Difference between revisions of "A Punch"

From DoomWiki.org

[checked revision][checked revision]
(Adding new page for code pointer)
 
(recategorize)
Line 30: Line 30:
 
* {{DoomSrc|file=p_pspr.c|line=468|text=A_Punch}} in the Doom source code.
 
* {{DoomSrc|file=p_pspr.c|line=468|text=A_Punch}} in the Doom source code.
  
[[Category:Code pointers]]
+
[[Category:Weapon code pointers]]

Revision as of 18:23, 16 March 2020

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

A_Punch is a code pointer used in the attack animation for the Fists.

Uses

The A_Punch code pointer appears in the following states in Doom's state table:

Example

The following is an example of how to set the A_Punch code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 6

Or using BEX syntax:

[CODEPTR]
Frame 1234 = Punch

External links