Difference between revisions of "A FatAttack2"
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'''A_FatAttack2''' is a [[code pointer]] used in the attack animation for the [[Mancubus]]. | '''A_FatAttack2''' is a [[code pointer]] used in the attack animation for the [[Mancubus]]. |
Revision as of 09:10, 4 March 2022
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A_FatAttack2 is a code pointer used in the attack animation for the Mancubus.
Uses
The A_FatAttack2
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
380 | S_FATT_ATK5 | attack animation for the Mancubus |
Example
The following is an example of how to set the A_FatAttack2
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 380
Or using BEX syntax:
[CODEPTR] Frame 1234 = FatAttack2
External links
- A_FatAttack2 in the Doom source code.
- A_FatAttack2 at the ZDoom wiki
- FatAttack2 at the Eternity Engine wiki