Difference between revisions of "A Tracer"

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[[File:Revenant rocket trail.png|thumb|right|"Smoke" trail from a homing revenant missile.]]
 
'''A_Tracer''' is a [[code pointer]] used in the normal animation for the [[Revenant Fireball]].
 
'''A_Tracer''' is a [[code pointer]] used in the normal animation for the [[Revenant Fireball]].
  

Revision as of 23:41, 3 March 2022

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"Smoke" trail from a homing revenant missile.

A_Tracer is a code pointer used in the normal animation for the Revenant Fireball.

Uses

The A_Tracer code pointer appears in the following states in Doom's state table:

Example

The following is an example of how to set the A_Tracer code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 317

Or using BEX syntax:

[CODEPTR]
Frame 1234 = Tracer

External links