Difference between revisions of "Lexi Mayfield (LexiMax)"

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'''Alex Mayfield (AlexMax)''', though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined [[Doomworld]] and started playing online Doom.  Since then, he has released and contributed to many multiplayer mapsets, became a member of clan [[Unidoom]], and even had a stint as a [[The /newstuff Chronicles|/newstuff]] reviewer. He has also contributed to the codebases of [[Odamex]] and [[Zandronum]] and implemented [[Uncapped framerate]] in [[Crispy Doom]].
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'''Alex Mayfield (AlexMax)''', though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined [[Doomworld]] and started playing online Doom.  Since then, he has released and contributed to many multiplayer mapsets, became a member of clan [[Unidoom]], and even had a stint as a [[The /newstuff Chronicles|/newstuff]] reviewer. He has also contributed to the codebases of [[Odamex]] and [[Zandronum]] and implemented [[uncapped framerate]] in [[Crispy Doom]].
  
 
He is probably best known for his many [[Capture the Flag]] mapsets.
 
He is probably best known for his many [[Capture the Flag]] mapsets.
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===2012===
 
===2012===
* [[32in24 (series)#12|32in24-12]] ({{ig|file=levels/doom2/deathmatch/Ports/megawads/32in2412.zip}})
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* [[32in24-12: IRON MAPPER]] ({{ig|file=levels/doom2/deathmatch/Ports/megawads/32in2412.zip}})
 
** MAP11: Scary Flaggers and Nice Caps
 
** MAP11: Scary Flaggers and Nice Caps
 
* [http://files.funcrusher.net/wads/anthctf.zip Anthology CTF]
 
* [http://files.funcrusher.net/wads/anthctf.zip Anthology CTF]
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===2013===
 
===2013===
* {{idgames|file=levels/doom2/deathmatch/Ports/d-f/eyedea.zip|Eyedea}}
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* [[Eyedea]]
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===2016===
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* [[32in24-16: DOOT CTF]] ({{ig|id=18910}})
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** {{maplinkgen|MAP01|Bad Times at the Armory|32in24-16}}
  
 
==External links==
 
==External links==

Revision as of 08:13, 3 November 2017

Alex Mayfield (AlexMax), though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined Doomworld and started playing online Doom. Since then, he has released and contributed to many multiplayer mapsets, became a member of clan Unidoom, and even had a stint as a /newstuff reviewer. He has also contributed to the codebases of Odamex and Zandronum and implemented uncapped framerate in Crispy Doom.

He is probably best known for his many Capture the Flag mapsets.

Body of work

2002

2004

2005

2007

2008

2009

  • DUEL16 (now DUEL32, still updated)

2012

2013

2016

External links