Editing Action Doom 2: Urban Brawl

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===Gameplay changes===
 
===Gameplay changes===
 
[[File:action_doom_2.png|300px|thumb|Urban Brawl's cel-shaded graphics]]
 
[[File:action_doom_2.png|300px|thumb|Urban Brawl's cel-shaded graphics]]
As mentioned, Action Doom 2: Urban Brawl is largely based off classic beat 'em up games, and incorporates many gameplay features from them. Because of this, the gameplay is largely oriented around close quarters combat, as most of your attacks and weapons, as well as your enemies', are melee-only. There are however several ranged weapons that the player may acquire as well. Much like its predecessor, Action Doom 2 features branching paths the player may take throughout the levels, although this time, it also features multiple endings depending on the player's choice during the game.
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As mentioned, Action Doom 2: Urban Brawl is largely based off classic beat 'em up games, and incorporates many gameplay features for them. Because of this, the gameplay is largely oriented around close quarters combat, as most of your attacks and weapons, as well as your enemies', are melee-only. There are however several ranged weapons that the player may acquire as well. Much like its predecessor, Action Doom 2 features branching paths the player may take throughout the levels, although this time, it also features multiple endings depending on the player's choice during the game.
  
 
===Custom enemies===
 
===Custom enemies===

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