ALINV11: Seriously Unrealistic Quake (Alpha Invasion)


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Alpha Invasion maps
This level occupies the map slot ALINV11. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ALINV11: Seriously Unrealistic Quake is the eleventh and final map of Alpha Invasion. It was designed by Robert Zalewski (Zalewa) and uses the music track "".


Map of Seriously Unrealistic Quake
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go to the north end and repeatedly jump up the second slope from the left. You will find a BFG 10K and energy cell packs. The BFG 10K will dissolve after forty seconds. (sector 6)


The player 2-8 starts (Things 44-50) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 19, 2024.


Map data[edit]

Things 140
Vertices 3899*
Linedefs 2601
Sidedefs 5038
Sectors 304
* The vertex count without the effect of node building is 2482.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]