Difference between revisions of "A BrainSpit"
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Revision as of 17:02, 3 March 2022
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A_BrainSpit is a code pointer used in the normal animation for the Demon Spawner.
Uses
The A_BrainSpit
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
786 | S_BRAINEYE1 | normal animation for the Demon Spawner |
Example
The following is an example of how to set the A_BrainSpit
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 786
Or using BEX syntax:
[CODEPTR] Frame 1234 = BrainSpit
External links
- A_BrainSpit in the Doom source code.
- A_BrainSpit at the ZDoom wiki
- BrainSpit at the Eternity Engine wiki