A_Saw
From DoomWiki.org
Revision as of 09:12, 4 March 2022 by XymphBot (talk | contribs) (Automated edit - Add sortkey without A_ prefix)
![]() | This article or section is a stub. Please help the Doom Wiki by adding to it. |
A_Saw is a code pointer used in the attack animation for the Chainsaw.
Uses[edit]
The A_Saw
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
71 | S_SAW1 | attack animation for the Chainsaw |
72 | S_SAW2 | attack animation for the Chainsaw |
Example[edit]
The following is an example of how to set the A_Saw
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 72
Or using BEX syntax:
[CODEPTR] Frame 1234 = Saw