Difference between revisions of "A FirePlasma"
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Frame 1234 = FirePlasma | Frame 1234 = FirePlasma | ||
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+ | == See also == | ||
+ | * [[A_BspiAttack]] - used by the [[Arachnotron]] to fire its plasma balls. | ||
== External links == | == External links == |
Revision as of 18:32, 16 March 2020
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A_FirePlasma is a code pointer used in the attack animation for the Plasma Gun.
Contents
Uses
The A_FirePlasma
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
77 | S_PLASMA1 | attack animation for the Plasma Gun |
Example
The following is an example of how to set the A_FirePlasma
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 77
Or using BEX syntax:
[CODEPTR] Frame 1234 = FirePlasma
See also
- A_BspiAttack - used by the Arachnotron to fire its plasma balls.
External links
- A_FirePlasma in the Doom source code.