Difference between revisions of "Ad Mortem"

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|screenshot=ADMORTEM_TITLE.png
 
|screenshot=ADMORTEM_TITLE.png
 
|link={{dwforums|id=125461}}
 
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|caco=2023
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}}
 
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'''AD MORTEM: A /vr/y Spooky Halloween community project''' (a.k.a. '''Ad Mortem''') is an eighteen-level Halloween-themed [[partial conversion]] [[megawad]] for [[Doom II]] created by various members of 4chan's retro videogames board. It was the first community project to target the [[MBF21]] comp level and features six new monsters and reskinned weapons. The mapset was released on October 30, 2021 on the [[Doomworld forums]] with project lead [[Vaeros]] declaring the project to be a public beta, promising bug fixes and an [[idgames archive|idgames]] upload in the future and hinting at an October 2022 final release.
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'''Ad Mortem: A /vr/y Spooky Halloween community project''' (a.k.a. '''AD MORTEM''') is a thirty-four-level Halloween-themed [[partial conversion]] [[megawad]] for [[Doom II]] created by various members of 4chan's retro videogames board. It was the first community project to target the [[MBF21]] comp level and features seven new monsters and reskinned weapons. The mapset was originally released on October 30, 2021 on the [[Doomworld forums]] with project lead [[Vaeros]] declaring the project to be a public beta, promising bug fixes and an [[idgames archive|idgames]] upload in the future. Phase 2 was posted to the Doomworld forums on October 24, 2022 and contained nine new maps as well as a new custom enemy, the Gremlin. Phase 3 was posted to the Doomworld forums on October 31, 2023, adding seven new maps, as well as shuffling the order of the maps a bit.
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At the [[Cacowards 2023|Cacowards in 2023]], Ad Mortem was selected as one of the runners-up.
  
 
== Content ==
 
== Content ==
 
===Custom monsters===
 
===Custom monsters===
 
;Gargoyle
 
;Gargoyle
:A small, fast flying monster with low health. It fires a weak projectile and is often encountered in hordes.
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:A small, fast flying monster with low [[health]]. It fires a weak projectile and is often encountered in hordes.
  
 
;Skellington
 
;Skellington
:A weaker but faster variant of the [[revenant]], it has half as much health and almost double the pain chance. It has a bone-throwing projectile attack and does not retain the revenant's homing missiles.
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:A weaker but faster variant of the [[revenant]], it has half as much health and almost double the [[pain chance]]. It has a bone-throwing projectile attack and does not retain the revenant's homing missiles.
  
 
;Satyr
 
;Satyr
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;Pumpkin Marine
 
;Pumpkin Marine
 
: A fast marine with a pumpkin for a head that shoots plasma. Barring the sprite, this monster is virtually identical to the Evil Marine from [[Scythe 2#Evil Marine|Scythe 2]].
 
: A fast marine with a pumpkin for a head that shoots plasma. Barring the sprite, this monster is virtually identical to the Evil Marine from [[Scythe 2#Evil Marine|Scythe 2]].
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;Gremlin
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:A new monster introduced in the Phase 2 updates.
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{{col-begin|width=auto}}
 
{{col-begin|width=auto}}
{{col-break|width=50%}}
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{{col-break|width=45%}}
  
 
===Levels===
 
===Levels===
* MAP01: Catacombover by [[Sitri]]
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* {{maplinkgen|MAP01|Catacombover|Ad Mortem}} by [[Sitri]]
* MAP02: Caco's Keep by Anon
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* {{maplinkgen|MAP02|Caco's Keep|Ad Mortem}} by Anonymous
* MAP03: Beneath Bloodstone by Wolpertinger
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* {{maplinkgen|MAP03|Beneath Bloodstone|Ad Mortem}} by [[Wolpertinger]]
* MAP04: Pumpkin Delight by [[EnragedEggplant]]
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* {{maplinkgen|MAP04|Pumpkin Delight|Ad Mortem}} by [[EnragedEggplant]]
* MAP05: The Imps in the Walls by ASO3000
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* {{maplinkgen|MAP05|The Imps in the Walls|Ad Mortem}} by [[ASO3000]]
* MAP06: Darkwood by [[A2Rob]]
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* {{maplinkgen|MAP06|The 64th Dimension|Ad Mortem}}<sup>2</sup> by donk_konk
* MAP07: Shadow over Silverspring by [[Bartekmil]]
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* {{maplinkgen|MAP07|Darkwood|Ad Mortem}} by [[A2Rob]]
* MAP08: The Torture Garden by Velcrosasquatch
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* {{maplinkgen|MAP08|Little Church of Horrors|Ad Mortem}}<sup>1</sup> by Anonymous
* MAP09: Norwitch Lane by [[LunchLunch]]
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* {{maplinkgen|MAP09|Shadow over Silverspring|Ad Mortem}} by [[Bartekmil]] ''(secret exit to MAP32)''
* MAP10: King Boner's House of Fisting by [[punch you in the face man]]
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* {{maplinkgen|MAP10|Memorial Island|Ad Mortem}}<sup>2</sup> by [[ViolentBeetle]]
* MAP11: The Other Dario by [[Washing Machine Enthusiasts]]
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* {{maplinkgen|MAP11|Bold Catechumen|Ad Mortem}}<sup>1</sup> by [[Rancid Sam]]
* MAP12: Checkmate by LunchLunch
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* {{maplinkgen|MAP12|Every Damn Night|Ad Mortem}}<sup>1</sup> by [[Hand-peeled]]
* MAP13: Devil Garden by Anon
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* {{maplinkgen|MAP13|Keelhaul Handball|Ad Mortem}}<sup>1</sup> by donk_konk
* MAP14: Autumn Mausolem by Anon
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* {{maplinkgen|MAP14|The Torture Garden|Ad Mortem}} by Velcrosasquatch
* MAP15: The Monster Mash by Anon
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* {{maplinkgen|MAP15|As Above, So Below|Ad Mortem}}<sup>1</sup> by Sitri
* MAP31: Pumpkination by [[ViolentBeetle]]
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* {{maplinkgen|MAP16|Return to Castle Cacostein|Ad Mortem}}<sup>1</sup> by Anonymous
* MAP32: Tricks n' Treats by NepNep
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* {{maplinkgen|MAP17|Norwitch Lane|Ad Mortem}} by [[LunchLunch]]
* MAP16: Uncle Reggie's Candy Factory by African Equus-Sapien
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* {{maplinkgen|MAP18|King Boner's House of Fisting|Ad Mortem}} by [[punch you in the face man]]
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* {{maplinkgen|MAP19|Under a Bloated Fungoid Moon|Ad Mortem}}<sup>1</sup> by Coffee Achiever
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* {{maplinkgen|MAP20|The Other Dario|Ad Mortem}} by [[Washing Machine Enthusiasts]]
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* {{maplinkgen|MAP21|Don't Cry, Marine|Ad Mortem}}<sup>1</sup> by [[GuyWithTeaCup]]
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* {{maplinkgen|MAP22|Checkmate|Ad Mortem}} by LunchLunch
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* {{maplinkgen|MAP23|Devil Garden|Ad Mortem}} by Anonymous
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* {{maplinkgen|MAP24|Autumn Mausolemn|Ad Mortem}} by Anonymous
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* {{maplinkgen|MAP25|Steeple of Skeles|Ad Mortem}} (former 'Tarnished Sanctuary')<sup>2</sup> by Your Mother
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* {{maplinkgen|MAP26|Chthonic Phthisis|Ad Mortem}}<sup>2</sup> by Coffee Achiever
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* {{maplinkgen|MAP27|Skeleton Crew|Ad Mortem}}<sup>2</sup> by Bartekmil
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* {{maplinkgen|MAP28|Keranen Barracks|Ad Mortem}}<sup>2</sup> by [[Joe-ilya]]
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* {{maplinkgen|MAP29|Rest in Pieces|Ad Mortem}}<sup>2</sup> by Hand-peeled
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* {{maplinkgen|MAP99|Tears From God|Ad Mortem}}<sup>1,3</sup> by LunchLunch
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* {{maplinkgen|MAP30|The Monster Mash|Ad Mortem}}<sup>3</sup> by Anonymous
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* {{maplinkgen|MAP32|Pumpkination|Ad Mortem}} by ViolentBeetle ''(secret exit to MAP33)''
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* {{maplinkgen|MAP33|Tricks n' Treats|Ad Mortem}} by [[NepNep]] ''(secret exit to MAP10)''
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* {{maplinkgen|MAP34|Ungle Reggie's Candy Factory|Ad Mortem}} by African Equus-Sapien
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&nbsp;
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:<sup>1</sup> Added in Phase 2
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:<sup>2</sup> Added in Phase 3
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:<sup>3</sup> MAP30 was changed to MAP99 due to [[GZDoom]]'s telefrag behavior, MAP31 is now MAP30 in {{dwforumsp|2726960|version 1.5.6}}. The map play order is unchanged.
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
  
 
=== Soundtrack ===
 
=== Soundtrack ===
* MAP01: MIDI rendition of "At the Graves" by {{wp|King Diamond}}
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* MAP01: [[MIDI]] rendition of "At the Graves" by {{wp|King Diamond}}
* MAP02: "Hang Castle" from ''{{wp|Sonic Heroes}}''
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* MAP02: "Hang Castle" ''(from {{wp|Sonic Heroes}})''
 
* MAP03: MIDI rendition of "{{wp|Down in It}}" by {{wp|Nine Inch Nails}}
 
* MAP03: MIDI rendition of "{{wp|Down in It}}" by {{wp|Nine Inch Nails}}
 
* MAP04: MIDI rendition of "{{wp|Supreme (song)|Supreme}}" by {{wp|Robbie Williams}}
 
* MAP04: MIDI rendition of "{{wp|Supreme (song)|Supreme}}" by {{wp|Robbie Williams}}
 
* MAP05: MIDI rendition of "The Call of Ktulu" by {{wp|Metallica}}
 
* MAP05: MIDI rendition of "The Call of Ktulu" by {{wp|Metallica}}
* MAP06: "Inhabitants" by [[Brayden Hart (AD_79)|Brayden Hart]]
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* MAP06: "Retribution Dawns" by [[Aubrey Hodges]] ''(from [[Playstation Doom]])''
* MAP07: "Cascade" from ''[[Raven MIDI Pack]]'' by Brayden Hart
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* MAP07: "Inhabitants" by [[Brayden Hart (AD_79)]] ''(from [[Arrival]])''
* MAP08: "Please Love Me Once More" from ''{{wp|Silent Hill 3}}''
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* MAP08: MIDI rendition of "{{wp|Young and Menace}}" by {{wp|Fall Out Boy}}
* MAP09: "Norwich Lane" from ''DBP29: Morbid Autumn'' by sonny666
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* MAP09: "Cascade" by Brayden Hart ''(from [[Raven MIDI Pack]])''
* MAP10: "Dark Carnival" from ''{{wp|Blood (video game)|Blood}}''
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* MAP10: "Halls of Wandering Spirits" by Myrgharok ''(from [[Ultimate MIDI Pack]])''
* MAP11: MIDI rendition of "{{wp|Profondo Rosso (soundtrack)|Profondo Rosso}}" by {{wp|Goblin (band)|Goblin}}
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* MAP11: "Lilium" by Kayō Konishi and Yukio Kondō ''(from {{wp|Elfen Lied}})''
* MAP12: MIDI rendition of "{{wp|The Carnival of the Animals}}" by {{wp|Camille Saint-Saëns}}
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* MAP12: "Talons" by Neil Paddock (mrgrimsdale) and [[James Paddock (Jimmy)]] ''(from Raven MIDI Pack)''
* MAP13: "Moongrains" from ''{{wp|Plants vs. Zombies (video game)|Plants vs. Zombies}}''
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* MAP13: "Autumn Voyage" ''(from {{wp|RuneScape}})''
* MAP14: "Stalker" from ''[[Hexen]]'' by [[Kevin Schilder]]
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* MAP14: "Please Love Me Once More" by {{wp|Akira Yamaoka}} ''(from {{wp|Silent Hill 3}})''
* MAP15: "Brainic Maniac" from ''Plants vs. Zombies''
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* MAP15: MIDI rendition of "Black Dwarf" by {{wp|Candlemass (band)|Candlemass}}
* MAP31: "Moaning Souls" by [[James Paddock (Jimmy)|Jimmy]]
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* MAP16: "Egg Rock Zone: Act 2" ''(from [[Sonic Robo Blast 2|Sonic Robo Blast 2 v2.2]])''
* MAP32: "Crimson Maiden ~ Crimson Dead!!!" (ZUN arrange) from ''{{wp|Touhou Project|Touhou 5}}''
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* MAP17: "Norwich Lane" by sonny666 ''(from [[DBP29: Morbid Autumn]])''
* MAP16: MIDI rendition of "Nightmare" by {{wp|Avenged Sevenfold}}
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* MAP18: "Dark Carnival" by {{wp|Daniel Bernstein}} and Jay Wilson ''(from {{wp|Blood (video game)|Blood}})''
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* MAP19: MIDI rendition of "Trick or Treat" by {{wp|Acid Witch}}
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* MAP20: MIDI rendition of "{{wp|Profondo Rosso (soundtrack)|Profondo Rosso}}" by {{wp|Goblin (band)|Goblin}}
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* MAP21: "Ending Theme" by Kōji Niikura ''(from {{wp|Clock Tower (1995 video game)|Clock Tower}})''
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* MAP22: MIDI rendition of "{{wp|The Carnival of the Animals}}" by {{wp|Camille Saint-Saëns}}
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* MAP23: "Moongrains" by {{wp|Laura Shigihara}} ''(from {{wp|Plants vs. Zombies (video game)|Plants vs. Zombies}})''
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* MAP24: "Stalker" by [[Kevin Schilder]] ''(from [[Hexen]])''
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* MAP25: "Overpass" ''(from RuneScape)''
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* MAP26: MIDI rendition of "Ravenous" by {{wp|Nox Arcana}} & Buzz-Works ''(from {{wp|Zombie Influx}})''
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* MAP27: "Picture of a Ghost Ship" by Akira Souji, Keizo Nakamura, Tomoko Sano, and Mikio Saito ''(from {{wp|Castlevania: Rondo of Blood}})''
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* MAP28: ''silence''
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* MAP29: "Flee"  by [[Stuart Rynn (stewboy)]] ''(from [[Ancient Aliens]])''
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* MAP99: "Planet Zebes - Arrival on Crateria" by {{wp|Kenji Yamamoto (composer, born 1964)|Kenji Yamamoto}}{{cite web|author=|title=SUPER METROID 'SOUND IN ACTION'|url=https://vgmdb.net/album/883|publication=VGMdb.net|publishdate=|accessdate=12 January 2024}} ''(from {{wp|Super Metroid}})''
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* MAP30: "Brainic Maniac" by Laura Shigihara ''(from Plants vs. Zombies)''
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* MAP32: "Moaning Souls" by Jimmy
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* MAP33: "Guyra's Lair" by Koji Endo and Kaoru Kono ''(from {{wp|King's Field II}})''
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* MAP34: MIDI rendition of "{{wp|Nightmare (Avenged Sevenfold song)|Nightmare}}" by {{wp|Avenged Sevenfold}}
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<br>
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* [[Title screen]]: "Shifting" by [[Sullivan Richards (Syn)]]
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* [[Intermission screen]]: "Tricks and Treats" by Sullivan Richards (Syn)
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* [[Text screen]]:
 
{{col-end}}
 
{{col-end}}
  
 
== External links ==
 
== External links ==
 
* {{dwforums|125461}}
 
* {{dwforums|125461}}
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==References==
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<references />
  
 
{{vr projects}}
 
{{vr projects}}
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[[Category:Community projects]]

Latest revision as of 02:29, 12 January 2024

Ad Mortem
Title screen
Authors Various
Port MBF21-compatible
IWAD Doom II
Year 2021
Link Doomworld forums thread
Cacoward-2018.png This mod was a runner-up for the 2023 Cacowards on Doomworld!

Ad Mortem: A /vr/y Spooky Halloween community project (a.k.a. AD MORTEM) is a thirty-four-level Halloween-themed partial conversion megawad for Doom II created by various members of 4chan's retro videogames board. It was the first community project to target the MBF21 comp level and features seven new monsters and reskinned weapons. The mapset was originally released on October 30, 2021 on the Doomworld forums with project lead Vaeros declaring the project to be a public beta, promising bug fixes and an idgames upload in the future. Phase 2 was posted to the Doomworld forums on October 24, 2022 and contained nine new maps as well as a new custom enemy, the Gremlin. Phase 3 was posted to the Doomworld forums on October 31, 2023, adding seven new maps, as well as shuffling the order of the maps a bit.

At the Cacowards in 2023, Ad Mortem was selected as one of the runners-up.

Content[edit]

Custom monsters[edit]

Gargoyle
A small, fast flying monster with low health. It fires a weak projectile and is often encountered in hordes.
Skellington
A weaker but faster variant of the revenant, it has half as much health and almost double the pain chance. It has a bone-throwing projectile attack and does not retain the revenant's homing missiles.
Satyr
A fast brown monster that functions as a weaker but faster variant of the Hell knight. It fires two projectiles at a time, in quick succession, and also has a melee scratch attack.
Rocket with Legs
A cyberdemon rocket with legs. This fast monster rushes the player and explodes on contact, dealing heavy damage and also causing splash damage.
King Boner the Stiff
A stronger and faster variant of the revenant, with twice as much health and half the pain chance. This monster only fires homing variants of the cyberdemon missile which also cause splash damage.
Pumpkin Marine
A fast marine with a pumpkin for a head that shoots plasma. Barring the sprite, this monster is virtually identical to the Evil Marine from Scythe 2.
Gremlin
A new monster introduced in the Phase 2 updates.

External links[edit]

References[edit]

  1. "SUPER METROID 'SOUND IN ACTION'." VGMdb.net. Retrieved 12 January 2024.