A_Punch

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Player punching an imp in E2M2. When the berserk pack is equipped, A_Punch can inflict a large amount of damage.

A_Punch is a code pointer used in the attack animation for the fist.

Uses[edit]

The A_Punch code pointer appears in the following states in Doom's state table:

Example[edit]

The following is an example of how to set the A_Punch code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 6

Or using BEX syntax:

[CODEPTR]
Frame 1234 = Punch

External links[edit]