Difference between revisions of "A FatRaise"

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{{DISPLAYTITLE:A_FatRaise}}
 
{{DISPLAYTITLE:A_FatRaise}}
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'''A_FatRaise''' is a [[code pointer]] used in the attack animation for the [[Mancubus]].
 
'''A_FatRaise''' is a [[code pointer]] used in the attack animation for the [[Mancubus]].
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<code>A_FatRaise</code> is a wrapper around [[A_FaceTarget]] that calls that function and plays the sound effect DSMANATK.
  
 
== Uses ==
 
== Uses ==

Revision as of 17:42, 16 March 2020

A_FatRaise is a code pointer used in the attack animation for the Mancubus.

A_FatRaise is a wrapper around A_FaceTarget that calls that function and plays the sound effect DSMANATK.

Uses

The A_FatRaise code pointer appears in the following states in Doom's state table:

Example

The following is an example of how to set the A_FatRaise code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 376

Or using BEX syntax:

[CODEPTR]
Frame 1234 = FatRaise

External links