Difference between revisions of "3x3"

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{{col-break|width=40%}}
 
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===Levels===
 
===Levels===
* {{maplinkgen|MAP01|Unwelcome|3x3}} by forgettablepyromaniac
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* {{maplinkgen|MAP01|Unwelcome|3x3}} by [[forgettable pyromaniac]]
 
* {{maplinkgen|MAP02|Waterlogged|3x3}} by [[Keagan Dunn (Dunn & Dunn)|Dunn & Dunn]]
 
* {{maplinkgen|MAP02|Waterlogged|3x3}} by [[Keagan Dunn (Dunn & Dunn)|Dunn & Dunn]]
 
* {{maplinkgen|MAP03|Rocketfest|3x3}} by Omniarch
 
* {{maplinkgen|MAP03|Rocketfest|3x3}} by Omniarch
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* {{maplinkgen|MAP10|Dwindling Growth|3x3}} by [[Albin Persson (Alper002)|Alper002]]
 
* {{maplinkgen|MAP10|Dwindling Growth|3x3}} by [[Albin Persson (Alper002)|Alper002]]
 
* {{maplinkgen|MAP11|Batalioni Ne Balte|3x3}} by Elio.exe
 
* {{maplinkgen|MAP11|Batalioni Ne Balte|3x3}} by Elio.exe
* {{maplinkgen|MAP12|Boxes Chaos|3x3}} by Waciej
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* {{maplinkgen|MAP12|Boxes Chaos|3x3}} by [[waciej]]
 
* {{maplinkgen|MAP13|Iron Pillars|3x3}} by revlis
 
* {{maplinkgen|MAP13|Iron Pillars|3x3}} by revlis
 
* {{maplinkgen|MAP14|Hecks'd|3x3}} by MFG38
 
* {{maplinkgen|MAP14|Hecks'd|3x3}} by MFG38
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* {{maplinkgen|MAP24|Plutocracy|3x3}} by Muumi
 
* {{maplinkgen|MAP24|Plutocracy|3x3}} by Muumi
 
* {{maplinkgen|MAP25|The Gentle Dark|3x3}} by InfernalMonsoon
 
* {{maplinkgen|MAP25|The Gentle Dark|3x3}} by InfernalMonsoon
* {{maplinkgen|MAP26|Blood Crypt|3x3}} by Mike_C
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* {{maplinkgen|MAP26|Blood Crypt|3x3}} by [[Mike_C]]
 
* {{maplinkgen|MAP27|Two Thou-Zoned Out|3x3}} by A.H. Sankhatayan
 
* {{maplinkgen|MAP27|Two Thou-Zoned Out|3x3}} by A.H. Sankhatayan
* {{maplinkgen|MAP31|Blazing Emerald|3x3}} by akolai
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* {{maplinkgen|MAP31|Blazing Emerald|3x3}} by [[akolai]]
 
* {{maplinkgen|MAP32|Malum|3x3}} by AtticTelephone
 
* {{maplinkgen|MAP32|Malum|3x3}} by AtticTelephone
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
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* MAP05: "Day of Mourning" by [[Stuart Rynn (stewboy)|stewboy]]
 
* MAP05: "Day of Mourning" by [[Stuart Rynn (stewboy)|stewboy]]
 
* MAP06: "Save Room" from ''{{wp|Resident Evil 2}}''
 
* MAP06: "Save Room" from ''{{wp|Resident Evil 2}}''
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* MAP07: ''no replacement''
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* MAP08: ''no replacement''
 
* MAP09: "Temple Ruins/Jaws of Darkness" from ''{{wp|Crash Bandicoot (video game)|Crash Bandicoot}}''
 
* MAP09: "Temple Ruins/Jaws of Darkness" from ''{{wp|Crash Bandicoot (video game)|Crash Bandicoot}}''
 
* MAP10: "Message for the Archvile" from ''Doom II''
 
* MAP10: "Message for the Archvile" from ''Doom II''
* MAP11: "Between Levels" from ''DoomII''
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* MAP11: "Between Levels" from ''Doom II''
 
* MAP12: "Battle with Dracula" from ''{{wp|Castlevania 3}}''
 
* MAP12: "Battle with Dracula" from ''{{wp|Castlevania 3}}''
* MAP14: "Illusory Brainwire" by MFG38
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* MAP13: ''no replacement''
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* MAP14: "Illusory Brainwire" by [[Santtu Pesonen (MFG38)|MFG38]]
 
* MAP15: MIDI version of the "{{wp|Monty Python and the Holy Grail}}" main theme
 
* MAP15: MIDI version of the "{{wp|Monty Python and the Holy Grail}}" main theme
 
* MAP16: "Getting Too Tense" from ''Doom II''
 
* MAP16: "Getting Too Tense" from ''Doom II''
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* MAP21: "Shawn's Got the Shotgun" from ''Doom II''
 
* MAP21: "Shawn's Got the Shotgun" from ''Doom II''
 
* MAP22: "Rising Colossus" by [[Varis Alpha|Viscra Maelstrom]]
 
* MAP22: "Rising Colossus" by [[Varis Alpha|Viscra Maelstrom]]
* MAP23: "Stage 4" from ''The Ninja Warriors Again''
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* MAP23: "Stage 4" from ''{{wp|The Ninja Warriors Again}}''
 
* MAP24: "Goin' Down the Fast Way" from ''Rise of the Triad''
 
* MAP24: "Goin' Down the Fast Way" from ''Rise of the Triad''
 
* MAP25: "End of Small Sanctuary" from ''{{wp|Silent Hill 3}}''
 
* MAP25: "End of Small Sanctuary" from ''{{wp|Silent Hill 3}}''
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[[Category:PWADs with specific design restrictions]]
 
[[Category:PWADs with specific design restrictions]]
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[[Category:Community projects]]

Latest revision as of 05:21, 15 December 2023

3x3
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2021
Link Doomworld/idgames

3x3 is a 29-level community megawad for Doom II and Boom-compatible source ports, led by Santtu Pesonen (MFG38). Running between December 23rd and 30th, 2020, participating mappers had to make maps under the following set of restrictions:

  • Only 3 wall textures per map. DOORBLU(2), DOORRED(2), DOORYEL(2) and EXITSIGN were excluded from the limitation as long as they were not used to circumvent the texture limit.
  • Only 3 flats per map. F_SKY1 was excluded from this limitation.
  • Only 3 monster types per map. Different monster types were allowed to be used across different skill levels.

The first version of the megawad was released on the Doomworld forums on January 1st, 2021, with the final version being published on the idgames archive on January 31st. It was followed by 3x3: Take Two later that year.

Content[edit]

Built-in demos[edit]

This WAD features three built-in demos. They require Doom II with a Boom-compatible v2.02 (DEMO1) or v2.14 (DEMO2 & 3) source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP10: Dwindling Growth 3 4114 1:57.54
DEMO2 MAP03: Rocketfest 4 2370 1:07.71
DEMO3 MAP06: Redwood Grange 4 3237 1:32.49

External links[edit]