Difference between revisions of "Lexi Mayfield (LexiMax)"
From DoomWiki.org
[checked revision] | [checked revision] |
m (→External links: +caco mp) |
(+DCUP) |
||
Line 1: | Line 1: | ||
− | '''Alex Mayfield (AlexMax)''', though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined [[Doomworld]] and started playing online Doom. Since then, he has released and contributed to many multiplayer mapsets, became a member of clan [[Unidoom]], and even had a stint as a [[The /newstuff Chronicles|/newstuff]] reviewer. He has also contributed to the codebases of [[Odamex]] and [[Zandronum]] and implemented [[uncapped framerate]] in [[Crispy Doom]]. | + | '''Alex Mayfield (AlexMax)''', though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined [[Doomworld]] and started playing online Doom. Since then, he has released and contributed to many multiplayer mapsets, became a member of clan [[Unidoom]], and even had a stint as a [[The /newstuff Chronicles|/newstuff]] reviewer. He has also contributed to the codebases of [[Odamex]] and [[Zandronum]], and has implemented [[uncapped framerate]] in [[Crispy Doom]] and in the official [[Doom Classic Unity port]]. |
He is probably best known for his many [[Capture the Flag]] mapsets. | He is probably best known for his many [[Capture the Flag]] mapsets. | ||
Line 79: | Line 79: | ||
* Impromptu DM ({{dwforums|id=99238}}) | * Impromptu DM ({{dwforums|id=99238}}) | ||
** MAP02: Strapped | ** MAP02: Strapped | ||
+ | |||
+ | ==Programming projects== | ||
+ | * [[Doom Classic Unity port]] (2019) - [[Uncapped framerate]] support | ||
==External links== | ==External links== |
Revision as of 13:32, 13 January 2020
Alex Mayfield (AlexMax), though a fan of Doom since its release, was not involved in Doom community affairs until 2003, when he joined Doomworld and started playing online Doom. Since then, he has released and contributed to many multiplayer mapsets, became a member of clan Unidoom, and even had a stint as a /newstuff reviewer. He has also contributed to the codebases of Odamex and Zandronum, and has implemented uncapped framerate in Crispy Doom and in the official Doom Classic Unity port.
He is probably best known for his many Capture the Flag mapsets.
Contents
Body of work
2002
- Nukeage Plant (Doomworld/idgames)
- The Underground Base (Doomworld/idgames)
2004
- ZDaemon CTF Map Pack 1 (Doomworld/idgames)
- MAP01: Fortress Collision (with Rellik and Washu)
- MAP02: Refineries
- MAP07: The Excavation
- MAP08: Something Epic
- MAP09: Frozen
- MAP10: Outer Limits
- ZDaemon CTF Map Pack 2 (Doomworld/idgames)
- MAP11: Tribute
- MAP17: Burn it with Fire
- Unidoom DM 3 (Doomworld/idgames)
2005
- ZDaemon CTF Map Pack 3 (Doomworld/idgames)
- MAP22: Mainstay (with Josh Simpson (EarthQuake))
- MAP30: No Limits
2007
- Odamex CTF (Doomworld/idgames)
- MAP01: The Ride
- MAP02: Something Epic II
- MAP03: Pagan CTF
- MAP06: Lava Incorporated
2008
- Unidoom Deathmatch X (Doomworld/idgames)
- MAP13: At The Center
- MAP19: The Renaissance (with Nautilus)
2009
2012
- 32in24-12: IRON MAPPER (Doomworld/idgames)
- Anthology CTF
- See ZDaemon CTF Map Pack 1-3, with the exception of MAP17, and in addition:
- MAP22: Mainstay (updated version)
- MAP30: No Limits (updated version)
2013
2014
2015
- ChaosCore CTF (Zandronum forum thread, WadArchive)
- CORE04: Frozen Chaos (with Caution)
- CORE14: Speed of Dark (with SwordGrunt)
- CORE24: Towering Gardens
2016
2018
- Impromptu DM (Doomworld forums thread)
- MAP02: Strapped
Programming projects
- Doom Classic Unity port (2019) - Uncapped framerate support