Difference between revisions of "A VileTarget"

From DoomWiki.org

[checked revision][checked revision]
m (External links)
(move to subcategory)
Line 32: Line 32:
 
* {{eterwiki|title=VileTarget}}
 
* {{eterwiki|title=VileTarget}}
  
[[Category:Code pointers]]
+
[[Category:Arch-vile code pointers]]

Revision as of 15:15, 3 March 2022

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

A_VileTarget is a code pointer used in the attack animation for the Archvile.

Uses

The A_VileTarget code pointer appears in the following states in Doom's state table:

Example

The following is an example of how to set the A_VileTarget code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 257

Or using BEX syntax:

[CODEPTR]
Frame 1234 = VileTarget

External links