A_SkullAttack

Lost soul performing its dash attack using A_SkullAttack.

A_SkullAttack is a code pointer used in the attack animation for the lost soul. It implements the lost soul's "charge attack" where it launches itself towards its target.

UsesEdit

The A_SkullAttack code pointer appears in the following states in Doom's state table:

ExampleEdit

The following is an example of how to set the A_SkullAttack code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 590

Or using BEX syntax:

[CODEPTR]
Frame 1234 = SkullAttack

External linksEdit