Difference between revisions of "Adrenaline"

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The Adrenaline powerup in [[Doom 3]] resembles a large hypodermic needle. Once taken, it is immediately used, and the sound of an accelerated heartbeat is heard. For the next 60 seconds, the player will have infinite stamina, allowing him to run continuously.
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[[Image:Doom3 adrenaline.png|right|thumb|The adrenaline can be found in the infirmary of the [[Mars City: Union Aerospace Corporate Division|Mars City UAC Corporate Division]].]]
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The '''adrenaline''' powerup in [[Doom 3]] resembles a large hypodermic needle. Once taken, it is immediately used, and the sound of an accelerated heartbeat is heard. For the next 60 seconds, the player will have infinite stamina, allowing him to sprint continuously.
  
Whenever the player is in Hell (this includes the [[Hell (Doom 3 level)|Hell level]] and the final fight with the [[Cyberdemon (Doom 3)|Cyberdemon]]), he/she is able to sprint for indefinitely long without exhausting. This is an effect caused by Hell itself (dubbed "the Hercules complex" by the [[UAC]] scientists) and is visually indicated by flames shooting across the stamina gauge.
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Whenever the player is in Hell (this includes the [[Hell (Doom 3 level)|Hell level]] and the final fight with the [[Cyberdemon (Doom 3)|Cyberdemon]]), he/she is able to sprint for indefinitely long without exhausting. This effect (dubbed ''the [[Wikipedia:Hercules|Hercules]] complex'' by the [[UAC]] scientists) is caused by Hell itself, and is visually indicated by flames shooting across the stamina gauge on the player's HUD.
 
[[Category:Doom 3 items]]
 
[[Category:Doom 3 items]]

Revision as of 13:13, 1 September 2012

The adrenaline can be found in the infirmary of the Mars City UAC Corporate Division.

The adrenaline powerup in Doom 3 resembles a large hypodermic needle. Once taken, it is immediately used, and the sound of an accelerated heartbeat is heard. For the next 60 seconds, the player will have infinite stamina, allowing him to sprint continuously.

Whenever the player is in Hell (this includes the Hell level and the final fight with the Cyberdemon), he/she is able to sprint for indefinitely long without exhausting. This effect (dubbed the Hercules complex by the UAC scientists) is caused by Hell itself, and is visually indicated by flames shooting across the stamina gauge on the player's HUD.