Alien Vendetta
From DoomWiki.org
Alien Vendetta | |
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Title screen | |
Authors | Various |
Ports | Boom-compatible, ZDoom |
IWAD | Doom II |
Year | 2001 |
Link | Doomworld/idgames |
This mod was one of the ten 2002 mods to feature in the Top 100 WADs of All Time on Doomworld! |
1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
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Alien Vendetta (av.wad) is a 2001 megawad that contains 32 new and hard levels. It is one of the few PWADs that are allowed to be used in Compet-n speedruns, and one of the Top 100 WADs of All Time.
There have been two separate releases of Alien Vendetta. The second release, made in 2002 when it was selected for usage on Compet-n, made various changes to almost all of the levels; the biggest change is the replacement of MAP25: Valley of Echoes with another map, MAP24: Clandestine Complex, as well as the relocation of the former MAP24: Demonic Hordes to MAP25.
On August 1, 2016, the expansion Alien Vendetta: Black Label (avbl_v1.wad) was released on the megawad's website, coinciding with a revamp of the site's design. The wad features two new levels that replace MAP01 and MAP02, designed to then-modern level design standards by Brad Spencer (Vorpal). It must be loaded alongside Alien Vendetta to play. On September 27, 2016, the original 2001 version was rereleased on the website as well.
Contents
Content
Levels
The first release had slightly different lineup for maps 24 and 25:
Black Label
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Soundtrack
The first release had a slightly different sound track:
Black Label
|
Files
Alien Vendetta is contained in a zip file called av.zip. It is 9041333 bytes in size and contains 6 files:
Size | Name |
1816944 | AVMOVFIX.WAD |
709905 | AV.EXE |
7403 | AV.DEH |
55068 | AV.TXT |
23819412 | AV.WAD |
7660 | CHANGES.TXT |
It has the following hashes:
MD5 | fc30a2deb2fbd2f12514126a925ae3c7 |
SHA-1 | 83BC929C9D8F017A540D996E6ECDA8BB3108D7FE |
CRC32 | BE64917D |
The old archive is contained in a zip file called av-extracted.zip . It is 8119470 bytes in size and contains 2 files:
Size | Name |
23822384 | AV.WAD |
53052 | AV.TXT |
It has the following hashes:
MD5 | db2441538f3f9bce9d15abcdcc062cd0 |
SHA-1 | 6a687a569b6708e95c888b35ab457ccdb4b2d2e6 |
CRC32 | 851d6bd9 |
Speedrunning
Current records
The Compet-n records for Alien Vendetta are:
Run | Time | Player | Date | File | Notes |
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Compatibility note
To play AV with PrBoom, the complevel should be 2 (Doom v1.9).
To play it on versions of ZDoom older than 2.3.0, or ZDoom-derived ports with an old codebase, you have to set the compatibility options to "find shortest textures like Doom" (rather than like Boom) for MAP07: Showdown and to "self-referencing sectors don't block shots" for MAP15: Bulls on Parade. The current versions of ZDoom and GZDoom apply the appropriate compatibility options automatically.
See also
External links
- Alien Vendetta homepage
- Alien Vendetta at Doomworld/idgames
- Alien Vendetta at Compet-n
- Alien Vendetta (first release) (archived 🏛) and Alien Vendetta (second release) (archived 🏛) at the Doomed Speed Demos Archive
- Review by kmxexii (Published on April 10, 2013)
- Review by Colin Phipps (Published on December 24, 2001)