of "Made in Heaven" by {{wp|Queen}}
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* MAP04: MIDI version of "Made in Heaven" by {{wp|Queen (band)|Queen}}
 
* MAP05: "Day of Mourning" by [[Stuart Rynn (stewboy)|stewboy]]
 
* MAP05: "Day of Mourning" by [[Stuart Rynn (stewboy)|stewboy]]
 
* MAP06: "Save Room" from ''{{wp|Resident Evil 2}}''
 
* MAP06: "Save Room" from ''{{wp|Resident Evil 2}}''
* MAP09: "Temple Ruins/Jaws of Darkness" from ''{{wp|Crash Bandicoot}}''
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* MAP09: "Temple Ruins/Jaws of Darkness" from ''{{wp|Crash Bandicoot (video game)|Crash Bandicoot}}''
* MAP10: "Message for the Archvile" from ''Doom 2''
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* MAP10: "Message for the Archvile" from ''Doom II''
* MAP11: "Between Levels" from ''Doom 2''
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* MAP11: "Between Levels" from ''DoomII''
 
* MAP12: "Battle with Dracula" from ''{{wp|Castlevania 3}}''
 
* MAP12: "Battle with Dracula" from ''{{wp|Castlevania 3}}''
 
* MAP14: "Illusory Brainwire" by MFG38
 
* MAP14: "Illusory Brainwire" by MFG38
* MAP15: MIDI version of the "Monty Python and the Holy Grail" main theme
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* MAP15: MIDI version of the "{{wp|Monty Python and the Holy Grail}}" main theme
* MAP16: "Getting Too Tense" from ''Doom 2''
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* MAP16: "Getting Too Tense" from ''Doom II''
 
* MAP17: "Keepsake Fever" by [[Gus Knezevich (Alfonzo)|Alfonzo]]
 
* MAP17: "Keepsake Fever" by [[Gus Knezevich (Alfonzo)|Alfonzo]]
 
* MAP18: "Entrenched" by [[James Paddock (Jimmy)|Jimmy]]
 
* MAP18: "Entrenched" by [[James Paddock (Jimmy)|Jimmy]]
* MAP19: "Briefing" from ''{{wp|Descent 2}}''
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* MAP19: "Briefing" from ''{{wp|Descent II}}''
 
* MAP20: "Wolverine" by Jimmy
 
* MAP20: "Wolverine" by Jimmy
* MAP21: "Shawn's Got the Shotgun" from ''Doom 2''
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* MAP21: "Shawn's Got the Shotgun" from ''Doom II''
 
* MAP22: "Rising Colossus" by [[Varis Alpha|Viscra Maelstrom]]
 
* MAP22: "Rising Colossus" by [[Varis Alpha|Viscra Maelstrom]]
* MAP23: "Stage 4" from ''The Ninja Warriors Again''
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* MAP23: "Stage 4" from ''{{wp|The Ninja Warriors Again}}''
 
* MAP24: "Goin' Down the Fast Way" from ''Rise of the Triad''
 
* MAP24: "Goin' Down the Fast Way" from ''Rise of the Triad''
 
* MAP25: "End of Small Sanctuary" from ''{{wp|Silent Hill 3}}''
 
* MAP25: "End of Small Sanctuary" from ''{{wp|Silent Hill 3}}''
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* MAP32: MIDI version of "Killers" by {{wp|Iron Maiden}}
 
* MAP32: MIDI version of "Killers" by {{wp|Iron Maiden}}
 
{{col-end}}
 
{{col-end}}
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===Built-in demos===
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This WAD features three [[Demo#Built-in demos|built-in demos]]. They require Doom II with a [[Boom-compatible]] v2.02 (DEMO1) or v2.14 (DEMO2 & 3) [[source port]] to view them. The demo levels are:
 +
 +
{| {{prettytable}}
 +
! Demo
 +
! Level
 +
! [[Skill level#Doom and Doom II skill levels|Skill]]
 +
! [[Tic]]s
 +
! Length
 +
|-
 +
| DEMO1
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| {{maplinkgen|MAP10|Dwindling Growth|3x3}}
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| 3
 +
| 4114
 +
| 1:57.54
 +
|-
 +
| DEMO2
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| {{maplinkgen|MAP03|Rocketfest|3x3}}
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| 4
 +
| 2370
 +
| 1:07.71
 +
|-
 +
| DEMO3
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| {{maplinkgen|MAP06|Redwood Grange|3x3}}
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| 4
 +
| 3237
 +
| 1:32.49
 +
|}
  
 
== External links ==
 
== External links ==
 
* {{idgames|id=19809}}
 
* {{idgames|id=19809}}
 
* {{dsda2|wad=3x3}}
 
* {{dsda2|wad=3x3}}
 +
* {{dwforums|118781}}
 +
 +
[[Category:PWADs with specific design restrictions]]

Revision as of 04:19, 25 May 2022

3x3
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2021
Link Doomworld/idgames

3x3 is a 29-level community megawad for Doom II and Boom-compatible source ports, led by Santtu Pesonen (MFG38). Running between December 23rd and 30th, 2020, participating mappers had to make maps under the following set of restrictions:

  • Only 3 wall textures per map. DOORBLU(2), DOORRED(2), DOORYEL(2) and EXITSIGN were excluded from the limitation as long as they were not used to circumvent the texture limit.
  • Only 3 flats per map. F_SKY1 was excluded from this limitation.
  • Only 3 monster types per map. Different monster types were allowed to be used across different skill levels.

The first version of the megawad was released on the Doomworld forums on January 1st, 2021, with the final version being published on the idgames archive on January 31st. It was followed by 3x3: Take Two later that year.

Content

Built-in demos

This WAD features three built-in demos. They require Doom II with a Boom-compatible v2.02 (DEMO1) or v2.14 (DEMO2 & 3) source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP10: Dwindling Growth 3 4114 1:57.54
DEMO2 MAP03: Rocketfest 4 2370 1:07.71
DEMO3 MAP06: Redwood Grange 4 3237 1:32.49

External links